ARM Mali-G68 MP4 vs ARM Mali-G57 MP5 vs ARM Mali-G52 MP2
ARM Mali-G68 MP4 ► remove from comparison
The ARM Mali-G68 MP4 (or G68MC4) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP4 version uses four of the six possible clusters / cores.
It was introduced mid 2021 in the Mediatek Dimensity 900 . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G57 MP5 ► remove from comparison
The ARM Mali-G57 MP5 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 820 and uses 5 clusters (hence the MC5/MP5 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP5 in our benchmarks (in the MediaTek Dimensity 820 / Remi 10x) is comparable to the Adreno 540 and also the ARM Mali-G57 MP6 (most likely due to higher clock rates).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G52 MP2 ► remove from comparison
The ARM Mali-G52 MP2 (or G52MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Helio G80 with a clock speed of up to 950 MHz.
The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.
The performance of the G52MP2 in our benchmarks (in the Helio G80) is comparable to the Adreno 61 2 and ARM Mali-G72 MP3 (thanks to the high clock speed of the G52MP2).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.
ARM Mali-G68 MP4 ARM Mali-G57 MP5 ARM Mali-G52 MP2 Mali-G Series Codename Valhall Valhall Architecture Valhall Bifrost Bifrost Pipelines 4 - unified 5 - unified 2 - unified Shared Memory no no no technology 5 nm 7 nm 12 nm Date of Announcement 14.09.2021 03.07.2020 06.03.2018 Link to Manufacturer Page www.arm.com developer.arm.com developer.arm.com Core Speed 950 (Boost) MHz Cache L2: 128 KB Features OpenGL® ES 1.1, 2.0, 3.1, 3.2
Vulkan 1.0
OpenCL™ 1.1, 1.2, 2.0 Full Profile,
RenderScript
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
48592 Points (6%)
38974 Points (4%)
min: 22232 avg: 24576 median: 25142 (3%) max: 27034 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 4505 avg: 5107 median: 5080 (22%) max: 5612 Points
5469 Points (24%)
min: 1595 avg: 1884 median: 1837 (8%) max: 2243 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 5193 avg: 5917 median: 6031 (13%) max: 6313 Points
5991 Points (13%)
min: 1464 avg: 1739 median: 1688.5 (4%) max: 2069 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 3514 avg: 4030 median: 4038 (20%) max: 4362 Points
4497 Points (22%)
min: 596 avg: 1360 median: 1405 (7%) max: 1628 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 3678 avg: 4174 median: 4212 (13%) max: 4406 Points
4798 Points (14%)
min: 530 avg: 1211 median: 1243 (4%) max: 1875 Points
3DMark - 3DMark Wild Life Unlimited
min: 2001 avg: 2206 median: 2242.5 (1%) max: 2401 Points
min: 289 avg: 694 median: 716 (0%) max: 757 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 576 avg: 611 median: 619 (1%) max: 632 Points
min: 72 avg: 175.1 median: 180 (0%) max: 201 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 4.1 avg: 4.5 median: 4.5 (2%) max: 4.8 fps
min: 0.6 avg: 1.4 median: 1.5 (1%) max: 1.7 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 9.4 avg: 10.6 median: 11 (2%) max: 12 fps
12 fps (2%)
min: 1.4 avg: 3.3 median: 3.3 (1%) max: 4.1 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 24 avg: 27.9 median: 28 (2%) max: 30 fps
32 fps (2%)
min: 3.9 avg: 8.9 median: 9.2 (1%) max: 11 fps
GFXBench - GFXBench Car Chase Offscreen
min: 23 avg: 25.1 median: 25 (3%) max: 27 fps
29 fps (3%)
min: 3.8 avg: 8.7 median: 9.2 (1%) max: 13 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 38 avg: 42.2 median: 42 (1%) max: 46 fps
52 fps (1%)
min: 6.4 avg: 14.3 median: 15 (0%) max: 16 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 60 avg: 64.3 median: 64 (4%) max: 69 fps
71 fps (4%)
min: 1 avg: 22.8 median: 24 (1%) max: 27 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP4 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 91 avg: 100.6 median: 101.5 (1%) max: 107 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP5
