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Intel HD Graphics 5500 vs Intel HD Graphics 5000 vs Intel HD Graphics 3000

Intel HD Graphics 5500

► remove from comparison Intel HD Graphics 5500

The Intel HD Graphics 5500 (GT2) is an integrated Broadwell graphics card revealed in Q1 2015. It can be found in several ULV SoCs (15 W TDP) such as the Core i5-5200U or i7-5600U. While Core i5 and Core i7 chips feature 24 EUs, the Core i3 version offers just 23 EUs. Depending on the specific CPU, the maximum GPU frequency varies between 850 and 950 MHz.

Architecture and Features

Broadwell features a GPU based on the Intel Gen8 architecture, which has been optimized in various aspects compared to the previous Gen7.5 (Haswell). Inter alia, the shader arrays called "subslice" have been reorganized and now offer 8 Execution Units (EUs) each. Three subslices form a "slice" for a total of 24 EUs. Combined with other improvements such as larger L1 caches and an optimized frontend, the integrated GPU has become faster and more efficient than its predecessor.

The HD Graphics 5500 represents the mid-range version of the Broadwell GPU family and consists of one slice with 24 EUs. Beyond that, there is also a low-end variant (GT1, 12 EUs) as well as higher-end models (GT3/GT3e + eDRAM, 48 EUs).

All Broadwell GPUs support OpenCL 2.0 and DirectX 12 (FL 11_1). The video engine can now decode H.265 using both fixed function hardware as well as available GPU shaders. Up to three displays can be connected via DP 1.2/eDP 1.3 (max. 3840 x 2160 @ 60 Hz) or HDMI 1.4a (max. 3840 x 2160 @ 24 Hz). HDMI 2.0, however, is not supported.

Performance

Depending on the specific CPU, the maximum GPU frequency varies between 850 and 950 MHz. Due to the low TDP, however, the average clock in 3D applications will be somewhat lower.

Equipped with fast dual-channel memory, the HD Graphics 5500 outperforms the HD Graphics 4400 (Haswell, 20 EUs) by 20 - 25 percent and also beats the HD Graphics 5000 (Haswell, 40 EUs). However, even a low-end dedicated GeForce 820M ist about 10 - 30 percent faster than the HD 5500. Games as of 2014/2015 will usually run fluently only at (very) low settings.

Power Consumption

Utilizing a new 14 nm process, the Broadwell ULV chips are specified at just 15 W TDP and therefore suited for thin ultrabooks. The TDP is flexible and can be further reduced (7.5 or 10 W), which has a significant impact on performance.

Intel HD Graphics 5000

► remove from comparison Intel HD Graphics 5000

The Intel HD Graphics 5000 (GT3) is a processor graphics card included in some of the ULV Haswell processors of 2013 (e.g. Core i5-4250U). It represents the highest configuration of the integrated graphics unit (40 execution units), but lacks the additional eDRAM cache of the Iris Pro Graphics 5200. The relatively low base clock can be automatically overclocked using Turbo Boost technology. Depending on the processor model, the base and turbo clock rates may differ, resulting in varying graphics performance between CPU models.

In comparison to the HD 4000, the graphics core has been modified extensively. The GPU supports DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. It also features an improved decoder for 4K videos and the fast Quick Sync encoder.

According to benchmarks in 3DMark 11, the HD Graphics 5000 is up to 50 percent faster than the previous HD 4000. In games, however, the performance advantage is significantly lower. With simultaneous load on the CPU, the low TDP of the ULV models (15 W) limits the Turbo Boost of the GPU. Although the HD 5000 features 40 Execution Units, the graphics performance is still somewhat below the HD Graphics 4600 with only 20 EUs (HD 4000: 16 EUs). Overall, the HD 5000 is thus just behind the AMD Radeon HD 7660G and at the level of a dedicated Radeon HD 7650M. Current games (as of 2013) will run fluently in low to medium-low settings.

Due to the 22nm 3D Tri-Gate production process, power consumption is relatively low. The HD Graphics 5000 is available on certain ULV dual-core Haswell models in the 15 Watt TDP range.

