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Intel HD Graphics 4000 vs Intel HD Graphics 5300 vs Intel HD Graphics (Cherry Trail)

Intel HD Graphics 4000

► remove from comparison Intel HD Graphics 4000

The Intel HD Graphics 4000 (GT2) is a processor graphics card that is included in the Ivy Bridge processors of 2012 (3rd generation of core, e.g. Core i7-3770). The base clock can be automatically overclocked using Turbo Boost technology. Depending on the processor model, the base and turbo clock rate may differ greatly resulting in different graphics performance of ULV parts compared to high-end desktop and laptop quad-core parts.

Compared to the Intel HD Graphics 3000 in Sandy Bridge CPUs, the HD 4000 card was completely redesigned and offers improved DirectX 11 capable shaders, Hardware Tessellation, a dedicated level 3 cache (before the Last Level Cache LLC of the CPU) and DirectCompute support. The IPC (instructions per clock) can therefore be even 2x as fast as with Sandy Bridge and overall up to 60% more performance (3DMark Vantage) should be possible.

First benchmarks position the HD Graphics 4000 (in a fast quad core desktop CPU) on a level with a dedicated Nvidia GeForce GT 330M and therefore above the AMD processor graphics Radeon HD 6620G. In our extensive tests with games the HD Graphics 4000 was able to beat the HD 6620G in a fast Core i7-3820QM by about 15%. In the slower i7-3610QM and a dual core i5 it was on a similar level as the 6620G. Therefore, casual gamers that wont mind reducing the quality settings in high end games, may be happy with the performance of the HD Graphics 4000. Beware, that the HD Graphics 4000 is used with different clock speeds depending on the CPU model. The ULV CPUs (Core ix-3xx7U) for example feature lower clock speeds and cant maintain the Turbo frequency as good as the 35 - 55 Watt models. Therefore, the ULV version is about 30% slower on average.

A speciality of the Ivy Bridge GPUs is that 4x MSAA is supported in hardware now. However, 2x is only supported through software.  The algorithm to support 2x is going through the 4x pipeline with a software algorithm, so performance is similar to 4x MSAA.

The integrated video decoder called Multi Format Codec Engine (MFX) was also improved and should allow even simultaneus 4K video decoding. DXVAChecker lists MPEG2, VC1, WMV9, and H264 as supported codecs. QuickSync for fast transcoding of videos was also optimized for higher performance and better image quality.

Another new feature is the support for up to 3 independent displays (depends on how the HD 4000 is used in the laptop - maybe only with a DisplayPort / eDP) as AMD offers with theirs Eyefinity support (up to 6 displays). DisplayPort 1.1 (max 2560x1600) and HDMI 1.4 (max 1920x1080 without hacks) are supported by the chip according to Intel.

Due to the 22nm 3D Tri-Gate production process, the power consumption should be relatively low (the development was focused on performance per Watt). The TDP of the whole package (including processor and memory controller) varies between 18 Watt (ULV) up to 45 Watt (mobile quad core) for the consumer laptop CPUs.

Intel HD Graphics 5300

► remove from comparison Intel HD Graphics 5300

The Intel HD Graphics 5300 (GT2) is an integrated Broadwell graphics card revealed in late 2014. It can be found in Core M ULV SoCs such as the Core M-5Y70. While the GPU shines with its extremely low power consumption, raw performance is quite low and barely sufficient for modern games.

Architecture and Features

Broadwell features a GPU based on the Intel Gen8 architecture, which has been optimized in various aspects compared to the previous Gen7.5 (Haswell). Inter alia, the shader arrays called "subslice" have been reorganized and now offer 8 Execution Units (EUs) each. Three subslices form a "slice" for a total of 24 EUs. Combined with other improvements such as larger L1 caches and an optimized frontend, the integrated GPU has become faster and more efficient than its predecessor.

The HD Graphics 5300 represents the mid-range version of the Broadwell GPU family and consists of one slice with 24 EUs. Beyond that, there is also a low-end variant (GT1, 12 EUs) as well as higher-end models (GT3/GT3e + eDRAM, 48 EUs).

All Broadwell GPUs support OpenCL 2.0 and DirectX 11.2. The video engine can now decode H.265 using both fixed function hardware as well as available GPU shaders. Up to three displays can be connected via DP 1.2/eDP 1.3 (max. 3840 x 2160 @ 60 Hz) or HDMI 1.4a (max. 3840 x 2160 @ 24 Hz). HDMI 2.0, however, is not supported.

Performance

Depending on the specific CPU, the maximum GPU frequency varies between 800 and 900 MHz. Due to the very low TDP, however, the average clock in 3D applications will be significantly lower. Therefore, the HD 5300 just barely outperforms the old HD 4000 or HD 4200, but requires much less energy for the same performance.

