Intel Iris Plus Graphics 650 vs Intel UHD Graphics 620 vs Intel UHD Graphics P630
Intel Iris Plus Graphics 650► remove from comparison
The Intel Iris Plus Graphics 650 (GT3e) is a processor graphics card for Kaby Lake models announced in January 2017. As the successor to the Intel Iris Graphics 550 (Skylake), the Iris Plus Graphics 650 is used for 28-Watt models and is equipped with 64 MB eDRAM cache. There should not be any big changes compared to the Iris Graphics 550.
The so called GT3e version of the Kaby Lake GPU probably still has 48 Execution Units (EUs), which can reach up to 1100 MHz depending on the model. Besides eDRAM cache, the Iris 650 can also access the system memory (2x 64 Bit DDR3L-1600/DDR4-2400) via processor interface.
Compared to the Iris Plus 640 from the 15-Watt models, the Iris 650 only has a slightly higher maximum clock as well as almost twice the TDP, which allows a better utilization of the Turbo Boost potential.
The exact performance of the Iris Plus Graphics 650 depends on the CPU model, because maximum clock as well as the size of the L3 cache can differ a bit. The system memory (DDR3/DDR4) will influence the performance as well.
The fastest chips are high-clocked Core i7 models like the Core i7-7567U. Depending on the game, the Iris Plus 650 will probably be on par with a dedicated GeForce 930M and can handle smooth gameplay in modern titles in low up to medium settings.
The reworked video engine now fully supports hardware decoding of H.265/HEVC videos. Contrary to Skylake, however, Kaby Lake can now also decode H.265/HEVC Main 10 with a 10-bit color depth as well as Google's VP9 codec. The video output is possible via DP 1.2/eDP 1.3 (up to 3840 x 2160 @60 Hz), whereas HDMI is also supported in the older 1.4a standard. An HDMI 2.0 output can be added via converter from DisplayPort. The GPU can drive up to three displays simultaneously.
The Iris Plus Graphics 650 is used for 28-Watt processor and therefore medium-sized notebooks.
Intel UHD Graphics 620► remove from comparison
The Intel UHD Graphics 620 (GT2) is an integrated graphics unit, which can be found in various ULV (Ultra Low Voltage) processors of the Kaby Lake Refresh generation (8th generation Core). Compared to the similar named Intel HD Graphics 620 in the 2016 Kaby Lake CPUs, only the name changed from HD to UHD. It is clocked with up to 1.150 MHz and therefore 100 MHz higher than the old HD Graphics 620 (max. 1.050 MHz) and offer a comparable performance. Due to its lack of dedicated graphics memory or eDRAM cache, the HD 620 has to access the main memory (2x 64bit DDR3/DDR4).
The exact performance of the UHD Graphics 620 depends on various factors like L3 cache size, memory configuration (DDR3/DDR4) and maximum clock rate of the specific model and as is similar to the Intel HD Graphics 620 and Intel HD Graphics 630. Compared to the average HD Graphics 620, the UHD graphics profits from the quad-core CPU a bit in our gaming benchmarks. Therefore, should be positioned between a GeForce 910M and 920M dedicated graphics card from Nvidia. For games, the drivers however are not that fast updated and tested as with GeForce graphics cards. In our tests, the UHD 620 is most suited for casual games like Team Fortress 2, Rocket League or Farming Simulator 17. See below for a list of modern games tested with various models.
The revised video engine now supports H.265/HEVC Main10 profile in hardware with 10 bit colors. Furthermore, Googles VP9 codec can also be hardware decoded. The first models do not support HDCP 2.2 and therefore Netflix 4K. This was added with the new models in 2017 and beginning of May 2017 also the older CPU models like the i3-7100U are now shipped with a new S-Spec Code that supports HDCP 2.2. HDMI 2.0 however is still only supported with an external converter chip (LSPCon).
The UHD Graphics 620 can be found in mobile processors specified at 15 W TDP and is therefore suited for compact laptops and ultrabooks. The power consumption during playing The Witcher 3 (with an external monitor) was comparable to a Intel HD Graphics 620 based laptop and on the lowest end of all of our measurements. Dedicated GPUs, like the GeForce 940MX, needed a lot more power.
Intel UHD Graphics P630► remove from comparison
The Intel UHD Graphics P630 (GT2) is a professional integrated graphics card, which can be found in various Xeon desktop and notebook processors of the Coffee-Lake generation. The "GT2" version of the GPU offers 24 Execution Units (EUs) and the clocks depend on the CPU model. Due to its lack of dedicated graphics memory or eDRAM cache, the UHD P630 has to access the main memory (2x 64-bit DDR3L-1600 / DDR4-2133). Compared to the older HD Graphics P630 (Kaby-Lake), the newer UHD GPU is identical but can be clocked slightly higher. Compared to the regular UHD 630, the P630 supports ECC main memory and is intended for professional applications.
The exact performance of the UHD Graphics P630 depends on various factors like TDP, L3 Cache, memory (DDR3/DDR4) and maximum clock rate of the specific model. However, it should be fairly similar to the HD Graphics 530 and HD Graphics 630 and therefore only suited for low demanding games like Overwatch or Farming Simulator 2017 (low details).
The features of the UHD P630 are the same as for the HD 630 and therefore H.265/HEVC Main10 profile at 10-bit color depth are supported in hardware. Furthermore, HDCP 2.2 is also supported in all chips, which allows Netflix 4K videos, for instance. HDMI 2.0 however is still only supported with an external converter chip (LSPCon).
The UHD Graphics P630 can be found in several notebook and desktop processors of different TDP classes.
|Intel Iris Plus Graphics 650||Intel UHD Graphics 620||Intel UHD Graphics P630|
|Gen. 9.5 Series|
|Codename||Kaby Lake GT3e||Kaby-Lake-Refresh GT2||Coffee-Lake-GT2|
|Architecture||Gen. 9.5 Kaby Lake||Gen. 9.5||Gen. 9.5|
|Pipelines||48 - unified||24 - unified||24 - unified|
|Core Speed||300 - 1100 (Boost) MHz||300? - 1150 (Boost) MHz||300 - 1200 (Boost) MHz|
|Memory Bus Width||64/128 Bit||64/128 Bit||64/128 Bit|
|DirectX||DirectX 12_1||DirectX 12_1||DirectX 12_1|
|technology||14 nm||14 nm||14 nm|
|Date of Announcement||03.01.2017||01.09.2017||01.10.2017|