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Intel HD Graphics 400 (Braswell) vs Intel HD Graphics (Skylake) vs Intel HD Graphics P530

Intel HD Graphics 400 (Braswell)

► remove from comparison Intel HD Graphics 400 (Braswell)

The Intel HD Graphics 400 (Braswell)  is an integrated graphics card in the low end SoCs of the Braswell series (2016 Celeron models). It is based on the same architecture as the integrated GPU of the Broadwell graphics cards (e.g. HD Graphics 5300), but offers less shader cores and slower clock speeds.

It is a rename from the Intel HD Graphics (Braswell) card that included the faster 16 EU model in the Pentium SoCs. See the Intel HD Graphics Braswell graphics card page for benchmarks.

The performance depends on the processor (different boost speed for the GPU) and the used memory.

Gaming performance ist still only suited for older or less demanding games. Often also the processor is limited gaming performance (e.g. in the dual-core N3000).

The SoC also integrates a video decoding engine that should be able to handle 4K H.265 videos.

Intel HD Graphics (Skylake)

► remove from comparison Intel HD Graphics (Skylake)

The Intel HD Graphics (Skylake) (GT1) is an integrated graphics unit, which can be found in low-end ULV (Ultra Low Voltage) processors of the Skylake generation. In most CPUs, this GPU was named Intel HD Graphics 510 or Intel HD Graphics 515 (see both pages for benchmarks and information).

This "GT1" version of the Skylake GPU offers 12 Execution Units (EUs) clocked at up to 800 MHz (depending on the CPU model). Due to its lack of dedicated graphics memory or eDRAM cache, the HD Graphics has to access the main memory (2x 64bit DDR3L-1600 / DDR4-2133).

Performance

Depending on various factors like memory configuration, the HD Graphics should perform similar to the older HD Graphics 4200 and will handle only some older and less demanding games in lowest settings.

Features

The revised video engine now decodes H.265/HEVC completely in hardware and thereby much more efficiently than before. Displays can be connected via DP 1.2 / eDP 1.3 (max. 3840 x 2160 @ 60 Hz), whereas HDMI is limited to the older version 1.4a (max. 3840 x 2160 @ 30 Hz). However, HDMI 2.0 can be added using a DisplayPort converter. Up to three displays can be controlled simultaneously.

Power Consumption

The HD Graphics (Skylake) can be found in mobile processors specified at 6 W TDP and is therefore suited for passively cooled 2-in-1 laptops and tablets.

Intel HD Graphics P530

► remove from comparison Intel HD Graphics P530

The Intel HD Graphics P530 (GT2) is an integrated graphics unit, which can be found in various Xeon workstation processors of the Skylake generation. The "GT2" version of the Skylake GPU offers 24 Execution Units (EUs) clocked at up to 1050 MHz (depending on the CPU model). Due to its lack of dedicated graphics memory or eDRAM cache, the P530 has to access the main memory (2x 64bit DDR3L-1600 / DDR4-2133).

Performance

Depending on the memory configuration, the HD Graphics P530 is just slightly behind a dedicated GeForce 920M and will handle modern games (as of 2015) in low or medium settings.

Features

The revised video engine now decodes H.265/HEVC completely in hardware and thereby much more efficiently than before. Displays can be connected via DP 1.2 / eDP 1.3 (max. 3840 x 2160 @ 60 Hz), whereas HDMI is limited to the older version 1.4a (max. 3840 x 2160 @ 30 Hz). However, HDMI 2.0 can be added using a DisplayPort converter. Up to three displays can be controlled simultaneously.

Power Consumption

The HD Graphics P530 can be found in mobile quad-core Xeon processors with 45 W TDP.

