ARM Mali-G57 MP1 vs ARM Mali-G78 MP22 vs ARM Mali-G57 MP2
ARM Mali-G57 MP1 ► remove from comparison
The ARM Mali-G57 MP1 or MC1 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the UniSoc T616 and uses 1 clusters (hence the MC1/MP1 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G78 MP22 ► remove from comparison
The ARM Mali-G78MP22 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the HiSilicon Kirin 9000E (e.g. Huawei MatePad Pro 12.6). It integrates 22 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G57 MP2 ► remove from comparison
The ARM Mali-G57 MP2 (or MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2021 in the MediaTek Dimensity 700 and uses 2 clusters (hence the MC2/MP2 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP2 in our benchmarks is comparable to the Adreno 618 .
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G57 MP1 ARM Mali-G78 MP22 ARM Mali-G57 MP2 Mali-G Series Codename Valhall Valhall Valhall Architecture Bifrost Valhall Bifrost Pipelines 1 - unified 24 - unified 2 - unified Shared Memory no no no technology 7 nm 5 nm 7 nm Date of Announcement 03.07.2020 26.05.2020 03.07.2020 Link to Manufacturer Page developer.arm.com www.arm.com developer.arm.com API OpenGL ES 3.2
Benchmarks 3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1414 avg: 1560 median: 1508 (7%) max: 1710 Points
11598 Points (50%)
min: 1440 avg: 3515 median: 3591.5 (16%) max: 3965 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1255 avg: 1399 median: 1415 (3%) max: 1518 Points
16653 Points (37%)
min: 1285 avg: 3572 median: 3642.5 (8%) max: 4075 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 958 avg: 1009 median: 978 (5%) max: 1109 Points
9630 Points (48%)
min: 969 avg: 2540 median: 2522.5 (13%) max: 3489 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 814 avg: 860 median: 829 (2%) max: 942 Points
12079 Points (36%)
min: 825 avg: 2420 median: 2342.5 (7%) max: 3908 Points
3DMark - 3DMark Wild Life Unlimited
min: 392 avg: 433.8 median: 422 (0%) max: 500 Points
6399 Points (3%)
min: 1003 avg: 1166 median: 1166 (1%) max: 1340 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 100 avg: 115 median: 111 (0%) max: 136 Points
1805 Points (2%)
min: 309 avg: 356.8 median: 329 (0%) max: 1073 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 0.8 avg: 0.9 median: 0.9 (0%) max: 1 fps
min: 2 avg: 2.4 median: 2.4 (1%) max: 2.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 0.85 avg: 2.1 median: 2.1 (0%) max: 2.6 fps
31 fps (6%)
min: 1.9 avg: 5.6 median: 5.6 (1%) max: 6.5 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 1.9 avg: 5.6 median: 5.5 (0%) max: 7.1 fps
76 fps (6%)
min: 5.2 avg: 14.9 median: 15 (1%) max: 18 fps
GFXBench - GFXBench Car Chase Offscreen
min: 4.9 avg: 5.7 median: 5.9 (1%) max: 6.9 fps
64 fps (7%)
min: 4.7 avg: 14.1 median: 15 (2%) max: 16 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 6.1 avg: 9.1 median: 9.1 (0%) max: 10 fps
112 fps (2%)
min: 8.6 avg: 23.1 median: 25 (1%) max: 26 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 11 avg: 14.7 median: 14 (1%) max: 16 fps
154 fps (9%)
min: 14 avg: 36.9 median: 38 (2%) max: 40 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP1 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 20 avg: 23.3 median: 22 (0%) max: 28 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP22
232 fps (2%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP2
min: 23 avg: 59.4 median: 63 (1%) max: 66 fps
Antutu v9 - AnTuTu v9 GPU
min: 22069 avg: 31171 median: 33778 (4%) max: 39165 Points
min: 0 avg: 65267 median: 60697 (8%) max: 83222 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 9.58 avg: 10.5 median: 10.5 (0%) max: 11.4 fps
74.4 fps (0%)
min: 22.5 avg: 244 median: 27.1 (0%) max: 2418 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 443 avg: 462.3 median: 447 (0%) max: 512 Points
min: 1179 avg: 1242 median: 1249 (0%) max: 1292 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 433 avg: 475 median: 469 (0%) max: 529 Points
min: 1133 avg: 1228 median: 1244 (0%) max: 1290 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 8097 avg: 13148 median: 13735 (14%) max: 17613 Points
