ARM Mali-G76 MP4 vs ARM Mali-G72 MP3 vs ARM Mali-G52 MP1

ARM Mali-G76 MP4

► remove ARM Mali-G76 MP4

The ARM Mali-G76 MP4 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in 2019 in the Mediatek G90 and G90T (e.g. Redmi Note 8 Pro). The G76MP4 integrates 4 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster. 

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G72 MP3

► remove ARM Mali-G72 MP3

The ARM Mali-G72 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced early 2018 in the MediaTek Helio P60 and uses 3 clusters (hence the MP3 name). 

The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G52 MP1

► remove ARM Mali-G52 MP2

The ARM Mali-G52 MP1 (or G52MC1) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based Tablets). It was introduced mid 2020 in the MediaTek MT8168 with a clock speed of up to 800 MHz.

The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.

The performance of the G52MP2 in our benchmarks (in the MediaTek MT8168) is clearly below the G52 MP2 version in the entry level. That means its not well suited for demanding 3D Android games like PUBG Mobile.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.

ARM Mali-G76 MP4ARM Mali-G72 MP3ARM Mali-G52 MP1
ManufacturerARMARMARM
Mali-G Series
Mali-G78 MP24 24
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP2 1 @ 0.8 GHz
Mali-G57 MP3 3
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP2 1 @ 0.8 GHz
Mali-G57 MP3 3
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP2 1 @ 0.8 GHz
Mali-G57 MP3 3
Mali-G51 MP4 4 @ 0.65 GHz
ArchitectureBifrostBifrostBifrost
Cores4 - unified3 - unified1 - unified
Core800 MHz850 MHz800 (Boost) MHz
Shared Memorynonono
Technology7 nm16 nm12 nm
Introduced31.08.2018 18.10.2017 29.07.2020
Manufacturerhttps://developer.arm.com/products/graph...https://developer.arm.com/products/graph...https://developer.arm.com/ip-products/gr...
CPU in Mali-G76 MP4GPU Base SpeedGPU Boost / Turbo
Mediatek Helio G958 x 2000 MHz? MHz900 MHz
Mediatek Helio G90T8 x 2050 MHz? MHz800 MHz
min. - max.? MHz800 - 900 MHz
CPU in Mali-G72 MP3GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 96118 x 1700 MHz? MHz? MHz
Samsung Exynos 96108 x 1700 MHz? MHz? MHz
Samsung Exynos 96098 x 1600 MHz? MHz? MHz
min. - max.? MHz? - 900 MHz
CPU in Mali-G52 MP2GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 8508 x ? MHz? MHz? MHz
MediaTek MT81684 x 2000 MHz? MHz800 MHz
min. - max.? MHz800 - 900 MHz

