ARM Mali-G72 MP12 vs ARM Mali-G71 MP8

ARM Mali-G72 MP12

► remove ARM Mali-G72 MP12

The ARM Mali-G72 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in October 2017 in the Huawei Mate 10 and uses 12 clusters (hence the MP12 name). In our benchmarks it performs between a Adreno 530 and 540 and is therefore suitable for demanding mobile games.

The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G71 MP8

► remove ARM Mali-G71 MP8

The ARM Mali-G71 MP8 is an integrated high-end graphics adapter for ARM SoCs, which was used in combination with the smartphone and tablet chip HiSilicon Kirin 960 in November 2016 for the first time. Based on initial benchmarks, the GPU performance is slightly better compared to the Adreno 530 in the Qualcomm Snapdragon 821. It is therefore one of the most powerful graphics units for (Android) devices in the end of 2016.

ARM Mali-G72 MP12ARM Mali-G71 MP8
ManufacturerARMARM
Mali-G Series
Mali-G76 MP16 (compare) 16
Mali-G76 MP12 (compare) 10
Mali-G76 MP10 (compare) 10 @ 720 MHz
Mali-G72 MP18 (compare) 18 @ 850 MHz
Mali-G71 MP20 (compare) 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 (compare) 4 @ 800 MHz
Mali-G71 MP2 (compare) 2 @ 770 (Boost) MHz
Mali-G72 MP3 (compare) 3 @ 850 MHz
Mali-G51 MP4 (compare) 4 @ 650 MHz
Mali-G76 MP16 (compare) 16
Mali-G76 MP12 (compare) 10
Mali-G76 MP10 (compare) 10 @ 720 MHz
Mali-G72 MP18 (compare) 18 @ 850 MHz
Mali-G71 MP20 (compare) 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 (compare) 4 @ 800 MHz
Mali-G71 MP2 (compare) 2 @ 770 (Boost) MHz
Mali-G72 MP3 (compare) 3 @ 850 MHz
Mali-G51 MP4 (compare) 4 @ 650 MHz
ArchitectureBifrostBifrost
12 - 8 -
Core850 MHz900 (Boost) MHz
nono
Technology16 nm16 nm
Introduced18.10.2017 03.06.2016
Manufacturerhttps://developer.arm.com/products/graph...https://www.arm.com/products/multimedia/...
CodenameMimir
CPUGPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 9708 x 2400 MHz? MHz? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 22429     avg: 32596     median: 33740 (6%)     max: 36231 Points
min: 32243     avg: 35201     median: 35210 (7%)     max: 38979 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 2021     avg: 3208     median: 3360.5 (25%)     max: 3710 Points
min: 1900     avg: 2396     median: 2399 (18%)     max: 2894 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 2062     avg: 3386     median: 3545 (12%)     max: 4040 Points
min: 1848     avg: 2494     median: 2463.5 (9%)     max: 3241 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 2487     avg: 2882     median: 2961.5 (37%)     max: 3070 Points
min: 1600     avg: 1994     median: 2011 (25%)     max: 2368 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 2597     avg: 2945     median: 3012.5 (36%)     max: 3109 Points
min: 1511     avg: 1957     median: 1967.5 (23%)     max: 2380 Points
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G72 MP12
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G71 MP8
T-Rex HD Onscreen C24Z16 + ARM Mali-G72 MP12
T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP8
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 23     avg: 54.6     median: 59 (11%)     max: 66 fps
min: 19     avg: 33.3     median: 32 (6%)     max: 44 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 26     avg: 50.4     median: 54.5 (15%)     max: 56 fps
min: 20     avg: 27.9     median: 27.5 (8%)     max: 37 fps
GFXBench - Aztec Ruins High Tier Onscreen
min: 13     avg: 13.8     median: 14 (9%)     max: 14 fps
min: 8.7     avg: 9.4     median: 9.4 (6%)     max: 10 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 8.4     avg: 8.6     median: 8.6 (5%)     max: 8.7 fps
min: 4.7     avg: 5.9     median: 5.9 (3%)     max: 7 fps
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 9.3     avg: 19.7     median: 22 (11%)     max: 23 fps
min: 11     avg: 13.5     median: 13.5 (7%)     max: 16 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 10     avg: 20.6     median: 23 (5%)     max: 24 fps
min: 11     avg: 11.5     median: 11.5 (3%)     max: 12 fps
GFXBench - Car Chase Offscreen off screen
min: 11     avg: 20.4     median: 21 (5%)     max: 23 fps
min: 15     avg: 15.7     median: 15 (4%)     max: 18 fps
GFXBench - Car Chase Onscreen on screen
min: 10     avg: 19.8     median: 21 (8%)     max: 23 fps
min: 9.3     avg: 12     median: 10.5 (4%)     max: 16 fps
Basemark X 1.1 - High Quality
25922 fps (59%)
min: 31104     avg: 34536     median: 34536 (78%)     max: 37968 fps
Basemark X 1.1 - Medium Quality
39033 fps (87%)
min: 42176     avg: 42979     median: 42979 (96%)     max: 43782 fps
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
8180 Points (39%)
min: 10073     avg: 10164     median: 10164 (48%)     max: 10255 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
3761 Points (60%)
min: 1909     avg: 1915     median: 1915 (30%)     max: 1921 Points

Average Benchmarks ARM Mali-G72 MP12 → 100%

Average Benchmarks ARM Mali-G71 MP8 → 75%

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-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G72 MP12:
32 fps  fps
high
100%
Mali-G72 MP12:
32 fps 32 fps 33 fps 40 fps ~ 34 fps
Mali-G72 MP12:
»
World of Tanks Blitz

World of Tanks Blitz

2018
high
100%
Mali-G72 MP12:
60 fps  fps
Mali-G72 MP12:
»
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G72 MP12:
31 fps 55 fps ~ 43 fps
137%
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
ultra
100%
Mali-G72 MP12:
30 fps 54 fps 58 fps 58 fps ~ 50 fps
118%
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
Mali-G72 MP12:
»
Mali-G71 MP8:
»
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Mali-G72 MP12:
60 fps  fps
73%
Mali-G71 MP8:
30 fps 58 fps ~ 44 fps
high
Mali-G71 MP8:
30 fps 58 fps 60 fps ~ 49 fps
Mali-G72 MP12:
»
Mali-G71 MP8:
»
Battle Bay

Battle Bay

2018
low
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
high
Mali-G71 MP8:
58 fps 60 fps 60 fps ~ 59 fps
Mali-G71 MP8:
»
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G72 MP12:
30 30 30 59 fps ~ 37 fps
130%
Mali-G71 MP8:
30 45 56 60 ~ 48 fps
Mali-G72 MP12:
»
Mali-G71 MP8:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Mali-G72 MP12:
30 30 30 ~ 30 fps
100%
Mali-G71 MP8:
29 29 30 30 ~ 30 fps
high
100%
Mali-G72 MP12:
29 29 30 30 fps ~ 30 fps
100%
Mali-G71 MP8:
29 29 30 30 ~ 30 fps
Mali-G72 MP12:
»
Mali-G71 MP8:
»

Asphalt 9: Legends

2013
low
100%
Mali-G72 MP12:
30 fps  fps
high
100%
Mali-G72 MP12:
30 fps  fps
Mali-G72 MP12:
»
Real Racing 3

Real Racing 3

2013
high
100%
Mali-G72 MP12:
51 fps  fps
Mali-G72 MP12:
»

Average Gaming ARM Mali-G72 MP12 → 100%

Average Gaming ARM Mali-G71 MP8 → 110%

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)