ARM Mali-G76 MP10 vs ARM Mali-G72 MP18 vs ARM Mali-G51 MP4

ARM Mali-G76 MP10

► remove ARM Mali-G76 MP10

The ARM Mali-G76 MP10 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in late 2018 in the Kirin 980 (e.g. Mate 20 Pro). It integrates 10 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster. Therefore, the G76MP10 should be slightly faster than the G72MP18 e.g. in the Exynos 9810 (Galaxy S9).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G72 MP18

► remove ARM Mali-G72 MP18

The ARM Mali-G72 MP18 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in early 2018 in the Exynos 9810 (e.g. Galaxy S9). It integrates 18 of the 32 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.

In our benchmarks it slightly below a Adreno 540 and is therefore suitable for demanding mobile games.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G51 MP4

► remove ARM Mali-G51 MP4

The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name). 

The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.

ARM Mali-G76 MP10ARM Mali-G72 MP18ARM Mali-G51 MP4
ManufacturerARMARMARM
Mali-G Series
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G51 MP4 4 @ 650 MHz
ArchitectureBifrostBifrostBifrost
10 - 18 - 4 -
Core720 MHz850 MHz650 MHz
nonono
Technology7 nm16 nm12 nm
Introduced31.08.2018 01.01.2018 19.07.2018
Manufacturerhttps://developer.arm.com/products/graph...https://developer.arm.com/products/graph...https://developer.arm.com/products/graph...
CPUGPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 9808 x ? MHz? MHz720 MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 42128     avg: 53493.4     median: 44261 (8%)     max: 67956 Points
min: 36190     avg: 43744.3     median: 46610 (9%)     max: 48433 Points
min: 12426     avg: 20033.2     median: 21499 (4%)     max: 22605 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 2525     avg: 4053     median: 3535 (26%)     max: 5511 Points
min: 4018     avg: 4077.7     median: 4091 (30%)     max: 4124 Points
min: 844     avg: 1360.8     median: 1430 (11%)     max: 1534 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 2536     avg: 4288.7     median: 3612 (13%)     max: 5893 Points
min: 4797     avg: 4848     median: 4843 (17%)     max: 4904 Points
min: 740     avg: 1217.2     median: 1281 (4%)     max: 1378 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 2611     avg: 3680.3     median: 3707 (54%)     max: 4317 Points
min: 3376     avg: 3415.3     median: 3420 (50%)     max: 3450 Points
min: 563     avg: 957.3     median: 962 (14%)     max: 1351 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 2747     avg: 3868.3     median: 4103 (49%)     max: 4361 Points
min: 3697     avg: 3762     median: 3792 (45%)     max: 3797 Points
min: 470     avg: 822.7     median: 833 (10%)     max: 1194 Points
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G76 MP10
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G72 MP18
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G51 MP4
T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP10
T-Rex HD Onscreen C24Z16 + ARM Mali-G72 MP18
T-Rex HD Onscreen C24Z16 + ARM Mali-G51 MP4
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 40     avg: 68     median: 73 (13%)     max: 91 fps
min: 73     avg: 74.3     median: 74 (13%)     max: 76 fps
min: 17     avg: 20.3     median: 21 (4%)     max: 21 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 37     avg: 54.3     median: 58 (16%)     max: 60 fps
min: 45     avg: 45.7     median: 45 (12%)     max: 47 fps
min: 16     avg: 18.4     median: 19 (5%)     max: 19 fps
GFXBench - Aztec Ruins High Tier Onscreen
min: 19     avg: 20.3     median: 20 (13%)     max: 21 fps
min: 2     avg: 4.2     median: 4 (3%)     max: 7 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 13     avg: 13.6     median: 14 (13%)     max: 14 fps
min: 2     avg: 2.8     median: 2 (2%)     max: 3 fps
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 18     avg: 29.4     median: 31 (16%)     max: 32 fps
min: 4     avg: 5.9     median: 6 (3%)     max: 6 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 30     avg: 32.8     median: 32 (13%)     max: 36 fps
min: 4     avg: 6.3     median: 7 (3%)     max: 7 fps
GFXBench - Car Chase Offscreen off screen
min: 17     avg: 28.4     median: 30 (8%)     max: 33 fps
28 fps (7%)
min: 6     avg: 7.6     median: 7 (2%)     max: 7 fps
GFXBench - Car Chase Onscreen on screen
min: 15     avg: 23.6     median: 27 (16%)     max: 30 fps
min: 14     avg: 14.3     median: 14 (8%)     max: 15 fps
min: 6     avg: 6.7     median: 6 (4%)     max: 7 fps
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 12695     avg: 13303     median: 13303 (63%)     max: 13911 Points
min: 8620     avg: 8802.5     median: 8802 (42%)     max: 8985 Points
min: 7197     avg: 7220     median: 7220 (34%)     max: 7243 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 4620     avg: 5108.5     median: 5108 (81%)     max: 5597 Points
min: 4747     avg: 4762     median: 4762 (75%)     max: 4777 Points
min: 1883     avg: 1994     median: 1994 (32%)     max: 2105 Points

