NVIDIA Quadro FX 1500M vs NVIDIA Quadro FX 3500M vs NVIDIA Quadro FX 380M
NVIDIA Quadro FX 1500M► remove from comparison
NVIDIA Quadro FX 1500M is the version of 7900 GS video card for notebooks, which is optimized for CAD and professional 3D-applications. Technically, it has the same or similar chip (G71 architecture), but with other Bios and support for professional drivers.
The gaming performance is clearly worse than the 7900 GS (because of the application optimizing). Nonetheless, the most modded drivers can be used, so the Quadro FX 1500M is more a 7900 GS (for the operating system).
NVIDIA Quadro FX 3500M► remove from comparison
The NVIDIA Quadro FX 3500M was the top professional graphic solution for the mobile use in 2007. The Quadro FX 3500M is especially suitable for CAD, digital image-, video editing and scientifical visualizations (according NVIDIA). It is based upon the NVIDIA GeForce Go 7950GTX. Therefore also a good gaming performance can be expected (for 2007 and if modded drivers are used). The card is shipped with certified drivers for professional applications, which are not optimized for games (inofficially the manual installation of Forceware drivers should be possible).
The drivers of the Quadro FX series are certified for CAD applications (e.g. AutoCad, Inventor, Solidstation, Solud Edge, ...) and DCC applictions (e.g. Maya, 3DS Max, Lightwave 3D, ...) and offers a 12-Bit precision for Subpixel, full image Antialiasing, hardware accelerated Antialiasing for dots and lines and additional optimized settings, which are optimized for CAD and DCC.
Nvidia describes the 3000 series as a power package for big laptops and data structures.
NVIDIA Quadro FX 380M► remove from comparison
The Nvidia Quadro FX 380M is a professional entry-level graphics card for mobile workstations. It is based on the GeForce 310M and therefore the 3D performance is not very good. Due to special drivers and optimizations, the performance for professional applications should be much better (than the 310M would perform). Another advantage are the certified drivers than ensure a good performance of professional applications without errors.
The card supports DirectX 10.1 and all the features of the G 310M (as it is based on the same GT218 core). Therefore PureVideo HD to decode HD videos with the graphics card is supported. The used Video Processor 4 (VP4) is able to fully decode H.264, VC-1, MPEG-2, and also MPEG-4 ASP (DivX or xVID) in hardware to minimize CPU load. MPEG-1 is not supported but can be easily handled by every modern CPU.
The gaming performance of the FX380M is similar to the GeForce 310M and therefore located in the entry level class. The professional drivers are however optimized for applications and may therefore deliver a worse performance. Modern 3D games like COD Modern Warfare 2 run only in low details and resolutions fluently. Some demanding games like NFS Shift or GTA4 wont run fluently at all. Less demanding games like SIMS 3 run in medium details and resolutions fluently. Therefore, the graphics card can not be recommended for gamers.
As the FX380M supports CUDA, DirectX Compute 10.1, and OpenCL, the shaders of the graphics processor can be used for other tasks than rendering images (e.g. faster encoding of videos).
The used GT218 core is manufactured in 40nm and based on the desktop GTX 200 architecture.
|NVIDIA Quadro FX 1500M||NVIDIA Quadro FX 3500M||NVIDIA Quadro FX 380M|
|Quadro FX Series|
|Pipelines||20 / 7 Pixel- / Vertexshader||24 / 8 Pixel- / Vertexshader||16 - unified|
|Core Speed||375 MHz||575 MHz||625 MHz|
|Memory Speed||500 MHz||700 MHz||800 MHz|
|Memory Bus Width||256 Bit||256 Bit||64 Bit|
|Memory Type||GDDR3||GDDR3||GDDR3, DDR3|
|Max. Amount of Memory||512 MB||512 MB||512 MB|
|API||DirectX 9c, Shader 3.0||DirectX 9c, Shader 3.0||DirectX 10.1, Shader 4.1|
|Power Consumption||20 Watt||45 Watt||25 Watt|
|Transistors||278 Million||278 Million||260 Million|
|technology||90 nm||90 nm||40 nm|
|Features||90nm||12-bit-sub-pixel, 32-bit-floating-point precision, 32-bit floating point precision, 128 bit graphic pipeline, hardware 3D window clipping, high precision dynamic-range (DPDR) technology, unified memory architecture, nView multi-display (for multi-monitor support), PowerMizer options for energy saving, architecture which is optimized for workstations, rotated-grid full-scene antialiasing (RG FSAA), unified driver architecture, NVIDIA PureVideo technology||DirectX Compute Support (Windows 7), CUDA, OpenCL, OpenGL 2.1, certified drivers|
|Date of Announcement||18.04.2006||01.03.2007||07.01.2010|
|Link to Manufacturer Page||http://www.nvidia.de/page/quadrofx_go.html||http://www.nvidia.com/page/quadrofx_go.h...||http://www.nvidia.com/object/product_qua...|
|Shader Speed||1530 MHz|