Intel HD Graphics 400 (Braswell) vs Intel HD Graphics 3000 vs Intel HD Graphics 5300

Intel HD Graphics 400 (Braswell)

► remove Intel HD Graphics 400 (Braswell)

The Intel HD Graphics 400 (Braswell)  is an integrated graphics card in the low end SoCs of the Braswell series (2016 Celeron models). It is based on the same architecture as the integrated GPU of the Broadwell graphics cards (e.g. HD Graphics 5300), but offers less shader cores and slower clock speeds.

It is a rename from the Intel HD Graphics (Braswell) card that included the faster 16 EU model in the Pentium SoCs. See the Intel HD Graphics Braswell graphics card page for benchmarks.

The performance depends on the processor (different boost speed for the GPU) and the used memory.

Gaming performance ist still only suited for older or less demanding games. Often also the processor is limited gaming performance (e.g. in the dual-core N3000).

The SoC also integrates a video decoding engine that should be able to handle 4K H.265 videos.

Intel HD Graphics 3000

► remove Intel HD Graphics 3000

The Intel HD Graphics 3000 (or Intel Graphics Media Accelerator HD 3000, GMA HD 3000, Intel HD Graphics 200) is an integrated graphics card in the Sandy Bridge codenamed processors. The HD Graphics 3000 has no dedicated memory but shares the Level 3 / LLC Cache with the CPU cores and also part of the main memory. Due to TurboBoost, the GPU can be overclocked depending on the current CPU load and power consumption. The base speed and the turbo boost speed of the HD Graphics 3000 depend on the processor:

  • ULV processors Core ix-2xx7 (base 350MHz, Turbo 900-1000MHz)
  • LV processors Core ix-2xx5 (base 500MHz, Turbo 1000MHz)
  • Mainstream and high-end Dual und Quad-Core Core ix-2xx0 (base 650MHz, Turbo 1100-1300MHz)
  • Desktop K processors (base 850, Turbo 1100-1350MHz)

The HD 3000 offers 12 Execution Units (EUs) like the old Intel GMA HD but due to architectural changes each EU is now faster. The slower HD Graphics 2000 uses only 6 Execution Units. The EUs can be accessed using DirectX 10.1,  OpenGL 3.0 and DirectCompute 4.1. OpenCL is not supported (the media SDK only uses the CPU).

Our performance tests with the high clocked mainstream version of the HD Graphics 3000 in quad-core processors showed a performance level on par with older entry level generations from NVIDIA (e.g. GeForce 310M) and AMD (HD 5450). In comparison with AMD's APU models, the HD 3000 can only compete against the C-and E-series, but not the faster Llano and Trinity models. The quality of the Intel drivers has been improved over the years, so most games are flawlessly playable (if the minimum requirements are fullfilled).

We could measure smooth frame rates in games like Dead Space 3, World of Tanks, Fifa 13, Torchlight 2, Counter-Strike: GO reach, Diablo 3, and many older games, though usually only in minimal detail settings. For accurate performance analysis and gaming benchmarks, read our article "Intel HD Graphics 3000" or scroll down in this article.

Altought 2x Antialiasing (AA) is supported, the chip is as fast as when rendering 4x AA. In the Unigine Valley benchmark a i7-2637M for example reached the same score with 2x AA and 4x AA.

In addition to the GPU, the chip also houses some dedicated units for decoding and encoding HD videos. On the IDF Intel demonstrated the encoding of a 3 minute long 1080p video to an iPhone compatible format in 640x360 in only 14s. Another novelty of the Sandy Bridge GPU is the embedded DisplayPort eDP to connect internal Displays.

Due to the integration in the 32nm built CPU, the power consumption of the GPU should be quite low.

Intel HD Graphics 5300

► remove Intel HD Graphics 5300

The Intel HD Graphics 5300 (GT2) is an integrated Broadwell graphics card revealed in late 2014. It can be found in Core M ULV SoCs such as the Core M-5Y70. While the GPU shines with its extremely low power consumption, raw performance is quite low and barely sufficient for modern games.

Architecture and Features

Broadwell features a GPU based on the Intel Gen8 architecture, which has been optimized in various aspects compared to the previous Gen7.5 (Haswell). Inter alia, the shader arrays called "subslice" have been reorganized and now offer 8 Execution Units (EUs) each. Three subslices form a "slice" for a total of 24 EUs. Combined with other improvements such as larger L1 caches and an optimized frontend, the integrated GPU has become faster and more efficient than its predecessor.

The HD Graphics 5300 represents the mid-range version of the Broadwell GPU family and consists of one slice with 24 EUs. Beyond that, there is also a low-end variant (GT1, 12 EUs) as well as higher-end models (GT3/GT3e + eDRAM, 48 EUs).

