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ARM Mali-G52 MP6 vs ARM Mali-G77 MP11 vs ARM Mali-G72 MP12

ARM Mali-G52 MP6

► remove from comparison ARM Mali-G52 MP6

The ARM Mali-G52 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2019 in the HiSilicon Kirin 810 and uses 6 clusters (hence the MP6 name). 

The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.

The performance of the G52MP6 in our benchmarks (in the Kirin 810) is comparable to the Adreno 618 in the Snapdragon 730 and G76MP4 in the Helio G90T.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.

ARM Mali-G77 MP11

► remove from comparison ARM Mali-G77 MP11

The ARM Mali-G77MP11 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2020 in the Samsung Exynos 990 (e.g. Galaxy S20 series). It integrates 11 of the 16 possible cores and is based on the Valhal architecture. According to ARM it offers improvements in the machine learning efficiency (+60%), a 30% improved performance and a 30% improved efficiency compared to the previous generation.

The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.

ARM Mali-G72 MP12

► remove from comparison ARM Mali-G72 MP12

The ARM Mali-G72 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in October 2017 in the Huawei Mate 10 and uses 12 clusters (hence the MP12 name). In our benchmarks it performs between a Adreno 530 and 540 and is therefore suitable for demanding mobile games.

The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G52 MP6ARM Mali-G77 MP11ARM Mali-G72 MP12
Mali-G Series
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
ArchitectureBifrostValhallBifrost
Pipelines6 - unified11 - unified12 - unified
Shared Memorynonono
technology12 nm7 nm16 nm
Date of Announcement06.03.2018 19.03.2020 18.10.2017
Link to Manufacturer Pagedeveloper.arm.comdeveloper.arm.comdeveloper.arm.com
CodenameValhall
APIOpenGL ES 3.2OpenGL ES 3.2
Core Speed850 MHz
CPU in Mali-G52 MP6GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 8108 x 1880 MHz? MHz? MHz
CPU in Mali-G72 MP12GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 9708 x 2400 MHz? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 45182     avg: 46563     median: 46944 (5%)     max: 47563 Points
min: 48476     avg: 74951     median: 82052.5 (9%)     max: 87223 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3314     avg: 3463     median: 3483 (15%)     max: 3591 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3274     avg: 3389     median: 3406 (7%)     max: 3488 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2515     avg: 2810     median: 2954 (15%)     max: 2961 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2328     avg: 2626     median: 2752 (8%)     max: 2798 Points
3DMark - 3DMark Wild Life Unlimited
min: 4162     avg: 4222     median: 4221.5 (2%)     max: 4281 Points
3DMark - 3DMark Wild Life Extreme Unlimited
1391 Points (2%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 7.7     avg: 7.8     median: 7.8 (1%)     max: 7.9 fps
min: 20     avg: 21.8     median: 22 (4%)     max: 23 fps
min: 8.4     avg: 8.6     median: 8.6 (2%)     max: 8.7 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 20     avg: 21     median: 21 (2%)     max: 22 fps
min: 43     avg: 53.4     median: 56 (4%)     max: 58 fps
min: 10     avg: 20.6     median: 23 (2%)     max: 24 fps
GFXBench - GFXBench Car Chase Offscreen
min: 19     avg: 20     median: 20 (2%)     max: 21 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 33     avg: 34     median: 34 (1%)     max: 35 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 47     avg: 49.3     median: 48 (3%)     max: 53 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP6
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 85     avg: 87     median: 87 (1%)     max: 89 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G77 MP11
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP12
Antutu v9 - AnTuTu v9 GPU
222645 Points (28%)
Basemark X 1.1 - Basemark X 1.1 High Quality
25922 Points (59%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
39033 Points (87%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
21.1 fps (0%)
71.6 fps (0%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official High Offscreen 2160
8.6 fps (2%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
11576 Points (12%)
8180 Points (8%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
3831 Points (7%)
3761 Points (7%)

Average Benchmarks ARM Mali-G52 MP6 → 100% n=11

Average Benchmarks ARM Mali-G77 MP11 → 245% n=11

Average Benchmarks ARM Mali-G72 MP12 → 107% n=11

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
Mali-G77 MP11:
60  fps
high
Mali-G77 MP11:
60  fps
ultra
Mali-G77 MP11:
60  fps
Armajet

Armajet

2020
high
Mali-G77 MP11:
60  fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G52 MP6:
40  fps
118%
Mali-G77 MP11:
40 40 60 ~ 47 fps
80%
Mali-G72 MP12:
32  fps
med.
100%
Mali-G52 MP6:
40  fps
100%
Mali-G77 MP11:
40  fps
high
100%
Mali-G52 MP6:
30 30 30 ~ 30 fps
133%
Mali-G77 MP11:
40 40 40 40 40 ~ 40 fps
113%
Mali-G72 MP12:
32 32 33 40 ~ 34 fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
100%
Mali-G52 MP6:
60  fps
high
Mali-G77 MP11:
60  fps
Mali-G72 MP12:
60  fps
Arena of Valor

Arena of Valor

2018
low
Mali-G77 MP11:
60 60 ~ 60 fps
Mali-G72 MP12:
31 55 ~ 43 fps
ultra
Mali-G77 MP11:
60 60 ~ 60 fps
Mali-G72 MP12:
30 54 58 58 ~ 50 fps
Shadow Fight 3

Shadow Fight 3

2018
low
Mali-G72 MP12:
60  fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G77 MP11:
87  fps
Mali-G72 MP12:
30 30 30 59 ~ 37 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Mali-G72 MP12:
30 30 30 ~ 30 fps
high
Mali-G72 MP12:
29 29 30 30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G52 MP6:
30  fps
200%
Mali-G77 MP11:
60 60 ~ 60 fps
100%
Mali-G72 MP12:
30  fps
high
100%
Mali-G52 MP6:
30 30 30 ~ 30 fps
197%
Mali-G77 MP11:
59 59 ~ 59 fps
100%
Mali-G72 MP12:
30  fps
Real Racing 3

Real Racing 3

2013
high
Mali-G77 MP11:
60  fps
Mali-G72 MP12:
51  fps

Average Gaming ARM Mali-G52 MP6 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G77 MP11 → 150%

Average Gaming 30-70 fps → 150%

Average Gaming ARM Mali-G72 MP12 → 98%

Average Gaming 30-70 fps → 97%

ARM Mali-G77 MP11lowmed.highultraQHD4K
League of Legends: Wild Rift606060
Armajet60
PUBG Mobile474040
World of Tanks Blitz60
Arena of Valor6060
Dead Trigger 287
Asphalt 9: Legends6059
Real Racing 360
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1
3

1


2
5


2






ARM Mali-G52 MP6lowmed.highultraQHD4K
PUBG Mobile404030
World of Tanks Blitz60
Asphalt 9: Legends3030
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

2
1

1


2










ARM Mali-G72 MP12lowmed.highultraQHD4K
PUBG Mobile3234
World of Tanks Blitz60
Arena of Valor4350
Shadow Fight 360
Dead Trigger 237
Asphalt 8: Airborne3030
Asphalt 9: Legends3030
Real Racing 351
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

4
1




5
1

1







For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)