NVIDIA Quadro FX 3500M vs NVIDIA Quadro FX 350M
NVIDIA Quadro FX 3500M► remove from comparison
The NVIDIA Quadro FX 3500M was the top professional graphic solution for the mobile use in 2007. The Quadro FX 3500M is especially suitable for CAD, digital image-, video editing and scientifical visualizations (according NVIDIA). It is based upon the NVIDIA GeForce Go 7950GTX. Therefore also a good gaming performance can be expected (for 2007 and if modded drivers are used). The card is shipped with certified drivers for professional applications, which are not optimized for games (inofficially the manual installation of Forceware drivers should be possible).
The drivers of the Quadro FX series are certified for CAD applications (e.g. AutoCad, Inventor, Solidstation, Solud Edge, ...) and DCC applictions (e.g. Maya, 3DS Max, Lightwave 3D, ...) and offers a 12-Bit precision for Subpixel, full image Antialiasing, hardware accelerated Antialiasing for dots and lines and additional optimized settings, which are optimized for CAD and DCC.
Nvidia describes the 3000 series as a power package for big laptops and data structures.
NVIDIA Quadro FX 350M► remove from comparison
The NVIDIA Quadro FX 350M is a professional workstation graphics card based on the old entry level NVIDIA GeForce Go 7300. Due to certified drivers, the FX 350M is suited for CAD and DCC applications. Still the 3D performance is not very good (even at the time of launch), therefore the card is better suited for 2D CAD applications.
|NVIDIA Quadro FX 3500M||NVIDIA Quadro FX 350M|
|Quadro FX Series|
|Pipelines||24 / 8 Pixel- / Vertexshader||4 / 3 Pixel- / Vertexshader|
|Core Speed||575 MHz||450 MHz|
|Memory Speed||700 MHz||350 MHz|
|Memory Bus Width||256 Bit||64 Bit|
|Max. Amount of Memory||512 MB||64 MB|
|DirectX||DirectX 9c, Shader 3.0||DirectX 9c, Shader 3.0|
|Transistors||278 Million||112 Million|
|technology||90 nm||90 nm|
|Features||12-bit-sub-pixel, 32-bit-floating-point precision, 32-bit floating point precision, 128 bit graphic pipeline, hardware 3D window clipping, high precision dynamic-range (DPDR) technology, unified memory architecture, nView multi-display (for multi-monitor support), PowerMizer options for energy saving, architecture which is optimized for workstations, rotated-grid full-scene antialiasing (RG FSAA), unified driver architecture, NVIDIA PureVideo technology||PureVideo, UltraShadow II, Intellisample 4.0, CineFX 4.0, PowerMizer 6.0, High Dynamic-Range (HDR) Lighning|
|Date of Announcement||01.03.2007||31.03.2006|
|Link to Manufacturer Page||http://www.nvidia.com/page/quadrofx_go.h...||http://www.nvidia.de/page/quadrofx_go.html|
|Information||90nm, 112 Mio Transistoren, PCI-E|