Monster Hunter World Notebook and Desktop Benchmarks
Technology
In contrast to Resident Evil 7, which also comes from Capcom and is based on the modern RE engine, Monster Hunter World has to be content with the slightly aged MT Framework graphics engine. Despite various improvements, the age of the engine has become noticeable at this point. The main problem is the texture quality, in our opinion. Even at the highest settings, many object surfaces appear muddy.
On the other hand, Monster Hunter World scores with unique design art, expansive environments, an atmospheric day-night shift, and ample distance viewing that results in great panoramic views. The game atmosphere also profits from the successful and first-rate production of the intro. Taking all these aspects together, we would consider the looks of Monster Hunter World to be decent, even though the hardware requirements do not quite correspond to the offered graphics quality.
In our experience, it is quite justified that the PC port receives some complaints from the gaming community even beyond the graphics and its resource hunger. The problems begin with the control, which feels extremely spongy (keyword: mouse pointer) and reach up to the menus, where you can really see the console origin because they look so antiquated and are not really arranged sensibly from a PC point of view, as well as not being well-suited for mouse and keyboard operation.
The developers could also improve on the system of progression, since you are not allowed to save during missions and expeditions, and the game continues without pausing while opening menus. At least we have to give credit to Monster Hunter World for running stably (no crashes at all during our test runs) and being surprisingly compact in terms of storage space for a 2018 game. The steam download is barely 17 GB. The load times are also pleasantly short – at least on an SSD.
The graphics settings leave us with mixed feelings. On the positive side, we have the practical presets that are implemented directly and enable fast adjustment of the overall quality. Be careful, however: With the exception of the maximum level, Monster Hunter World uses upscaling in some circumstances in order to increase the performance. Those wanting to game in the maximum resolution have to make sure that the Image Quality option, which is unfortunately missing an exact explanation, is set to High. Low, Medium, and Variable may decrease the image sharpness noticeably. You also have to be similarly careful with the Volume Rendering Quality and LOD Bias options in some presets, due to the Variable setting. For our benchmarks, we adjusted these Settings accordingly.
Starting from medium details, the gaming world of Monster Hunter World will begin to be effective, but you should not expect too much even in the two highest levels. It's only in minimal settings that the game doesn't look very pretty. Without edge smoothing (FXAA and TAA are supported), various objects flicker strongly. It is unfortunate that you can only adjust a few settings from inside the game, requiring you to visit the main menu instead. Even more annoying is that Monster Hunter World must be completely restarted in order to change the resolution. The vertical synchronization and the optional FPS limit can only make up for this to a limited extent.
Benchmark
As benchmark sequence we use an almost 30-second run through the Astera settlement, which the gamer reaches shortly after the tutorial and which contains numerous buildings and people. You can see the exact route in the video below.
Results
HD (1280x720)
For the action RPG to run smoothly, the PC or laptop should offer a dedicated graphics chip. Processor GPUs such as the widely spread HD Graphics 630 already appear extremely overtaxed at 1280x720 pixels and minimum details. In these settings you only get playable frame rates starting from a GeForce 940M.
Monster Hunter World | |
1280x720 Low Preset (Image Quality High) | |
NVIDIA GeForce GTX 1080 Ti (Desktop), i7-7740X | |
NVIDIA GeForce GTX 1080 (Desktop), 6700K | |
NVIDIA GeForce GTX 1070 (Desktop), 6700K | |
NVIDIA GeForce GTX 1060 (Desktop), 6700K | |
NVIDIA GeForce GTX 980, 6700K | |
NVIDIA GeForce GTX 1080 Max-Q, i7-7700HQ | |
NVIDIA GeForce GTX 1070 Mobile, 6820HK | |
NVIDIA GeForce GTX 1060 Mobile, 6820HK | |
NVIDIA GeForce GTX 1080 Mobile, i7-7820HK | |
NVIDIA GeForce GTX 980M, 6700HQ | |
NVIDIA GeForce GTX 1050 Ti Mobile, i7-7700HQ | |
AMD Radeon RX 460 (Desktop), i7-7740X | |
NVIDIA GeForce GTX 970M, 6700HQ | |
NVIDIA GeForce GTX 1050 Mobile, i7-7700HQ | |
NVIDIA GeForce GTX 960M, i7-7700HQ | |
NVIDIA GeForce GTX 950M, 6700HQ | |
NVIDIA GeForce MX150, i7-7700HQ | |
NVIDIA GeForce MX150, i5-8550U | |
NVIDIA GeForce 920M, 2970M | |
Intel UHD Graphics 620, i5-8550U | |
Intel HD Graphics 630, i7-7700HQ |
FHD (1920x1080)
On a Full HD display, you need considerably more graphics power. For the Medium preset, it has to be at least a GeForce GTX 970M, and the High preset screams for a GeForce GTX 980M or better. Those who want to play at full details will only begin to be happy with at least a GeForce GTX 1060.