Only a few games as of 2014/2015 will run fluently at low settings, e.g. Dota 2 or Sims 4.

Power Consumption

Thanks to a new 14 nm process, the entire Core M chip is specified at just 4.5 W TDP and is suited for passively cooled tablets. The TDP is flexible and can be reduced or increased, which has a significant impact on performance.

Intel HD Graphics (Cherry Trail)

► remove from comparison Intel HD Graphics (Cherry Trail)

The Intel HD Graphics (Cherry Trail) is an integrated graphics card in the Cherry-Trail SoCs (e.g. Atom x7-Z8700). Based on a Broadwell GPU (Intel Gen8) and supports DirectX 11.2. Depending on the SoC offers 12 or 16 EUs.

Atom x7-Z8700: 16 EUs @ 200 - 600 MHz, dual-channel memory
Atom x5-Z8500: 12 EUs @ 200 - 600 MHz, dual-channel memory
Atom x5-Z8300: 12 EUs @ 200 - 500 MHz, single-channel memory

In Windows, gaming is limited to less demanding or quite old games. Using Android, even high end 3D games should run fluently. For example Team Fortress 2 was running on the Surface 3 (x7-Z8700) only in lowest settings and 1280x720 fluently (11 - 69 fps range).

The integrated video decoder is able to display even 4K videos (H.264 tested) fluently.

The Intel HD Graphics GPU in our review sample of the MS Surface 3 (Atom x7-Z8700) only supported DisplayPort 1.1 as it seems, as 4K (3840x2160) with 30 Hz was the maximum Refresh Rate we could achieve (no 60 Hz selectable with the pre-installed drivers).

Intel HD Graphics 4000Intel HD Graphics 5300Intel HD Graphics (Cherry Trail)
ManufacturerIntelIntelIntel
HD Graphics Series
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
CodenameIvy BridgeBroadwell GT2Cherry Trail
ArchitectureGen. 7 Ivy BridgeGen. 8 BroadwellGen. 8
Pipelines16 - unified24 - unified16 - unified
Core Speed350 - 1350 (Boost) MHz100 - 900 (Boost) MHz200 - 600 (Boost) MHz
Memory Bus Width64/128 Bit64/128 Bit64/128 Bit
Shared Memoryyesyesyes
DirectXDirectX 11, Shader 5.0DirectX 12 (FL 11_1)DirectX 12 (FL 11_1), Shader 5.0
technology22 nm14 nm14 nm
FeaturesQuickSyncQuickSync
Date of Announcement23.03.2011 05.09.2014 02.03.2015
Transistors1300 Million
CPU in HD Graphics 4000GPU Base SpeedGPU Boost / Turbo
Intel Core i7-3770K4 x 3500 MHz, 77 W650 MHz1150 MHz
Intel Core i7-3940XM4 x 3000 MHz, 55 W650 MHz1350 MHz
Intel Core i7-3920XM4 x 2900 MHz, 55 W650 MHz1300 MHz
min. - max.350 - 650 MHz850 - 1350 MHz
CPU in HD Graphics 5300GPU Base SpeedGPU Boost / Turbo
Intel Core M-5Y712 x 1200 MHz, 4.5 W300 MHz900 MHz
Intel Core M-5Y512 x 1100 MHz, 4.5 W300 MHz900 MHz
Intel Core M-5Y702 x 1100 MHz, 4.5 W100 MHz850 MHz
min. - max.100 - 650 MHz800 - 1350 MHz
CPU in HD Graphics (Cherry Trail)GPU Base SpeedGPU Boost / Turbo
Intel Atom x7-Z87004 x 1600 MHz200 MHz600 MHz
Intel Atom x5-Z85004 x 1440 MHz200 MHz600 MHz
Intel Atom x5-Z83504 x 1440 MHz200 MHz500 MHz
min. - max.100 - 650 MHz? - 1350 MHz