Intel HD Graphics 3000

► remove from comparison Intel HD Graphics 3000

The Intel HD Graphics 3000 (or Intel Graphics Media Accelerator HD 3000, GMA HD 3000, Intel HD Graphics 200) is an integrated graphics card in the Sandy Bridge codenamed processors. The HD Graphics 3000 has no dedicated memory but shares the Level 3 / LLC Cache with the CPU cores and also part of the main memory. Due to TurboBoost, the GPU can be overclocked depending on the current CPU load and power consumption. The base speed and the turbo boost speed of the HD Graphics 3000 depend on the processor:

  • ULV processors Core ix-2xx7 (base 350MHz, Turbo 900-1000MHz)
  • LV processors Core ix-2xx5 (base 500MHz, Turbo 1000MHz)
  • Mainstream and high-end Dual und Quad-Core Core ix-2xx0 (base 650MHz, Turbo 1100-1300MHz)
  • Desktop K processors (base 850, Turbo 1100-1350MHz)

The HD 3000 offers 12 Execution Units (EUs) like the old Intel GMA HD but due to architectural changes each EU is now faster. The slower HD Graphics 2000 uses only 6 Execution Units. The EUs can be accessed using DirectX 10.1,  OpenGL 3.0 and DirectCompute 4.1. OpenCL is not supported (the media SDK only uses the CPU).

Our performance tests with the high clocked mainstream version of the HD Graphics 3000 in quad-core processors showed a performance level on par with older entry level generations from NVIDIA (e.g. GeForce 310M) and AMD (HD 5450). In comparison with AMD's APU models, the HD 3000 can only compete against the C-and E-series, but not the faster Llano and Trinity models. The quality of the Intel drivers has been improved over the years, so most games are flawlessly playable (if the minimum requirements are fullfilled).

We could measure smooth frame rates in games like Dead Space 3, World of Tanks, Fifa 13, Torchlight 2, Counter-Strike: GO reach, Diablo 3, and many older games, though usually only in minimal detail settings. For accurate performance analysis and gaming benchmarks, read our article "Intel HD Graphics 3000" or scroll down in this article.

Altought 2x Antialiasing (AA) is supported, the chip is as fast as when rendering 4x AA. In the Unigine Valley benchmark a i7-2637M for example reached the same score with 2x AA and 4x AA.

In addition to the GPU, the chip also houses some dedicated units for decoding and encoding HD videos. On the IDF Intel demonstrated the encoding of a 3 minute long 1080p video to an iPhone compatible format in 640x360 in only 14s. Another novelty of the Sandy Bridge GPU is the embedded DisplayPort eDP to connect internal Displays.

Due to the integration in the 32nm built CPU, the power consumption of the GPU should be quite low.

Intel HD Graphics 5500Intel HD Graphics 5000Intel HD Graphics 3000
ManufacturerIntelIntelIntel
HD Graphics Series
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
CodenameBroadwell GT2Haswell GT3Sandy Bridge
ArchitectureGen. 8 BroadwellGen. 7.5 HaswellGen. 6 Sandy Bridge
Pipelines24 - unified40 - unified12 - unified
Core Speed300 - 950 (Boost) MHz200 - 1100 (Boost) MHz350 - 1350 (Boost) MHz
Memory Bus Width64/128 Bit64/128 Bit64/128 Bit
Shared Memoryyesyesyes
DirectXDirectX 12 (FL 11_1)DirectX 11.1, Shader 5.0DirectX 10.1, Shader 4.1
Transistors1300 Million
technology14 nm22 nm32 nm
FeaturesQuick SyncQuickSync
Date of Announcement05.01.2015 05.06.2013 01.02.2011
CPU in HD Graphics 5500GPU Base SpeedGPU Boost / Turbo
Intel Core i7-5600U2 x 2600 MHz, 15 W300 MHz950 MHz
Intel Core i7-5500U2 x 2400 MHz, 15 W300 MHz950 MHz
Intel Core i5-5300U2 x 2300 MHz, 15 W300 MHz900 MHz
min. - max.300 MHz850 - 950 MHz
CPU in HD Graphics 5000GPU Base SpeedGPU Boost / Turbo
Intel Core i7-4650U2 x 1700 MHz, 15 W200 MHz1100 MHz
Intel Core i7-4550U2 x 1500 MHz, 15 W200 MHz1100 MHz
Intel Core i5-4360U2 x 1500 MHz, 15 W200 MHz1100 MHz
min. - max.200 - 300 MHz850 - 1100 MHz
CPU in HD Graphics 3000GPU Base SpeedGPU Boost / Turbo
Intel Core i7-2700K4 x 3500 MHz, 95 W850 MHz1350 MHz
Intel Core i7-2600K4 x 3400 MHz, 95 W850 MHz1350 MHz
Intel Core i7-2960XM4 x 2700 MHz, 55 W650 MHz1300 MHz
min. - max.200 - 850 MHz850 - 1350 MHz

