Intel HD Graphics 5500 vs Intel HD Graphics (Cherry Trail) vs Intel HD Graphics 4400

Intel HD Graphics 5500

► remove Intel HD Graphics 5500

The Intel HD Graphics 5500 (GT2) is an integrated Broadwell graphics card revealed in Q1 2015. It can be found in several ULV SoCs (15 W TDP) such as the Core i5-5200U or i7-5600U. While Core i5 and Core i7 chips feature 24 EUs, the Core i3 version offers just 23 EUs. Depending on the specific CPU, the maximum GPU frequency varies between 850 and 950 MHz.

Architecture and Features

Broadwell features a GPU based on the Intel Gen8 architecture, which has been optimized in various aspects compared to the previous Gen7.5 (Haswell). Inter alia, the shader arrays called "subslice" have been reorganized and now offer 8 Execution Units (EUs) each. Three subslices form a "slice" for a total of 24 EUs. Combined with other improvements such as larger L1 caches and an optimized frontend, the integrated GPU has become faster and more efficient than its predecessor.

The HD Graphics 5500 represents the mid-range version of the Broadwell GPU family and consists of one slice with 24 EUs. Beyond that, there is also a low-end variant (GT1, 12 EUs) as well as higher-end models (GT3/GT3e + eDRAM, 48 EUs).

All Broadwell GPUs support OpenCL 2.0 and DirectX 12 (FL 11_1). The video engine can now decode H.265 using both fixed function hardware as well as available GPU shaders. Up to three displays can be connected via DP 1.2/eDP 1.3 (max. 3840 x 2160 @ 60 Hz) or HDMI 1.4a (max. 3840 x 2160 @ 24 Hz). HDMI 2.0, however, is not supported.

Performance

Depending on the specific CPU, the maximum GPU frequency varies between 850 and 950 MHz. Due to the low TDP, however, the average clock in 3D applications will be somewhat lower.

Equipped with fast dual-channel memory, the HD Graphics 5500 outperforms the HD Graphics 4400 (Haswell, 20 EUs) by 20 - 25 percent and also beats the HD Graphics 5000 (Haswell, 40 EUs). However, even a low-end dedicated GeForce 820M ist about 10 - 30 percent faster than the HD 5500. Games as of 2014/2015 will usually run fluently only at (very) low settings.

Power Consumption

Utilizing a new 14 nm process, the Broadwell ULV chips are specified at just 15 W TDP and therefore suited for thin ultrabooks. The TDP is flexible and can be further reduced (7.5 or 10 W), which has a significant impact on performance.

Intel HD Graphics (Cherry Trail)

► remove Intel HD Graphics (Cherry Trail)

The Intel HD Graphics (Cherry Trail) is an integrated graphics card in the Cherry-Trail SoCs (e.g. Atom x7-Z8700). Based on a Broadwell GPU (Intel Gen8) and supports DirectX 11.2. Depending on the SoC offers 12 or 16 EUs.

Atom x7-Z8700: 16 EUs @ 200 - 600 MHz, dual-channel memory
Atom x5-Z8500: 12 EUs @ 200 - 600 MHz, dual-channel memory
Atom x5-Z8300: 12 EUs @ 200 - 500 MHz, single-channel memory

In Windows, gaming is limited to less demanding or quite old games. Using Android, even high end 3D games should run fluently. For example Team Fortress 2 was running on the Surface 3 (x7-Z8700) only in lowest settings and 1280x720 fluently (11 - 69 fps range).

The integrated video decoder is able to display even 4K videos (H.264 tested) fluently.

The Intel HD Graphics GPU in our review sample of the MS Surface 3 (Atom x7-Z8700) only supported DisplayPort 1.1 as it seems, as 4K (3840x2160) with 30 Hz was the maximum Refresh Rate we could achieve (no 60 Hz selectable with the pre-installed drivers).

Intel HD Graphics 4400

► remove Intel HD Graphics 4400

The Intel HD Graphics 4400 (GT2) is a processor graphics card included in some of the ULV Haswell processors of 2013. The relatively low base clock can be automatically overclocked using Turbo Boost technology. Depending on the processor model, the turbo clock rates may differ, resulting in varying graphics performance between models.

In comparison to the HD 4000, the HD 4400 graphics core has been modified extensively. The GPU now supports DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. It also features an improved decoder for 4K videos and the fast Quick Sync encoder. Compared to the faster 4600, the 4400 offers the same amount of shaders, but lower clock speeds (see table of clock speeds of the different CPU models below).