115 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP2 min: 18 avg: 40.9 median: 43 (0%) max: 46 fps
Antutu v9 - AnTuTu v9 GPU
min: 109691 avg: 127274 median: 127419 (16%) max: 140863 Points
min: 15389 avg: 39780 median: 38986 (5%) max: 60674 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 25.38 avg: 34.5 median: 33.6 (0%) max: 39.37 fps
42 fps (0%)
min: 12.07 avg: 16.6 median: 17.4 (0%) max: 18.95 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 2304 avg: 2340 median: 2322 (1%) max: 2394 Points
529 Points (0%)
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 2301 avg: 2326 median: 2301 (1%) max: 2375 Points
997 Points (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 13104 avg: 21339 median: 23126 (23%) max: 26121 Points
min: 12281 avg: 20861 median: 22840 (23%) max: 25138 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 4174 avg: 20568 median: 23564 (41%) max: 27937 Points
min: 14908 avg: 16129 median: 15593.5 (27%) max: 18264 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 2.95 avg: 4.4 median: 4.1 (2%) max: 7.55 Watt
min: 2.42 avg: 4.6 median: 4.2 (2%) max: 7.73 Watt
Average Benchmarks ARM Mali-G68 MP4 → 100% n=12 Average Benchmarks ARM Mali-G57 MP5 → 110% n=12 Average Benchmarks ARM Mali-G52 MP2 → 37% n=12
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
25 fps, max:
32 fps
~ 30 fps
100%
Mali-G52 MP2:
30 [X] Lenovo Tab M9 1.7.3
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
29 fps, max:
31 fps
30 30 [X] Realme C55 2.0.2
Mediatek Helio G88 1.8GHz
Mali-G52 MP2
min:
25 fps, max:
31 fps
30 ~ 30 fps
100%
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
28 fps, max:
31 fps
~ 30 fps
100%
Mali-G52 MP2:
30 [X] Lenovo Tab M9 1.7.3
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
26 fps, max:
31 fps
30 ~ 30 fps
100%
Mali-G68 MP4:
30.5 37 ~ 34 fps
76%
Mali-G52 MP2:
26 [X] Xiaomi Redmi 13C 4.4.0_20481013_20559831
Mediatek Helio G85 1.8GHz
Mali-G52 MP2
min:
18 fps, max:
35 fps
fps
100%
Mali-G68 MP4:
27 35 ~ 31 fps
48%
Mali-G52 MP2:
15 [X] Xiaomi Redmi 13C 4.4.0_20481013_20559831
Mediatek Helio G85 1.8GHz
Mali-G52 MP2
min:
11 fps, max:
19 fps
fps
100%
Mali-G68 MP4:
40 40 [X] Vivo V23 5G 2.0.0
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
38 fps, max:
41 fps
40 60 ~ 45 fps
100%
Mali-G68 MP4:
71 [X] Vivo V23 5G 1.8.16
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
35 fps, max:
86 fps
fps
100%
Mali-G68 MP4:
30 30 30 ~ 30 fps
97%
Mali-G52 MP2:
28 29 30 [X] Realme 6i 2.2.2a
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
5 fps, max:
31 fps
30 [X] Realme C3 2.2.2a
Mediatek Helio G70 2GHz
Mali-G52 MP2
min:
11 fps, max:
31 fps
30 ~ 29 fps
93%
Mali-G52 MP2:
24 27 30 [X] Realme 6i 2.2.2a
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
11 fps, max:
31 fps
30 [X] Realme C3 2.2.2a
Mediatek Helio G70 2GHz
Mali-G52 MP2
min:
8 fps, max:
31 fps
30 ~ 28 fps
Mali-G52 MP2:
60 [X] Realme 6i 1.66.2
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
59 fps, max:
60 fps
60 [X] Realme C3 1.66.2
Mediatek Helio G70 2GHz
Mali-G52 MP2
min:
50 fps, max:
60 fps
~ 60 fps
100%
Mali-G68 MP4:
60 60 [X] Lenovo Tab P12 3.16.1
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
58 fps, max:
60 fps
120 ~ 80 fps
Average Gaming ARM Mali-G68 MP4 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP5 → 101% Average Gaming 30-70 fps → 101%
Average Gaming ARM Mali-G52 MP2 → 81% Average Gaming 30-70 fps → 75%
ARM Mali-G68 MP4 low med. high ultra QHD 4K Diablo Immortal 30 30 Genshin Impact 34 31 Armajet 76 PUBG Mobile 49 45 37 Dead Trigger 2 71 Asphalt 9: Legends 30 30 Subway Surfers 80 < 30 fps < 60 fps < 120 fps ≥ 120 fps 4 1 2 3 2
ARM Mali-G57 MP5 low med. high ultra QHD 4K PUBG Mobile 60 40 40 Dead Trigger 2 60 Asphalt 9: Legends 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)