ARM Mali-G71 MP8 vs ARM Mali-G71 MP20 vs ARM Mali-G76 MP12

ARM Mali-G71 MP8

► remove ARM Mali-G71 MP8

The ARM Mali-G71 MP8 is an integrated high-end graphics adapter for ARM SoCs, which was used in combination with the smartphone and tablet chip HiSilicon Kirin 960 in November 2016 for the first time. Based on initial benchmarks, the GPU performance is slightly better compared to the Adreno 530 in the Qualcomm Snapdragon 821. It is therefore one of the most powerful graphics units for (Android) devices in the end of 2016.

ARM Mali-G71 MP20

► remove ARM Mali-G71 MP20

The ARM Mali-G71 MP20 is an integrated high-end graphics adapter for ARM SoCs, which was e.g. used in smartphone chip Samsung Exynos 9 8895. It features 20 clusters and is manufactured in 10nm FinFET (in the Exynos 8895). The performance is in the high-end class and therefore all current Android games should run fluently on the chip.

ARM Mali-G76 MP12

► remove ARM Mali-G76 MP12

The ARM Mali-G76 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Samsung Exynos 9820 (e.g. Galaxy S10 Plus). It integrates 12 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G71 MP8ARM Mali-G71 MP20ARM Mali-G76 MP12
ManufacturerARMARMARM
Mali-G Series
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G51 MP4 4 @ 650 MHz
CodenameMimirMimir
ArchitectureBifrostBifrostBifrost
8 - 8 - 10 -
Core900 (Boost) MHz900 (Boost) MHz
nonono
Technology16 nm16 nm7 nm
Introduced03.06.2016 29.03.2017 31.08.2018
Manufacturerhttps://www.arm.com/products/multimedia/...https://www.arm.com/products/multimedia/...https://developer.arm.com/products/graph...
CPUGPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 9608 x 2400 MHz? MHz900 MHz
HiSilicon Kirin 960s8 x 2100 MHz? MHz900 MHz
min. - max.? - ? MHz900 - 900 MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 32243     avg: 35200.7     median: 35210 (7%)     max: 38979 Points
min: 33077     avg: 35410.3     median: 36347 (7%)     max: 36807 Points
min: 65614     avg: 68729.7     median: 68654 (13%)     max: 72022 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 1900     avg: 2396.4     median: 2399 (18%)     max: 2894 Points
min: 3222     avg: 3554.7     median: 3426 (25%)     max: 4016 Points
min: 4052     avg: 4561     median: 4618 (34%)     max: 5048 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 1848     avg: 2494.4     median: 2463 (9%)     max: 3241 Points
min: 3896     avg: 4313.7     median: 4137 (14%)     max: 4908 Points
min: 4449     avg: 5066     median: 5083 (18%)     max: 5605 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 1600     avg: 1993.6     median: 2011 (29%)     max: 2368 Points
min: 2648     avg: 3058     median: 3261 (47%)     max: 3265 Points
min: 4529     avg: 4827.3     median: 4720 (68%)     max: 5300 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 1511     avg: 1956.8     median: 1967 (23%)     max: 2380 Points
min: 2723     avg: 3292.7     median: 3571 (43%)     max: 3584 Points
min: 5358     avg: 5606.3     median: 5394 (64%)     max: 6087 Points
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G71 MP8
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G71 MP20
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G76 MP12
T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP8
T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP20
T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP12
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 19     avg: 33.3     median: 32 (6%)     max: 44 fps
min: 50     avg: 54.3     median: 51 (9%)     max: 62 fps
min: 67     avg: 80     median: 85 (15%)     max: 89 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 20     avg: 27.9     median: 27 (7%)     max: 37 fps
min: 38     avg: 39     median: 38 (10%)     max: 41 fps
min: 53     avg: 55.2     median: 54 (15%)     max: 59 fps
GFXBench - Aztec Ruins High Tier Onscreen
min: 8     avg: 9.4     median: 9 (6%)     max: 10 fps
min: 16     avg: 20.3     median: 16 (10%)     max: 29 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 4     avg: 5.9     median: 5 (4%)     max: 7 fps
min: 16     avg: 17.2     median: 17 (12%)     max: 18 fps
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 11     avg: 13.5     median: 13 (7%)     max: 16 fps
min: 16     avg: 25.8     median: 26 (13%)     max: 35 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 11     avg: 11.5     median: 11 (3%)     max: 12 fps
min: 38     avg: 43.8     median: 45 (13%)     max: 48 fps
GFXBench - Car Chase Offscreen off screen
min: 15     avg: 15.7     median: 15 (4%)     max: 18 fps
25 fps (6%)
min: 21     avg: 35.5     median: 39 (10%)     max: 43 fps
GFXBench - Car Chase Onscreen on screen
min: 9     avg: 12     median: 10 (6%)     max: 16 fps
13 fps (8%)
min: 18     avg: 24.7     median: 23 (14%)     max: 40 fps
Basemark X 1.1 - High Quality
min: 31104     avg: 34536     median: 34536 (78%)     max: 37968 fps
min: 41022     avg: 41846.7     median: 42183 (96%)     max: 42335 fps
Basemark X 1.1 - Medium Quality
min: 42176     avg: 42979     median: 42979 (96%)     max: 43782 fps
min: 41901     avg: 43072.3     median: 43464 (97%)     max: 43852 fps
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 10073     avg: 10164     median: 10164 (48%)     max: 10255 Points
7552 Points (36%)
7354 Points (35%)
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 1909     avg: 1915     median: 1915 (30%)     max: 1921 Points
2573 Points (41%)
6315 Points (100%)

