NVIDIA Quadro FX 1500M vs NVIDIA Quadro FX 1700M vs NVIDIA Quadro FX 2500M
NVIDIA Quadro FX 1500M► remove from comparison
NVIDIA Quadro FX 1500M is the version of 7900 GS video card for notebooks, which is optimized for CAD and professional 3D-applications. Technically, it has the same or similar chip (G71 architecture), but with other Bios and support for professional drivers.
The gaming performance is clearly worse than the 7900 GS (because of the application optimizing). Nonetheless, the most modded drivers can be used, so the Quadro FX 1500M is more a 7900 GS (for the operating system).
NVIDIA Quadro FX 1700M► remove from comparison
The Nvidia Quadro FX 1700M is a professional graphics adapter for CAD and 3D applications. It is based on the G96 core (GeForce 9650M e.g.) but with different drivers, that are optimized for OpenGL and professional applications. The drivers are zertified to work flawlessly with different applications.
Compared to the Quadro FX 1600M, the FX 1700M GPU supports Powermizer 8.0.
NVIDIA Quadro FX 2500M► remove from comparison
This is a professional video card for notebooks from NVidia It is based on 7900GTX.
The application performance is very good due to special professional drivers (3D rendering, CAD), but the gaming performance is weaker. With modded drivers, it should work like a 7900 GTX.
|NVIDIA Quadro FX 1500M||NVIDIA Quadro FX 1700M||NVIDIA Quadro FX 2500M|
|Quadro FX Series|
|Pipelines||20 / 7 Pixel- / Vertexshader||32 - unified||24 / 8 Pixel- / Vertexshader|
|Core Speed||375 MHz||625 MHz||500 MHz|
|Memory Speed||500 MHz||800 MHz||600 MHz|
|Memory Bus Width||256 Bit||128 Bit||256 Bit|
|Max. Amount of Memory||512 MB||256 MB||512 MB|
|API||DirectX 9c, Shader 3.0||DirectX 10, Shader 4.0||DirectX 9c, Shader 3.0|
|Power Consumption||20 Watt||50 Watt||45 Watt|
|Transistors||278 Million||289 Million||278 Million|
|technology||90 nm||65 nm||90 nm|
|Features||90nm||OpenGL 2.1, PureVideo HD, Powermizer 8.0, possible interfaces: LVDS, DVI, VGA, HDTV, HDCP, HDMI||90nm|
|Date of Announcement||18.04.2006||01.10.2008||29.09.2005|
|Information||PCI-E, 90nm||CG shading language, 32 Bit floating point precision, 12 Bit subpixel precision, 128 Bit precision of the graphics pipeline, FSAA with rotated raster, nView Mutlidisplay Support, High-Precision-Dynamic-Range (HPDR), Hardware 3D Clipping on window recognision, full screen AA|
|Link to Manufacturer Page||http://www.nvidia.de/page/quadrofx_go.html||http://www.nvidia.com/object/product_qua...||http://www.nvidia.de/page/quadrofx_go.html|
|Shader Speed||1250 MHz|