ARM Mali-T830 MP2 vs ARM Mali-T880 MP12 vs ARM Mali-T880 MP2
ARM Mali-T830 MP2 ► remove from comparison
The ARM Mali-T830 MP2 is an integrated graphics card for smartphones and tablets. It first appeared in the HiSilicon Kirin 650 in the beginning of 2016. The chip features two clusters and supports OpenGL ES 3.2, OpenCL 1.2 and DirectX 11 (FL 9_3).
The performance should be similar to the old ARM Mali-450 MP4 and therefore non demanding Android games should run fluently.
The ARM Mali-T830 MP2 in the Kirin 650 is manufactured at TSMC at 16nm FF+ and therefore also suited for smaller smartphones.
ARM Mali-T880 MP12 ► remove from comparison
The ARM Mali-T880 MP12 is a mobile graphics solution that can be found in ARM SoCs like the Samsung Exynos 8890. The chip is available since Q1/2016 (e.g. in some of the Galaxy S7 variants) and supports OpenGL ES 3.1, OpenCL 1.2 and DirectX 11.2 (FL 11_2). The Mali-T880 can be built with 1 to 16 clusters, where the MP12 version features 12 clusters/cores.
The MP12 version that is used in the Samsung Exynos 8890 is clocked with up to 650 MHz and is a bit slower than the Adreno 530 in the Snapdragon 820 SoC . However, it still belongs to the high-end graphics cards for ARM based SoCs.
ARM Mali-T880 MP2 ► remove from comparison
The ARM Mali-T880 MP2 is a mobile graphics solution that can be found in ARM SoCs like the Mediatek Helio P20 SoC for Android based smartphones and tablets. The chip is available since Q1/2016 and supports OpenGL ES 3.1, OpenCL 1.2 and DirectX 11.2 (FL 11_2). The Mali-T880 can be built with 1 to 16 clusters, where the MP2 version features 2 clusters/cores.
ARM Mali-T830 MP2 ARM Mali-T880 MP12 ARM Mali-T880 MP2 Mali-T800 Series Pipelines 2 - unified 12 - unified 2 - unified Core Speed 600 (Boost) MHz 650 (Boost) MHz 900 (Boost) MHz Shared Memory no no no API DirectX 11 (FL 9_3), OpenGL ES 3.2 DirectX 11.2 (FL 11_2), OpenGL ES 3.1 DirectX 11.2 (FL 11_2), OpenGL ES 3.1 technology 16 nm 14 nm 16 nm Features OpenGL ES 3.2, OpenCL 1.2, DirectX 11 (FL 9_3) OpenGL ES 3.1, OpenCL 1.2, DirectX 11.2 (FL 11_2) OpenGL ES 3.1, OpenCL 1.2, DirectX 11.2 (FL 11_2) Date of Announcement 01.04.2016 24.02.2016 26.11.2015 Link to Manufacturer Page www.arm.com www.arm.com www.arm.com Codename Midgard (4th Generation) Midgard (4th Generation) Architecture Midgard (4rd-gen) Midgard (4rd-gen)
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 5376 avg: 10021 median: 11147 (1%) max: 11713 Points
min: 23431 avg: 29937 median: 33031 (4%) max: 33348 Points
min: 10023 avg: 13267 median: 13844 (2%) max: 14288 Points
3DMark - 3DMark Ice Storm Extreme Graphics
min: 4548 avg: 6301 median: 6960 (1%) max: 7395 Points
min: 6839 avg: 8665 median: 9269 (1%) max: 9283 Points
3DMark - 3DMark Ice Storm Graphics
8002 Points (1%)
min: 10498 avg: 11431 median: 11898 (1%) max: 11898 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 465 avg: 594 median: 598 (3%) max: 721 Points
min: 2641 avg: 2644 median: 2644 (11%) max: 2647 Points
min: 826 avg: 976 median: 991.5 (4%) max: 1069 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 387 avg: 504 median: 509 (1%) max: 618 Points
min: 3059 avg: 3065 median: 3065 (7%) max: 3071 Points
min: 767 avg: 882 median: 893.5 (2%) max: 978 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 297 avg: 398.3 median: 404 (2%) max: 483 Points
min: 2060 avg: 2147 median: 2147 (11%) max: 2234 Points
min: 626 avg: 720 median: 717 (4%) max: 795 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 241 avg: 327.9 median: 333 (1%) max: 401 Points
min: 2257 avg: 2326 median: 2325.5 (7%) max: 2394 Points
min: 556 avg: 620 median: 633 (2%) max: 647 Points
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 0.96 avg: 1 median: 1 (0%) max: 1.1 fps
1.5 fps (0%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 2.6 avg: 2.7 median: 2.8 (0%) max: 2.8 fps
4.2 fps (0%)
GFXBench - GFXBench Car Chase Offscreen
min: 1.8 avg: 2.7 median: 2.9 (0%) max: 3.2 fps
15 fps (2%)
min: 3.7 avg: 4 median: 4.1 (0%) max: 4.1 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 1.7 avg: 4.1 median: 4.5 (0%) max: 5.4 fps
