Intel HD Graphics (Skylake) vs Intel HD Graphics 3000 vs Intel HD Graphics 4400

Intel HD Graphics (Skylake)

► remove Intel HD Graphics (Skylake)

The Intel HD Graphics (Skylake) (GT1) is an integrated graphics unit, which can be found in low-end ULV (Ultra Low Voltage) processors of the Skylake generation. In most CPUs, this GPU was named Intel HD Graphics 510 or Intel HD Graphics 515 (see both pages for benchmarks and information).

This "GT1" version of the Skylake GPU offers 12 Execution Units (EUs) clocked at up to 800 MHz (depending on the CPU model). Due to its lack of dedicated graphics memory or eDRAM cache, the HD Graphics has to access the main memory (2x 64bit DDR3L-1600 / DDR4-2133).

Performance

Depending on various factors like memory configuration, the HD Graphics should perform similar to the older HD Graphics 4200 and will handle only some older and less demanding games in lowest settings.

Features

The revised video engine now decodes H.265/HEVC completely in hardware and thereby much more efficiently than before. Displays can be connected via DP 1.2 / eDP 1.3 (max. 3840 x 2160 @ 60 Hz), whereas HDMI is limited to the older version 1.4a (max. 3840 x 2160 @ 30 Hz). However, HDMI 2.0 can be added using a DisplayPort converter. Up to three displays can be controlled simultaneously.

Power Consumption

The HD Graphics (Skylake) can be found in mobile processors specified at 6 W TDP and is therefore suited for passively cooled 2-in-1 laptops and tablets.

Intel HD Graphics 3000

► remove Intel HD Graphics 3000

The Intel HD Graphics 3000 (or Intel Graphics Media Accelerator HD 3000, GMA HD 3000, Intel HD Graphics 200) is an integrated graphics card in the Sandy Bridge codenamed processors. The HD Graphics 3000 has no dedicated memory but shares the Level 3 / LLC Cache with the CPU cores and also part of the main memory. Due to TurboBoost, the GPU can be overclocked depending on the current CPU load and power consumption. The base speed and the turbo boost speed of the HD Graphics 3000 depend on the processor:

  • ULV processors Core ix-2xx7 (base 350MHz, Turbo 900-1000MHz)
  • LV processors Core ix-2xx5 (base 500MHz, Turbo 1000MHz)
  • Mainstream and high-end Dual und Quad-Core Core ix-2xx0 (base 650MHz, Turbo 1100-1300MHz)
  • Desktop K processors (base 850, Turbo 1100-1350MHz)

The HD 3000 offers 12 Execution Units (EUs) like the old Intel GMA HD but due to architectural changes each EU is now faster. The slower HD Graphics 2000 uses only 6 Execution Units. The EUs can be accessed using DirectX 10.1,  OpenGL 3.0 and DirectCompute 4.1. OpenCL is not supported (the media SDK only uses the CPU).

Our performance tests with the high clocked mainstream version of the HD Graphics 3000 in quad-core processors showed a performance level on par with older entry level generations from NVIDIA (e.g. GeForce 310M) and AMD (HD 5450). In comparison with AMD's APU models, the HD 3000 can only compete against the C-and E-series, but not the faster Llano and Trinity models. The quality of the Intel drivers has been improved over the years, so most games are flawlessly playable (if the minimum requirements are fullfilled).

We could measure smooth frame rates in games like Dead Space 3, World of Tanks, Fifa 13, Torchlight 2, Counter-Strike: GO reach, Diablo 3, and many older games, though usually only in minimal detail settings. For accurate performance analysis and gaming benchmarks, read our article "Intel HD Graphics 3000" or scroll down in this article.

Altought 2x Antialiasing (AA) is supported, the chip is as fast as when rendering 4x AA. In the Unigine Valley benchmark a i7-2637M for example reached the same score with 2x AA and 4x AA.

In addition to the GPU, the chip also houses some dedicated units for decoding and encoding HD videos. On the IDF Intel demonstrated the encoding of a 3 minute long 1080p video to an iPhone compatible format in 640x360 in only 14s. Another novelty of the Sandy Bridge GPU is the embedded DisplayPort eDP to connect internal Displays.