All Broadwell GPUs support OpenCL 2.0 and DirectX 11.2. The video engine can now decode H.265 using both fixed function hardware as well as available GPU shaders. Up to three displays can be connected via DP 1.2/eDP 1.3 (max. 3840 x 2160 @ 60 Hz) or HDMI 1.4a (max. 3840 x 2160 @ 24 Hz). HDMI 2.0, however, is not supported.

Performance

Depending on the specific CPU, the maximum GPU frequency varies between 800 and 900 MHz. Due to the very low TDP, however, the average clock in 3D applications will be significantly lower. Therefore, the HD 5300 just barely outperforms the old HD 4000 or HD 4200, but requires much less energy for the same performance.

Only a few games as of 2014/2015 will run fluently at low settings, e.g. Dota 2 or Sims 4.

Power Consumption

Thanks to a new 14 nm process, the entire Core M chip is specified at just 4.5 W TDP and is suited for passively cooled tablets. The TDP is flexible and can be reduced or increased, which has a significant impact on performance.

Intel HD Graphics 400 (Braswell)Intel HD Graphics 3000Intel HD Graphics 5300
ManufacturerIntelIntelIntel
HD Graphics Series
HD Graphics P530 24 @ 350 - 1050 (Boost) MHz64/128 Bit
HD Graphics 5600 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 6000 48 @ 300 - 1000 (Boost) MHz64/128 Bit
HD Graphics 4600 20 @ 200 - 1350 (Boost) MHz64/128 Bit
HD Graphics 5500 24 @ 300 - 950 (Boost) MHz64/128 Bit
HD Graphics 5000 40 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 4400 20 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 5300 24 @ 100 - 900 (Boost) MHz64/128 Bit
HD Graphics 4000 16 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Broadwell) 12 @ 100 - 850 (Boost) MHz64/128 Bit
HD Graphics 4200 20 @ 200 - 850 (Boost) MHz64/128 Bit
HD Graphics (Skylake) 12 @ 300 - 800 (Boost) MHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 320 - 640 (Boost) MHz64/128 Bit
HD Graphics (Haswell) 10 @ 200 - 1000 (Boost) MHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 200 - 600 (Boost) MHz64/128 Bit
HD Graphics 3000 12 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics 2500 6 @ 650 - 1150 (Boost) MHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics 2000 6 @ 850/1100 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 311 - 896 (Boost) MHz32/64/128 Bit
HD Graphics P530 24 @ 350 - 1050 (Boost) MHz64/128 Bit
HD Graphics 5600 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 6000 48 @ 300 - 1000 (Boost) MHz64/128 Bit
HD Graphics 4600 20 @ 200 - 1350 (Boost) MHz64/128 Bit
HD Graphics 5500 24 @ 300 - 950 (Boost) MHz64/128 Bit
HD Graphics 5000 40 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 4400 20 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 5300 24 @ 100 - 900 (Boost) MHz64/128 Bit
HD Graphics 4000 16 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Broadwell) 12 @ 100 - 850 (Boost) MHz64/128 Bit
HD Graphics 4200 20 @ 200 - 850 (Boost) MHz64/128 Bit
HD Graphics (Skylake) 12 @ 300 - 800 (Boost) MHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 320 - 640 (Boost) MHz64/128 Bit
HD Graphics (Haswell) 10 @ 200 - 1000 (Boost) MHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 200 - 600 (Boost) MHz64/128 Bit
HD Graphics 3000 12 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics 2500 6 @ 650 - 1150 (Boost) MHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics 2000 6 @ 850/1100 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 311 - 896 (Boost) MHz32/64/128 Bit
HD Graphics P530 24 @ 350 - 1050 (Boost) MHz64/128 Bit
HD Graphics 5600 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 6000 48 @ 300 - 1000 (Boost) MHz64/128 Bit
HD Graphics 4600 20 @ 200 - 1350 (Boost) MHz64/128 Bit
HD Graphics 5500 24 @ 300 - 950 (Boost) MHz64/128 Bit
HD Graphics 5000 40 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 4400 20 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 5300 24 @ 100 - 900 (Boost) MHz64/128 Bit
HD Graphics 4000 16 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Broadwell) 12 @ 100 - 850 (Boost) MHz64/128 Bit
HD Graphics 4200 20 @ 200 - 850 (Boost) MHz64/128 Bit
HD Graphics (Skylake) 12 @ 300 - 800 (Boost) MHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 320 - 640 (Boost) MHz64/128 Bit
HD Graphics (Haswell) 10 @ 200 - 1000 (Boost) MHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 200 - 600 (Boost) MHz64/128 Bit
HD Graphics 3000 12 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics 2500 6 @ 650 - 1150 (Boost) MHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics 2000 6 @ 850/1100 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 311 - 896 (Boost) MHz32/64/128 Bit
CodenameBraswellSandy BridgeBroadwell GT2
ArchitectureIntel Gen8Sandy BridgeBroadwell
12 - 12 - 24 -
Core320 - 640 (Boost) MHz350 - 1350 (Boost) MHz100 - 900 (Boost) MHz
Bus64/128 Bit64/128 Bit64/128 Bit
yesyesyes
DirectXDirectX 11.2, 5.0DirectX 10.1, 4.1DirectX 12 (FL 11_1)
Technology14 nm32 nm14 nm
Introduced01.04.2016 01.02.2011 05.09.2014
Transistors1300 Million
FeaturesQuickSync
CPUGPU Base SpeedGPU Boost / Turbo
Intel Atom x5-Z85504 x 1440 MHz200 MHz600 MHz
Intel Celeron N30602 x 1600 MHz, 6 W320 MHz700 MHz
min. - max.200 - 320 MHz600 - 700 MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 17968     avg: 20459     median: 20277 (4%)     max: 23161 Points
min: 39138     avg: 55907     median: 59555 (11%)     max: 65380 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