Intel HD Graphics 400 (Braswell)Intel HD Graphics (Skylake)Intel HD Graphics P530
HD Graphics Series
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
HD Graphics P530 24 @ 0.35 - 1.05 GHz64/128 Bit
HD Graphics 5600 24 @ 0.3 - 1.05 GHz64/128 Bit
HD Graphics 6000 48 @ 0.3 - 1 GHz64/128 Bit
HD Graphics 4600 20 @ 0.2 - 1.35 GHz64/128 Bit
HD Graphics 5500 24 @ 0.3 - 0.95 GHz64/128 Bit
HD Graphics 5000 40 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 4400 20 @ 0.2 - 1.1 GHz64/128 Bit
HD Graphics 5300 24 @ 0.1 - 0.9 GHz64/128 Bit
HD Graphics 4000 16 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics (Broadwell) 12 @ 0.1 - 0.85 GHz64/128 Bit
HD Graphics 4200 20 @ 0.2 - 0.85 GHz64/128 Bit
HD Graphics (Skylake) 12 @ 0.3 - 0.8 GHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics (Braswell) 16 @ 0.32 - 0.7 GHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 0.32 - 0.64 GHz64/128 Bit
HD Graphics (Haswell) 10 @ 0.2 - 1 GHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 0.2 - 0.6 GHz64/128 Bit
HD Graphics 3000 12 @ 0.35 - 1.35 GHz64/128 Bit
HD Graphics 2500 6 @ 0.65 - 1.15 GHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics 2000 6 @ 0.85 - 1.35 GHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 0.35 - 1.1 GHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 0.31 - 0.9 GHz32/64/128 Bit
CodenameBraswellSkylake GT1Skylake GT2
ArchitectureGen. 8Gen. 9 SkylakeGen. 9 Skylake
Pipelines12 - unified12 - unified24 - unified
Core Speed320 - 640 (Boost) MHz300 - 800 (Boost) MHz350 - 1050 (Boost) MHz
Memory Bus Width64/128 Bit64/128 Bit64/128 Bit
Shared Memoryyesyesyes
APIDirectX 11.2, Shader 5.0DirectX 12_1, OpenGL 4.4DirectX 12_1, OpenGL 4.4
technology14 nm14 nm14 nm
Date of Announcement01.04.2016 01.09.2015 01.09.2015
Memory TypeDDR3L/LPDDR3DDR3/DDR4
FeaturesQuickSyncQuickSync
CPU in HD Graphics 400 (Braswell)GPU Base SpeedGPU Boost / Turbo
Intel Atom x5-Z85504 x 1440 MHz200 MHz600 MHz
Intel Celeron N30602 x 1600 MHz, 6 W320 MHz700 MHz
min. - max.200 - 320 MHz600 - 700 MHz
CPU in HD Graphics P530GPU Base SpeedGPU Boost / Turbo
Intel Xeon E3-1535M v54 x 2900 MHz, 45 W350 MHz1050 MHz
Intel Xeon E3-1505M v54 x 2800 MHz, 45 W350 MHz1050 MHz
min. - max.200 - 350 MHz600 - 1050 MHz

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - HD Graphics 400 (Braswell)
1.2 pt (1%)
3DMark - 3DMark Ice Storm Unlimited Graphics
min: 17968     avg: 20459     median: 20277 (3%)     max: 23161 Points
3DMark - 3DMark Ice Storm Extreme Graphics
14334 Points (2%)
3DMark - 3DMark Cloud Gate Score
min: 1350     avg: 1553     median: 1457 (2%)     max: 2087 Points
3DMark - 3DMark Cloud Gate Graphics
min: 1519     avg: 1865     median: 1841 (1%)     max: 2455 Points
3DMark - 3DMark Fire Strike Standard Score
min: 176     avg: 188     median: 188 (0%)     max: 200 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 202     avg: 218     median: 218 (0%)     max: 234 Points
3DMark - 3DMark Ice Storm Graphics
min: 13689     avg: 18517     median: 18516.5 (2%)     max: 23344 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1502     avg: 1926     median: 1925.5 (11%)     max: 2349 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1452     avg: 2046     median: 2046 (5%)     max: 2640 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
1180 Points (10%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
977 Points (4%)
3DMark 06 3DMark 06 - Standard 1280x1024 + Intel HD Graphics 400 (Braswell)
3DMark 06
2474 Points (4%)
Cinebench R10 Cinebench R10 Shading (32bit) + Intel HD Graphics 400 (Braswell)
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 1627     avg: 2057     median: 2052.5 (1%)     max: 2510 Points
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel HD Graphics 400 (Braswell)
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 9.97     avg: 10.1     median: 10 (4%)     max: 10.12 fps
Cinebench R15
Cinebench R15 OpenGL 64 Bit + Intel HD Graphics 400 (Braswell)
Cinebench R15 OpenGL Ref. Match 64 Bit + Intel HD Graphics 400 (Braswell)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + Intel HD Graphics 400 (Braswell)
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 31     avg: 33.5     median: 33.5 (1%)     max: 36 fps
GFXBench T-Rex HD Offscreen C24Z16 + Intel HD Graphics 400 (Braswell)
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 27     avg: 29     median: 29 (0%)     max: 31 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 15     avg: 23     median: 23 (6%)     max: 31 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 14     avg: 16     median: 16 (1%)     max: 18 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
11 fps (7%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
3.3 fps (1%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
17 fps (8%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
9.3 fps (1%)

