ARM Mali-G72 MP3 vs Qualcomm Adreno 616 vs ARM Mali-G57 MP4
ARM Mali-G72 MP3 ► remove from comparison
The ARM Mali-G72 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced early 2018 in the MediaTek Helio P60 and uses 3 clusters (hence the MP3 name).
The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
Qualcomm Adreno 616 ► remove from comparison
The Qualcomm Adreno 616 is a mobile graphics card for upper mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 710 SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
According to Qualcomm up to 30% faster than the previous generation (Adreno 512 in the Snapdragon 660 ).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
ARM Mali-G57 MP4 ► remove from comparison
The ARM Mali-G57 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the MediaTek Dimensity 800 and uses 4 clusters (hence the MC4/MP4 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP4 in our benchmarks is comparable to the Adreno 620 .
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G72 MP3 Qualcomm Adreno 616 ARM Mali-G57 MP4 Mali-G Series Architecture Bifrost Adreno 600 Bifrost Pipelines 3 - unified 4 - unified Core Speed 850 MHz Shared Memory no yes no API OpenGL ES 3.2 DirectX 12.1, OpenGL ES 3.2, Vulkan technology 16 nm 14 nm 7 nm Date of Announcement 18.10.2017 15.12.2015 03.07.2020 Link to Manufacturer Page developer.arm.com developer.arm.com Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) Codename Valhall
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 15971 avg: 21202 median: 20999.5 (2%) max: 25625 Points
min: 22381 avg: 37106 median: 38288.5 (4%) max: 43514 Points
37882 Points (4%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1309 avg: 1756 median: 1761.5 (8%) max: 2074 Points
min: 2217 avg: 2635 median: 2636 (11%) max: 2859 Points
min: 4259 avg: 4459 median: 4459 (19%) max: 4659 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1159 avg: 1635 median: 1605.5 (4%) max: 2021 Points
min: 2146 avg: 2733 median: 2847 (6%) max: 3248 Points
min: 4497 avg: 4609 median: 4609 (10%) max: 4721 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 853 avg: 1293 median: 1272 (6%) max: 1659 Points
min: 1742 avg: 1917 median: 1913.5 (10%) max: 2217 Points
min: 3410 avg: 3484 median: 3483.5 (17%) max: 3557 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 721 avg: 1146 median: 1104 (3%) max: 1533 Points
min: 1611 avg: 1825 median: 1853.5 (6%) max: 2147 Points
min: 3353 avg: 3361 median: 3360.5 (10%) max: 3368 Points
3DMark - 3DMark Wild Life Unlimited
min: 635 avg: 668 median: 652.5 (0%) max: 713 Points
min: 1620 avg: 1631 median: 1630.5 (1%) max: 1641 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 183 avg: 186.4 median: 185 (0%) max: 192 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
1.2 fps (0%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 2.1 avg: 3.1 median: 2.9 (1%) max: 4.9 fps
min: 4.4 avg: 5.2 median: 5.1 (1%) max: 7.8 fps
8.2 fps (1%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 6.1 avg: 8.4 median: 8.3 (1%) max: 10 fps
min: 12 avg: 13.6 median: 14 (1%) max: 16 fps
22 fps (2%)
GFXBench - GFXBench Car Chase Offscreen
min: 5.8 avg: 8.2 median: 7.7 (1%) max: 11 fps
min: 8.5 avg: 12.5 median: 13 (1%) max: 15 fps
20 fps (2%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 6.9 avg: 13.1 median: 13 (0%) max: 18 fps
min: 19 avg: 22.4 median: 23 (0%) max: 26 fps
min: 30 avg: 33.8 median: 34 (1%) max: 37 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 16 avg: 21 median: 20 (1%) max: 31 fps
min: 29 avg: 31.8 median: 32 (2%) max: 36 fps
min: 47 avg: 51.3 median: 51.5 (3%) max: 55 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP3 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 28 avg: 37.8 median: 38 (0%) max: 48 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 616
min: 46 avg: 62.4 median: 65 (1%) max: 74 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP4
min: 73 avg: 82.3 median: 84 (1%) max: 88 fps
Antutu v9 - AnTuTu v9 GPU