14334 Points (2%)
min: 19630     avg: 24597     median: 24597 (3%)     max: 29564 Points
3DMark - Cloud Gate Standard Score 1280x720
min: 1350     avg: 1569.2     median: 1450 (2%)     max: 2087 Points
min: 2277     avg: 2642.3     median: 2656.5 (4%)     max: 2979 Points
min: 1361     avg: 3084.9     median: 3041 (5%)     max: 4274 Points
3DMark - Cloud Gate Standard Graphics 1280x720
min: 1519     avg: 1910.5     median: 1874 (1%)     max: 2455 Points
min: 2356     avg: 2593     median: 2502.5 (1%)     max: 3011 Points
min: 2895     avg: 3862     median: 3720 (2%)     max: 5512 Points
3DMark - Fire Strike Score 1920x1080
min: 176     avg: 188     median: 188 (1%)     max: 200 Points
min: 327     avg: 413.8     median: 407 (2%)     max: 620 Points
3DMark - Fire Strike Graphics 1920x1080
min: 202     avg: 218     median: 218 (1%)     max: 234 Points
min: 352     avg: 453.8     median: 439 (1%)     max: 671 Points
3DMark - Ice Storm Standard Graphics 1280x720
min: 13689     avg: 18516.5     median: 18516.5 (2%)     max: 23344 Points
min: 25494     avg: 29036.2     median: 27124 (4%)     max: 36403 Points
min: 27164     avg: 35716.3     median: 34405 (5%)     max: 48901 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 1502     avg: 1925.5     median: 1925.5 (14%)     max: 2349 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 1452     avg: 2046     median: 2046 (7%)     max: 2640 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
1180 Points (20%)
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
977 Points (12%)
3DMark 11 - Performance 1280x720
min: 333     avg: 395.8     median: 397 (1%)     max: 478 points
min: 498     avg: 721.2     median: 731 (2%)     max: 973 points
3DMark 11 - Performance GPU 1280x720
min: 292     avg: 350.5     median: 349 (1%)     max: 418 points
min: 458     avg: 648.2     median: 647 (1%)     max: 885 points
3DMark Vantage
P Result 1280x1024 + Intel HD Graphics 3000
P Result 1280x1024 + Intel HD Graphics 5300
P GPU no PhysX 1280x1024 + Intel HD Graphics 3000
P GPU no PhysX 1280x1024 + Intel HD Graphics 5300
3DMark 2001SE - Standard 1024x768
min: 7796     avg: 12751.9     median: 11654 (12%)     max: 19742 Points
3DMark 03 - Standard 1024x768
min: 5162     avg: 8576.5     median: 7751 (4%)     max: 12358 Points
3DMark 05 - Standard 1024x768
min: 3498     avg: 6355     median: 5968 (13%)     max: 9344 Points
3DMark 06 + Intel HD Graphics 3000
Standard 1280x1024 + Intel HD Graphics 5300
Unigine Heaven 3.0 - DX 11, Normal Tessellation, High Shaders 1920x1080
7.6 fps (3%)
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
min: 4     avg: 7.7     median: 7.8 (3%)     max: 9.3 fps
SPECviewperf 11
Siemens NX 1920x1080 + Intel HD Graphics 3000
Tcvis 1920x1080 + Intel HD Graphics 3000
SolidWorks 1920x1080 + Intel HD Graphics 3000
Pro/ENGINEER 1920x1080 + Intel HD Graphics 3000
Maya 1920x1080 + Intel HD Graphics 3000
Lightwave 1920x1080 + Intel HD Graphics 3000
Ensight 1920x1080 + Intel HD Graphics 3000
SPECviewperf 12
Solidworks (sw-03) 1900x1060 + Intel HD Graphics 5300
Siemens NX (snx-02) 1900x1060 + Intel HD Graphics 5300
Showcase (showcase-01) 1900x1060 + Intel HD Graphics 5300
Medical (medical-01) 1900x1060 + Intel HD Graphics 5300
Maya (maya-04) 1900x1060 + Intel HD Graphics 5300
Energy (energy-01) 1900x1060 + Intel HD Graphics 5300
Creo (creo-01) 1900x1060 + Intel HD Graphics 5300
Catia (catia-04) 1900x1060 + Intel HD Graphics 5300
Windows 7 Experience Index - Gaming graphics
min: 5.5     avg: 6.1     median: 6.1 (77%)     max: 6.4 points
Windows 7 Experience Index - Graphics
min: 4.1     avg: 5.1     median: 4.7 (59%)     max: 6.4 points
Cinebench R10 Shading 32Bit + Intel HD Graphics 400 (Braswell)
Shading 32Bit + Intel HD Graphics 3000
Shading 32Bit + Intel HD Graphics 5300
Cinebench R11.5 OpenGL 64Bit + Intel HD Graphics 400 (Braswell)
OpenGL 64Bit + Intel HD Graphics 3000
OpenGL 64Bit + Intel HD Graphics 5300
Cinebench R15
OpenGL 64Bit + Intel HD Graphics 400 (Braswell)
OpenGL 64Bit + Intel HD Graphics 3000
OpenGL 64Bit + Intel HD Graphics 5300
Ref. Match 64Bit + Intel HD Graphics 400 (Braswell)
Ref. Match 64Bit + Intel HD Graphics 3000
Ref. Match 64Bit + Intel HD Graphics 5300
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + Intel HD Graphics 400 (Braswell)
T-Rex HD Offscreen C24Z16 1920x1080 + Intel HD Graphics 5300
T-Rex HD Onscreen C24Z16 + Intel HD Graphics 400 (Braswell)
T-Rex HD Onscreen C24Z16 + Intel HD Graphics 5300
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 14     avg: 16     median: 16 (3%)     max: 18 fps
min: 26.7     avg: 30.3     median: 30.1 (5%)     max: 34.1 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 15     avg: 23     median: 23 (6%)     max: 31 fps
min: 19.7     avg: 23.2     median: 23 (6%)     max: 26.9 fps
GFXBench - High Tier Onscreen
11 fps (18%)
GFXBench - High Tier Offscreen 2560x1440
3.3 fps (6%)
GFXBench - Normal Tier Onscreen
17 fps (28%)
GFXBench - Normal Tier Offscreen 1920x1080
9.3 fps (7%)
LuxMark v2.0 64Bit - Room GPUs-only
min: 93     avg: 116.7     median: 112 (2%)     max: 145 Samples/s
LuxMark v2.0 64Bit - Sala GPUs-only
min: 180     avg: 228.7     median: 210 (2%)     max: 296 Samples/s
ComputeMark v2.1 - Normal, Score 1024x600
min: 460     avg: 518.5     median: 518.5 (2%)     max: 577 Points