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 36463     avg: 37382     median: 36546 (6%)     max: 39137 Points
min: 13089     avg: 14037     median: 13379.5 (2%)     max: 16301 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 2412     avg: 2862     median: 3003 (22%)     max: 3170 Points
min: 955     avg: 1040     median: 956 (7%)     max: 1292 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 2323     avg: 2812     median: 2965 (10%)     max: 3148 Points
min: 892     avg: 959     median: 892.5 (3%)     max: 1157 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2412     avg: 2588     median: 2568 (27%)     max: 2784 Points
min: 641     avg: 710     median: 643 (7%)     max: 914 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2322     avg: 2479     median: 2433 (20%)     max: 2682 Points
min: 562     avg: 618     median: 563.5 (5%)     max: 784 Points
GFXBench (DX / GLBenchmark) 2.7
GLBench 2.7 T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP4
GLBench 2.7 T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP3
GLBench 2.7 T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP1
GLBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP4
GLBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G72 MP3
GLBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G52 MP1
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 49     avg: 50.3     median: 50 (5%)     max: 52 fps
min: 12     avg: 13.5     median: 13.5 (1%)     max: 15 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 42     avg: 43     median: 42 (12%)     max: 45 fps
min: 24     avg: 26     median: 26 (7%)     max: 28 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 6.8     avg: 9.9     median: 11 (7%)     max: 12 fps
min: 5.5     avg: 6.1     median: 5.5 (4%)     max: 7.2 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 6.9     avg: 8.5     median: 7.7 (3%)     max: 11 fps
min: 1.8     avg: 1.9     median: 1.8 (1%)     max: 2.2 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 17     avg: 18     median: 18 (9%)     max: 19 fps
min: 9.7     avg: 10.5     median: 9.7 (5%)     max: 12 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 19     avg: 20     median: 20 (3%)     max: 21 fps
min: 5.1     avg: 5.5     median: 5.1 (1%)     max: 6.2 fps
GFXBench - GFXBench Car Chase Offscreen
min: 16     avg: 17.7     median: 18 (4%)     max: 19 fps
min: 4.8     avg: 5.4     median: 5.4 (1%)     max: 5.9 fps
GFXBench - GFXBench Car Chase Onscreen
min: 14     avg: 15.7     median: 16 (6%)     max: 17 fps
min: 9.2     avg: 10.1     median: 10.1 (4%)     max: 11 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 29.83     avg: 29.9     median: 29.9 (2%)     max: 29.88 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 10187     avg: 19426     median: 23456 (49%)     max: 24634 Points
min: 5364     avg: 8946     median: 7445.5 (16%)     max: 22800 Points
min: 3562     avg: 9486     median: 9486 (20%)     max: 15410 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 3678     avg: 16986     median: 23228 (83%)     max: 24051 Points
min: 1538     avg: 4645     median: 2242.5 (8%)     max: 21615 Points
min: 1293     avg: 6567     median: 6566.5 (23%)     max: 11840 Points

Average Benchmarks ARM Mali-G76 MP4 → 100% n=17

Average Benchmarks ARM Mali-G72 MP3 → 45% n=17

Average Benchmarks ARM Mali-G52 MP1 → 37% n=17

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Armajet

Armajet

2020
high
100%
Mali-G76 MP4:
60 fps  fps
95%
Mali-G72 MP3:
57 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G76 MP4:
30 fps 40 fps ~ 35 fps
120%
Mali-G72 MP3:
25 fps 37 fps 48 fps 56.5 fps ~ 42 fps
83%
Mali-G52 MP2:
19 fps 39 fps ~ 29 fps
med.
100%
Mali-G76 MP4:
30 fps  fps
87%
Mali-G72 MP3:
25 fps 26 fps ~ 26 fps
high
100%
Mali-G76 MP4:
30 fps 30 fps 40 fps ~ 33 fps
88%
Mali-G72 MP3:
24 fps 25 fps 29 fps 30 fps 30 fps 30 fps 32 fps 33 fps ~ 29 fps
88%
Mali-G52 MP2:
29 fps  fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
Mali-G72 MP3:
60 fps  fps
high
Mali-G72 MP3:
41 fps  fps
Arena of Valor

Arena of Valor

2018
low
Mali-G72 MP3:
30.5 fps 56 fps 60 fps 60 fps 60 fps 60 fps ~ 54 fps
Mali-G52 MP2:
30 fps  fps
ultra
100%
Mali-G76 MP4:
60 fps  fps
97%
Mali-G72 MP3:
49 fps 60 fps 60 fps 60 fps 60 fps ~ 58 fps
Shadow Fight 3

Shadow Fight 3

2018
low
Mali-G72 MP3:
50 fps 56 56 fps 60 fps 60 fps ~ 56 fps
high
Mali-G72 MP3:
51 fps 56 fps 56 fps 59 fps 60 fps 60 fps 60 fps 60 fps ~ 58 fps
low 1280x720
Mali-G52 MP2:
19  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G76 MP4:
60 fps  fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Mali-G52 MP2:
27 fps  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G76 MP4:
30 fps 30 fps 30 fps ~ 30 fps
93%
Mali-G72 MP3:
19 fps 28 fps 29 29 fps 30 fps 30 fps 30 fps 30 fps 30 fps ~ 28 fps
93%
Mali-G52 MP2:
28 fps  fps
high
100%
Mali-G76 MP4:
30 fps 30 fps 30 fps ~ 30 fps
87%
Mali-G72 MP3:
17 fps 17 fps 21 fps 25 fps