ARM Mali-G51 MP4 vs ARM Mali-G76 MP10 vs ARM Mali-G71 MP8
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G76 MP10 ► remove from comparison
The ARM Mali-G76 MP10 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in late 2018 in the Kirin 980 (e.g. Mate 20 Pro). It integrates 10 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster. Therefore, the G76MP10 should be slightly faster than the G72MP18 e.g. in the Exynos 9810 (Galaxy S9 ).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G71 MP8 ► remove from comparison
The ARM Mali-G71 MP8 is an integrated high-end graphics adapter for ARM SoCs, which was used in combination with the smartphone and tablet chip HiSilicon Kirin 960 in November 2016 for the first time. Based on initial benchmarks, the GPU performance is slightly better compared to the Adreno 530 in the Qualcomm Snapdragon 821 . It is therefore one of the most powerful graphics units for (Android) devices in the end of 2016.
ARM Mali-G51 MP4 ARM Mali-G76 MP10 ARM Mali-G71 MP8 Mali-G Series Architecture Bifrost Bifrost Bifrost Pipelines 4 - unified 10 - unified 8 - unified Core Speed 650 MHz 720 MHz 900 (Boost) MHz Shared Memory no no no technology 12 nm 7 nm 16 nm Date of Announcement 19.07.2018 31.08.2018 03.06.2016 Link to Manufacturer Page developer.arm.com developer.arm.com www.arm.com API OpenGL ES 3.2 OpenGL ES 3.2 Codename Mimir
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
min: 42128 avg: 53280 median: 47811.5 (5%) max: 67956 Points
min: 32243 avg: 35201 median: 35210 (4%) max: 38979 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
min: 2525 avg: 4247 median: 4311 (19%) max: 5990 Points
min: 1900 avg: 2396 median: 2399 (10%) max: 2894 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
min: 2536 avg: 4495 median: 4469.5 (10%) max: 6350 Points
min: 1848 avg: 2494 median: 2463.5 (5%) max: 3241 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
min: 2611 avg: 3823 median: 3777 (19%) max: 5102 Points
min: 1600 avg: 1994 median: 2011 (10%) max: 2368 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
min: 2747 avg: 3997 median: 4132.5 (12%) max: 5157 Points
min: 1511 avg: 1957 median: 1967.5 (6%) max: 2380 Points
3DMark - 3DMark Wild Life Unlimited
min: 552 avg: 558 median: 558 (0%) max: 564 Points
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
min: 13 avg: 13.7 median: 14 (3%) max: 14 fps
min: 4.7 avg: 5.9 median: 5.9 (1%) max: 7 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
min: 30 avg: 33.2 median: 33 (2%) max: 37 fps
min: 11 avg: 11.5 median: 11.5 (1%) max: 12 fps
GFXBench - GFXBench Car Chase Offscreen
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
min: 17 avg: 28.8 median: 30.5 (3%) max: 33 fps
min: 15 avg: 15.7 median: 15 (2%) max: 18 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
min: 25 avg: 45.2 median: 51.5 (1%) max: 56 fps
min: 18 avg: 23.3 median: 23 (0%) max: 28 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
min: 40 avg: 70 median: 75.5 (4%) max: 91 fps
min: 19 avg: 33.3 median: 32 (2%) max: 44 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 33 avg: 38 median: 39 (0%) max: 41 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP10
min: 68 avg: 109.5 median: 119.5 (1%) max: 138 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP8
min: 43 avg: 71.9 median: 73.5 (1%) max: 96 fps
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 31104 avg: 34536 median: 34536 (78%) max: 37968 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 42176 avg: 42979 median: 42979 (96%) max: 43782 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
min: 12695 avg: 13303 median: 13303 (13%) max: 13911 Points
min: 10073 avg: 10164 median: 10164 (10%) max: 10255 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
min: 4620 avg: 5109 median: 5108.5 (9%) max: 5597 Points
min: 1909 avg: 1915 median: 1915 (3%) max: 1921 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (3%)
Average Benchmarks ARM Mali-G51 MP4 → 100% n=13 Average Benchmarks ARM Mali-G76 MP10 → 355% n=13 Average Benchmarks ARM Mali-G71 MP8 → 175% n=13
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
100%
Mali-G51 MP4:
57 59 ~ 58 fps
207%
Mali-G76 MP10:
60 fps
100%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