Average Benchmarks Intel HD Graphics 400 (Braswell) → 100%

Average Benchmarks Intel HD Graphics 3000 → 103%

Average Benchmarks Intel HD Graphics 5300 → 151%

-
-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

low 1280x720
100%
HD Graphics 400 (Braswell):
14.1  fps
HD Graphics 400 (Braswell):
»
low 1280x720
100%
HD Graphics 400 (Braswell):
18.5  fps
262%
HD Graphics 3000:
48.4  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
16  fps
HD Graphics 400 (Braswell):
»
HD Graphics 3000:
»
low 1280x720
100%
HD Graphics 400 (Braswell):
12.7  fps
HD Graphics 400 (Braswell):
»
Prey

Prey

2017
low 1280x720
100%
HD Graphics 400 (Braswell):
6.8  fps
HD Graphics 400 (Braswell):
»
low 1280x720
100%
HD Graphics 400 (Braswell):
10.7  fps
HD Graphics 400 (Braswell):
»
low 1280x720
100%
HD Graphics 400 (Braswell):
20.9  fps
106%
HD Graphics 3000:
22.1  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
5.8  fps
228%
HD Graphics 3000:
13.2  fps
HD Graphics 400 (Braswell):
»
HD Graphics 3000:
»
low 1024x768
100%
HD Graphics 400 (Braswell):
9.7  fps
HD Graphics 400 (Braswell):
»
low 1280x720
HD Graphics 5300:
12.2  fps
med. 1366x768
HD Graphics 5300:
6.9  fps
HD Graphics 5300:
»
Overwatch

Overwatch

2016
low 1280x720
100%
HD Graphics 400 (Braswell):
15 15.1 ~ 15 fps
0%
HD Graphics 3000:
0 (!)  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
9.5 9.7 ~ 10 fps
HD Graphics 400 (Braswell):
»
low 1280x720
HD Graphics 5300:
9.1  fps
med. 1366x768
HD Graphics 5300:
7.7  fps
HD Graphics 5300:
»
low 1280x720
HD Graphics 5300:
4.7  fps
med. 1366x768
HD Graphics 5300:
2.1  fps
HD Graphics 5300:
»
low 1280x720
HD Graphics 5300:
10.8  fps
med. 1366x768
HD Graphics 5300:
7.3  fps
HD Graphics 5300:
»
low 1280x720
HD Graphics 5300:
8  fps
med. 1920x1080
HD Graphics 5300:
3  fps
HD Graphics 5300:
»
XCOM 2