min: 13388 avg: 20840 median: 20466 (20%) max: 26779 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 11168 avg: 12945 median: 11902 (21%) max: 15764 Points
min: 10582 avg: 18758 median: 19555.5 (34%) max: 24231 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 1.642 avg: 4.1 median: 3.4 (1%) max: 6.79 Watt
11.8 Watt (5%)
min: 1.077 avg: 3.1 median: 3 (1%) max: 5.17 Watt
Average Benchmarks ARM Mali-G57 MP1 → 100% n=13 Average Benchmarks ARM Mali-G78 MP22 → 1200% n=13 Average Benchmarks ARM Mali-G57 MP2 → 269% n=13
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G57 MP2:
35.4 [X] Samsung Galaxy A15 5G MediaTek Dimensity 6100+ 2GHz
Mali-G57 MP2
min:
13 fps, P1:
14.74 fps, max:
46 fps
37 55 [X] Oukitel WP33 Pro 5G 4.4.0_20481013_20559831
MediaTek Dimensity 6100+ 2GHz
Mali-G57 MP2
min:
45 fps, max:
61 fps
~ 42 fps
Mali-G57 MP2:
22 23.2 [X] Samsung Galaxy A15 5G MediaTek Dimensity 6100+ 2GHz
Mali-G57 MP2
min:
9 fps, P1:
9.65 fps, max:
30 fps
23.5 [X] Oukitel WP33 Pro 5G 4.4.0_20481013_20559831
MediaTek Dimensity 6100+ 2GHz
Mali-G57 MP2
min:
19 fps, max:
30 fps
~ 23 fps
100%
Mali-G57 MP1:
58 [X] Realme C35 1.61.6
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
51 fps, max:
60 fps
fps
105%
Mali-G78 MP22:
61 fps
100%
Mali-G57 MP1:
30 [X] Realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
29 fps, max:
31 fps
fps
130%
Mali-G57 MP2:
30 37.4 [X] Samsung Galaxy A15 5G MediaTek Dimensity 6100+ 2GHz
Mali-G57 MP2
min:
26 fps, P1:
27.74 fps, max:
41 fps
39 39.4 40 [X] Realme 8 5G 1.4.0
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
38 fps, max:
41 fps
40 40 40 40 40 40 40 40 40 40 ~ 39 fps
100%
Mali-G57 MP1:
29 [X] Teclast P26T 3.0.0
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
17 fps, max:
31 fps
30 [X] Realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
15 fps, max:
31 fps
~ 30 fps
100%
Mali-G78 MP22:
30 fps
Mali-G57 MP2:
39 90 ~ 65 fps
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
21 fps, max:
31 fps
fps
100%
Mali-G57 MP1:
26 [X] Teclast P26T 4.4.0k
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
11 fps, max:
37 fps
fps
115%
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
19 fps, max:
31 fps
fps
100%
Mali-G57 MP1:
61 [X] Teclast P26T 3.23.1
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
29 fps, max:
62 fps
fps
100%
Mali-G78 MP22:
61 fps
Average Gaming ARM Mali-G57 MP1 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G78 MP22 → 102% Average Gaming 30-70 fps → 103%
Average Gaming ARM Mali-G57 MP2 → 109% Average Gaming 30-70 fps → 109%
ARM Mali-G57 MP1 low med. high ultra QHD 4K Armajet 58 PUBG Mobile 30 30 Asphalt 9: Legends 26 Subway Surfers 61 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1
ARM Mali-G78 MP22 low med. high ultra QHD 4K Armajet 61 PUBG Mobile 30 Subway Surfers 61 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 28. 13:41:29
#0 checking url part for id 11103 +0s ... 0s
#1 checking url part for id 10957 +0s ... 0s
#2 checking url part for id 10691 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 28 Mar 2024 05:37:00 +0100 +0.001s ... 0.001s
#5 composed specs +0.119s ... 0.12s
#6 did output specs +0s ... 0.12s
#7 start showIntegratedCPUs +0s ... 0.12s
#8 getting avg benchmarks for device 11103 +0.038s ... 0.158s
#9 got single benchmarks 11103 +0.064s ... 0.222s
#10 getting avg benchmarks for device 10957 +0.002s ... 0.224s
#11 got single benchmarks 10957 +0.007s ... 0.231s
#12 getting avg benchmarks for device 10691 +0.002s ... 0.232s
#13 got single benchmarks 10691 +0.176s ... 0.409s
#14 got avg benchmarks for devices +0s ... 0.409s
#15 min, max, avg, median took s +0.148s ... 0.557s
#16 before gaming benchmark output +0s ... 0.557s
#17 Got 83 rows for game benchmarks. +0.033s ... 0.59s
#18 composed SQL query for gamebenchmarks +0s ... 0.59s
#19 got data and put it in $dataArray +0.004s ... 0.594s
#20 benchmarks composed for output. +0.02s ... 0.614s
#21 calculated avg scores. +0s ... 0.614s
#22 return log +0.002s ... 0.616s
Please share our article, every link counts!
Redaktion, 2017-09- 8 (Update: 2023-07- 1)