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - HD Graphics 5500
4.4 pt (5%)
Performance Rating - 3DMark 11 + Fire Strike + Time Spy - HD Graphics 5000
3.9 pt (4%)
3DMark - 3DMark Time Spy Score
289 Points (2%)
3DMark - 3DMark Time Spy Graphics
255 Points (1%)
3DMark - 3DMark Ice Storm Unlimited Graphics
min: 43391     avg: 58343     median: 58776 (9%)     max: 68877 Points
65904 Points (10%)
3DMark - 3DMark Ice Storm Extreme Graphics
min: 27084     avg: 33172     median: 31022.5 (4%)     max: 40670 Points
37346 Points (5%)
3DMark - 3DMark Cloud Gate Score
min: 3351     avg: 4777     median: 4790.5 (6%)     max: 6106 Points
min: 2277     avg: 2642     median: 2656.5 (4%)     max: 2979 Points
3DMark - 3DMark Cloud Gate Graphics
min: 4571     avg: 5864     median: 5544 (3%)     max: 7789 Points
min: 2356     avg: 2593     median: 2502.5 (1%)     max: 3011 Points
3DMark - 3DMark Fire Strike Standard Score
min: 500     avg: 648     median: 634.5 (2%)     max: 868 Points
min: 583     avg: 669     median: 651 (2%)     max: 808 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 535     avg: 694     median: 663 (1%)     max: 927 Points
min: 620     avg: 725     median: 715.5 (1%)     max: 875 Points
3DMark - 3DMark Ice Storm Graphics
min: 33288     avg: 50089     median: 48637 (6%)     max: 70409 Points
min: 25494     avg: 29036     median: 27124 (4%)     max: 36403 Points
3DMark 11 - 3DM11 Performance Score
min: 758     avg: 1088     median: 1079.5 (3%)     max: 1434 Points
3DMark 11 - 3DM11 Performance GPU
min: 667     avg: 979     median: 979 (2%)     max: 1265 Points
3DMark Vantage
3DM Vant. Perf. total + Intel HD Graphics 5500
3DMark Vantage - 3DM Vant. Perf. total
min: 3574     avg: 4501     median: 4798 (5%)     max: 5124 Points
3DM Vant. Perf. total + Intel HD Graphics 5000
3DM Vant. Perf. total + Intel HD Graphics 3000
min: 1135     avg: 1560     median: 1568 (2%)     max: 2164 Points
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 5500
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 3057     avg: 3804     median: 3987 (4%)     max: 4351 Points
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 5000
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 3000
min: 927     avg: 1331     median: 1240 (1%)     max: 8858 Points
3DMark 2001SE - 3DMark 2001 - Standard
min: 7796     avg: 12752     median: 11654 (12%)     max: 19742 Points
3DMark 03 - 3DMark 03 - Standard
min: 15752     avg: 18768     median: 18768 (10%)     max: 21784 Points
min: 5162     avg: 8577     median: 7751 (4%)     max: 12358 Points
3DMark 05 - 3DMark 05 - Standard
min: 9623     avg: 9763     median: 9763 (14%)     max: 9903 Points
min: 3498     avg: 6355     median: 5968 (9%)     max: 9344 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + Intel HD Graphics 5500
3DMark 06
min: 5458     avg: 6875     median: 6998 (13%)     max: 7950 Points
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 5000
min: 4751     avg: 5775     median: 5940 (11%)     max: 6160 Points
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 3000
min: 1392     avg: 3451     median: 3286.5 (6%)     max: 5853 Points
3DMark 06 - Standard 1280x800 + Intel HD Graphics 5500
3DMark 06
7725 Points (14%)
3DMark 06 - Standard 1280x800 + Intel HD Graphics 5000
6675 Points (12%)
3DMark 06 - Standard 1280x800 + Intel HD Graphics 3000
min: 2550     avg: 3176     median: 3224 (6%)     max: 3753 Points
3DMark 06 - Score Unknown Settings + Intel HD Graphics 3000
3DMark 06
min: 3508     avg: 3847     median: 3617 (7%)     max: 5041
