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ARM Mali-G57 MP5 vs ARM Mali-G51 MP4 vs ARM Mali-G52 MP1

ARM Mali-G57 MP5

► remove from comparison ARM Mali-G57 MP5

The ARM Mali-G57 MP5 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 820 and uses 5 clusters (hence the MC5/MP5 name). 

The G57 is based on the new Valhall architecture and is intended for mainstream phones. 

The performance of the G57MP5 in our benchmarks (in the MediaTek Dimensity 820 / Remi 10x) is comparable to the Adreno 540 and also the ARM Mali-G57 MP6 (most likely due to higher clock rates).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.

ARM Mali-G51 MP4

► remove from comparison ARM Mali-G51 MP4

The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name). 

The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.

ARM Mali-G52 MP1

► remove from comparison ARM Mali-G52 MP1

The ARM Mali-G52 MP1 (or G52MC1) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based Tablets). It was introduced mid 2020 in the MediaTek MT8168 with a clock speed of up to 800 MHz.

The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.

The performance of the G52MP2 in our benchmarks (in the MediaTek MT8168) is clearly below the G52 MP2 version in the entry level. That means its not well suited for demanding 3D Android games like PUBG Mobile.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.

ARM Mali-G57 MP5ARM Mali-G51 MP4ARM Mali-G52 MP1
Mali-G Series
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameValhall
ArchitectureBifrostBifrostBifrost
Pipelines5 - unified4 - unified1 - unified
Shared Memorynonono
technology7 nm12 nm12 nm
Date of Announcement03.07.2020 19.07.2018 29.07.2020
Link to Manufacturer Pagehttps://developer.arm.com/ip-products/gr...https://developer.arm.com/products/graph...https://developer.arm.com/ip-products/gr...
Core Speed650 MHz800 (Boost) MHz
CPU in Mali-G57 MP5GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 8208 x 2000 MHz? MHz? MHz
CPU in Mali-G51 MP4GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 7108 x 2200 MHz? MHz? MHz
HiSilicon Kirin 710A8 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz
CPU in Mali-G52 MP1GPU Base SpeedGPU Boost / Turbo
UNISOC T6128 x 1800 MHz614 MHz? MHz
Samsung Exynos 8508 x ? MHz? MHz? MHz
JLQ JR5108 x 1500 MHz? MHz? MHz
MediaTek MT81684 x 2000 MHz? MHz800 MHz
min. - max.? MHz800 - ? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
38974 Points (5%)
min: 13089     avg: 14037     median: 13379.5 (2%)     max: 16301 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
5469 Points (29%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
5991 Points (14%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
4497 Points (28%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
4798 Points (19%)
3DMark - 3DMark Wild Life Unlimited
min: 552     avg: 558     median: 558 (0%)     max: 564 Points
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP5
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
60 fps (2%)
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G51 MP4
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G52 MP1
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP5
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
115 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP1
GFXBench 3.0 - GFXBench 3.0 Manhattan
57 fps (16%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
71 fps (5%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
18 fps (11%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
12 fps (4%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
29 fps (12%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
32 fps (4%)
GFXBench - GFXBench Car Chase Onscreen
25 fps (1%)
GFXBench - GFXBench Car Chase Offscreen
29 fps (0%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 0.6     avg: 0.9     median: 0.9 (1%)     max: 0.96 fps
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
42 fps (2%)
16 fps (1%)
min: 9.57     avg: 369.1     median: 15.8 (1%)     max: 1082 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 7197     avg: 7220     median: 7220 (7%)     max: 7243 Points
min: 3562     avg: 15210     median: 15410 (15%)     max: 24108 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1883     avg: 1994     median: 1994 (4%)     max: 2105 Points
min: 1293     avg: 10223     median: 11400 (20%)     max: 16564 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (8%)

Average Benchmarks ARM Mali-G57 MP5 → 100% n=16

Average Benchmarks ARM Mali-G51 MP4 → 30% n=16

Average Benchmarks ARM Mali-G52 MP1 → 29% n=16

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
Mali-G51 MP4:
60  fps
Armajet

Armajet

2020
high
Mali-G51 MP4:
57 59 ~ 58 fps
Mali-G52 MP1:
27.5 29.5 30 32 33 40 56 59 ~ 38 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G57 MP5:
60  fps
48%
Mali-G51 MP4:
25 30 30 30 ~ 29 fps
52%
Mali-G52 MP1:
19 20 25 28 30 36 39 39 40 ~ 31 fps
med.
100%
Mali-G57 MP5:
40  fps
73%
Mali-G51 MP4:
25 30 30 30 ~ 29 fps
78%
Mali-G52 MP1:
24 37 ~ 31 fps
high
100%
Mali-G57 MP5:
40  fps
70%
Mali-G51 MP4:
23 27 30 30 30 ~ 28 fps
65%
Mali-G52 MP1:
16 17.5 21 27.5 28 29 30 30 30 33 ~ 26 fps
Arena of Valor

Arena of Valor

2018
low
Mali-G51 MP4:
30 30 31 31 32 ~ 31 fps
Mali-G52 MP1:
30  fps
ultra
Mali-G51 MP4:
30 30 31 31 31 ~ 31 fps
low 1280x720
Mali-G52 MP1:
19  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G57 MP5:
60  fps
100%
Mali-G51 MP4:
60  fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Mali-G52 MP1:
27  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G51 MP4:
30 30 30 30 30 30 31 ~ 30 fps
Mali-G52 MP1:
28 30 30 ~ 29 fps
high
100%
Mali-G57 MP5:
30  fps
100%
Mali-G51 MP4:
29 30 30 30 30 30 30 30 ~ 30 fps
80%
Mali-G52 MP1:
17 25.5 29 ~ 24 fps
Real Racing 3

Real Racing 3

2013
high
Mali-G51 MP4:
59  fps

Average Gaming ARM Mali-G57 MP5 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G51 MP4 → 78%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G52 MP1 → 69%

Average Gaming 30-70 fps → 65%

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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Redaktion, 2017-09- 8 (Update: 2017-09-11)