min: 25971 avg: 36762 median: 36761.5 (5%) max: 47552 Points
min: 92378 avg: 101623 median: 105516 (13%) max: 106975 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
14.9 fps (0%)
34.2 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 5364 avg: 8946 median: 7445.5 (7%) max: 22800 Points
min: 8622 avg: 9428 median: 9192.5 (9%) max: 10698 Points
24573 Points (25%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1538 avg: 4645 median: 2242.5 (4%) max: 21615 Points
min: 2466 avg: 2689 median: 2629.5 (5%) max: 2911 Points
22448 Points (39%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 3.48 avg: 3.7 median: 3.7 (1%) max: 4 Watt
Average Benchmarks ARM Mali-G72 MP3 → 100% n=13 Average Benchmarks Qualcomm Adreno 616 → 161% n=13 Average Benchmarks ARM Mali-G57 MP4 → 321% n=13
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G72 MP3:
43 53 57 ~ 51 fps
120%
Mali-G57 MP4:
61 [X] Oppo Reno4 Z 5G 1.56.9
MediaTek Dimensity 800 2GHz
Mali-G57 MP4
min:
60 fps, max:
61 fps
fps
95%
Adreno 616:
30 38 [X] Lenovo Z5 Pro Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
26 fps, max:
42 fps
40 ~ 36 fps
98%
Adreno 616:
31 60 [X] Nokia 8.1 1.27.1.2
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
57 fps, max:
60 fps
60 60 ~ 53 fps
100%
Adreno 616:
54 57 60 [X] Nokia 8.1 1.27.1.2
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
8 fps, max:
60 fps
60 ~ 58 fps
107%
Adreno 616:
59 60 [X] Nokia 8.1 1.16.1
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
57 fps, max:
60 fps
60 ~ 60 fps
103%
Adreno 616:
59 60 [X] Nokia 8.1 1.16.1
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
53 fps, max:
60 fps
60 [X] Oppo R17 Pro 1.18.2
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
1 fps, max:
60 fps
60 60 ~ 60 fps
Adreno 616:
30 [X] Lenovo Z5 Pro Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
28 fps, max:
31 fps
60 60 ~ 50 fps
104%
Adreno 616:
26 [X] Lenovo Z5 Pro Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
12 fps, max:
31 fps
29 [X] Nokia 8.1 1.3.1a
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
28 fps, max:
31 fps
30 30 30 ~ 29 fps
107%
Mali-G57 MP4:
30 [X] Oppo Reno4 Z 5G 2.6.3a
MediaTek Dimensity 800 2GHz
Mali-G57 MP4
min:
19 fps, max:
31 fps
fps
108%
Adreno 616:
22 [X] Lenovo Z5 Pro Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
11 fps, max:
31 fps
27 29 [X] Nokia 8.1 1.3.1a
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
25 fps, max:
31 fps
29 29 [X] Oppo R17 Pro 1.5.4a
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
2 fps, max:
60 fps
29 30 30 ~ 28 fps
Average Gaming ARM Mali-G72 MP3 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 616 → 102% Average Gaming 30-70 fps → 101%
Average Gaming ARM Mali-G57 MP4 → 105% Average Gaming 30-70 fps → 120%
ARM Mali-G72 MP3 low med. high ultra QHD 4K Armajet 51 PUBG Mobile 38 28 29 World of Tanks Blitz 60 41 Arena of Valor 54 58 Shadow Fight 3 56 58 Asphalt 9: Legends 28 26 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 3 1 1 2 3 1
ARM Mali-G57 MP4 low med. high ultra QHD 4K Armajet 61 PUBG Mobile 30 30 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 2 2 1
Qualcomm Adreno 616 low med. high ultra QHD 4K PUBG Mobile 36 30 Arena of Valor 53 58 Shadow Fight 3 60 60 Dead Trigger 2 50 Asphalt 9: Legends 29 28 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 2 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 18. 15:11:14
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#12 getting avg benchmarks for device 10599 +0.002s ... 0.397s
#13 got single benchmarks 10599 +0.014s ... 0.412s
#14 got avg benchmarks for devices +0s ... 0.412s
#15 min, max, avg, median took s +0.153s ... 0.565s
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#17 Got 120 rows for game benchmarks. +0.041s ... 0.606s
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#19 got data and put it in $dataArray +0.004s ... 0.61s
#20 benchmarks composed for output. +0.018s ... 0.628s
#21 calculated avg scores. +0s ... 0.628s
#22 return log +0.002s ... 0.63s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)