XCOM 2

2016
low 1280x720
HD Graphics 5300:
5.7  fps
med. 1920x1080
HD Graphics 5300:
2.4  fps
HD Graphics 5300:
»
low 1024x768
100%
HD Graphics 400 (Braswell):
5.3  fps
125%
HD Graphics 5300:
6.6  fps
med. 1366x768
HD Graphics 5300:
3.9  fps
HD Graphics 400 (Braswell):
»
HD Graphics 5300:
»
low 1024x768
100%
HD Graphics 400 (Braswell):
7.3  fps
181%
HD Graphics 5300:
13.2  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
3.2  fps
266%
HD Graphics 5300:
8.5  fps
high 1920x1080
HD Graphics 5300:
5  fps
HD Graphics 400 (Braswell):
»
HD Graphics 5300:
»
low 1024x768
HD Graphics 5300:
9.9  fps
med. 1366x768
HD Graphics 5300:
7.7  fps
HD Graphics 5300:
»
low 1024x768
HD Graphics 5300:
13.8  fps
med. 1366x768
HD Graphics 5300:
7.4  fps
HD Graphics 5300:
»
Anno 2205

Anno 2205

2015
low 1024x768
HD Graphics 5300:
10.6  fps
med. 1366x768
HD Graphics 5300:
6.1  fps
HD Graphics 5300:
»
FIFA 16

FIFA 16

2015
low 1280x720
100%
HD Graphics 400 (Braswell):
36.5  fps
0%
HD Graphics 3000:
0 (!)  fps
72%
HD Graphics 5300:
26.3  fps
high 1366x768
100%
HD Graphics 400 (Braswell):
14.2  fps
108%
HD Graphics 5300:
15.3  fps
ultra 1920x1080
100%
HD Graphics 400 (Braswell):
9  fps
HD Graphics 400 (Braswell):
»
HD Graphics 5300:
»
low 1366x768
100%
HD Graphics 400 (Braswell):
13  fps
246%
HD Graphics 3000:
25.1 38 ~ 32 fps
200%
HD Graphics 5300:
26  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
8  fps
238%
HD Graphics 3000:
15.6 21.7 ~ 19 fps
221%
HD Graphics 5300:
17.7  fps
high 1920x1080
HD Graphics 5300:
8.4  fps
HD Graphics 400 (Braswell):
»
HD Graphics 3000:
»
HD Graphics 5300:
»
low 1024x768
100%
HD Graphics 400 (Braswell):
13.3  fps
155%
HD Graphics 5300:
20.6  fps
med. 1366x768
HD Graphics 5300:
12.4  fps
HD Graphics 400 (Braswell):
»
HD Graphics 5300:
»
low 1280x720
100%
HD Graphics 400 (Braswell):
21.3  fps
239%
HD Graphics 3000:
50.9  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
11.4  fps
170%
HD Graphics 3000:
19.4  fps
HD Graphics 400 (Braswell):
»
HD Graphics 3000:
»
low 1280x720
HD Graphics 5300:
5  fps
med. 1366x768
HD Graphics 5300:
4  fps
HD Graphics 5300:
»
low 1024x768
100%
HD Graphics 400 (Braswell):
8.5  fps
73%
HD Graphics 5300:
6.2  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
5.6  fps
66%
HD Graphics 5300:
3.7  fps
HD Graphics 400 (Braswell):
»
HD Graphics 5300:
»
low 1024x768
100%
HD Graphics 400 (Braswell):
40.1  fps
0%
HD Graphics 3000:
0 (!)  fps
102%
HD Graphics 5300:
41  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
11.7  fps
107%
HD Graphics 5300:
12.5  fps
HD Graphics 400 (Braswell):
»
HD Graphics 5300:
»
GTA V

GTA V

2015
low 1024x768
100%
HD Graphics 400 (Braswell):
14.3  fps
52%
HD Graphics 3000:
7.5  fps
HD Graphics 400 (Braswell):
»
HD Graphics 3000:
»
low 1024x768
HD Graphics 5300:
15.3  fps
med. 1366x768
HD Graphics 5300:
11  fps
high 1920x1080
HD Graphics 5300:
5  fps
ultra 1920x1080
HD Graphics 5300:
3.1  fps
HD Graphics 5300:
»
Evolve

