ARM Mali-G57 MP4 vs ARM Mali-G57 MP1 vs ARM Mali-G57 MP5
ARM Mali-G57 MP4 ► remove from comparison
The ARM Mali-G57 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the MediaTek Dimensity 800 and uses 4 clusters (hence the MC4/MP4 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP4 in our benchmarks is comparable to the Adreno 620 .
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G57 MP1 ► remove from comparison
The ARM Mali-G57 MP1 or MC1 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the UniSoc T616 and uses 1 clusters (hence the MC1/MP1 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G57 MP5 ► remove from comparison
The ARM Mali-G57 MP5 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 820 and uses 5 clusters (hence the MC5/MP5 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP5 in our benchmarks (in the MediaTek Dimensity 820 / Remi 10x) is comparable to the Adreno 540 and also the ARM Mali-G57 MP6 (most likely due to higher clock rates).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G57 MP4 ARM Mali-G57 MP1 ARM Mali-G57 MP5 Mali-G Series Codename Valhall Valhall Valhall Architecture Bifrost Bifrost Bifrost Pipelines 4 - unified 1 - unified 5 - unified Shared Memory no no no technology 7 nm 7 nm 7 nm Date of Announcement 03.07.2020 03.07.2020 03.07.2020 Link to Manufacturer Page developer.arm.com developer.arm.com developer.arm.com
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
37882 Points (4%)
38974 Points (4%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 4259 avg: 4459 median: 4459 (19%) max: 4659 Points
min: 1414 avg: 1560 median: 1508 (7%) max: 1710 Points
5469 Points (24%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 4497 avg: 4609 median: 4609 (10%) max: 4721 Points
min: 1255 avg: 1399 median: 1415 (3%) max: 1518 Points
5991 Points (13%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 3410 avg: 3484 median: 3483.5 (17%) max: 3557 Points
min: 958 avg: 1008 median: 978 (5%) max: 1109 Points
4497 Points (22%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 3353 avg: 3361 median: 3360.5 (10%) max: 3368 Points
min: 814 avg: 859 median: 829 (2%) max: 942 Points
4798 Points (14%)
3DMark - 3DMark Wild Life Unlimited
min: 1620 avg: 1631 median: 1630.5 (1%) max: 1641 Points
min: 392 avg: 433.2 median: 421.5 (0%) max: 500 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 99 avg: 114.2 median: 110 (0%) max: 136 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 0.8 avg: 0.9 median: 0.9 (0%) max: 1 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
8.2 fps (1%)
min: 0.85 avg: 2.1 median: 2 (0%) max: 2.6 fps
12 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
22 fps (2%)
min: 1.9 avg: 5.6 median: 5.5 (0%) max: 7.1 fps
32 fps (2%)
GFXBench - GFXBench Car Chase Offscreen
20 fps (2%)
min: 4.9 avg: 5.7 median: 5.9 (1%) max: 6.9 fps
29 fps (3%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 30 avg: 33.8 median: 34 (1%) max: 37 fps
min: 6.1 avg: 9.1 median: 9.1 (0%) max: 10 fps
52 fps (1%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 47 avg: 51.3 median: 51.5 (3%) max: 55 fps
min: 11 avg: 14.7 median: 14 (1%) max: 16 fps
71 fps (4%)
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP4 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 73 avg: 82.3 median: 84 (1%) max: 88 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP1 min: 20 avg: 23.3 median: 22 (0%) max: 28 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP5
115 fps (1%)
Antutu v9 - AnTuTu v9 GPU
min: 92378 avg: 101623 median: 105516 (13%) max: 106975 Points
min: 22069 avg: 31171 median: 33778 (4%) max: 39165 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
34.2 fps (0%)
min: 9.58 avg: 10.5 median: 10.5 (0%) max: 11.4 fps
42 fps (0%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 443 avg: 462.3 median: 447 (0%) max: 512 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 433 avg: 475 median: 469 (0%) max: 529 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
24573 Points (25%)
min: 8097 avg: 13148 median: 13735 (14%) max: 17613 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
22448 Points (39%)
min: 11168 avg: 12945 median: 11902 (21%) max: 15764 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 1.642 avg: 4.1 median: 3.4 (1%) max: 6.79 Watt
Average Benchmarks ARM Mali-G57 MP4 → 100% n=11 Average Benchmarks ARM Mali-G57 MP1 → 28% n=11 Average Benchmarks ARM Mali-G57 MP5 → 137% n=11
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G57 MP4:
61 [X] Oppo Reno4 Z 5G 1.56.9
MediaTek Dimensity 800 2GHz
Mali-G57 MP4
min:
60 fps, max:
61 fps
fps
95%
Mali-G57 MP1:
58 [X] Realme C35 1.61.6
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
51 fps, max:
60 fps
fps
100%
Mali-G57 MP1:
30 [X] Realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
29 fps, max:
31 fps
fps
100%
Mali-G57 MP1:
29 [X] Teclast P26T 3.0.0
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
17 fps, max:
31 fps
30 [X] Realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
15 fps, max:
31 fps
~ 30 fps
100%
Mali-G57 MP4:
30 [X] Oppo Reno4 Z 5G 2.6.3a
MediaTek Dimensity 800 2GHz
Mali-G57 MP4
min:
19 fps, max:
31 fps
fps
87%
Mali-G57 MP1:
26 [X] Teclast P26T 4.4.0k
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
11 fps, max:
37 fps
fps
Mali-G57 MP1:
61 [X] Teclast P26T 3.23.1
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
29 fps, max:
62 fps
fps
Average Gaming ARM Mali-G57 MP4 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP1 → 95% Average Gaming 30-70 fps → 95%
Average Gaming ARM Mali-G57 MP5 → 144% Average Gaming 30-70 fps → 167%
ARM Mali-G57 MP4 low med. high ultra QHD 4K Armajet 61 PUBG Mobile 30 30 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 2 2 1
ARM Mali-G57 MP1 low med. high ultra QHD 4K Armajet 58 PUBG Mobile 30 30 Asphalt 9: Legends 26 Subway Surfers 61 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1
ARM Mali-G57 MP5 low med. high ultra QHD 4K PUBG Mobile 60 40 40 Dead Trigger 2 60 Asphalt 9: Legends 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 24. 22:23:37
#0 checking url part for id 10599 +0s ... 0s
#1 checking url part for id 11103 +0s ... 0s
#2 checking url part for id 10480 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Mon, 22 Apr 2024 05:40:21 +0200 +0.001s ... 0.001s
#5 composed specs +0.124s ... 0.125s
#6 did output specs +0s ... 0.125s
#7 start showIntegratedCPUs +0s ... 0.125s
#8 getting avg benchmarks for device 10599 +0.038s ... 0.163s
#9 got single benchmarks 10599 +0.017s ... 0.181s
#10 getting avg benchmarks for device 11103 +0.002s ... 0.183s
#11 got single benchmarks 11103 +0.069s ... 0.251s
#12 getting avg benchmarks for device 10480 +0.002s ... 0.253s
#13 got single benchmarks 10480 +0.01s ... 0.263s
#14 got avg benchmarks for devices +0s ... 0.263s
#15 min, max, avg, median took s +0.155s ... 0.418s
#16 before gaming benchmark output +0s ... 0.418s
#17 Got 16 rows for game benchmarks. +0.018s ... 0.435s
#18 composed SQL query for gamebenchmarks +0s ... 0.435s
#19 got data and put it in $dataArray +0.003s ... 0.438s
#20 benchmarks composed for output. +0.012s ... 0.45s
#21 calculated avg scores. +0s ... 0.45s
#22 return log +0.002s ... 0.452s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)