ARM Mali-G76 MP12 vs ARM Mali-G71 MP2 vs ARM Mali-G78 MP14
ARM Mali-G76 MP12 ► remove from comparison
The ARM Mali-G76 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Samsung Exynos 9820 (e.g. Galaxy S10 Plus). It integrates 12 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G71 MP2 ► remove from comparison
The ARM Mali-G71 MP2 is an integrated entry-level graphics adapter for ARM SoCs, which was used in combination with the smartphone and tablet chip Mediatek Helio P23 with 700 or 770 MHz clock speed. Supports OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 11 FL11_1 and RenderScript.
ARM Mali-G78 MP14 ► remove from comparison
The ARM Mali-G78MP14 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the Samsung Exynos 2100 (e.g. Galaxy S21). It integrates 14 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G76 MP12 ARM Mali-G71 MP2 ARM Mali-G78 MP14 Mali-G Series Architecture Bifrost Bifrost Valhall Pipelines 10 - unified 2 - unified 14 - unified Shared Memory no no no API OpenGL ES 3.2 OpenGL ES 3.2 OpenGL ES 3.2 technology 7 nm 16 nm 5 nm Date of Announcement 31.08.2018 03.06.2016 26.05.2020 Link to Manufacturer Page developer.arm.com www.arm.com www.arm.com Codename Mimir Valhall Core Speed 770 (Boost) MHz
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 65614 avg: 68730 median: 68654 (8%) max: 72022 Points
min: 1152 avg: 11630 median: 11251.5 (1%) max: 15567 Points
min: 88848 avg: 96343 median: 98950 (11%) max: 101231 Points
3DMark - 3DMark Ice Storm Extreme Graphics
13392 Points (2%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 4052 avg: 4561 median: 4618 (20%) max: 5048 Points
min: 629 avg: 779 median: 742 (3%) max: 1097 Points
min: 7718 avg: 8299 median: 7933 (34%) max: 9245 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 4449 avg: 5066 median: 5083 (11%) max: 5605 Points
min: 564 avg: 680 median: 642 (1%) max: 971 Points
min: 9794 avg: 10985 median: 9889 (22%) max: 13273 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 4529 avg: 4827 median: 4720.5 (23%) max: 5300 Points
min: 431 avg: 528 median: 507 (3%) max: 737 Points
min: 6717 avg: 7688 median: 8001 (40%) max: 8345 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 5358 avg: 5606 median: 5394.5 (16%) max: 6087 Points
min: 371 avg: 443.3 median: 419 (1%) max: 629 Points
min: 7680 avg: 9796 median: 10794 (32%) max: 10913 Points
3DMark - 3DMark Wild Life Unlimited
min: 5873 avg: 5950 median: 5966 (3%) max: 6010 Points
3DMark - 3DMark Wild Life Extreme Unlimited
1758 Points (2%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 16 avg: 17.2 median: 17 (3%) max: 18 fps
min: 1.4 avg: 1.6 median: 1.5 (0%) max: 2.4 fps
min: 25 avg: 26.7 median: 27 (5%) max: 28 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 38 avg: 43.8 median: 45 (3%) max: 48 fps
min: 3.8 avg: 4.2 median: 4 (0%) max: 5 fps
min: 49 avg: 60.7 median: 64 (5%) max: 69 fps
GFXBench - GFXBench Car Chase Offscreen
min: 21 avg: 35.5 median: 39 (4%) max: 43 fps
min: 2.6 avg: 4.2 median: 4 (0%) max: 6 fps
min: 42 avg: 54 median: 58 (7%) max: 62 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 47 avg: 58.7 median: 59 (1%) max: 67 fps
min: 4.3 avg: 7 median: 6.6 (0%) max: 9.9 fps
min: 74 avg: 88 median: 83 (2%) max: 107 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 67 avg: 80 median: 85 (5%) max: 89 fps
min: 7 avg: 11 median: 11 (1%) max: 16 fps
min: 117 avg: 140.3 median: 143 (8%) max: 161 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP12 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 50 avg: 103.7 median: 96.5 (1%) max: 143 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP2 min: 14 avg: 22.1 median: 22 (0%) max: 34 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP14