Evolve

2015
low 1024x768
HD Graphics 3000:
0 (!)  fps
HD Graphics 5300:
7  fps
med. 1366x768
HD Graphics 5300:
5.1  fps
high 1920x1080
HD Graphics 5300:
2.8  fps
ultra 1920x1080
HD Graphics 5300:
1.1  fps
HD Graphics 5300:
»
low 1024x768
100%
HD Graphics 400 (Braswell):
5.4  fps
204%
HD Graphics 5300:
11 11.9 ~ 11 fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
2.9  fps
276%
HD Graphics 5300:
7.6 8.2 ~ 8 fps
high 1920x1080
HD Graphics 5300:
3 3.1 ~ 3 fps
ultra 1920x1080
HD Graphics 5300:
1.6  fps
HD Graphics 400 (Braswell):
»
HD Graphics 5300:
»
Far Cry 4

Far Cry 4

2014
low 1024x768
HD Graphics 3000:
0 (!)  fps
HD Graphics 5300:
9.2  fps
med. 1366x768
HD Graphics 5300:
6.8  fps
high 1920x1080
HD Graphics 5300:
3.5  fps
ultra 1920x1080
HD Graphics 5300:
1.7  fps
HD Graphics 5300:
»
low 1024x768
HD Graphics 3000:
9.5  fps
HD Graphics 5300:
21.2  fps
med. 1366x768
HD Graphics 5300:
8.8  fps
high 1920x1080
HD Graphics 5300:
5.8  fps
ultra 1920x1080
HD Graphics 5300:
4.5  fps
HD Graphics 3000:
»
HD Graphics 5300:
»
F1 2014

F1 2014

2014
low 1024x768
100%
HD Graphics 400 (Braswell):
27  fps
130%
HD Graphics 5300:
33 34 39 ~ 35 fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
16  fps
138%
HD Graphics 5300:
20 20 25 ~ 22 fps
high 1920x1080
HD Graphics 5300:
12 13 14 ~ 13 fps
ultra 1920x1080
HD Graphics 5300:
12  fps
HD Graphics 400 (Braswell):
»
HD Graphics 5300:
»
low 1024x768
HD Graphics 5300:
8  fps
med. 1366x768
HD Graphics 5300:
6.5  fps
HD Graphics 5300:
»
low 1024x768
HD Graphics 5300:
7.1  fps
med. 1366x768
HD Graphics 5300:
4.6  fps
HD Graphics 5300:
»
low 1024x768
100%
HD Graphics 400 (Braswell):
11.5 11.9 ~ 12 fps
175%
HD Graphics 5300:
17.8 20.1 23.9 ~ 21 fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
7  fps
200%
HD Graphics 5300:
11.6 13.9 15.9 ~ 14 fps
high 1920x1080
HD Graphics 5300:
6.6 7.6 8.5 ~ 8 fps
ultra 1920x1080
HD Graphics 5300:
4.6  fps
HD Graphics 400 (Braswell):
»
HD Graphics 5300:
»
low 1280x720
HD Graphics 5300:
12.3 14.2 16.7 16.9 ~ 15 fps
med. 1344x756
HD Graphics 5300:
4.7 7.9 9.3 10 ~ 8 fps
high 1920x1080
HD Graphics 5300:
4.3 5 5.3 ~ 5 fps
HD Graphics 5300:
»
Fifa 15

Fifa 15

2014
low 1280x720
HD Graphics 5300:
19.1 21.1 28.2 ~ 23 fps
high 1366x768
HD Graphics 5300:
13.8 16.2 21.2 ~ 17 fps
ultra 1920x1080
HD Graphics 5300:
8.3  fps
HD Graphics 5300:
»
Sims 4

Sims 4

2014
low 1024x768
100%
HD Graphics 400 (Braswell):
37  fps
246%
HD Graphics 5300:
91  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
7.6  fps
232%
HD Graphics 5300:
17.6  fps
high 1920x1080
HD Graphics 5300:
8.5  fps
ultra 1920x1080
HD Graphics 5300:
6.6  fps
HD Graphics 400 (Braswell):
»
HD Graphics 5300:
»
low 1024x768
100%
HD Graphics 400 (Braswell):
6.5  fps
262%
HD Graphics 3000:
17  fps
266%
HD Graphics 5300:
17.3  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
4.8  fps
198%
HD Graphics 3000:
9.5  fps
244%
HD Graphics 5300:
11.7  fps
high 1920x1080
HD Graphics 3000:
4.3  fps
HD Graphics 5300:
4.6  fps
ultra 1920x1080
HD Graphics 3000:
3.4  fps
HD Graphics 400 (Braswell):
»
HD Graphics 3000:
»
HD Graphics 5300:
»
low 1024x768
100%
HD Graphics 400 (Braswell):
28.9  fps
228%
HD Graphics 3000:
50 82.5 ~ 66 fps
173%
HD Graphics 5300:
48.3 48.6 51.6 ~ 50 fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
12.5  fps
184%
HD Graphics 3000:
17.8 27.2 ~ 23 fps
128%
HD Graphics 5300:
14 16.2 16.5 ~ 16 fps
high 1920x1080
HD Graphics 3000:
12.5 13.2 ~ 13 fps
HD Graphics 5300:
12.5 12.5 ~ 13 fps
ultra 1920x1080
HD Graphics 3000:
12.5  fps
HD Graphics 5300:
12.5  fps
HD Graphics 400 (Braswell):
»
HD Graphics 3000:
»
HD Graphics 5300:
»
low 1024x768
HD Graphics 3000:
0 (!)  fps
low 1280x720
HD Graphics 3000:
0 (!)  fps
HD Graphics 5300:
18.3  fps
med. 1280x720
HD Graphics 5300:
11.1  fps
high 1920x1080
HD Graphics 5300:
7.6  fps
HD Graphics 5300:
»
low 1024x768
HD Graphics 3000:
22.5  fps
med. 1366x768
HD Graphics 3000:
14.8  fps
HD Graphics 3000:
»
Titanfall

