ARM Mali-G71 MP20 vs ARM Mali-G51 MP4 vs ARM Mali-G52 MP2
ARM Mali-G71 MP20 ► remove from comparison
The ARM Mali-G71 MP20 is an integrated high-end graphics adapter for ARM SoCs, which was e.g. used in smartphone chip Samsung Exynos 9 8895 . It features 20 clusters and is manufactured in 10nm FinFET (in the Exynos 8895). The performance is in the high-end class and therefore all current Android games should run fluently on the chip.
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G52 MP2 ► remove from comparison
The ARM Mali-G52 MP2 (or G52MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Helio G80 with a clock speed of up to 950 MHz.
The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.
The performance of the G52MP2 in our benchmarks (in the Helio G80) is comparable to the Adreno 61 2 and ARM Mali-G72 MP3 (thanks to the high clock speed of the G52MP2).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.
ARM Mali-G71 MP20 ARM Mali-G51 MP4 ARM Mali-G52 MP2 Mali-G Series Codename Mimir Architecture Bifrost Bifrost Bifrost Pipelines 8 - unified 4 - unified 2 - unified Core Speed 900 (Boost) MHz 650 MHz 950 (Boost) MHz Shared Memory no no no API OpenGL ES 3.2 technology 16 nm 12 nm 12 nm Date of Announcement 29.03.2017 19.07.2018 06.03.2018 Link to Manufacturer Page www.arm.com developer.arm.com developer.arm.com Cache L2: 128 KB Features OpenGL® ES 1.1, 2.0, 3.1, 3.2
Vulkan 1.0
OpenCL™ 1.1, 1.2, 2.0 Full Profile,
RenderScript
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 33077 avg: 35410 median: 36347 (4%) max: 36807 Points
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
min: 22232 avg: 24576 median: 25142 (3%) max: 27034 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3222 avg: 3555 median: 3426 (15%) max: 4016 Points
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
min: 1595 avg: 1884 median: 1837 (8%) max: 2243 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3896 avg: 4314 median: 4137 (9%) max: 4908 Points
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
min: 1464 avg: 1739 median: 1688.5 (4%) max: 2069 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2648 avg: 3058 median: 3261 (16%) max: 3265 Points
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
min: 596 avg: 1360 median: 1405 (7%) max: 1628 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2723 avg: 3293 median: 3571 (11%) max: 3584 Points
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
min: 530 avg: 1211 median: 1243 (4%) max: 1875 Points
3DMark - 3DMark Wild Life Unlimited
min: 552 avg: 558 median: 558 (0%) max: 564 Points
min: 289 avg: 694 median: 716 (0%) max: 757 Points
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
min: 72 avg: 175.1 median: 180 (0%) max: 201 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 0.6 avg: 1.4 median: 1.5 (1%) max: 1.7 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
min: 1.4 avg: 3.3 median: 3.3 (1%) max: 4.1 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
min: 3.9 avg: 8.9 median: 9.2 (1%) max: 11 fps
GFXBench - GFXBench Car Chase Offscreen
25 fps (3%)
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
min: 3.8 avg: 8.7 median: 9.2 (1%) max: 13 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 24 avg: 36 median: 42 (1%) max: 42 fps
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
min: 6.4 avg: 14.3 median: 15 (0%) max: 16 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 50 avg: 54.3 median: 51 (3%) max: 62 fps
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
min: 1 avg: 22.8 median: 24 (1%) max: 27 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP20 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 104 avg: 110 median: 105 (1%) max: 121 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 min: 33 avg: 38 median: 39 (0%) max: 41 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP2 min: 18 avg: 40.9 median: 43 (0%) max: 46 fps
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
min: 15389 avg: 39780 median: 38986 (5%) max: 60674 Points