Monster Hunter World | |
1920x1080 Mid Preset (Image Quality High) 1920x1080 High Preset (Image Quality High) 1920x1080 Highest Preset (Image Quality High) | |
NVIDIA Titan X Pascal, TR 1950X | |
NVIDIA GeForce GTX 1080 Ti (Desktop), i7-7740X | |
NVIDIA GeForce GTX 1080 (Desktop), 6700K | |
NVIDIA GeForce GTX 1070 (Desktop), 6700K | |
NVIDIA GeForce GTX 1080 Mobile, i7-7820HK | |
NVIDIA GeForce GTX 1080 Max-Q, i7-7700HQ | |
NVIDIA GeForce GTX 1070 Mobile, 6820HK | |
NVIDIA GeForce GTX 980, 6700K | |
NVIDIA GeForce GTX 1060 (Desktop), 6700K | |
NVIDIA GeForce GTX 1060 Mobile, 6820HK | |
AMD Radeon RX 480 (Desktop), i7-7740X | |
NVIDIA GeForce GTX 980M, 6700HQ | |
NVIDIA GeForce GTX 1050 Ti Mobile, i7-7700HQ | |
AMD Radeon RX 460 (Desktop), i7-7740X | |
NVIDIA GeForce GTX 970M, 6700HQ | |
NVIDIA GeForce GTX 1050 Mobile, i7-7700HQ | |
NVIDIA GeForce GTX 960M, i7-7700HQ | |
NVIDIA GeForce GTX 950M, 6700HQ | |
NVIDIA GeForce MX150, i7-7700HQ | |
NVIDIA GeForce MX150, i5-8550U | |
Intel HD Graphics 630, i7-7700HQ |
QHD (2560x1440) and UHD (3840x2160)
In the QHD range, you cannot get around without a current high-end model. A combination of 2560x1440 pixels and the highest preset can only be handled at more than 40 FPS by a GeForce GTX 1070. There is currently no notebook GPU that is able to power 3840x2160 pixels smoothly. Even the GeForce GTX 1080 remains below the 30-FPS mark when using the maximum settings.
Monster Hunter World | |
2560x1440 Highest Preset (Image Quality High) 3840x2160 Highest Preset (Image Quality High) | |
NVIDIA Titan X Pascal, TR 1950X | |
NVIDIA GeForce GTX 1080 Ti (Desktop), i7-7740X | |
NVIDIA GeForce GTX 1080 (Desktop), 6700K | |
NVIDIA GeForce GTX 1080 Mobile, i7-7820HK | |
NVIDIA GeForce GTX 1070 (Desktop), 6700K | |
NVIDIA GeForce GTX 1080 Max-Q, i7-7700HQ | |
NVIDIA GeForce GTX 1070 Mobile, 6820HK | |
NVIDIA GeForce GTX 980, 6700K | |
NVIDIA GeForce GTX 1060 (Desktop), 6700K | |
NVIDIA GeForce GTX 1060 Mobile, 6820HK | |
AMD Radeon RX 480 (Desktop), i7-7740X | |
NVIDIA GeForce GTX 980M, 6700HQ | |
NVIDIA GeForce GTX 970M, 6700HQ | |
NVIDIA GeForce GTX 1050 Mobile, i7-7700HQ | |
NVIDIA GeForce GTX 960M, i7-7700HQ |
Overview
Test Systems
Device | Graphics Card | Processor | RAM | Operating System |
---|---|---|---|---|
Desktop-PC I | MSI GeForce GTX 1080 (8 GB GDDR5X) MSI GeForce GTX 1070 (8 GB GDDR5) Nvidia GeForce GTX 1060 (6 GB GDDR5) Nvidia GeForce GTX 980 (4 GB GDDR5) |
