NVIDIA Quadro FX 1600M vs NVIDIA Quadro FX 570M vs NVIDIA Quadro FX 3700M
NVIDIA Quadro FX 1600M► remove
This is a highend workstation graphic chip (for CAD and 3D programs optimized) with DirectX 10 and good OpenGL support - probably based on the GeForce 8700M GT graphic card. It is intended for digital content creators, engineers, earthscientists and other professional 3D applications. Certified drivers grant thecorrect and faster (compared to 8700M) representation of professional programs (CAD, CCD, visualisation software).
NVIDIA Quadro FX 570M► remove
Performance workstation grafic chip with DirectX 10 support and OpenGL 2.1 support. Probaby, it bases upon the NVIDIA GeForce 8600M GT.
It is intended for digital content creators, engineers, geologic scientists and other professional 3D applications.
The drivers of the Quadro FX series are certified for CAD applications (e.g. AutoCad, Inventor, Solidstation, Solid Edge, ...) and DCC applications (e.g. Maya, 3DS Max, Lightwave 3D, ...) and offer a 12-bit precision for subpixel, full image-antialiasing, hardware accelerated antialiasing for dots and lines and additional drivers are for CAD and DCC optimized settings.
NVIDIA Quadro FX 3700M► remove
The Nvidia GeForce FX 3700M is a professional high-end workstation graphics card for laptops. It is manufactured in 65nm and is based on the G92 core with all 128 shaders enabled. The GPU is most comparable to the consumer GeForce GTX 280M with the largest difference being the manufacturing process (65nm of the 3700M vs 55nm of the 280M). The immediate successor to the 3700M is the Quadro FX 3800M, which is based on the GeForce GTX 285M but with higher clock rates and relatively similar power consumption demands.
|NVIDIA Quadro FX 1600M||NVIDIA Quadro FX 570M||NVIDIA Quadro FX 3700M|
|Quadro FX Series|
|32 -||32 -||128 -|
|Core||625 MHz||475 MHz||550 MHz|
|Shader||1250 MHz||950 MHz||1375 MHz|
|Memory||800 MHz||700 MHz||800 MHz|
|Bus||128 Bit||128 Bit||256 Bit|
|Max. Memory||256 MB||256 MB||1024 MB|
|DirectX||DirectX 10, 4.0||DirectX 10, 4.0||DirectX 10, 4.0|
|Transistors||289 Million||289 Million||754 Million|
|Technology||80 nm||80 nm||65 nm|
|Features||PureVideo, video scaling, LCDs with 1920x1200 pixel, PCI-Express, connection for ext. graphic card||OpenGL 2.1, CUDA, PowerMizer 8.0|
|CG shading language, 32 bit floating point precision, 12 bit subpixel precision, 128 bit precision of the graphic pipeline, vertex and pixelshader programmability, PCI-E inferface, FSAA with turned grid, nView multidisplay support, high-precision dynamic-range (HPDR) technology, hardware 3D clipping, full screen antialiasing||Powermizer 7.0, CG Shading language, 32 bit floating point precision, 12 bit subpixel precision, 128 bit graphic pipeline, vertex and pixelshader programmability, PureVideo HD, PCI-E interface, FSAA with turned grid, nView multidisplay support, high-precision dynamic-range (HPDR) technology, hardware 3D clipping, full image antialiasing|