Due to the integration in the 32nm built CPU, the power consumption of the GPU should be quite low.

Intel HD Graphics 4400

► remove Intel HD Graphics 4400

The Intel HD Graphics 4400 (GT2) is a processor graphics card included in some of the ULV Haswell processors of 2013. The relatively low base clock can be automatically overclocked using Turbo Boost technology. Depending on the processor model, the turbo clock rates may differ, resulting in varying graphics performance between models.

In comparison to the HD 4000, the HD 4400 graphics core has been modified extensively. The GPU now supports DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. It also features an improved decoder for 4K videos and the fast Quick Sync encoder. Compared to the faster 4600, the 4400 offers the same amount of shaders, but lower clock speeds (see table of clock speeds of the different CPU models below).

The performance of the HD Graphics 4400 is somewhat below the HD 4600, since the GPU is designed for ULV models. Therefore, the clock rates are relatively low. Furthermore, the reduced TDP limits the Turbo Boost. Compared to the ULV versions of the Ivy Bridge HD 4000, the HD 4400 is about 20 - 30 percent faster. This performance boost is achieved by architectural improvements and an increased number of execution units: The GT2 version integrates 20 EUs, compared to 16 EUs for the old HD 4000. Depending on the clock rate, the HD 4400 matches the performance of a dedicated Radeon HD 7550M.

Due to the 22nm 3D Tri-Gate production process, the power consumption is relatively low. The HD Graphics 4400 can be found on ULV dual-core Haswell models with a TDP of 15 watts.

Intel HD Graphics (Skylake)Intel HD Graphics 3000Intel HD Graphics 4400
ManufacturerIntelIntelIntel
HD Graphics Series
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
CodenameSkylake GT1Sandy BridgeHaswell GT2
ArchitectureGen. 9 SkylakeGen. 6 Sandy BridgeGen. 7.5 Haswell
Cores12 - unified12 - unified20 - unified
Core300 - 800 (Boost) MHz350 - 1350 (Boost) MHz200 - 1100 (Boost) MHz
Bus64/128 Bit64/128 Bit64/128 Bit
MemoryDDR3L/LPDDR3
Shared Memoryyesyesyes
DirectXDirectX 12_1DirectX 10.1, 4.1DirectX 11.1, 5.0
Technology14 nm32 nm22 nm
FeaturesQuickSyncQuickSync
Introduced01.09.2015 01.02.2011 05.06.2013
CPU in HD Graphics 3000GPU Base SpeedGPU Boost / Turbo
Intel Core i7-2700K4 x 3500 MHz, 95 W850 MHz1350 MHz
Intel Core i7-2600K4 x 3400 MHz, 95 W850 MHz1350 MHz
Intel Core i7-2960XM4 x 2700 MHz, 55 W650 MHz1300 MHz
min. - max.350 - 850 MHz900 - 1350 MHz
CPU in HD Graphics 4400GPU Base SpeedGPU Boost / Turbo
Intel Core i7-4600U2 x 2100 MHz, 15 W200 MHz1100 MHz
Intel Core i7-4510U2 x 2000 MHz, 15 W200 MHz1100 MHz
Intel Core i7-4500U2 x 1800 MHz, 15 W200 MHz1100 MHz
min. - max.200 - 850 MHz900 - 1350 MHz