3DMark 06 - Standard 1280x768 + Intel HD Graphics 3000
3DMark 06
min: 2788     avg: 3293     median: 3308 (6%)     max: 3942 Points
Unigine Heaven 3.0 - Unigine Heaven 3.0 DX 11
9.3 fps (3%)
12.1 fps (4%)
Unigine Heaven 3.0 - Unigine Heaven 3.0 OpenGL
9.8 fps (4%)
12.1 fps (5%)
Unigine Heaven 2.1 - Heaven 2.1 high
min: 12.4     avg: 15.5     median: 15.7 (3%)     max: 17.9 fps
min: 12.3     avg: 13     median: 13.1 (2%)     max: 13.5 fps
SPECviewperf 11
specvp11 snx-01 + Intel HD Graphics 5500
SPECviewperf 11 - specvp11 snx-01
min: 1.89     avg: 2.1     median: 2 (1%)     max: 2.29 fps
specvp11 snx-01 + Intel HD Graphics 5000
min: 1.26     avg: 1.5     median: 1.5 (1%)     max: 1.64 fps
specvp11 snx-01 + Intel HD Graphics 3000
min: 0.18     avg: 0.3     median: 0.2 (0%)     max: 0.75 fps
specvp11 tcvis-02 + Intel HD Graphics 5500
SPECviewperf 11 - specvp11 tcvis-02
min: 2.42     avg: 2.6     median: 2.6 (4%)     max: 2.9 fps
specvp11 tcvis-02 + Intel HD Graphics 5000
min: 1.77     avg: 2.1     median: 2.1 (4%)     max: 2.51 fps
specvp11 tcvis-02 + Intel HD Graphics 3000
min: 0.12     avg: 0.3     median: 0.2 (0%)     max: 0.86 fps
specvp11 sw-02 + Intel HD Graphics 5500
SPECviewperf 11 - specvp11 sw-02
min: 11.6     avg: 13     median: 12.5 (15%)     max: 14.7 fps
specvp11 sw-02 + Intel HD Graphics 5000
min: 7.95     avg: 9.9     median: 9.9 (12%)     max: 11.8 fps
specvp11 sw-02 + Intel HD Graphics 3000
min: 2.55     avg: 3.6     median: 3.6 (4%)     max: 4.61 fps
specvp11 proe-05 + Intel HD Graphics 5500
SPECviewperf 11 - specvp11 proe-05
min: 2.14     avg: 2.3     median: 2.3 (10%)     max: 2.53 fps
specvp11 proe-05 + Intel HD Graphics 5000
min: 1.42     avg: 1.6     median: 1.6 (7%)     max: 1.78 fps
specvp11 proe-05 + Intel HD Graphics 3000
min: 0.26     avg: 0.5     median: 0.5 (2%)     max: 0.65 fps
specvp11 maya-03 + Intel HD Graphics 5500
SPECviewperf 11 - specvp11 maya-03
min: 8.07     avg: 13.6     median: 14.7 (11%)     max: 18.15 fps
specvp11 maya-03 + Intel HD Graphics 5000
min: 12.95     avg: 14.2     median: 14.2 (11%)     max: 15.43 fps
specvp11 maya-03 + Intel HD Graphics 3000
min: 1.07     avg: 4.6     median: 5 (4%)     max: 7.63 fps
specvp11 lightwave-01 + Intel HD Graphics 5500
SPECviewperf 11 - specvp11 lightwave-01
min: 14.7     avg: 18.4     median: 18.6 (20%)     max: 21.44 fps
specvp11 lightwave-01 + Intel HD Graphics 5000
min: 13.34     avg: 14.5     median: 14.5 (16%)     max: 15.62 fps
specvp11 lightwave-01 + Intel HD Graphics 3000
min: 3.63     avg: 5.5     median: 5.5 (6%)     max: 7.35 fps
specvp11 ensight-04 + Intel HD Graphics 5500
SPECviewperf 11 - specvp11 ensight-04
min: 1.67     avg: 2.5     median: 2.6 (1%)     max: 2.88 fps
specvp11 ensight-04 + Intel HD Graphics 5000
min: 2.06     avg: 2.1     median: 2.1 (1%)     max: 2.11 fps
specvp11 ensight-04 + Intel HD Graphics 3000
min: 0.1     avg: 0.4     median: 0.1 (0%)     max: 1.29 fps
specvp11 catia-03 + Intel HD Graphics 5000
SPECviewperf 11 - specvp11 catia-03
4.5 fps (5%)
SPECviewperf 12
specvp12 sw-03 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 sw-03
min: 2.12     avg: 9.9     median: 12.3 (5%)     max: 15.6 fps
specvp12 snx-02 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 snx-02
min: 1.37     avg: 2.3     median: 2.4 (1%)     max: 2.7 fps
specvp12 showcase-01 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 showcase-01
min: 2.63     avg: 7     median: 4.2 (2%)     max: 14.14 fps
specvp12 mediacal-01 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 mediacal-01