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - HD Graphics 4000
2.8 pt (3%)
Performance Rating - 3DMark 11 + Fire Strike + Time Spy - HD Graphics 5300
3.1 pt (3%)
Performance Rating - 3DMark 11 + Fire Strike + Time Spy - HD Graphics (Cherry Trail)
1.5 pt (2%)
3DMark - 3DMark Ice Storm Unlimited Graphics
min: 43759     avg: 44324     median: 44323.5 (7%)     max: 44888 Points
min: 39138     avg: 55907     median: 59555 (9%)     max: 65380 Points
3DMark - 3DMark Ice Storm Extreme Graphics
min: 20514     avg: 24179     median: 24426 (3%)     max: 28772 Points
min: 19630     avg: 24597     median: 24597 (3%)     max: 29564 Points
3DMark - 3DMark Cloud Gate Score
min: 1469     avg: 3380     median: 3282.5 (4%)     max: 5946 Points
3DMark - 3DMark Cloud Gate Graphics
min: 1619     avg: 3850     median: 3768.5 (2%)     max: 5761 Points
3DMark - 3DMark Fire Strike Standard Score
min: 168     avg: 447     median: 444 (1%)     max: 647 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 191     avg: 486     median: 480 (1%)     max: 705 Points
min: 193     avg: 233     median: 225 (0%)     max: 281 Points
3DMark - 3DMark Ice Storm Graphics
min: 11232     avg: 31858     median: 31598 (4%)     max: 48923 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1445     avg: 1525     median: 1525 (11%)     max: 1605 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1598     avg: 1684     median: 1684 (4%)     max: 1770 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 1072     avg: 1215     median: 1159 (12%)     max: 1414 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 1058     avg: 1251     median: 1142 (4%)     max: 1554 Points
3DMark 11 - 3DM11 Performance Score
min: 248     avg: 603     median: 603 (1%)     max: 802 Points
min: 314     avg: 359     median: 343 (1%)     max: 562 Points
3DMark 11 - 3DM11 Performance GPU
min: 216     avg: 522     median: 523 (1%)     max: 684 Points
min: 278     avg: 320     median: 298 (0%)     max: 494 Points
3DMark Vantage
3DM Vant. Perf. total + Intel HD Graphics 4000
3DMark Vantage - 3DM Vant. Perf. total
min: 830     avg: 2985     median: 2959 (3%)     max: 4433 Points
3DM Vant. Perf. total + Intel HD Graphics 5300
min: 2966     avg: 3104     median: 3104 (3%)     max: 3242 Points
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 4000
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 659     avg: 2441     median: 2415 (2%)     max: 3488 Points
3DM Vant. Perf. GPU no PhysX + Intel HD Graphics 5300
min: 2538     avg: 2914     median: 2913.5 (3%)     max: 3289 Points
3DMark 2001SE - 3DMark 2001 - Standard
min: 8967     avg: 14343     median: 15220 (16%)     max: 16933 Points
3DMark 03 - 3DMark 03 - Standard
min: 7402     avg: 11805     median: 12768 (7%)     max: 19294 Points
3DMark 05 - 3DMark 05 - Standard
min: 5239     avg: 8296     median: 8393 (12%)     max: 11948 Points
3DMark 06 3DMark 06 - Score Unknown Settings + Intel HD Graphics 4000
3DMark 06
4276 (8%)
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 4000
3DMark 06
min: 1605     avg: 4588     median: 4412.5 (8%)     max: 7159 Points
3DMark 06 - Standard 1280x1024 + Intel HD Graphics 5300
min: 3951     avg: 5044     median: 4775 (9%)     max: 6754 Points
3DMark 06 - Standard 1280x1024 + Intel HD Graphics (Cherry Trail)
min: 2403     avg: 2833     median: 2595 (5%)     max: 3330 Points
3DMark 06 - Standard 1024x768 + Intel HD Graphics (Cherry Trail)
3DMark 06
2877 Points (5%)
Unigine Valley 1.0 - Unigine Valley 1.0 DX
1.2 fps (1%)
Unigine Heaven 3.0 - Unigine Heaven 3.0 DX 11
min: 6.9     avg: 7.6     median: 7.4 (2%)     max: 8.9 fps
7.6 fps (3%)
Unigine Heaven 3.0 - Unigine Heaven 3.0 OpenGL
min: 7.7     avg: 8.1     median: 8.1 (4%)     max: 8.4 fps
Unigine Heaven 2.1 - Heaven 2.1 high
min: 6     avg: 9.6     median: 9.4 (2%)     max: 13 fps
SPECviewperf 11
specvp11 snx-01 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 snx-01
min: 0.69     avg: 1.1     median: 1.2 (1%)     max: 1.47 fps
specvp11 tcvis-02 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 tcvis-02
min: 1.43     avg: 1.9     median: 2.1 (3%)     max: 2.27 fps
specvp11 sw-02 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 sw-02
min: 3.98     avg: 6.9     median: 7.5 (9%)     max: 8.45 fps
specvp11 proe-05 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 proe-05
min: 0.62     avg: 1.1     median: 1.2 (5%)     max: 1.47 fps