min: 26 avg: 27.3 median: 28 (1%) max: 28 fps
min: 3.4 avg: 6 median: 6.8 (0%) max: 6.9 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 4.6 avg: 7.1 median: 7.9 (0%) max: 8.8 fps
min: 38 avg: 39 median: 39 (2%) max: 40 fps
min: 9.6 avg: 10.5 median: 10.5 (1%) max: 11 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-T830 MP2 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 12 avg: 16.7 median: 18.5 (0%) max: 20 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-T880 MP12
min: 80 avg: 82 median: 82 (1%) max: 84 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-T880 MP2 min: 21 avg: 23.1 median: 24 (0%) max: 24 fps
Basemark ES 2.0 - Basemark ES 2.0
57.8 fps (95%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 8323 avg: 8545 median: 8542 (19%) max: 8774 Points
min: 19134 avg: 27168 median: 30097 (68%) max: 32273 Points
min: 9655 avg: 9936 median: 9935.5 (23%) max: 10216 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 15988 avg: 16554 median: 16613 (37%) max: 17001 Points
min: 40252 avg: 40672 median: 40671.5 (90%) max: 41091 Points
min: 18345 avg: 19359 median: 19359 (43%) max: 20373 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 3565 avg: 3703 median: 3639 (4%) max: 3967 Points
min: 5864 avg: 6100 median: 6055 (6%) max: 6382 Points
min: 3868 avg: 3970 median: 3970 (4%) max: 4072 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1076 avg: 1184 median: 1160.5 (2%) max: 1339 Points
min: 2094 avg: 2132 median: 2131 (4%) max: 2172 Points
min: 1046 avg: 1086 median: 1085.5 (2%) max: 1125 Points
Average Benchmarks ARM Mali-T830 MP2 → 100% n=13 Average Benchmarks ARM Mali-T880 MP12 → 431% n=13 Average Benchmarks ARM Mali-T880 MP2 → 141% n=13
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-T830 MP2:
13 fps
100%
Mali-T830 MP2:
31 31 ~ 31 fps
100%
Mali-T830 MP2:
26 31 31 ~ 29 fps
140%
Mali-T880 MP12:
55 56 56 ~ 56 fps
115%
Mali-T880 MP2:
30 52 57 ~ 46 fps
100%
Mali-T880 MP12:
30 30 ~ 30 fps
100%
Mali-T880 MP2:
30 30 ~ 30 fps
125%
Mali-T880 MP12:
30 30 31 ~ 30 fps
125%
Mali-T880 MP2:
29 30 ~ 30 fps
100%
Mali-T830 MP2:
25 26 ~ 26 fps
169%
Mali-T880 MP12:
44 fps
100%
Mali-T830 MP2:
58 fps
Average Gaming ARM Mali-T830 MP2 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-T880 MP12 → 134% Average Gaming 30-70 fps → 155%
Average Gaming ARM Mali-T880 MP2 → 113% Average Gaming 30-70 fps → 115%
ARM Mali-T830 MP2 low med. high ultra QHD 4K PUBG Mobile 13 Arena of Valor 31 29 Dead Trigger 2 40 Asphalt 8: Airborne 30 24 Real Racing 3 26 Subway Surfers 58 < 30 fps < 60 fps < 120 fps ≥ 120 fps 2 1 2 2 1
ARM Mali-T880 MP12 low med. high ultra QHD 4K Dead Trigger 2 56 Asphalt 8: Airborne 30 30 Real Racing 3 44 Temple Run 2 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 3 1
ARM Mali-T880 MP2 low med. high ultra QHD 4K Dead Trigger 2 46 Asphalt 8: Airborne 30 30 Temple Run 2 52 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 3
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 29. 09:14:13
#0 checking url part for id 7310 +0s ... 0s
#1 checking url part for id 7237 +0s ... 0s
#2 checking url part for id 7720 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 28 Mar 2024 05:37:00 +0100 +0.001s ... 0.001s
#5 composed specs +0.126s ... 0.127s
#6 did output specs +0s ... 0.127s
#7 start showIntegratedCPUs +0s ... 0.127s
#8 getting avg benchmarks for device 7310 +0.039s ... 0.167s
#9 got single benchmarks 7310 +0.055s ... 0.222s
#10 getting avg benchmarks for device 7237 +0.002s ... 0.224s
#11 got single benchmarks 7237 +0.014s ... 0.237s
#12 getting avg benchmarks for device 7720 +0.002s ... 0.239s
#13 got single benchmarks 7720 +0.039s ... 0.278s
#14 got avg benchmarks for devices +0s ... 0.278s
#15 min, max, avg, median took s +0.137s ... 0.416s
#16 before gaming benchmark output +0s ... 0.416s
#17 Got 68 rows for game benchmarks. +0.019s ... 0.434s
#18 composed SQL query for gamebenchmarks +0s ... 0.434s
#19 got data and put it in $dataArray +0.003s ... 0.438s
#20 benchmarks composed for output. +0.017s ... 0.454s
#21 calculated avg scores. +0s ... 0.454s
#22 return log +0.002s ... 0.456s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)