NVIDIA Quadro FX 3500M vs NVIDIA Quadro FX 360M vs NVIDIA Quadro FX 3700M
NVIDIA Quadro FX 3500M► remove from comparison
The NVIDIA Quadro FX 3500M was the top professional graphic solution for the mobile use in 2007. The Quadro FX 3500M is especially suitable for CAD, digital image-, video editing and scientifical visualizations (according NVIDIA). It is based upon the NVIDIA GeForce Go 7950GTX. Therefore also a good gaming performance can be expected (for 2007 and if modded drivers are used). The card is shipped with certified drivers for professional applications, which are not optimized for games (inofficially the manual installation of Forceware drivers should be possible).
The drivers of the Quadro FX series are certified for CAD applications (e.g. AutoCad, Inventor, Solidstation, Solud Edge, ...) and DCC applictions (e.g. Maya, 3DS Max, Lightwave 3D, ...) and offers a 12-Bit precision for Subpixel, full image Antialiasing, hardware accelerated Antialiasing for dots and lines and additional optimized settings, which are optimized for CAD and DCC.
Nvidia describes the 3000 series as a power package for big laptops and data structures.
NVIDIA Quadro FX 360M► remove from comparison
For CAD and professional applications certified GPU based on the 8400M GS. The higher power consumption of 17 Watt versus 11 Watt of the 8400M GS indicates a higher performance.
NVIDIA Quadro FX 3700M► remove from comparison
The Nvidia GeForce FX 3700M is a professional high-end workstation graphics card for laptops. It is manufactured in 65nm and is based on the G92 core with all 128 shaders enabled. The GPU is most comparable to the consumer GeForce GTX 280M with the largest difference being the manufacturing process (65nm of the 3700M vs 55nm of the 280M). The immediate successor to the 3700M is the Quadro FX 3800M, which is based on the GeForce GTX 285M but with higher clock rates and relatively similar power consumption demands.
|NVIDIA Quadro FX 3500M||NVIDIA Quadro FX 360M||NVIDIA Quadro FX 3700M|
|Quadro FX Series|
|Pipelines||24 / 8 Pixel- / Vertexshader||16 - unified||128 - unified|
|Core Speed||575 MHz||400 MHz||550 MHz|
|Memory Speed||700 MHz||600 MHz||800 MHz|
|Memory Bus Width||256 Bit||64 Bit||256 Bit|
|Max. Amount of Memory||512 MB||256 MB||1024 MB|
|DirectX||DirectX 9c, Shader 3.0||DirectX 10, Shader 4.0||DirectX 10, Shader 4.0|
|Transistors||278 Million||210 Million||754 Million|
|technology||90 nm||80 nm||65 nm|
|Features||12-bit-sub-pixel, 32-bit-floating-point precision, 32-bit floating point precision, 128 bit graphic pipeline, hardware 3D window clipping, high precision dynamic-range (DPDR) technology, unified memory architecture, nView multi-display (for multi-monitor support), PowerMizer options for energy saving, architecture which is optimized for workstations, rotated-grid full-scene antialiasing (RG FSAA), unified driver architecture, NVIDIA PureVideo technology||PowerMizer 7.0, HDR, designed for Vista, 128 Bit HDR, OpenGl 2.1||OpenGL 2.1, CUDA, PowerMizer 8.0|
|Date of Announcement||01.03.2007||09.05.2007||14.08.2008|
|Link to Manufacturer Page||http://www.nvidia.com/page/quadrofx_go.h...||http://www.nvidia.de/page/geforce_8400M....||http://www.nvidia.com/object/product_qua...|
|Shader Speed||800 MHz||1375 MHz|
3DM Vant. Perf. total + NVIDIA Quadro FX 3700M