NVIDIA Quadro 3000M vs NVIDIA Quadro M520

NVIDIA Quadro 3000M

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The NVIDIA Quadro 3000M is a professional workstation graphics card based on the Fermi architecture (probably GF104 like the GeForce GTX 470M). Compared to the 5010M, the 3000M does not support ECC memory and DP floating point calculations.

The Quadro series offers certified drivers that are optimized for stability and performance in professional applications like CAD, DCC, medicine, or visualisation areas. The OpenGL performance for example should be significantly better than similar specified GeForce graphics cards.

The shader / CUDA cores can be accessed using DirectX 11, OpenGL 4.1 for graphic rendering and DirectCompute, OpenCL, AXE, and CUDA for general purpose calculations. Due to the new Fermi core, the 3000M should offer a high performance in general purpose calculations.

Furthermore, the Nvidia Quadro 3000M is compatible with the new stereoscopic solution by Nvidia called: NVIDIA 3D Vision Pro.

To automatically switch between the processor graphics card and the Quadro, the 3000M supports Nvidia Optimus (if the laptop vendor chooses to integrate it).

As the GeForce GTX 470M, the Quadro 3000M is specified at 75 Watt TDP and therefore only suited for large laptops with 17 inch displays.

NVIDIA Quadro M520

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The Nvidia Quadro M520 is a DirectX 12 (FL 11_0) and OpenGL 4.5-compatible graphics card for mobile workstations. It is a Maxwell-based GPU built on the GM108 chip with 384 shader cores and manufactured in 28 nm by TSMC. That means its similar to the Quadro M500M (DDR3) but uses faster GDDR5 memory. The GeForce 940MX with GDDR5 memory is the consumer variant of the Quadro M520.

The Quadro series offers certified drivers that are optimized for stability and performance in professional applications like CAD or DCC. OpenGL performance, for example, should be significantly better than with GeForce graphics cards of similar specifications.

Architecture

Compared to Kepler, Maxwell has been optimized in several details to increase power efficiency. Smaller Streaming Multiprocessors (SMM) with only 128 ALUs (Kepler: 192) and an optimized scheduler should lead to better utilization of the shaders. Nvidia promises that a Maxwell SMM with 128 ALUs can offer 90% of the performance of a Kepler SMX with 192 ALUs. GM108 features 3 SMMs and thus 384 shader cores, 24 TMUs and 8 ROPs (64-bit interface).

Another optimization is the massively enlarged L2 cache. The larger size can reduce some of the memory traffic to allow for a relatively narrow memory interface without significantly hurting performance.

GM108 supports DirectX 11.2 (feature level 11.0 only) as well as DirectX 12.

Performance

Currently the clock speeds are not known of the M520 variant. They should be similar to the consumer 940 MX with GDDR5. Therefore, the performance should be similar to the Quadro K620M.

Features

The feature set should include support for up to four active displays. High-resolution monitors of up to 3840x2160 pixels can be connected using DisplayPort 1.2 or HDMI 1.4a (HDMI 2.0 not supported). HD-Audio codecs, such as Dolby TrueHD and DTS-HD, can be transmitted via bitstream mode through the HDMI port. However, as most laptops will feature Optimus, the integrated GPU will likely have direct control over the display ports and may limit the feature set available by the Nvidia Kepler cards.

Using CUDA or OpenCL, the cores of the Quadro M520 can be used for general calculations.

GM108 integrates the sixth generation of the PureVideo HD video engine (VP6), offering a better decoding performance for H.264 and MPEG-2 videos. Of course, VP6 supports all features of previous generations (4K support, PIP, video encoding via NVENC API).

Power Consumption

The power consumption of the Quadro M520 is rated at 25 Watt TGP (max power consumption including memory and board). That is slightly below the M500M that is rated at 30 Watt. Therefore, the GPU is best suited for laptops 13 - 14-inches in size and above. The M500M also supports Optimus to automatically switch between an integrated graphics card and the Nvidia GPU.

