ARM Mali-G57 MP5 vs ARM Mali-G51 MP4 vs ARM Mali-G57 MP1
ARM Mali-G57 MP5 ► remove from comparison
The ARM Mali-G57 MP5 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 820 and uses 5 clusters (hence the MC5/MP5 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP5 in our benchmarks (in the MediaTek Dimensity 820 / Remi 10x) is comparable to the Adreno 540 and also the ARM Mali-G57 MP6 (most likely due to higher clock rates).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G57 MP1 ► remove from comparison
The ARM Mali-G57 MP1 or MC1 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the UniSoc T616 and uses 1 clusters (hence the MC1/MP1 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
CPU in Mali-G57 MP1 GPU Base Speed GPU Boost / Turbo UNISOC T616 8 x 1800 MHz 750 MHz ? MHz UNISOC T606 8 x 1600 MHz 650 MHz ? MHz min. - max. 650 - ? MHz ? MHz
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
38974 Points (5%)
min: 2177 avg: 19359 median: 21501.5 (3%) max: 23224 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
5469 Points (29%)
min: 844 avg: 1417 median: 1485 (8%) max: 1573 Points
min: 1414 avg: 1519 median: 1434 (8%) max: 1710 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
5991 Points (14%)
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
min: 1255 avg: 1346 median: 1266 (3%) max: 1518 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
4497 Points (28%)
min: 563 avg: 993 median: 974 (6%) max: 1351 Points
min: 959 avg: 994 median: 969 (6%) max: 1109 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
4798 Points (19%)
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
min: 814 avg: 842 median: 820 (3%) max: 939 Points
3DMark - 3DMark Wild Life Unlimited
min: 552 avg: 558 median: 558 (0%) max: 564 Points
min: 392 avg: 409.8 median: 394 (0%) max: 464 Points
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
min: 109 avg: 112.8 median: 110 (0%) max: 126 Points
GFXBench (DX / GLBenchmark) 2.7 GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP5 GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
60 fps (2%)
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G51 MP4
min: 31 avg: 34.9 median: 36 (1%) max: 38 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP1
min: 23 avg: 28 median: 28 (1%) max: 33 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP5 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
115 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 min: 33 avg: 38 median: 39 (0%) max: 41 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP1 min: 22 avg: 24 median: 24 (0%) max: 26 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
57 fps (16%)
min: 14 avg: 17.9 median: 19 (5%) max: 20 fps
min: 14 avg: 19.5 median: 19.5 (5%) max: 25 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
71 fps (5%)
min: 17 avg: 20.5 median: 21 (2%) max: 28 fps
min: 14 avg: 15 median: 15 (1%) max: 16 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
18 fps (11%)
min: 2.2 avg: 4 median: 4.2 (3%) max: 7 fps
min: 3.4 avg: 5.6 median: 6 (4%) max: 6.2 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
12 fps (4%)
min: 2.6 avg: 2.9 median: 2.6 (1%) max: 4 fps
min: 0.85 avg: 1.8 median: 1.9 (1%) max: 2.2 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
29 fps (12%)
min: 4.6 avg: 6.2 median: 6.4 (3%) max: 7.6 fps
min: 5.4 avg: 8.9 median: 9.6 (4%) max: 9.9 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
32 fps (4%)
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
min: 1.9 avg: 4.8 median: 5.3 (1%) max: 6.1 fps
GFXBench - GFXBench Car Chase Onscreen
25 fps (1%)
min: 6.4 avg: 6.9 median: 6.8 (0%) max: 8.5 fps
min: 5 avg: 6.8 median: 6.8 (0%) max: 8.5 fps
GFXBench - GFXBench Car Chase Offscreen
29 fps (0%)
min: 6.4 avg: 7.7 median: 7.7 (0%) max: 9.1 fps
min: 4.9 avg: 5.4 median: 5.4 (0%) max: 5.9 fps
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
0.9 fps (1%)
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
42 fps (2%)
16 fps (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
17613 Points (18%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1883 avg: 1994 median: 1994 (4%) max: 2105 Points
11168 Points (20%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (8%)
2.2 Watt (2%)
Average Benchmarks ARM Mali-G57 MP5 → 100% n=14 Average Benchmarks ARM Mali-G51 MP4 → 28% n=14 Average Benchmarks ARM Mali-G57 MP1 → 25% n=14
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
Mali-G51 MP4:
57 59 ~ 58 fps
Mali-G57 MP1:
58 [X] realme C35 1.61.6
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
51 fps, max:
60 fps
fps
50%
Mali-G57 MP1:
30 [X] realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
29 fps, max:
31 fps
fps
73%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
70%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
75%
Mali-G57 MP1:
30 [X] realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
15 fps, max:
31 fps
fps
100%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
Average Gaming ARM Mali-G57 MP5 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G51 MP4 → 78% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP1 → 63% For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.22
log 30. 08:36:36
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#1 checking url part for id 8902 +0s ... 0s
#2 checking url part for id 11103 +0s ... 0s
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#5 composed specs +0.125s ... 0.127s
#6 did output specs +0s ... 0.127s
#7 start showIntegratedCPUs +0s ... 0.127s
#8 getting avg benchmarks for device 10480 +0.036s ... 0.163s
#9 got single benchmarks 10480 +0.011s ... 0.174s
#10 getting avg benchmarks for device 8902 +0.002s ... 0.176s
#11 got single benchmarks 8902 +0.064s ... 0.239s
#12 getting avg benchmarks for device 11103 +0.001s ... 0.241s
#13 got single benchmarks 11103 +0.02s ... 0.26s
#14 got avg benchmarks for devices +0s ... 0.26s
#15 min, max, avg, median took s +0.136s ... 0.397s
#16 before gaming benchmark output +0s ... 0.397s
#17 Got 51 rows for game benchmarks. +0.013s ... 0.41s
#18 composed SQL query for gamebenchmarks +0s ... 0.41s
#19 got data and put it in $dataArray +0.005s ... 0.415s
#20 benchmarks composed for output. +0.025s ... 0.44s
#21 calculated avg scores. +0s ... 0.44s
#22 return log +0.003s ... 0.442s
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Redaktion, 2017-09- 8 (Update: 2017-09-11)