ARM Mali-G52 MP6 vs ARM Mali-G57 MP2 vs ARM Mali-G71 MP20
ARM Mali-G52 MP6 ► remove from comparison
The ARM Mali-G52 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2019 in the HiSilicon Kirin 810 and uses 6 clusters (hence the MP6 name).
The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.
The performance of the G52MP6 in our benchmarks (in the Kirin 810) is comparable to the Adreno 618 in the Snapdragon 730 and G76MP4 in the Helio G90T.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.
ARM Mali-G57 MP2 ► remove from comparison
The ARM Mali-G57 MP2 (or MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2021 in the MediaTek Dimensity 700 and uses 2 clusters (hence the MC2/MP2 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP2 in our benchmarks is comparable to the Adreno 618 .
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G71 MP20 ► remove from comparison
The ARM Mali-G71 MP20 is an integrated high-end graphics adapter for ARM SoCs, which was e.g. used in smartphone chip Samsung Exynos 9 8895 . It features 20 clusters and is manufactured in 10nm FinFET (in the Exynos 8895). The performance is in the high-end class and therefore all current Android games should run fluently on the chip.
ARM Mali-G52 MP6 ARM Mali-G57 MP2 ARM Mali-G71 MP20 Mali-G Series Architecture Bifrost Bifrost Bifrost Pipelines 6 - unified 2 - unified 8 - unified Shared Memory no no no technology 12 nm 7 nm 16 nm Date of Announcement 06.03.2018 03.07.2020 29.03.2017 Link to Manufacturer Page developer.arm.com developer.arm.com www.arm.com Codename Valhall Mimir Core Speed 900 (Boost) MHz API OpenGL ES 3.2
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 45182 avg: 46563 median: 46944 (5%) max: 47563 Points
min: 33077 avg: 35410 median: 36347 (4%) max: 36807 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3314 avg: 3463 median: 3483 (15%) max: 3591 Points
min: 1440 avg: 3515 median: 3591.5 (16%) max: 3965 Points
min: 3222 avg: 3555 median: 3426 (15%) max: 4016 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3274 avg: 3389 median: 3406 (7%) max: 3488 Points
min: 1285 avg: 3572 median: 3642.5 (8%) max: 4075 Points
min: 3896 avg: 4314 median: 4137 (9%) max: 4908 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2515 avg: 2810 median: 2954 (15%) max: 2961 Points
min: 969 avg: 2549 median: 2534 (13%) max: 3489 Points
min: 2648 avg: 3058 median: 3261 (16%) max: 3265 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2328 avg: 2626 median: 2752 (8%) max: 2798 Points
min: 825 avg: 2426 median: 2345.5 (7%) max: 3908 Points
min: 2723 avg: 3293 median: 3571 (11%) max: 3584 Points
3DMark - 3DMark Wild Life Unlimited
min: 1003 avg: 1170 median: 1166 (1%) max: 1340 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 309 avg: 355.1 median: 329.5 (0%) max: 1073 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 2 avg: 2.4 median: 2.4 (1%) max: 2.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 7.7 avg: 7.8 median: 7.8 (1%) max: 7.9 fps
min: 1.9 avg: 5.6 median: 5.7 (1%) max: 6.5 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 20 avg: 21 median: 21 (2%) max: 22 fps
min: 5.2 avg: 15 median: 15 (1%) max: 18 fps
GFXBench - GFXBench Car Chase Offscreen
min: 19 avg: 20 median: 20 (2%) max: 21 fps
min: 4.7 avg: 14.7 median: 15 (2%) max: 28 fps
25 fps (3%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 33 avg: 34 median: 34 (1%) max: 35 fps
min: 8.6 avg: 23.9 median: 25 (1%) max: 43 fps
min: 24 avg: 36 median: 42 (1%) max: 42 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 47 avg: 49.3 median: 48 (3%) max: 53 fps
min: 14 avg: 38.1 median: 39 (2%) max: 70 fps
min: 50 avg: 54.3 median: 51 (3%) max: 62 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP6 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 85 avg: 87 median: 87 (1%) max: 89 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP2
min: 23 avg: 59.5 median: 63 (1%) max: 66 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP20
min: 104 avg: 110 median: 105 (1%) max: 121 fps
Antutu v9 - AnTuTu v9 GPU
min: 0 avg: 65029 median: 60280 (8%) max: 83222 Points
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 41022 avg: 41847 median: 42183 (96%) max: 42335 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 41901 avg: 43072 median: 43464 (97%) max: 43852 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
21.1 fps (0%)
min: 22.5 avg: 244 median: 27.1 (0%) max: 2418 fps
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official High Offscreen 2160
8.6 fps (2%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 1179 avg: 1242 median: 1249 (0%) max: 1292 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 1133 avg: 1228 median: 1244 (0%) max: 1290 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
11576 Points (12%)
min: 13388 avg: 20840 median: 20466 (20%) max: 26779 Points
7552 Points (8%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
3831 Points (7%)
min: 10582 avg: 18758 median: 19555.5 (34%) max: 24231 Points
2573 Points (5%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 1.077 avg: 3.1 median: 3 (1%) max: 5.17 Watt
Average Benchmarks ARM Mali-G52 MP6 → 100% n=10 Average Benchmarks ARM Mali-G57 MP2 → 137% n=10 Average Benchmarks ARM Mali-G71 MP20 → 107% n=10
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G52 MP6:
30 30 30 ~ 30 fps
Mali-G57 MP2:
39 90 ~ 65 fps
Mali-G71 MP20:
30 30 30 ~ 30 fps
Mali-G71 MP20:
30 30 30 ~ 30 fps
Mali-G71 MP20:
29 30 30 ~ 30 fps
100%
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
21 fps, max:
31 fps
fps
100%
Mali-G52 MP6:
30 30 30 ~ 30 fps
100%
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
19 fps, max:
31 fps
fps
Average Gaming ARM Mali-G52 MP6 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP2 → 100% Average Gaming 30-70 fps → 99%
ARM Mali-G52 MP6 low med. high ultra QHD 4K PUBG Mobile 40 40 30 World of Tanks Blitz 60 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 2 1 1 2
ARM Mali-G71 MP20 low med. high ultra QHD 4K Dead Trigger 2 30 Asphalt 8: Airborne 30 30 Temple Run 2 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 19. 19:10:35
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)