The performance of the HD Graphics 4400 is somewhat below the HD 4600, since the GPU is designed for ULV models. Therefore, the clock rates are relatively low. Furthermore, the reduced TDP limits the Turbo Boost. Compared to the ULV versions of the Ivy Bridge HD 4000, the HD 4400 is about 20 - 30 percent faster. This performance boost is achieved by architectural improvements and an increased number of execution units: The GT2 version integrates 20 EUs, compared to 16 EUs for the old HD 4000. Depending on the clock rate, the HD 4400 matches the performance of a dedicated Radeon HD 7550M.

Due to the 22nm 3D Tri-Gate production process, the power consumption is relatively low. The HD Graphics 4400 can be found on ULV dual-core Haswell models with a TDP of 15 watts.

Intel HD Graphics 5500Intel HD Graphics (Cherry Trail)Intel HD Graphics 4400
ManufacturerIntelIntelIntel
HD Graphics Series
HD Graphics P530 24 @ 350 - 1050 (Boost) MHz64/128 Bit
HD Graphics 5600 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 6000 48 @ 300 - 1000 (Boost) MHz64/128 Bit
HD Graphics 4600 20 @ 200 - 1350 (Boost) MHz64/128 Bit
HD Graphics 5500 24 @ 300 - 950 (Boost) MHz64/128 Bit
HD Graphics 5000 40 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 4400 20 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 5300 24 @ 100 - 900 (Boost) MHz64/128 Bit
HD Graphics 4000 16 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Broadwell) 12 @ 100 - 850 (Boost) MHz64/128 Bit
HD Graphics 4200 20 @ 200 - 850 (Boost) MHz64/128 Bit
HD Graphics (Skylake) 12 @ 300 - 800 (Boost) MHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 320 - 640 (Boost) MHz64/128 Bit
HD Graphics (Haswell) 10 @ 200 - 1000 (Boost) MHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 200 - 600 (Boost) MHz64/128 Bit
HD Graphics 3000 12 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics 2500 6 @ 650 - 1150 (Boost) MHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics 2000 6 @ 850/1100 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 311 - 896 (Boost) MHz32/64/128 Bit
HD Graphics P530 24 @ 350 - 1050 (Boost) MHz64/128 Bit
HD Graphics 5600 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 6000 48 @ 300 - 1000 (Boost) MHz64/128 Bit
HD Graphics 4600 20 @ 200 - 1350 (Boost) MHz64/128 Bit
HD Graphics 5500 24 @ 300 - 950 (Boost) MHz64/128 Bit
HD Graphics 5000 40 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 4400 20 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 5300 24 @ 100 - 900 (Boost) MHz64/128 Bit
HD Graphics 4000 16 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Broadwell) 12 @ 100 - 850 (Boost) MHz64/128 Bit
HD Graphics 4200 20 @ 200 - 850 (Boost) MHz64/128 Bit
HD Graphics (Skylake) 12 @ 300 - 800 (Boost) MHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 320 - 640 (Boost) MHz64/128 Bit
HD Graphics (Haswell) 10 @ 200 - 1000 (Boost) MHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 200 - 600 (Boost) MHz64/128 Bit
HD Graphics 3000 12 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics 2500 6 @ 650 - 1150 (Boost) MHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics 2000 6 @ 850/1100 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 311 - 896 (Boost) MHz32/64/128 Bit
HD Graphics P530 24 @ 350 - 1050 (Boost) MHz64/128 Bit
HD Graphics 5600 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 6000 48 @ 300 - 1000 (Boost) MHz64/128 Bit
HD Graphics 4600 20 @ 200 - 1350 (Boost) MHz64/128 Bit
HD Graphics 5500 24 @ 300 - 950 (Boost) MHz64/128 Bit
HD Graphics 5000 40 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 4400 20 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 5300 24 @ 100 - 900 (Boost) MHz64/128 Bit
HD Graphics 4000 16 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Broadwell) 12 @ 100 - 850 (Boost) MHz64/128 Bit
HD Graphics 4200 20 @ 200 - 850 (Boost) MHz64/128 Bit
HD Graphics (Skylake) 12 @ 300 - 800 (Boost) MHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 320 - 640 (Boost) MHz64/128 Bit
HD Graphics (Haswell) 10 @ 200 - 1000 (Boost) MHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 200 - 600 (Boost) MHz64/128 Bit
HD Graphics 3000 12 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics 2500 6 @ 650 - 1150 (Boost) MHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics 2000 6 @ 850/1100 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 311 - 896 (Boost) MHz32/64/128 Bit
CodenameBroadwell GT2Cherry TrailHaswell GT2
ArchitectureBroadwellIntel Gen8Haswell
24 - 16 - 20 -
Core300 - 950 (Boost) MHz200 - 600 (Boost) MHz200 - 1100 (Boost) MHz
Bus64/128 Bit64/128 Bit64/128 Bit
yesyesyes
DirectXDirectX 12 (FL 11_1)DirectX 12 (FL 11_1), 5.0DirectX 11.1, 5.0
Transistors1300 Million
Technology14 nm14 nm22 nm
FeaturesQuick SyncQuickSync
Introduced05.01.2015 02.03.2015 05.06.2013
CPUGPU Base SpeedGPU Boost / Turbo
Intel Core i7-5600U2 x 2600 MHz, 15 W300 MHz950 MHz
Intel Core i7-5500U2 x 2400 MHz, 15 W300 MHz950 MHz
Intel Core i5-5300U2 x 2300 MHz, 15 W300 MHz900 MHz
» show 5 more
min. - max.300 - 300 MHz850 - 950 MHz