Titanfall

2014
low 1024x768
HD Graphics 3000:
0 (!)  fps
Thief

Thief

2014
low 1024x768
HD Graphics 5300:
8.3 9.3 9.5 10.8 ~ 9 fps
med. 1366x768
HD Graphics 5300:
5.1 5.3 5.5 6.9 ~ 6 fps
high 1366x768
HD Graphics 5300:
4.3 4.3 4.4 4.6 ~ 4 fps
ultra 1920x1080
HD Graphics 5300:
2 2.2 ~ 2 fps
HD Graphics 5300:
»
low 1024x768
HD Graphics 3000:
9.2  fps
HD Graphics 3000:
»
low 1024x768
100%
HD Graphics 400 (Braswell):
11.8  fps
153%
HD Graphics 3000:
14.6 21.5 ~ 18 fps
226%
HD Graphics 5300:
26.7  fps
med. 1366x768
HD Graphics 3000:
8 11.3 ~ 10 fps
HD Graphics 5300:
10.7  fps
high 1366x768
HD Graphics 3000:
4 5.7 ~ 5 fps
HD Graphics 5300:
3.9  fps
ultra 1920x1080
HD Graphics 3000:
2.9 3.9 ~ 3 fps
HD Graphics 5300:
3.4  fps
HD Graphics 400 (Braswell):
»
HD Graphics 3000:
»
HD Graphics 5300:
»
low 1024x768
100%
HD Graphics 400 (Braswell):
16.2  fps
0%
HD Graphics 3000:
0 (!)  fps
94%
HD Graphics 5300:
15.2  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
12.3  fps
94%
HD Graphics 5300:
11.6  fps
high 1366x768
100%
HD Graphics 400 (Braswell):
7.9  fps
95%
HD Graphics 5300:
7.5  fps
HD Graphics 400 (Braswell):
»
HD Graphics 5300:
»
low 1024x768
HD Graphics 3000:
32  fps
med. 1366x768
HD Graphics 3000:
21  fps
HD Graphics 3000:
»
Dead Trigger 2

Dead Trigger 2

2013
high
100%
HD Graphics 400 (Braswell):
30  fps
HD Graphics 400 (Braswell):
»
F1 2013

F1 2013

2013
low 1024x768
100%
HD Graphics 400 (Braswell):
28  fps
107%
HD Graphics 3000:
26 34 ~ 30 fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
17  fps
129%
HD Graphics 3000:
19 24 ~ 22 fps
high 1366x768
HD Graphics 3000:
15 17 ~ 16 fps
ultra 1920x1080
HD Graphics 3000:
12  fps
HD Graphics 400 (Braswell):
»
HD Graphics 3000:
»
Fifa 14

Fifa 14

2013
low 1024x768
HD Graphics 3000:
124.9  fps
HD Graphics 5300:
91.4  fps
med. 1366x768
HD Graphics 3000:
58 63.6 ~ 61 fps
HD Graphics 5300:
48.8  fps
high 1366x768
HD Graphics 3000:
30.5 34.2 ~ 32 fps
HD Graphics 5300:
45.2  fps
ultra 1920x1080
HD Graphics 3000:
17 18 ~ 18 fps
HD Graphics 5300:
21.6  fps
HD Graphics 3000:
»
HD Graphics 5300:
»
low 1024x768
HD Graphics 3000:
18.4 19.2 ~ 19 fps
HD Graphics 5300:
24.9  fps
med. 1366x768
HD Graphics 3000:
14 14.2 ~ 14 fps
HD Graphics 5300:
17.4  fps
high 1366x768
HD Graphics 5300:
13  fps
ultra 1920x1080
HD Graphics 5300:
3.6  fps
HD Graphics 3000:
»
HD Graphics 5300:
»
low 1280x720
HD Graphics 3000:
11.5 14 ~ 13 fps
med. 1366x768
HD Graphics 3000:
9.5  fps
high 1366x768
HD Graphics 3000:
6.5  fps
ultra 1920x1080
HD Graphics 3000:
4.1  fps
HD Graphics 3000:
»
low 1024x768
HD Graphics 3000:
16.8 19.4 ~ 18 fps
HD Graphics 3000:
»
low 1024x768
HD Graphics 3000:
21.9  fps
HD Graphics 5300:
18.2  fps
med. 1366x768
HD Graphics 5300:
11.7  fps
HD Graphics 3000:
»
HD Graphics 5300:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
HD Graphics 400 (Braswell):
30  fps
high
100%
HD Graphics 400 (Braswell):
30  fps
HD Graphics 400 (Braswell):
»
Dota 2