3DMark - 3DMark Ice Storm Unlimited Graphics
37082 Points (6%)
3DMark - 3DMark Ice Storm Extreme Graphics
min: 19943     avg: 25546     median: 24573 (3%)     max: 33095 Points
3DMark - 3DMark Cloud Gate Score
min: 2277     avg: 2642     median: 2656.5 (4%)     max: 2979 Points
min: 1733     avg: 3980     median: 3940 (5%)     max: 4989 Points
3DMark - 3DMark Cloud Gate Graphics
min: 2356     avg: 2593     median: 2502.5 (1%)     max: 3011 Points
min: 1946     avg: 5040     median: 4953 (2%)     max: 6547 Points
3DMark - 3DMark Fire Strike Standard Score
min: 352     avg: 543     median: 525 (2%)     max: 700 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 369     avg: 592     median: 569 (1%)     max: 778 Points
3DMark - 3DMark Ice Storm Graphics
min: 25494     avg: 29036     median: 27124 (4%)     max: 36403 Points
min: 12866     avg: 38629     median: 38886.5 (5%)     max: 58126 Points
3DMark 11 - 3DM11 Performance Score
min: 460     avg: 843     median: 828 (2%)     max: 1032 Points
3DMark 11 - 3DM11 Performance GPU
min: 399     avg: 755     median: 735.5 (1%)     max: 962 Points
3DMark Vantage
3DM Vant. Perf. total + Intel HD Graphics 3000
3DM Vant. Perf. total + Intel HD Graphics 4400
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 3000
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 4400
3DMark 2001SE - 3DMark 2001 - Standard
min: 7796     avg: 12752     median: 11654 (12%)     max: 19742 Points
20486 Points (21%)
3DMark 03 - 3DMark 03 - Standard
min: 5162     avg: 8577     median: 7751 (4%)     max: 12358 Points
min: 9129     avg: 12378     median: 13244 (7%)     max: 16040 Points
3DMark 05 - 3DMark 05 - Standard
min: 3498     avg: 6355     median: 5968 (9%)     max: 9344 Points
min: 6313     avg: 8674     median: 8802 (13%)     max: 10495 Points
3DMark 06 3DMark 06 - Score Unknown Settings + Intel HD Graphics 3000
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 3000
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 4400
3DMark 06 - Standard 1280x800 + Intel HD Graphics 3000
3DMark 06 - Standard 1280x768 + Intel HD Graphics 3000
Unigine Heaven 3.0 - Unigine Heaven 3.0 DX 11
min: 6.5     avg: 7.7     median: 8.2 (3%)     max: 8.4 fps
Unigine Heaven 3.0 - Unigine Heaven 3.0 OpenGL
min: 7     avg: 8.2     median: 8.6 (4%)     max: 9.1 fps
Unigine Heaven 2.1 - Heaven 2.1 high
min: 4     avg: 7.7     median: 7.8 (1%)     max: 9.3 fps
min: 7.9     avg: 10.9     median: 10.9 (2%)     max: 15.9 fps
SPECviewperf 11
specvp11 snx-01 + Intel HD Graphics 3000
specvp11 snx-01 + Intel HD Graphics 4400
specvp11 tcvis-02 + Intel HD Graphics 3000
specvp11 tcvis-02 + Intel HD Graphics 4400
specvp11 sw-02 + Intel HD Graphics 3000
specvp11 sw-02 + Intel HD Graphics 4400
specvp11 proe-05 + Intel HD Graphics 3000
specvp11 proe-05 + Intel HD Graphics 4400
specvp11 maya-03 + Intel HD Graphics 3000
specvp11 maya-03 + Intel HD Graphics 4400
specvp11 lightwave-01 + Intel HD Graphics 3000
specvp11 lightwave-01 + Intel HD Graphics 4400
specvp11 ensight-04 + Intel HD Graphics 3000
specvp11 ensight-04 + Intel HD Graphics 4400
SPECviewperf 12
specvp12 sw-03 + Intel HD Graphics 4400
specvp12 snx-02 + Intel HD Graphics 4400
specvp12 showcase-01 + Intel HD Graphics 4400
specvp12 mediacal-01 + Intel HD Graphics 4400
specvp12 maya-04 + Intel HD Graphics 4400
specvp12 energy-01 + Intel HD Graphics 4400
specvp12 creo-01 + Intel HD Graphics 4400
specvp12 catia-04 + Intel HD Graphics 4400
Windows 7 Experience Index - Win7 Gaming graphics
min: 5.5     avg: 6.1     median: 6.1 (77%)     max: 6.4 Points
min: 5.2     avg: 6.2     median: 6.5 (82%)     max: 6.5 Points
Windows 7 Experience Index - Win7 Graphics
min: 4.1     avg: 5.1     median: 4.7 (59%)     max: 6.4 Points
min: 5.2     avg: 5.5     median: 5.2 (66%)     max: 6.5 Points
Cinebench R10 Cinebench R10 Shading (32bit) + Intel HD Graphics 3000
Cinebench R10 Shading (32bit) + Intel HD Graphics 4400
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 3000
Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 4400
Cinebench R15
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 3000
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 4400
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 3000
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 4400