specvp11 maya-03 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 maya-03
min: 7.12     avg: 10.2     median: 9.7 (7%)     max: 13.09 fps
specvp11 lightwave-01 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 lightwave-01
min: 5.67     avg: 10.2     median: 11.1 (12%)     max: 12.55 fps
specvp11 ensight-04 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 ensight-04
min: 1.06     avg: 1.6     median: 1.7 (1%)     max: 2.24 fps
specvp11 catia-03 + Intel HD Graphics 4000
SPECviewperf 11 - specvp11 catia-03
0 fps (0%)
SPECviewperf 12
specvp12 sw-03 + Intel HD Graphics 5300
SPECviewperf 12 - specvp12 sw-03
min: 0.97     avg: 4.7     median: 4.7 (2%)     max: 8.44 fps
specvp12 snx-02 + Intel HD Graphics 5300
SPECviewperf 12 - specvp12 snx-02
min: 1.07     avg: 1.2     median: 1.2 (0%)     max: 1.28 fps
specvp12 showcase-01 + Intel HD Graphics 5300
SPECviewperf 12 - specvp12 showcase-01
min: 2.69     avg: 4.7     median: 4.7 (2%)     max: 6.69 fps
specvp12 mediacal-01 + Intel HD Graphics 5300
SPECviewperf 12 - specvp12 mediacal-01
min: 0.58     avg: 0.8     median: 0.8 (1%)     max: 1.1 fps
specvp12 maya-04 + Intel HD Graphics 5300
SPECviewperf 12 - specvp12 maya-04
min: 2.13     avg: 4     median: 4 (2%)     max: 5.79 fps
specvp12 energy-01 + Intel HD Graphics 5300
SPECviewperf 12 - specvp12 energy-01
min: 0.04     avg: 4.5     median: 4.5 (15%)     max: 9 fps
specvp12 creo-01 + Intel HD Graphics 5300
SPECviewperf 12 - specvp12 creo-01
min: 0.91     avg: 2.8     median: 2.8 (2%)     max: 4.73 fps
specvp12 catia-04 + Intel HD Graphics 5300
SPECviewperf 12 - specvp12 catia-04
5.5 fps (2%)
Windows 7 Experience Index - Win7 Gaming graphics
min: 5.9     avg: 6.4     median: 6.4 (81%)     max: 6.6 Points
Windows 7 Experience Index - Win7 Graphics
min: 4.7     avg: 5.6     median: 5.1 (65%)     max: 6.6 Points
Cinebench R10 Cinebench R10 Shading (32bit) + Intel HD Graphics 4000
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 2447     avg: 5020     median: 5157 (24%)     max: 8562
Cinebench R10 Shading (32bit) + Intel HD Graphics 5300
Cinebench R10 Shading (32bit) + Intel HD Graphics (Cherry Trail)
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 4000
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 5.58     avg: 14.4     median: 13.6 (6%)     max: 22.54 fps
Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 5300
min: 11.6     avg: 16.4     median: 15.9 (7%)     max: 23.2 fps
Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics (Cherry Trail)
Cinebench R15
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 4000
Cinebench R15 - Cinebench R15 OpenGL 64 Bit
min: 8.47     avg: 11.9     median: 11.9 (3%)     max: 15.35 fps
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 5300
min: 16.04     avg: 19     median: 18.4 (5%)     max: 23.64 fps
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics (Cherry Trail)
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 4000
Cinebench R15 - Cinebench R15 OpenGL Ref. Match 64 Bit
min: 32.2     avg: 50.9     median: 32.2 (32%)     max: 97.8 %
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 5300
min: 98     avg: 98.1     median: 98 (98%)     max: 99.3 %
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics (Cherry Trail)
GLBenchmark 2.5 - GLBench 2.5 Egypt HD Offscreen
min: 74     avg: 91.5     median: 91.5 (17%)     max: 109 fps
GLBenchmark 2.5 - GLBench 2.5 Egypt HD
min: 51     avg: 52     median: 52 (87%)     max: 53 fps
GFXBench (DX / GLBenchmark) 2.7
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Intel HD Graphics 4000
GFXBench (DX / GLBenchmark) 2.7 - GLBench 2.7 T-Rex HD Offscreen C24Z16
min: 31     avg: 40.1     median: 39 (0%)     max: 49 fps
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Intel HD Graphics 5300
min: 39.4     avg: 54.4     median: 55 (0%)     max: 66.2 fps
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Intel HD Graphics (Cherry Trail)
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Intel HD Graphics 4000
GFXBench (DX / GLBenchmark) 2.7 - GLBench 2.7 T-Rex HD Onscreen C24Z16
min: 31     avg: 32.4     median: 32 (1%)     max: 34 fps
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Intel HD Graphics 5300
min: 39.9     avg: 44.4     median: 45.6 (1%)     max: 46.4 fps
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Intel HD Graphics (Cherry Trail)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 26.7     avg: 30.3     median: 30.1 (3%)     max: 34.1 fps