3DMark - Time Spy Score 2560x1440
289 Points (2%)
3DMark - Time Spy Graphics 2560x1440
255 Points (2%)
3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 43391     avg: 58342.9     median: 58776 (11%)     max: 68877 Points
min: 18563     avg: 20873     median: 19303 (4%)     max: 27537 Points
37082 Points (7%)
3DMark - Ice Storm Extreme Graphics 1920x1080
min: 27084     avg: 33172.2     median: 31022.5 (4%)     max: 40670 Points
min: 19943     avg: 25546     median: 24573 (3%)     max: 33095 Points
3DMark - Cloud Gate Standard Score 1280x720
min: 3351     avg: 4777.3     median: 4790.5 (8%)     max: 6106 Points
min: 769     avg: 1454     median: 1488 (3%)     max: 1905 Points
min: 1733     avg: 3980.4     median: 3940 (7%)     max: 4989 Points
3DMark - Cloud Gate Standard Graphics 1280x720
min: 4571     avg: 5863.9     median: 5544 (3%)     max: 7789 Points
min: 1537     avg: 1850.5     median: 1783.5 (1%)     max: 2272 Points
min: 1946     avg: 5039.9     median: 4953 (3%)     max: 6547 Points
3DMark - Fire Strike Score 1920x1080
min: 500     avg: 648.5     median: 634.5 (2%)     max: 868 Points
min: 174     avg: 390.4     median: 248 (1%)     max: 1059 Points
min: 352     avg: 542.7     median: 525 (2%)     max: 700 Points
3DMark - Fire Strike Graphics 1920x1080
min: 535     avg: 693.7     median: 663 (2%)     max: 927 Points
min: 193     avg: 233     median: 225 (1%)     max: 281 Points
min: 369     avg: 592.4     median: 569 (1%)     max: 778 Points
3DMark - Ice Storm Standard Graphics 1280x720
min: 33288     avg: 50088.6     median: 48637 (6%)     max: 70409 Points
min: 7544     avg: 16078.2     median: 17063.5 (2%)     max: 23395 Points
min: 12866     avg: 38628.7     median: 38886.5 (5%)     max: 58126 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 1445     avg: 1525     median: 1525 (11%)     max: 1605 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 1598     avg: 1684     median: 1684 (6%)     max: 1770 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 1072     avg: 1215     median: 1159 (22%)     max: 1414 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 1058     avg: 1251.3     median: 1142 (14%)     max: 1554 Points
3DMark 11 - Performance 1280x720
min: 758     avg: 1087.7     median: 1079.5 (3%)     max: 1434 points
min: 314     avg: 363.2     median: 344 (1%)     max: 562 points
min: 460     avg: 842.8     median: 828 (3%)     max: 1032 points
3DMark 11 - Performance GPU 1280x720
min: 667     avg: 979.5     median: 979 (2%)     max: 1265 points
min: 291     avg: 323.8     median: 298 (1%)     max: 494 points
min: 399     avg: 754.6     median: 735.5 (1%)     max: 962 points
3DMark Vantage
P Result 1280x1024 + Intel HD Graphics 5500
P Result 1280x1024 + Intel HD Graphics 4400
P GPU no PhysX 1280x1024 + Intel HD Graphics 5500
P GPU no PhysX 1280x1024 + Intel HD Graphics 4400
3DMark 2001SE - Standard 1024x768
20486 Points (21%)
3DMark 03 - Standard 1024x768
min: 9129     avg: 12378     median: 13244 (7%)     max: 16040 Points
3DMark 05 - Standard 1024x768
