Intel HD Graphics (Haswell) vs Intel HD Graphics (Broadwell) vs Intel HD Graphics 5300
Intel HD Graphics (Haswell)
► remove from comparisonThe Intel HD Graphics (Haswell) is an integrated graphics card in the Haswell codenamed processors (Celeron and Pentium). It is the successor the the Intel HD Graphics in the Ivy Bridge CPUs and performs slightly better. Depending on the processor model, the base and turbo clock rates may differ, resulting in varying graphics performance between CPU models.
In comparison to the HD 4000, the graphics core has been modified extensively. The GPU supports DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. It also features an improved decoder for 4K videos and the fast Quick Sync encoder (deactivated in many entry level models).
The Performance of the HD Graphics (Haswell) is similar to the old HD Graphics 3000 or the AMD Radeon HD 8250. Only a few modern games like Dota 2 can be played fluently in very low details and resolutions.
Due to the 22nm 3D Tri-Gate production process, the power consumption should be relatively low (the development was focused on performance per Watt). The GPU can be found in ULV models and regular (37 W) dual core CPUs.
Intel HD Graphics (Broadwell)
► remove from comparisonThe Intel HD Graphics (Broadwell) (GT1) is an integrated Broadwell graphics card revealed in Q1 2015. It can be found in several low-end CPUs such as the Pentium 3805U or Celeron 3755U. The so-called GT1 GPU offers 12 EUs (Execution Units) and therefore somewhat more shader power than the previous HD Graphics (Haswell). The clock range may depend on the specific model it is built into.
Architecture and Features
Broadwell features a GPU based on the Intel Gen8 architecture, which has been optimized in various aspects compared to the previous Gen7.5 (Haswell). In case of the GT1 version, the shader arrays called "subslice" have been reorganized and now offer 6 Execution Units (EUs) each. Two subslices form a "slice" for a total of 12 EUs. Combined with other improvements such as larger L1 caches and an optimized frontend, the integrated GPU has become faster and more efficient than its predecessor.
The HD Graphics (Broadwell) represents the low-end version of the Broadwell GPU family and consists of one slice with 12 EUs. Beyond that, there is also a mid-range variant (GT2, 24 EUs) as well as higher-end models (GT3/GT3e + eDRAM, 48 EUs).
All Broadwell GPUs support OpenCL 2.0 and DirectX 12 (FL 11_1). The video engine can now decode H.265 using both fixed function hardware as well as available GPU shaders. Up to three displays can be connected via DP 1.2/eDP 1.3 (max. 3840 x 2160 @ 60 Hz) or HDMI 1.4a (max. 3840 x 2160 @ 24 Hz). HDMI 2.0, however, is not supported.
Performance
Even though the HD Graphics (Broadwell) is clocked a bit lower, the performance should be clearly above the HD Graphics (Haswell) and similar to the HD Graphics 4000. Nevertheless, only a few games as of 2014/2015 will run fluently at (very) low settings, e.g. Dota 2 or Sims 4.
Power Consumption
Utilizing a new 14 nm process, the HD Graphics (Broadwell) can be found in ULV models (15 W) as well as regular dual core CPUs (37 W, not yet presented). The TDP is flexible and can be further reduced, which has a significant impact on performance.
Intel HD Graphics 5300
► remove from comparisonThe Intel HD Graphics 5300 (GT2) is an integrated Broadwell graphics card revealed in late 2014. It can be found in Core M ULV SoCs such as the Core M-5Y70. While the GPU shines with its extremely low power consumption, raw performance is quite low and barely sufficient for modern games.
Architecture and Features
Broadwell features a GPU based on the Intel Gen8 architecture, which has been optimized in various aspects compared to the previous Gen7.5 (Haswell). Inter alia, the shader arrays called "subslice" have been reorganized and now offer 8 Execution Units (EUs) each. Three subslices form a "slice" for a total of 24 EUs. Combined with other improvements such as larger L1 caches and an optimized frontend, the integrated GPU has become faster and more efficient than its predecessor.
The HD Graphics 5300 represents the mid-range version of the Broadwell GPU family and consists of one slice with 24 EUs. Beyond that, there is also a low-end variant (GT1, 12 EUs) as well as higher-end models (GT3/GT3e + eDRAM, 48 EUs).
All Broadwell GPUs support OpenCL 2.0 and DirectX 11.2. The video engine can now decode H.265 using both fixed function hardware as well as available GPU shaders. Up to three displays can be connected via DP 1.2/eDP 1.3 (max. 3840 x 2160 @ 60 Hz) or HDMI 1.4a (max. 3840 x 2160 @ 24 Hz). HDMI 2.0, however, is not supported.
Performance
Depending on the specific CPU, the maximum GPU frequency varies between 800 and 900 MHz. Due to the very low TDP, however, the average clock in 3D applications will be significantly lower. Therefore, the HD 5300 just barely outperforms the old HD 4000 or HD 4200, but requires much less energy for the same performance.
Only a few games as of 2014/2015 will run fluently at low settings, e.g. Dota 2 or Sims 4.
Power Consumption
Thanks to a new 14 nm process, the entire Core M chip is specified at just 4.5 W TDP and is suited for passively cooled tablets. The TDP is flexible and can be reduced or increased, which has a significant impact on performance.
Intel HD Graphics (Haswell) | Intel HD Graphics (Broadwell) | Intel HD Graphics 5300 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
HD Graphics Series |
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Codename | Haswell GT1 | Broadwell GT1 | Broadwell GT2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Architecture | Gen. 7.5 Haswell | Gen. 8 Broadwell | Gen. 8 Broadwell | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pipelines | 10 - unified | 12 - unified | 24 - unified | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Core Speed | 200 - 1000 (Boost) MHz | 100 - 850 (Boost) MHz | 100 - 900 (Boost) MHz | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Memory Bus Width | 64/128 Bit | 64/128 Bit | 64/128 Bit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shared Memory | yes | yes | yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
API | DirectX 11.1, Shader 5.0 | DirectX 12 (FL 11_1), OpenGL 4.3 | DirectX 12 (FL 11_1), OpenGL 4.3 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
technology | 22 nm | 14 nm | 14 nm | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Date of Announcement | 01.10.2012 | 05.01.2015 | 05.09.2014 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features | QuickSync | QuickSync | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Transistors | 1.3 Billion |
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