ARM Mali-G68 MP2 vs ARM Mali-G57 MP1 vs ARM Mali-G68 MP5
ARM Mali-G68 MP2 ► remove from comparison
The ARM Mali-G68 MP2 (or G68MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP2 version uses two of the six possible clusters / cores.
It was introduced mid 2021 in the Samsung Exynos W920 for smartwatches. It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G57 MP1 ► remove from comparison
The ARM Mali-G57 MP1 or MC1 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the UniSoc T616 and uses 1 clusters (hence the MC1/MP1 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G68 MP5 ► remove from comparison
The ARM Mali-G68 MP5 (or G68MC5) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP5 version uses five of the six possible clusters / cores.
It was introduced early 2023 in the Samsung Exynos 1380 SoC . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G68 MP2 ARM Mali-G57 MP1 ARM Mali-G68 MP5 Mali-G Series Codename Valhall Valhall Valhall Architecture Valhall Bifrost Valhall Pipelines 2 - unified 1 - unified 5 - unified Shared Memory no no no technology 5 nm 7 nm 5 nm Date of Announcement 14.09.2021 03.07.2020 14.09.2021 Link to Manufacturer Page www.arm.com developer.arm.com www.arm.com
Benchmarks 3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1414 avg: 1560 median: 1508 (7%) max: 1710 Points
min: 6103 avg: 6217 median: 6224 (27%) max: 6317 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1255 avg: 1399 median: 1415 (3%) max: 1518 Points
min: 7030 avg: 7122 median: 7134 (16%) max: 7189 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 958 avg: 1008 median: 978 (5%) max: 1109 Points
min: 4897 avg: 5287 median: 5007.5 (25%) max: 6828 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 814 avg: 859 median: 829 (2%) max: 942 Points
min: 5118 avg: 5535 median: 5236 (16%) max: 7170 Points
3DMark - 3DMark Wild Life Unlimited
min: 392 avg: 433.2 median: 421.5 (0%) max: 500 Points
min: 2796 avg: 3092 median: 2960.5 (1%) max: 3992 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 99 avg: 114.2 median: 110 (0%) max: 136 Points
min: 799 avg: 1276 median: 839 (1%) max: 3001 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 0.8 avg: 0.9 median: 0.9 (0%) max: 1 fps
min: 5.8 avg: 6.2 median: 6 (2%) max: 7.9 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 0.85 avg: 2.1 median: 2 (0%) max: 2.6 fps
min: 13 avg: 14.3 median: 13.5 (2%) max: 19 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 1.9 avg: 5.6 median: 5.5 (0%) max: 7.1 fps
min: 34 avg: 36.8 median: 34.5 (3%) max: 49 fps
GFXBench - GFXBench Car Chase Offscreen
min: 4.9 avg: 5.7 median: 5.9 (1%) max: 6.9 fps
min: 30 avg: 31.7 median: 31 (3%) max: 36 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 6.1 avg: 9.1 median: 9.1 (0%) max: 10 fps
min: 52 avg: 54.7 median: 52 (1%) max: 67 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 11 avg: 14.7 median: 14 (1%) max: 16 fps
min: 78 avg: 81.7 median: 79 (5%) max: 95 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP1 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 20 avg: 23.3 median: 22 (0%) max: 28 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP5
min: 118 avg: 121.5 median: 119 (1%) max: 134 fps
Antutu v9 - AnTuTu v9 GPU
min: 22069 avg: 31171 median: 33778 (4%) max: 39165 Points
min: 143857 avg: 155158 median: 148618 (19%) max: 186154 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 9.58 avg: 10.5 median: 10.5 (0%) max: 11.4 fps
min: 41.45 avg: 47.6 median: 41.9 (0%) max: 59.56 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 443 avg: 462.3 median: 447 (0%) max: 512 Points
min: 2971 avg: 3055 median: 3076 (1%) max: 3098 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 433 avg: 475 median: 469 (0%) max: 529 Points