min: 6313     avg: 8673.9     median: 8802 (19%)     max: 10495 Points
3DMark 06 Standard 1280x1024 + Intel HD Graphics 5500
Standard 1280x1024 + Intel HD Graphics (Cherry Trail)
Standard 1280x1024 + Intel HD Graphics 4400
Unigine Valley 1.0 - Extreme HD DirectX 1920x1080
1.2 fps (1%)
Unigine Heaven 3.0 - DX 11, Normal Tessellation, High Shaders 1920x1080
9.3 fps (3%)
min: 6.5     avg: 7.7     median: 8.2 (3%)     max: 8.4 fps
Unigine Heaven 3.0 - OpenGL, Normal Tessellation, High Shaders 1920x1080
9.8 fps (6%)
min: 7     avg: 8.2     median: 8.6 (5%)     max: 9.1 fps
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
min: 12.4     avg: 15.5     median: 15.7 (7%)     max: 17.9 fps
5.7 fps (3%)
min: 7.9     avg: 10.9     median: 10.9 (5%)     max: 15.9 fps
SPECviewperf 11
Siemens NX 1920x1080 + Intel HD Graphics 5500
Siemens NX 1920x1080 + Intel HD Graphics 4400
Tcvis 1920x1080 + Intel HD Graphics 5500
Tcvis 1920x1080 + Intel HD Graphics 4400
SolidWorks 1920x1080 + Intel HD Graphics 5500
SolidWorks 1920x1080 + Intel HD Graphics 4400
Pro/ENGINEER 1920x1080 + Intel HD Graphics 5500
Pro/ENGINEER 1920x1080 + Intel HD Graphics 4400
Maya 1920x1080 + Intel HD Graphics 5500
Maya 1920x1080 + Intel HD Graphics 4400
Lightwave 1920x1080 + Intel HD Graphics 5500
Lightwave 1920x1080 + Intel HD Graphics 4400
Ensight 1920x1080 + Intel HD Graphics 5500
Ensight 1920x1080 + Intel HD Graphics 4400
SPECviewperf 12
Solidworks (sw-03) 1900x1060 + Intel HD Graphics 5500
Solidworks (sw-03) 1900x1060 + Intel HD Graphics 4400
Siemens NX (snx-02) 1900x1060 + Intel HD Graphics 5500
Siemens NX (snx-02) 1900x1060 + Intel HD Graphics 4400
Showcase (showcase-01) 1900x1060 + Intel HD Graphics 5500
Showcase (showcase-01) 1900x1060 + Intel HD Graphics 4400
Medical (medical-01) 1900x1060 + Intel HD Graphics 5500
Medical (medical-01) 1900x1060 + Intel HD Graphics 4400
Maya (maya-04) 1900x1060 + Intel HD Graphics 5500
Maya (maya-04) 1900x1060 + Intel HD Graphics 4400
Energy (energy-01) 1900x1060 + Intel HD Graphics 5500
Energy (energy-01) 1900x1060 + Intel HD Graphics 4400
Creo (creo-01) 1900x1060 + Intel HD Graphics 5500
Creo (creo-01) 1900x1060 + Intel HD Graphics 4400
Catia (catia-04) 1900x1060 + Intel HD Graphics 5500
Catia (catia-04) 1900x1060 + Intel HD Graphics 4400
Windows 7 Experience Index - Gaming graphics
min: 5.2     avg: 6.2     median: 6.5 (82%)     max: 6.5 points
Windows 7 Experience Index - Graphics
min: 5.2     avg: 5.5     median: 5.2 (66%)     max: 6.5 points
Cinebench R10 Shading 32Bit + Intel HD Graphics 5500
Shading 32Bit + Intel HD Graphics (Cherry Trail)
Shading 32Bit + Intel HD Graphics 4400
Cinebench R11.5 OpenGL 64Bit + Intel HD Graphics 5500
OpenGL 64Bit + Intel HD Graphics (Cherry Trail)
OpenGL 64Bit + Intel HD Graphics 4400
Cinebench R15
OpenGL 64Bit + Intel HD Graphics 5500
OpenGL 64Bit + Intel HD Graphics (Cherry Trail)
OpenGL 64Bit + Intel HD Graphics 4400
Ref. Match 64Bit + Intel HD Graphics 5500
Ref. Match 64Bit + Intel HD Graphics (Cherry Trail)
Ref. Match 64Bit + Intel HD Graphics 4400