Average Benchmarks Intel HD Graphics 400 (Braswell) → NAN% n=

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

low 1280x720
100%
HD Graphics 400 (Braswell):
14.1  fps
low 1280x720
100%
HD Graphics 400 (Braswell):
18.5  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
16  fps
low 1280x720
100%
HD Graphics 400 (Braswell):
12.7  fps
Prey

Prey

2017
low 1280x720
100%
HD Graphics 400 (Braswell):
6.8  fps
low 1280x720
100%
HD Graphics 400 (Braswell):
10.7  fps
low 1280x720
100%
HD Graphics 400 (Braswell):
20.9  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
5.8  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
9.7  fps
Overwatch

Overwatch

2016
low 1280x720
100%
HD Graphics 400 (Braswell):
15 15.1 ~ 15 fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
9.5 9.7 ~ 10 fps
low 1024x768
100%
HD Graphics 400 (Braswell):
5.3  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
7.3  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
3.2  fps
FIFA 16

FIFA 16

2015
low 1280x720
100%
HD Graphics 400 (Braswell):
36.5  fps
high 1366x768
100%
HD Graphics 400 (Braswell):
14.2  fps
ultra 1920x1080
100%
HD Graphics 400 (Braswell):
9  fps
low 1366x768
100%
HD Graphics 400 (Braswell):
13  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
8  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
13.3  fps
low 1280x720
100%
HD Graphics 400 (Braswell):
21.3  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
11.4  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
8.5  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
5.6  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
40.1  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
11.7  fps
GTA V

GTA V

2015
low 1024x768
100%
HD Graphics 400 (Braswell):
14.3  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
5.4  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
2.9  fps
F1 2014

F1 2014

2014
low 1024x768
100%
HD Graphics 400 (Braswell):
27  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
16  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
11.5 11.9 ~ 12 fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
7  fps
Sims 4

Sims 4

2014
low 1024x768
100%
HD Graphics 400 (Braswell):
37  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
7.6  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
6.5  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
4.8  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
28.9  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
12.5  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
11.8  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
16.2  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
12.3  fps
high 1366x768
100%
HD Graphics 400 (Braswell):
7.9  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
HD Graphics 400 (Braswell):
30  fps
F1 2013

F1 2013

2013
low 1024x768
100%
HD Graphics 400 (Braswell):
28  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
17  fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
HD Graphics 400 (Braswell):
30  fps
high
100%
HD Graphics 400 (Braswell):
30  fps
GRID 2

GRID 2

2013
low 1024x768
100%
HD Graphics 400 (Braswell):
19.9  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
12.5  fps
low 1280x720
100%
HD Graphics 400 (Braswell):
16.2 16.5 16.9 18.1 18.5 18.7 18.8 19.5 ~ 18 fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
7.2 7.8 8.5 8.8 8.9 9.1 9.6 ~ 9 fps
high 1366x768
100%
HD Graphics 400 (Braswell):
6.2  fps
ultra 1920x1080
100%
HD Graphics 400 (Braswell):
1.8  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
24.8  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
10.2 (!)  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
21.1  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
10.8  fps
high 1366x768
100%
HD Graphics 400 (Braswell):
8.7  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
10.5  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
18.3  fps
Anno 2070

Anno 2070

2011
low 1024x768
100%
HD Graphics 400 (Braswell):
27.7  fps
low 1280x720
100%
HD Graphics 400 (Braswell):
19.8  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
9.5  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
18.4  fps
high 1366x768
100%
HD Graphics 400 (Braswell):
11.3  fps
Dirt 3

Dirt 3

2011
low 800x600
100%
HD Graphics 400 (Braswell):
29.4  fps
med. 1024x768
100%
HD Graphics 400 (Braswell):
14.3  fps
high 1360x768
100%
HD Graphics 400 (Braswell):
12.5  fps
low 1024x768
100%
HD Graphics 400 (Braswell):
34.5  fps
med. 1360x768
100%
HD Graphics 400 (Braswell):
8.8  fps
high 1360x768
100%
HD Graphics 400 (Braswell):
5.6  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
100%
HD Graphics 400 (Braswell):
60 88.5 ~ 74 fps
high 1024x768
100%
HD Graphics 400 (Braswell):
22.6 25.2 ~ 24 fps
ultra 1920x1080
100%
HD Graphics 400 (Braswell):
9.9  fps