NVIDIA Quadro 3000MNVIDIA Quadro M520
ManufacturerNVIDIANVIDIA
Quadro M Series
Quadro M5500 compare 2048 @ 1139 - 1140 MHz256 Bit @ 6606 MHz
Quadro M5000M compare 1536 @ 962 - 1051 MHz256 Bit @ 5000 MHz
Quadro M4000M compare 1280 @ 975 - 1013 MHz256 Bit @ 5012 MHz
Quadro M3000M compare 1024 @ 1050 MHz256 Bit @ 5000 MHz
Quadro M2200 compare 1024 @ 694 - 1038 MHz128 Bit @ 5508 MHz
Quadro M1200 compare 640 @ 991 - 1150 MHz128 Bit @ 5000 MHz
Quadro M2000M compare 640 @ 1038 - 1197 MHz128 Bit @ 5000 MHz
Quadro M1000M compare 512 @ 993 - 1072 MHz128 Bit @ 5000 MHz
Quadro M620 compare 512 @ 1018 MHz128 Bit @ 5012 MHz
Quadro 5010M compare 384 @ 450 MHz256 Bit @ 1300 MHz
Quadro 4000M compare 336 @ 475 MHz256 Bit @ 1200 MHz
Quadro M520 384 @ 756 - 1019 MHz64 Bit
Quadro M600M compare 384 @ 837 - 876 MHz128 Bit @ 5012 MHz
Quadro M500M compare 384 @ 1029 - 1124 MHz64 Bit @ 4004 MHz
Quadro 5000M compare 320 @ 405 MHz256 Bit @ 1200 MHz
Quadro 3000M 240 @ 450 MHz256 Bit @ 625 MHz
Quadro 2000M compare 192 @ 550 MHz128 Bit @ 900 MHz
Quadro 1000M compare 96 @ 700 MHz128 Bit @ 900 MHz
Quadro M5500 compare 2048 @ 1139 - 1140 MHz256 Bit @ 6606 MHz
Quadro M5000M compare 1536 @ 962 - 1051 MHz256 Bit @ 5000 MHz
Quadro M4000M compare 1280 @ 975 - 1013 MHz256 Bit @ 5012 MHz
Quadro M3000M compare 1024 @ 1050 MHz256 Bit @ 5000 MHz
Quadro M2200 compare 1024 @ 694 - 1038 MHz128 Bit @ 5508 MHz
Quadro M1200 compare 640 @ 991 - 1150 MHz128 Bit @ 5000 MHz
Quadro M2000M compare 640 @ 1038 - 1197 MHz128 Bit @ 5000 MHz
Quadro M1000M compare 512 @ 993 - 1072 MHz128 Bit @ 5000 MHz
Quadro M620 compare 512 @ 1018 MHz128 Bit @ 5012 MHz
Quadro 5010M compare 384 @ 450 MHz256 Bit @ 1300 MHz
Quadro 4000M compare 336 @ 475 MHz256 Bit @ 1200 MHz
Quadro M520 384 @ 756 - 1019 MHz64 Bit
Quadro M600M compare 384 @ 837 - 876 MHz128 Bit @ 5012 MHz
Quadro M500M compare 384 @ 1029 - 1124 MHz64 Bit @ 4004 MHz
Quadro 5000M compare 320 @ 405 MHz256 Bit @ 1200 MHz
Quadro 3000M 240 @ 450 MHz256 Bit @ 625 MHz
Quadro 2000M compare 192 @ 550 MHz128 Bit @ 900 MHz
Quadro 1000M compare 96 @ 700 MHz128 Bit @ 900 MHz
CodenameFermi
ArchitectureFermiMaxwell
Cores240 - unified384 - unified
Core450 MHz756 - 1019 (Boost) MHz
Shader900 MHz
Memory625 MHz
Bus256 Bit64 Bit
MemoryGDDR5GDDR5
Max. Memory2048 MB1024 MB
Shared Memorynono
DirectXDirectX 11, 5.0DirectX 12 (FL 11_0), 5.0
Technology40 nm28 nm
FeaturesOpenGl 4.1, FP32Optimus, PhysX, 3D Vision Pro, nView, Optimus
Size2/31/3
Introduced22.02.2011 13.01.2017
Manufacturerhttp://www.nvidia.de/object/mobile-works...