Intel Core i7-6700K | 2 x 8 GB DDR4 | Windows 10 64 Bit |
Desktop-PC II | Nvidia GeForce GTX 1080 Ti (11 GB GDDR5X) Asus GeForce GTX 980 Ti (6 GB GDDR5) XFX Radeon R9 Fury (4 GB HBM) Sapphire Radeon R9 290X (4 GB GDDR5) Sapphire Radeon R9 280X (3 GB GDDR5) MSI Radeon R7 370 (2 GB GDDR5) |
Intel Core i7-4790K | 2 x 4 GB DDR3 | Windows 10 64 Bit |
Alienware 17 R4 | Nvidia GeForce GTX 1080 (8 GB GDDR5X) | Intel Core i7-7820HK | 1 x 16 GB DDR4 | Windows 10 64 Bit |
Acer Triton 700 | Nvidia GeForce GTX 1080 Max-Q (8 GB GDDR5X) | Intel Core i7-7700HQ | 2x 16 GB DDR4 | Windows 10 64 Bit |
Asus G752VS | Nvidia GeForce GTX 1070 (8 GB GDDR5) | Intel Core i7-6820HK | 2 x 16 GB DDR4 | Windows 10 64 Bit |
MSI GT62VR | Nvidia GeForce GTX 1060 (6 GB GDDR5) | Intel Core i7-6820HK | 2 x 8 GB DDR4 | Windows 10 64 Bit |
MSI GE72 | Nvidia GeForce GTX 1050 Ti (4 GB GDDR5) | Intel Core i7-7700HQ | 2 x 4 GB DDR4 | Windows 10 64 Bit |
Asus GL753VD | Nvidia GeForce GTX 1050 (4 GB GDDR5) | Intel Core i7-7700HQ | 1 x 8 GB DDR4 | Windows 10 64 Bit |
MSI GL62 | Nvidia GeForce GTX 1050 (2 GB GDDR5) | Intel Core i7-7700HQ | 2 x 4 GB DDR4 | Windows 10 64 Bit |
Asus G752VY | Nvidia GeForce GTX 980M (4 GB GDDR5) | Intel Core i7-6700HQ | 2 x 16 GB DDR4 | Windows 10 64 Bit |
MSI GS60 | Nvidia GeForce GTX 970M (3 GB GDDR5) | Intel Core i7-6700HQ | 2 x 4 GB DDR4 | Windows 10 64 Bit |
MSI GE72 | Nvidia GeForce GTX 965M (2 GB GDDR5) | Intel Core i7-6700HQ | 1 x 8 GB DDR4 | Windows 10 64 Bit |
MSI GL72 | Nvidia GeForce GTX 960M (2 GB GDDR5) | Intel Core i7-7700HQ | 1 x 8 GB DDR4 | Windows 10 64 Bit |
MSI PE60 | Nvidia GeForce GTX 950M (2 GB GDDR5) | Intel Core i7-6700HQ | 2 x 4 GB DDR4 | Windows 10 64 Bit |
MSI PL62 | Nvidia GeForce MX150 (2 GB GDDR5) | Intel Core i7-7700HQ | 1 x 8 GB DDR4 | Windows 10 64 Bit |
MSI CX72 | Nvidia GeForce 940MX (2 GB DDR3) | Intel Core i7-6700HQ | 2 x 8 GB DDR4 | Windows 10 64 Bit |
MSI GP62 | Nvidia GeForce 940M (2 GB DDR3) | Intel Core i7-5700HQ | 1 x 8 GB DDR3 | Windows 10 64 Bit |
MSI CX61 | Nvidia GeForce 920M (2 GB DDR3) | Intel Celeron 2970M | 1 x 8 GB DDR3 | Windows 10 64 Bit |
Asus N551ZU | AMD Radeon R9 M280X (4 GB GDDR5) | AMD FX-7600P | 2 x 4 GB DDR3 | Windows 10 64 Bit |
4K Monitor | Nvidia Treiber | AMD Treiber |
---|---|---|
2 x Asus PB287Q, Philips 328P6VJEB | ForceWare 399.24 | Adrenalin 18.9.1 |