ARM Mali-G68 MP2 vs ARM Mali-G68 MP4 vs ARM Mali-G71 MP8
ARM Mali-G68 MP2 ► remove from comparison
The ARM Mali-G68 MP2 (or G68MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP2 version uses two of the six possible clusters / cores.
It was introduced mid 2021 in the Samsung Exynos W920 for smartwatches. It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G68 MP4 ► remove from comparison
The ARM Mali-G68 MP4 (or G68MC4) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP4 version uses four of the six possible clusters / cores.
It was introduced mid 2021 in the Mediatek Dimensity 900 . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G71 MP8 ► remove from comparison
The ARM Mali-G71 MP8 is an integrated high-end graphics adapter for ARM SoCs, which was used in combination with the smartphone and tablet chip HiSilicon Kirin 960 in November 2016 for the first time. Based on initial benchmarks, the GPU performance is slightly better compared to the Adreno 530 in the Qualcomm Snapdragon 821 . It is therefore one of the most powerful graphics units for (Android) devices in the end of 2016.
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
48592 Points (6%)
min: 32243 avg: 35201 median: 35210 (4%) max: 38979 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 4505 avg: 4983 median: 5041 (27%) max: 5469 Points
min: 1900 avg: 2396 median: 2399 (13%) max: 2894 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 5193 avg: 5844 median: 6013 (14%) max: 6313 Points
min: 1848 avg: 2494 median: 2463.5 (6%) max: 3241 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 3514 avg: 3922 median: 3874.5 (24%) max: 4249 Points
min: 1600 avg: 1994 median: 2011 (13%) max: 2368 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 3678 avg: 4093 median: 4055.5 (2%) max: 4400 Points
min: 1511 avg: 1957 median: 1967.5 (1%) max: 2380 Points
3DMark - 3DMark Wild Life Unlimited
min: 2001 avg: 2151 median: 2153.5 (1%) max: 2275 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 576 avg: 601 median: 594 (1%) max: 627 Points
GFXBench (DX / GLBenchmark) 2.7 GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G68 MP4 GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 60 avg: 69.9 median: 60 (2%) max: 89 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP8
min: 40 avg: 52.1 median: 55 (2%) max: 60 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP4 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 91 avg: 99.6 median: 101 (1%) max: 107 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP8
min: 43 avg: 71.9 median: 73.5 (1%) max: 96 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 52 avg: 55.7 median: 56 (15%) max: 59 fps
min: 20 avg: 27.9 median: 27.5 (8%) max: 37 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 60 avg: 63.4 median: 62 (4%) max: 68 fps
min: 19 avg: 33.3 median: 32 (2%) max: 44 fps
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 4.1 avg: 4.3 median: 4.4 (2%) max: 4.4 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 14 avg: 15.6 median: 15.5 (3%) max: 17 fps
min: 8.7 avg: 9.4 median: 9.4 (2%) max: 10 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 9.4 avg: 10.3 median: 10 (2%) max: 11 fps
min: 4.7 avg: 5.9 median: 5.9 (1%) max: 7 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 21 avg: 24.1 median: 24 (3%) max: 27 fps
min: 11 avg: 13.5 median: 13.5 (2%) max: 16 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 24 avg: 27.2 median: 27 (2%) max: 30 fps
min: 11 avg: 11.5 median: 11.5 (1%) max: 12 fps
GFXBench - GFXBench Car Chase Onscreen