Average Benchmarks ARM Mali-G71 MP8 → 100%

Average Benchmarks ARM Mali-G71 MP20 → 136%

Average Benchmarks ARM Mali-G76 MP12 → 225%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
Mali-G76 MP12:
58 fps  fps
med.
Mali-G76 MP12:
39 fps  fps
high
Mali-G76 MP12:
38 fps 39 fps 40 fps 40 fps ~ 39 fps
Mali-G76 MP12:
»
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
102%
Mali-G76 MP12:
60 fps 60 fps ~ 60 fps
ultra
100%
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
102%
Mali-G76 MP12:
58 fps 60 fps 60 fps 60 fps ~ 60 fps
Mali-G71 MP8:
»
Mali-G76 MP12:
»
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Mali-G71 MP8:
30 fps 58 fps ~ 44 fps
136%
Mali-G76 MP12:
60 fps 60 fps ~ 60 fps
high
100%
Mali-G71 MP8:
30 fps 58 fps 60 fps ~ 49 fps
122%
Mali-G76 MP12:
60 fps 60 fps ~ 60 fps
Mali-G71 MP8:
»
Mali-G76 MP12:
»
Battle Bay

Battle Bay

2018
low
100%
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
high
100%
Mali-G71 MP8:
58 fps 60 fps 60 fps ~ 59 fps
102%
Mali-G76 MP12:
60 fps 60 fps ~ 60 fps
Mali-G71 MP8:
»
Mali-G76 MP12:
»
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G71 MP8:
30 45 56 60 ~ 48 fps
63%
Mali-G71 MP20:
30 30 30 ~ 30 fps
125%
Mali-G76 MP12:
60 fps  fps
Mali-G71 MP8:
»
Mali-G71 MP20:
»
Mali-G76 MP12:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Mali-G71 MP8:
29 29 30 30 ~ 30 fps
100%
Mali-G71 MP20:
30 30 30 ~ 30 fps
high
100%
Mali-G71 MP8:
29 29 30 30 ~ 30 fps
100%
Mali-G71 MP20:
29 30 30 ~ 30 fps
Mali-G71 MP8:
»
Mali-G71 MP20:
»

Asphalt 9: Legends

2013
low
Mali-G76 MP12:
29 fps 30 fps ~ 30 fps
high
Mali-G76 MP12:
29 fps 29 fps 30 fps 30 fps ~ 30 fps
Mali-G76 MP12:
»
Temple Run 2

Temple Run 2

2013
high
Mali-G71 MP20:
60  fps
Mali-G71 MP20:
»

Average Gaming ARM Mali-G71 MP8 → 100%

Average Gaming ARM Mali-G71 MP20 → 88%

Average Gaming ARM Mali-G76 MP12 → 115%

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)