min: 137 avg: 177.7 median: 154 (1%) max: 242 fps
Antutu v9 - AnTuTu v9 GPU
277129 Points (35%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
84.4 fps (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
7354 Points (7%)
min: 2471 avg: 4582 median: 4550 (5%) max: 6755 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
6315 Points (11%)
min: 1205 avg: 1444 median: 1451.5 (3%) max: 1668 Points
Average Benchmarks ARM Mali-G76 MP12 → 100% n=11 Average Benchmarks ARM Mali-G71 MP2 → 13% n=11 Average Benchmarks ARM Mali-G78 MP14 → 163% n=11
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G78 MP14:
102 111 ~ 107 fps
100%
Mali-G76 MP12:
58 fps
103%
Mali-G78 MP14:
60 fps
100%
Mali-G76 MP12:
39 fps
72%
Mali-G71 MP2:
26 29 30 ~ 28 fps
103%
Mali-G78 MP14:
40 fps
85%
Mali-G78 MP14:
30 30 40 ~ 33 fps
Mali-G78 MP14:
0 (!) [X] Samsung Galaxy S21 Ultra Samsung Exynos 2100 5G 2.2GHz
Mali-G78 MP14
Problem during benchmarking occured: game wont start not supported yet fps
100%
Mali-G76 MP12:
60 60 ~ 60 fps
100%
Mali-G71 MP2:
60 60 60 ~ 60 fps
100%
Mali-G76 MP12:
60 60 ~ 60 fps
100%
Mali-G76 MP12:
60 60 ~ 60 fps
100%
Mali-G76 MP12:
60 60 ~ 60 fps
100%
Mali-G76 MP12:
60 fps
Mali-G71 MP2:
29 30 ~ 30 fps
Mali-G71 MP2:
23 30 ~ 27 fps
100%
Mali-G76 MP12:
29 30 ~ 30 fps
Average Gaming ARM Mali-G76 MP12 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G71 MP2 → 84% Average Gaming 30-70 fps → 92%
Average Gaming ARM Mali-G78 MP14 → 97% Average Gaming 30-70 fps → 97%
ARM Mali-G78 MP14 low med. high ultra QHD 4K League of Legends: Wild Rift 60 60 60 Genshin Impact 60 60 59 Armajet 107 PUBG Mobile 60 40 33 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 1 1 2 1 1
ARM Mali-G76 MP12 low med. high ultra QHD 4K PUBG Mobile 58 39 39 Arena of Valor 60 60 Shadow Fight 3 60 60 Battle Bay 60 Dead Trigger 2 60 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 2 2 1 2 3 1
ARM Mali-G71 MP2 low med. high ultra QHD 4K PUBG Mobile 30 28 27 Arena of Valor 60 52 Shadow Fight 3 60 60 Battle Bay 47 Dead Trigger 2 52 Asphalt 8: Airborne 30 27 Asphalt 9: Legends 29 26 Temple Run 2 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 2 1 3 3 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 29. 09:57:13
#0 checking url part for id 9822 +0s ... 0s
#1 checking url part for id 8348 +0s ... 0s
#2 checking url part for id 10649 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 28 Mar 2024 05:37:00 +0100 +0.001s ... 0.001s
#5 composed specs +0.12s ... 0.121s
#6 did output specs +0s ... 0.121s
#7 start showIntegratedCPUs +0s ... 0.121s
#8 getting avg benchmarks for device 9822 +0.038s ... 0.159s
#9 got single benchmarks 9822 +0.016s ... 0.174s
#10 getting avg benchmarks for device 8348 +0.002s ... 0.176s
#11 got single benchmarks 8348 +0.065s ... 0.241s
#12 getting avg benchmarks for device 10649 +0.002s ... 0.243s
#13 got single benchmarks 10649 +0.009s ... 0.251s
#14 got avg benchmarks for devices +0s ... 0.251s
#15 min, max, avg, median took s +0.115s ... 0.366s
#16 before gaming benchmark output +0s ... 0.366s
#17 Got 108 rows for game benchmarks. +0.031s ... 0.396s
#18 composed SQL query for gamebenchmarks +0s ... 0.396s
#19 got data and put it in $dataArray +0.005s ... 0.401s
#20 benchmarks composed for output. +0.024s ... 0.425s
#21 calculated avg scores. +0s ... 0.425s
#22 return log +0.002s ... 0.427s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)