min: 20 avg: 21.1 median: 21 (1%) max: 23 fps
min: 9.3 avg: 12 median: 10.5 (0%) max: 16 fps
GFXBench - GFXBench Car Chase Offscreen
min: 23 avg: 24.7 median: 25 (0%) max: 27 fps
min: 15 avg: 15.7 median: 15 (0%) max: 18 fps
Antutu v9 - AnTuTu v9 GPU
min: 109691 avg: 125271 median: 124546 (16%) max: 140863 Points
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 31104 avg: 34536 median: 34536 (78%) max: 37968 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 42176 avg: 42979 median: 42979 (96%) max: 43782 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 25.38 avg: 33.5 median: 33.6 (1%) max: 38.92 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 13104 avg: 20433 median: 23126 (23%) max: 25068 Points
min: 10073 avg: 10164 median: 10164 (10%) max: 10255 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 4174 avg: 17113 median: 22301 (39%) max: 24864 Points
min: 1909 avg: 1915 median: 1915 (3%) max: 1921 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 3.58 avg: 4.6 median: 4 (2%) max: 7.55 Watt
Average Benchmarks ARM Mali-G68 MP4 → NAN% n= Average Benchmarks ARM Mali-G71 MP8 → NAN% n=
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G68 MP4:
30 40 60 60 [X] Vivo V23 5G 2.0.0
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
56 fps, max:
61 fps
60 ~ 50 fps
Mali-G68 MP4:
40 40 [X] Vivo V23 5G 2.0.0
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
38 fps, max:
41 fps
60 ~ 47 fps
Mali-G71 MP8:
58 60 ~ 59 fps
Mali-G71 MP8:
58 60 ~ 59 fps
Mali-G71 MP8:
30 58 ~ 44 fps
Mali-G71 MP8:
30 58 60 ~ 49 fps
Mali-G71 MP8:
58 60 ~ 59 fps
Mali-G71 MP8:
58 60 60 ~ 59 fps
Mali-G68 MP4:
71 [X] Vivo V23 5G 1.8.16
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
35 fps, max:
86 fps
fps
Mali-G71 MP8:
30 [X] Honor 8 Pro HiSilicon Kirin 960 2.4GHz
Mali-G71 MP8
min:
27 fps, max:
31 fps
45 [X] Honor 9 HiSilicon Kirin 960 2.4GHz
Mali-G71 MP8
56 60 ~ 48 fps
Mali-G71 MP8:
29 [X] Honor 8 Pro HiSilicon Kirin 960 2.4GHz
Mali-G71 MP8
min:
28 fps, max:
30 fps
29 [X] Honor 9 HiSilicon Kirin 960 2.4GHz
Mali-G71 MP8
30 30 ~ 30 fps
Mali-G71 MP8:
29 [X] Honor 8 Pro HiSilicon Kirin 960 2.4GHz
Mali-G71 MP8
min:
27 fps, max:
30 fps
29 [X] Honor 9 HiSilicon Kirin 960 2.4GHz
Mali-G71 MP8
30 30 ~ 30 fps
Mali-G68 MP4:
30 30 ~ 30 fps
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.22
log 20. 10:46:04
#0 checking url part for id 10947 +0s ... 0s
#1 checking url part for id 10953 +0s ... 0s
#2 checking url part for id 7648 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Sun, 19 Mar 2023 13:23:48 +0100 +0.001s ... 0.001s
#5 composed specs +0.234s ... 0.235s
#6 did output specs +0s ... 0.235s
#7 start showIntegratedCPUs +0s ... 0.235s
#8 getting avg benchmarks for device 10947 +0.052s ... 0.287s
#9 got single benchmarks 10947 +0.007s ... 0.294s
#10 getting avg benchmarks for device 10953 +0.001s ... 0.296s
#11 got single benchmarks 10953 +0.04s ... 0.336s
#12 getting avg benchmarks for device 7648 +0.001s ... 0.337s
#13 got single benchmarks 7648 +0.018s ... 0.355s
#14 got avg benchmarks for devices +0s ... 0.355s
#15 min, max, avg, median took s +0.089s ... 0.444s
#16 before gaming benchmark output +0s ... 0.444s
#17 Got 52 rows for game benchmarks. +0.017s ... 0.461s
#18 composed SQL query for gamebenchmarks +0s ... 0.461s
#19 got data and put it in $dataArray +0.004s ... 0.464s
#20 benchmarks composed for output. +0.021s ... 0.485s
#21 calculated avg scores. +0s ... 0.485s
#22 return log +0.002s ... 0.487s
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Redaktion, 2017-09- 8 (Update: 2017-09-11)