100%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
121%
Mali-G76 MP10:
30 [X] Huawei Mate 20 0.9.0
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
18 fps, max:
31 fps
30 [X] Honor View 20 0.10.0
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
18 fps, max:
31 fps
30 [X] Huawei P30 Pro 0.11.0
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
26 fps, max:
31 fps
40 [X] Honor View 20 0.10.0
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
6 fps, max:
41 fps
40 ~ 34 fps
Mali-G76 MP10:
60 [X] Huawei P30 Pro 5.9.0.669
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
44 fps, max:
61 fps
fps
194%
Mali-G76 MP10:
60 60 60 [X] Honor 20 Pro 1.30.2.4
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
35 fps, max:
61 fps
60 ~ 60 fps
190%
Mali-G71 MP8:
58 60 ~ 59 fps
194%
Mali-G76 MP10:
60 60 60 [X] Honor 20 Pro 1.30.2.4
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
44 fps, max:
61 fps
60 61 ~ 60 fps
190%
Mali-G71 MP8:
58 60 ~ 59 fps
Mali-G71 MP8:
30 58 ~ 44 fps
Mali-G71 MP8:
30 58 60 ~ 49 fps
Mali-G71 MP8:
58 60 ~ 59 fps
Mali-G76 MP10:
60 [X] Huawei P30 Pro 4.3.22176
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
60 fps, max:
61 fps
fps
Mali-G71 MP8:
58 60 60 ~ 59 fps
100%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
80%
Mali-G71 MP8:
30 [X] Honor 8 Pro HiSilicon Kirin 960 2.4GHz
Mali-G71 MP8
min:
27 fps, max:
31 fps
45 [X] Honor 9 HiSilicon Kirin 960 2.4GHz
Mali-G71 MP8
56 60 ~ 48 fps
Mali-G71 MP8:
29 [X] Honor 8 Pro HiSilicon Kirin 960 2.4GHz
Mali-G71 MP8
min:
28 fps, max:
30 fps
29 [X] Honor 9 HiSilicon Kirin 960 2.4GHz
Mali-G71 MP8
30 30 ~ 30 fps
Mali-G71 MP8:
29 [X] Honor 8 Pro HiSilicon Kirin 960 2.4GHz
Mali-G71 MP8
min:
27 fps, max:
30 fps
29 [X] Honor 9 HiSilicon Kirin 960 2.4GHz
Mali-G71 MP8
30 30 ~ 30 fps
100%
Mali-G76 MP10:
30 30 [X] Honor 20 Pro 1.6.3a
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
28 fps, max:
31 fps
30 ~ 30 fps
100%
Mali-G76 MP10:
30 30 [X] Honor 20 Pro 1.6.3a
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
28 fps, max:
31 fps
30 31 31 [X] Huawei Mate 20 1.1.4a
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
23 fps, max:
32 fps
~ 30 fps
102%
Mali-G76 MP10:
60 [X] Honor View 20 7.0.5
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
59 fps, max:
61 fps
fps
Average Gaming ARM Mali-G51 MP4 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G76 MP10 → 138% Average Gaming 30-70 fps → 163%
Average Gaming ARM Mali-G71 MP8 → 154% Average Gaming 30-70 fps → 154%
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
ARM Mali-G76 MP10 low med. high ultra QHD 4K PUBG Mobile 60 25 34 World of Tanks Blitz 60 Arena of Valor 60 60 Battle Bay 60 Asphalt 9: Legends 30 30 Real Racing 3 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 2 3 1
ARM Mali-G71 MP8 low med. high ultra QHD 4K Arena of Valor 59 59 Shadow Fight 3 44 49 Battle Bay 59 59 Dead Trigger 2 48 Asphalt 8: Airborne 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 4 4 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 24. 12:56:28
#0 checking url part for id 8902 +0s ... 0s
#1 checking url part for id 9038 +0s ... 0s
#2 checking url part for id 7648 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Mon, 22 Apr 2024 05:40:21 +0200 +0.001s ... 0.001s
#5 composed specs +0.131s ... 0.132s
#6 did output specs +0s ... 0.132s
#7 start showIntegratedCPUs +0s ... 0.132s
#8 getting avg benchmarks for device 8902 +0.039s ... 0.172s
#9 got single benchmarks 8902 +0.049s ... 0.22s
#10 getting avg benchmarks for device 9038 +0.002s ... 0.222s
#11 got single benchmarks 9038 +0.023s ... 0.245s
#12 getting avg benchmarks for device 7648 +0.002s ... 0.247s
#13 got single benchmarks 7648 +0.02s ... 0.267s
#14 got avg benchmarks for devices +0s ... 0.267s
#15 min, max, avg, median took s +0.138s ... 0.405s
#16 before gaming benchmark output +0s ... 0.405s
#17 Got 96 rows for game benchmarks. +0.027s ... 0.432s
#18 composed SQL query for gamebenchmarks +0s ... 0.432s
#19 got data and put it in $dataArray +0.006s ... 0.438s
#20 benchmarks composed for output. +0.027s ... 0.465s
#21 calculated avg scores. +0s ... 0.465s
#22 return log +0.002s ... 0.467s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)