Average Benchmarks ARM Mali-G76 MP10 → 100%

Average Benchmarks ARM Mali-G72 MP18 → 96%

Average Benchmarks ARM Mali-G51 MP4 → 32%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G76 MP10:
60 fps  fps
67%
Mali-G72 MP18:
40 fps  fps
42%
Mali-G51 MP4:
25 fps  fps
med.
100%
Mali-G76 MP10:
25 fps  fps
112%
Mali-G51 MP4:
25 fps 30 fps ~ 28 fps
high
100%
Mali-G76 MP10:
30 fps 30 fps 30 fps 40 fps 40 fps ~ 34 fps
118%
Mali-G72 MP18:
40 fps  fps
74%
Mali-G51 MP4:
23 fps 27 fps ~ 25 fps
Mali-G76 MP10:
»
Mali-G72 MP18:
»
Mali-G51 MP4:
»
World of Tanks Blitz

World of Tanks Blitz

2018
high
100%
Mali-G76 MP10:
60 fps  fps
100%
Mali-G72 MP18:
59 fps 60 fps ~ 60 fps
Mali-G76 MP10:
»
Mali-G72 MP18:
»
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G76 MP10:
60 fps 60 fps 60 fps 60 fps ~ 60 fps
100%
Mali-G72 MP18:
60 fps  fps
52%
Mali-G51 MP4:
30 fps 31 fps 31 fps 32 fps ~ 31 fps
ultra
100%
Mali-G76 MP10:
60 fps 60 fps 60 fps 60 fps 61 fps ~ 60 fps
100%
Mali-G72 MP18:
59 fps 60 fps 60 fps ~ 60 fps
52%
Mali-G51 MP4:
30 fps 31 fps 31 fps 31 fps ~ 31 fps
Mali-G76 MP10:
»
Mali-G72 MP18:
»
Mali-G51 MP4:
»
Shadow Fight 3

Shadow Fight 3

2018
high
Mali-G72 MP18:
59 fps 60 fps ~ 60 fps
Mali-G72 MP18:
»
Battle Bay

Battle Bay

2018
high
100%
Mali-G76 MP10:
60 fps  fps
100%
Mali-G72 MP18:
60 fps 60 fps ~ 60 fps
Mali-G76 MP10:
»
Mali-G72 MP18:
»
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G72 MP18:
30 fps 30 fps ~ 30 fps
Mali-G51 MP4:
60 fps  fps
Mali-G72 MP18:
»
Mali-G51 MP4:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
high
Mali-G72 MP18:
30  fps 30 fps ~ 30 fps
Mali-G72 MP18:
»

Asphalt 9: Legends

2013
low
100%
Mali-G76 MP10:
30 fps 30 fps 30 fps ~ 30 fps
100%
Mali-G72 MP18:
30 fps  fps
100%
Mali-G51 MP4:
30 fps 30 fps 30 fps 30 fps 31 fps ~ 30 fps
high
100%
Mali-G76 MP10:
30 fps 30 fps 30 fps 31 fps 31 fps ~ 30 fps
100%
Mali-G72 MP18:
30 fps  fps
100%
Mali-G51 MP4:
29 fps 30 fps 30 fps 30 fps 30 fps 30 fps ~ 30 fps
Mali-G76 MP10:
»
Mali-G72 MP18:
»
Mali-G51 MP4:
»
Real Racing 3

Real Racing 3

2013
high
100%
Mali-G76 MP10:
60 fps  fps
Mali-G76 MP10:
»

Average Gaming ARM Mali-G76 MP10 → 100%

Average Gaming ARM Mali-G72 MP18 → 98%

Average Gaming ARM Mali-G51 MP4 → 76%

v1.8.1a
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