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 41022 avg: 41847 median: 42183 (96%) max: 42335 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 41901 avg: 43072 median: 43464 (97%) max: 43852 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (0%)
min: 12.07 avg: 16.6 median: 17.4 (0%) max: 18.95 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
529 Points (0%)
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
997 Points (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
7552 Points (8%)
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
min: 12281 avg: 20861 median: 22840 (23%) max: 25138 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
2573 Points (5%)
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
min: 14908 avg: 16129 median: 15593.5 (27%) max: 18264 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (3%)
min: 2.42 avg: 4.6 median: 4.2 (2%) max: 7.73 Watt
Average Benchmarks ARM Mali-G71 MP20 → 100% n=11 Average Benchmarks ARM Mali-G51 MP4 → 46% n=11 Average Benchmarks ARM Mali-G52 MP2 → 119% n=11
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G52 MP2:
30 [X] Lenovo Tab M9 1.7.3
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
29 fps, max:
31 fps
30 30 [X] Realme C55 2.0.2
Mediatek Helio G88 1.8GHz
Mali-G52 MP2
min:
25 fps, max:
31 fps
30 ~ 30 fps
Mali-G52 MP2:
30 [X] Lenovo Tab M9 1.7.3
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
26 fps, max:
31 fps
30 ~ 30 fps
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
Mali-G52 MP2:
26 [X] Xiaomi Redmi 13C 4.4.0_20481013_20559831
Mediatek Helio G85 1.8GHz
Mali-G52 MP2
min:
18 fps, max:
35 fps
fps
Mali-G52 MP2:
15 [X] Xiaomi Redmi 13C 4.4.0_20481013_20559831
Mediatek Helio G85 1.8GHz
Mali-G52 MP2
min:
11 fps, max:
19 fps
fps
Mali-G51 MP4:
57 59 ~ 58 fps
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
100%
Mali-G71 MP20:
30 30 30 ~ 30 fps
200%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
100%
Mali-G71 MP20:
30 30 30 ~ 30 fps
100%
Mali-G71 MP20:
29 30 30 ~ 30 fps
Mali-G52 MP2:
28 29 30 [X] Realme 6i 2.2.2a
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
5 fps, max:
31 fps
30 [X] Realme C3 2.2.2a
Mediatek Helio G70 2GHz
Mali-G52 MP2
min:
11 fps, max:
31 fps
30 ~ 29 fps
Mali-G52 MP2:
24 27 30 [X] Realme 6i 2.2.2a
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
11 fps, max:
31 fps
30 [X] Realme C3 2.2.2a
Mediatek Helio G70 2GHz
Mali-G52 MP2
min:
8 fps, max:
31 fps
30 ~ 28 fps
100%
Mali-G71 MP20:
60 fps
100%
Mali-G52 MP2:
60 [X] Realme 6i 1.66.2
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
59 fps, max:
60 fps
60 [X] Realme C3 1.66.2
Mediatek Helio G70 2GHz
Mali-G52 MP2
min:
50 fps, max:
60 fps
~ 60 fps
Average Gaming ARM Mali-G71 MP20 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G51 MP4 → 200% Average Gaming 30-70 fps → 200%
Average Gaming ARM Mali-G52 MP2 → 147% Average Gaming 30-70 fps → 147%
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
ARM Mali-G71 MP20 low med. high ultra QHD 4K Dead Trigger 2 30 Asphalt 8: Airborne 30 30 Temple Run 2 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 28. 17:50:36
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#2 checking url part for id 10399 +0s ... 0s
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#5 composed specs +0.118s ... 0.119s
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#8 getting avg benchmarks for device 7732 +0.037s ... 0.156s
#9 got single benchmarks 7732 +0.01s ... 0.165s
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#12 getting avg benchmarks for device 10399 +0.002s ... 0.21s
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#14 got avg benchmarks for devices +0s ... 0.325s
#15 min, max, avg, median took s +0.139s ... 0.465s
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#17 Got 144 rows for game benchmarks. +0.036s ... 0.501s
#18 composed SQL query for gamebenchmarks +0s ... 0.501s
#19 got data and put it in $dataArray +0.006s ... 0.507s
#20 benchmarks composed for output. +0.03s ... 0.536s
#21 calculated avg scores. +0s ... 0.536s
#22 return log +0.002s ... 0.539s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)