min: 3039 avg: 3323 median: 3105.5 (1%) max: 4041 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 8097 avg: 13148 median: 13735 (14%) max: 17613 Points
12517 Points (13%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 11168 avg: 12945 median: 11902 (21%) max: 15764 Points
3997 Points (7%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 1.642 avg: 4.1 median: 3.4 (1%) max: 6.79 Watt
min: 4.32 avg: 5.1 median: 5.2 (2%) max: 6.04 Watt
Average Benchmarks ARM Mali-G57 MP1 → 0% n= Average Benchmarks ARM Mali-G68 MP5 → 0% n=
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G68 MP5:
50 55.5 [X] Samsung Galaxy A55 5G Samsung Exynos 1380 2GHz
Mali-G68 MP5
min:
44 fps, P1:
45.76 fps, max:
61 fps
56 58 ~ 55 fps
Mali-G68 MP5:
43 46.1 [X] Samsung Galaxy A55 5G Samsung Exynos 1380 2GHz
Mali-G68 MP5
min:
21 fps, P1:
31.96 fps, max:
61 fps
50 ~ 46 fps
Mali-G68 MP5:
36 38 42.4 [X] Samsung Galaxy A55 5G Samsung Exynos 1380 2GHz
Mali-G68 MP5
min:
26 fps, P1:
30.64 fps, max:
57 fps
~ 39 fps
Mali-G57 MP1:
58 [X] Realme C35 1.61.6
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
51 fps, max:
60 fps
fps
Mali-G57 MP1:
30 [X] Realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
29 fps, max:
31 fps
fps
Mali-G68 MP5:
30 30 30 57.3 [X] Samsung Galaxy A55 5G Samsung Exynos 1380 2GHz
Mali-G68 MP5
min:
41 fps, P1:
50.08 fps, max:
61 fps
~ 37 fps
Mali-G57 MP1:
29 [X] Teclast P26T 3.0.0
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
17 fps, max:
31 fps
30 [X] Realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
15 fps, max:
31 fps
~ 30 fps
Mali-G68 MP5:
30 30 30 39.9 [X] Samsung Galaxy A55 5G Samsung Exynos 1380 2GHz
Mali-G68 MP5
min:
36 fps, P1:
38.69 fps, max:
41 fps
~ 32 fps
Mali-G68 MP5:
117.6 [X] Samsung Galaxy A55 5G 1.10.5
Samsung Exynos 1380 2GHz
Mali-G68 MP5
min:
87 fps, max:
121 fps
fps
Mali-G57 MP1:
26 [X] Teclast P26T 4.4.0k
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
11 fps, max:
37 fps
fps
Mali-G57 MP1:
61 [X] Teclast P26T 3.23.1
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
29 fps, max:
62 fps
fps
ARM Mali-G68 MP5 low med. high ultra QHD 4K Diablo Immortal 58.5 Genshin Impact 55 46 39 PUBG Mobile 37 30 32 Dead Trigger 2 117.6 Asphalt 9: Legends 60 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 2 1 2 1
ARM Mali-G57 MP1 low med. high ultra QHD 4K Armajet 58 PUBG Mobile 30 30 Asphalt 9: Legends 26 Subway Surfers 61 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 19. 19:10:40
#0 checking url part for id 10947 +0s ... 0s
#1 checking url part for id 11103 +0s ... 0s
#2 checking url part for id 11584 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Fri, 19 Apr 2024 05:40:26 +0200 +0.001s ... 0.001s
#5 composed specs +0.209s ... 0.21s
#6 did output specs +0s ... 0.21s
#7 start showIntegratedCPUs +0s ... 0.21s
#8 getting avg benchmarks for device 10947 +0.053s ... 0.262s
#9 got single benchmarks 10947 +0.011s ... 0.273s
#10 getting avg benchmarks for device 11103 +0.002s ... 0.275s
#11 got single benchmarks 11103 +0.075s ... 0.35s
#12 getting avg benchmarks for device 11584 +0.002s ... 0.352s
#13 got single benchmarks 11584 +0.015s ... 0.367s
#14 got avg benchmarks for devices +0s ... 0.367s
#15 min, max, avg, median took s +0.118s ... 0.485s
#16 before gaming benchmark output +0s ... 0.486s
#17 Got 29 rows for game benchmarks. +0.021s ... 0.506s
#18 composed SQL query for gamebenchmarks +0s ... 0.506s
#19 got data and put it in $dataArray +0.004s ... 0.51s
#20 benchmarks composed for output. +0.017s ... 0.527s
#21 calculated avg scores. +0s ... 0.527s
#22 return log +0.002s ... 0.529s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)