Average Gaming Intel HD Graphics 400 (Braswell) → 100%

Average Gaming 30-70 fps → 100%

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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#71 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#72 linkCache_getLink no uid found +0.001s ... 0.154s

#73 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#74 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#75 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#76 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#77 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#78 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#79 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#80 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#81 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#82 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.155s

#83 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#84 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#85 linkCache_getLink using $NBC_LINKCACHE +0.004s ... 0.159s

#86 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#87 linkCache_getLink using $NBC_LINKCACHE +0.004s ... 0.163s

#88 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.163s

#89 linkCache_getLink using $NBC_LINKCACHE +0.004s ... 0.167s

#90 linkCache_getLink using $NBC_LINKCACHE +0.003s ... 0.17s

#91 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#92 linkCache_getLink no uid found +0s ... 0.17s

#93 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.17s

#94 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#95 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#96 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#97 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#98 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#99 linkCache_getLink no uid found +0s ... 0.171s

#100 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#101 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#102 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#103 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#104 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#105 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#106 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#107 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#108 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.171s

#109 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#110 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#111 linkCache_getLink no uid found +0s ... 0.172s

#112 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#113 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#114 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#115 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.172s

#116 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#117 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#118 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#119 linkCache_getLink no uid found +0s ... 0.173s

#120 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#121 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#122 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#123 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#124 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#125 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#126 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#127 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#128 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.173s

#129 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#130 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#131 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#132 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#133 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#134 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#135 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#136 linkCache_getLink no uid found +0s ... 0.174s

#137 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#138 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#139 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#140 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#141 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.174s

#142 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#143 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#144 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#145 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#146 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#147 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#148 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#149 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#150 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#151 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#152 min, max, avg, median took s +0s ... 0.177s

#153 before gaming benchmark output +0s ... 0.177s

#154 Got 93 rows for game benchmarks. +0.016s ... 0.193s

#155 composed SQL query for gamebenchmarks +0s ... 0.193s

#156 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.193s

#157 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.193s

#158 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#159 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#160 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#161 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#162 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#163 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#164 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#165 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#166 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#167 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#168 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#169 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#170 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#171 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#172 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#173 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#174 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#175 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#176 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#177 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#178 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#179 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#180 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#181 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#182 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#183 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#184 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#185 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#186 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#187 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#188 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#189 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#190 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#192 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#193 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#194 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#195 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#196 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#197 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.195s

#198 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.196s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.196s

#200 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.196s

#201 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.196s

#202 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.196s

#203 got data and put it in $dataArray +0.002s ... 0.198s

#204 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.199s

#205 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.199s

#206 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.199s

#207 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.2s

#208 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.201s

#209 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.201s

#210 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.202s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#212 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.203s

#213 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.203s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#215 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#217 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.204s

#218 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.205s

#219 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#220 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.205s

#221 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.205s

#223 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.206s

#224 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.206s

#225 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.207s

#226 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.207s

#227 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.207s

#228 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.208s

#229 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.208s

#230 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.209s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.209s

#232 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.209s

#233 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.21s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.21s

#235 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.211s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#237 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.211s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.211s

#240 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.212s

#241 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.212s

#242 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.213s

#243 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.213s

#244 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.214s

#245 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.214s

#246 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.215s

#247 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.215s

#248 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.215s

#249 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.215s

#250 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.216s

#251 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.217s

#252 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.217s

#253 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.219s

#254 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.219s

#255 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.22s

#256 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#257 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.22s

#258 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#259 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#260 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#261 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#262 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#263 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#264 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#265 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#266 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.22s

#267 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#268 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#269 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#270 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#271 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#272 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#273 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#274 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.221s

#275 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.221s

#276 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.222s

#277 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.222s

#278 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.222s

#279 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.223s

#280 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.224s

#281 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.224s

#282 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.225s

#283 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.225s

#284 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.226s

#285 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.226s

#286 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.226s

#287 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.226s

#288 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.226s

#289 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.227s

#290 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.227s

#291 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.227s

#292 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.228s

#293 linkCache_getLink no uid found +0s ... 0.228s

#294 linkCache_getLink no uid found +0s ... 0.228s

#295 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.228s

#296 linkCache_getLink no uid found +0s ... 0.228s

#297 benchmarks composed for output. +0s ... 0.228s

#298 calculated avg scores. +0s ... 0.228s

#299 return log +0.001s ... 0.229s

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)