3DMark 11 - 3DM11 Performance Score
1742 Points (4%)
2884 Points (7%)
3DMark 11 - 3DM11 Performance GPU
1539 Points (3%)
2658 Points (5%)
3DMark Vantage
3DM Vant. Perf. total + NVIDIA Quadro 3000M
3DM Vant. Perf. total + NVIDIA Quadro M520
3DM Vant. Perf. GPU no PhysX + NVIDIA Quadro 3000M
3DM Vant. Perf. GPU no PhysX + NVIDIA Quadro M520
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA Quadro 3000M
3DMark 06 - Standard 1280x1024 + NVIDIA Quadro M520
SPECviewperf 11
specvp11 snx-01 + NVIDIA Quadro 3000M
specvp11 snx-01 + NVIDIA Quadro M520
specvp11 tcvis-02 + NVIDIA Quadro 3000M
specvp11 tcvis-02 + NVIDIA Quadro M520
specvp11 sw-02 + NVIDIA Quadro 3000M
specvp11 sw-02 + NVIDIA Quadro M520
specvp11 proe-05 + NVIDIA Quadro 3000M
specvp11 proe-05 + NVIDIA Quadro M520
specvp11 maya-03 + NVIDIA Quadro 3000M
specvp11 maya-03 + NVIDIA Quadro M520
specvp11 lightwave-01 + NVIDIA Quadro 3000M
specvp11 lightwave-01 + NVIDIA Quadro M520
specvp11 ensight-04 + NVIDIA Quadro 3000M
specvp11 ensight-04 + NVIDIA Quadro M520
specvp11 catia-03 + NVIDIA Quadro 3000M
specvp11 catia-03 + NVIDIA Quadro M520
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA Quadro 3000M
Cinebench R10 Shading (32bit) + NVIDIA Quadro M520
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro 3000M
Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro M520

Average Benchmarks NVIDIA Quadro 3000M → 100% n=15

Average Benchmarks NVIDIA Quadro M520 → 151% n=15

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Prey

Prey

2017
low 1280x720
Quadro M520:
85.4  fps
med. 1920x1080
Quadro M520:
32.8  fps
high 1920x1080
Quadro M520:
26.7  fps
ultra 1920x1080
Quadro M520:
22  fps
low 1280x720
Quadro M520:
38.1  fps
med. 1920x1080
Quadro M520:
14.3  fps
high 1920x1080
Quadro M520:
12  fps
ultra 1920x1080
Quadro M520:
3.6  fps
For Honor

For Honor

2017
low 1280x720
Quadro M520:
64.6  fps
med. 1920x1080
Quadro M520:
23  fps
high 1920x1080
Quadro M520:
21.9  fps
ultra 1920x1080
Quadro M520:
15.9  fps
low 1280x720
Quadro M520:
84  fps
med. 1920x1080
Quadro M520:
40  fps
high 1920x1080
Quadro M520:
22.1  fps
ultra 1920x1080
Quadro M520:
6.6  fps
low 1280x720
Quadro M520:
72.2  fps
med. 1366x768
Quadro M520:
52.5  fps
high 1920x1080
Quadro M520:
21.3  fps
ultra 1920x1080
Quadro M520:
17.3  fps
low 1280x720
Quadro M520:
183.1  fps
med. 1366x768
Quadro M520:
120.6  fps
high 1920x1080
Quadro M520:
49.8  fps
ultra 1920x1080
Quadro M520:
32.1  fps
4K 3840x2160
Quadro M520:
13.7  fps
low 1280x720
Quadro M520:
56.4  fps
med. 1366x768
Quadro M520:
43.9  fps
high 1920x1080
Quadro M520:
33  fps
ultra 1920x1080
Quadro M520:
28.2  fps
low 1024x768
Quadro M520:
50.8  fps
med. 1366x768
Quadro M520:
30.4  fps
high 1920x1080
Quadro M520:
15.2  fps
ultra 1920x1080
Quadro M520:
11.7  fps
low 1280x720
Quadro M520:
27.2  fps
med. 1366x768
Quadro M520:
21  fps
high 1920x1080
Quadro M520:
11.6  fps
ultra 1920x1080
Quadro M520:
5.3  fps
low 1280x768
Quadro M520:
23.6  fps
med. 1920x1080
Quadro M520:
14.3  fps
high 1920x1080
Quadro M520:
12  fps
low 1280x720
Quadro M520:
52.2  fps
med. 1366x768
Quadro M520:
31.8  fps
high 1920x1080
Quadro M520:
14.8  fps
ultra 1920x1080
Quadro M520:
11.2  fps
low 1280x720
Quadro M520:
46  fps
med. 1920x1080
Quadro M520:
20  fps
high 1920x1080
Quadro M520:
18  fps
ultra 1920x1080
Quadro M520:
12  fps
low 1024x768
Quadro M520:
30  fps
med. 1366x768
Quadro M520:
21.5  fps
high 1920x1080
Quadro M520:
13.3  fps
ultra 1920x1080
Quadro M520:
11.7  fps
low 1024x768
Quadro M520:
94.5  fps
med. 1366x768
Quadro M520:
60.1  fps
high 1920x1080
Quadro M520:
31.8  fps
ultra 1920x1080
Quadro M520:
22.8  fps
4K 3840x2160
Quadro M520:
8.1  fps
low 1024x768
Quadro M520:
78.2  fps
med. 1366x768
Quadro M520:
48.9  fps
high 1920x1080
Quadro M520:
22.3  fps
ultra 1920x1080
Quadro M520:
19.1  fps
Anno 2205