min: 0.95     avg: 1.4     median: 1 (1%)     max: 2.36 fps
specvp12 maya-04 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 maya-04
min: 2.49     avg: 6.3     median: 2.6 (1%)     max: 12.31 fps
specvp12 energy-01 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 energy-01
min: 0.06     avg: 6.9     median: 0.1 (0%)     max: 17.35 fps
specvp12 creo-01 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 creo-01
min: 2.49     avg: 5.7     median: 6.5 (4%)     max: 8.99 fps
specvp12 catia-04 + Intel HD Graphics 5500
SPECviewperf 12 - specvp12 catia-04
min: 6.86     avg: 7.7     median: 7.1 (2%)     max: 9.69 fps
Windows 7 Experience Index - Win7 Gaming graphics
min: 6.5     avg: 6.6     median: 6.6 (84%)     max: 6.7 Points
min: 5.5     avg: 6.1     median: 6.1 (77%)     max: 6.4 Points
Windows 7 Experience Index - Win7 Graphics
min: 5.8     avg: 5.9     median: 5.9 (74%)     max: 5.9 Points
min: 4.1     avg: 5.1     median: 4.7 (59%)     max: 6.4 Points
Cinebench R10 Cinebench R10 Shading (32bit) + Intel HD Graphics 5500
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 3045     avg: 5408     median: 5270.5 (25%)     max: 8571
Cinebench R10 Shading (32bit) + Intel HD Graphics 5000
Cinebench R10 Shading (32bit) + Intel HD Graphics 3000
min: 1712     avg: 4274     median: 4414 (21%)     max: 7038
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 5500
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 13.54     avg: 21.2     median: 20.3 (9%)     max: 35.03 fps
Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 5000
Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 3000
min: 4.75     avg: 8.7     median: 8.4 (4%)     max: 13.02 fps
Cinebench R15
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 5500
Cinebench R15 - Cinebench R15 OpenGL 64 Bit
min: 16.42     avg: 26.3     median: 25.4 (7%)     max: 35.04 fps
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 5000
min: 24.15     avg: 27.4     median: 27.4 (8%)     max: 30.64 fps
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 3000
0 fps (0%)
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 5500
Cinebench R15 - Cinebench R15 OpenGL Ref. Match 64 Bit
min: 98     avg: 98     median: 98 (98%)     max: 99.6 %
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 5000
min: 63.3     avg: 81.1     median: 80.7 (81%)     max: 99.6 %
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 3000
min: 32.2     avg: 32.6     median: 32.6 (33%)     max: 32.9 %
GFXBench (DX / GLBenchmark) 2.7
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Intel HD Graphics 5500
GFXBench (DX / GLBenchmark) 2.7 - GLBench 2.7 T-Rex HD Offscreen C24Z16
min: 60.9     avg: 70.9     median: 70.9 (1%)     max: 87.6 fps
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Intel HD Graphics 5000
min: 62     avg: 72.5     median: 72.5 (1%)     max: 83 fps
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Intel HD Graphics 5500
GFXBench (DX / GLBenchmark) 2.7 - GLBench 2.7 T-Rex HD Onscreen C24Z16
min: 45.8     avg: 54.2     median: 54.5 (2%)     max: 59.9 fps
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Intel HD Graphics 5000
59.9 fps (2%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 26.9     avg: 32.4     median: 30.6 (3%)     max: 44.6 fps
22.5 fps (2%)
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 23     avg: 30.3     median: 26.8 (7%)     max: 40.3 fps
30.2 fps (8%)
LuxMark v2.0 64Bit - LuxMark v2.0 Room GPU
min: 128     avg: 167     median: 149 (2%)     max: 306 Samples/s