Anno 2205

2015
low 1024x768
Quadro M520:
60.1  fps
med. 1366x768
Quadro M520:
36.2  fps
high 1920x1080
Quadro M520:
17.7  fps
ultra 1920x1080
Quadro M520:
7.4  fps
low 1366x768
Quadro M520:
135.6  fps
med. 1366x768
Quadro M520:
108.1  fps
high 1920x1080
Quadro M520:
54  fps
ultra 1920x1080
Quadro M520:
36.7  fps
4K 3840 x 2160
Quadro M520:
11  fps
low 1024x768
Quadro M520:
145.6  fps
med. 1366x768
Quadro M520:
75.1  fps
high 1920x1080
Quadro M520:
40.5  fps
ultra 1920x1080
Quadro M520:
18.7  fps
4K 3840x2160
Quadro M520:
14.7  fps
low 1024x768
Quadro M520:
81.1  fps
med. 1366x768
Quadro M520:
74.2  fps
high 1920x1080
Quadro M520:
30.4  fps
ultra 1920x1080
Quadro M520:
19.6  fps
low 1024x768
Quadro M520:
68.2  fps
med. 1366x768
Quadro M520:
51.7  fps
high 1920x1080
Quadro M520:
18.3  fps
ultra 1920x1080
Quadro M520:
12.2  fps
low 1280x720
Quadro M520:
54.6  fps
med. 1344x756
Quadro M520:
32.9  fps
high 1920x1080
Quadro M520:
22.8  fps
ultra 1920x1080
Quadro M520:
16.2  fps
low 1280x720
Quadro M520:
138.2  fps
med. 1366x768
Quadro M520:
76.9  fps
high 1366x768
Quadro M520:
64.1  fps
ultra 1920x1080
Quadro M520:
24.2  fps
low 1024x768
Quadro M520:
188.1  fps
med. 1366x768
Quadro M520:
97.9  fps
high 1366x768
Quadro M520:
59.5  fps
ultra 1920x1080
Quadro M520:
28.8  fps
Fifa 11

Fifa 11

2010
high 1360x768
100%
Quadro 3000M:
206.2  fps
ultra 1920x1080
100%
Quadro 3000M:
127.3  fps
med. 1360x768
100%
Quadro 3000M:
53.8  fps
ultra 1920x1080
100%
Quadro 3000M:
11.5  fps
Risen

Risen

2009
med. 1024x768
100%
Quadro 3000M:
66.7  fps
high 1366x768
100%
Quadro 3000M:
39.6  fps
ultra 1920x1080
100%
Quadro 3000M:
30.4  fps
Need for Speed Shift

Need for Speed Shift

2009
med. 1024x768
100%
Quadro 3000M:
104.8  fps
high 1366x768
100%
Quadro 3000M:
70.9  fps
ultra 1920x1080
100%
Quadro 3000M:
43.3  fps
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
med. 1024x768
100%
Quadro 3000M:
113.5  fps
high 1360x768
100%
Quadro 3000M:
71.4  fps
ultra 1920x1080
100%
Quadro 3000M:
40  fps
Anno 1404

Anno 1404

2009
low 1024x768
100%
Quadro 3000M:
187.6  fps
ultra 1280x1024
100%
Quadro 3000M:
52.4  fps

Average Gaming NVIDIA Quadro 3000M → 100%

Average Gaming 30-70 fps → 100%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)