Dota 2

2013
low 1024x768
HD Graphics 3000:
47.8 63.8 ~ 56 fps
HD Graphics 5300:
33.1 48 50.9 51.2 53.6 fps ~ 47 fps
med. 1366x768
HD Graphics 3000:
24.9 33.4 ~ 29 fps
HD Graphics 5300:
21.4 23.2 26.7 fps 28.6 29.7 ~ 26 fps
ultra 1920x1080
HD Graphics 3000:
11.2 11.5 ~ 11 fps
HD Graphics 5300:
9.8 12.2 fps 14.9 15.4 ~ 13 fps
HD Graphics 3000:
»
HD Graphics 5300:
»
low 1024x768
HD Graphics 3000:
8.9  fps
HD Graphics 5300:
8.3  fps
med. 1366x768
HD Graphics 3000:
6.6  fps
high 1366x768
HD Graphics 3000:
3.9  fps
HD Graphics 3000:
»
HD Graphics 5300:
»
GRID 2

GRID 2

2013
low 1024x768
100%
HD Graphics 400 (Braswell):
19.9  fps
201%
HD Graphics 3000:
39.9  fps
206%
HD Graphics 5300:
41  fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
12.5  fps
195%
HD Graphics 3000:
24.4  fps
171%
HD Graphics 5300:
21.3  fps
high 1366x768
HD Graphics 3000:
14.9  fps
HD Graphics 5300:
15  fps
HD Graphics 400 (Braswell):
»
HD Graphics 3000:
»
HD Graphics 5300:
»
low 1024x768
HD Graphics 3000:
10.6 (!) 11.2 ~ 11 fps
HD Graphics 5300:
13.3  fps
med. 1366x768
HD Graphics 3000:
7.4  fps
HD Graphics 5300:
10.1  fps
high 1366x768
HD Graphics 5300:
6.1  fps
ultra 1920x1080
HD Graphics 5300:
3.2  fps
HD Graphics 3000:
»
HD Graphics 5300:
»
low 1280x720
100%
HD Graphics 400 (Braswell):
16.2 16.5 16.9 18.1 18.5 18.7 18.8 19.5 ~ 18 fps
128%
HD Graphics 3000:
22.8 23.3 ~ 23 fps
156%
HD Graphics 5300:
22.5 24.7 27.1 27.4 27.8 28.2 30.8 33.8 ~ 28 fps
med. 1366x768
100%
HD Graphics 400 (Braswell):
7.8 8.5 8.8 8.9 9.1 9.6 ~ 9 fps
122%
HD Graphics 3000:
10.6 10.7 ~ 11 fps
167%
HD Graphics 5300:
12.2 12.3 14.3 14.4 14.6 14.8 15 15.6 18.8 ~ 15 fps
high 1366x768
HD Graphics 3000:
9.2 9.3 ~ 9 fps
HD Graphics 5300:
10.4 10.6 10.8 11.2 11.8 11.9 12.6 13 15.5 ~ 12 fps
ultra 1920x1080
HD Graphics 5300:
3.2 3.3 3.4 3.5 3.9 ~ 3 fps
HD Graphics 400 (Braswell):
»
HD Graphics 3000:
»
HD Graphics 5300:
»
low 1024x768
HD Graphics 3000:
71 107 138 ~ 105 fps
HD Graphics 5300:
99.5 143.4 ~ 121 fps
med. 1366x768
HD Graphics 3000:
19.4 20 27 ~ 22 fps
HD Graphics 5300:
28.3 35.7 ~ 32 fps
high 1366x768
HD Graphics 3000:
10 12.4 ~ 11 fps
HD Graphics 5300:
18 20.5 ~ 19 fps
ultra 1920x1080
HD Graphics 3000:
4.2  fps
HD Graphics 5300:
6.5  fps
HD Graphics 3000:
»
HD Graphics 5300:
»
SimCity

SimCity

2013
low 1024x768
HD Graphics 3000:
15.8  fps
HD Graphics 5300:
26  fps
med. 1366x768
HD Graphics 3000:
8.4  fps
HD Graphics 5300:
12.4  fps
high 1366x768
HD Graphics 3000:
6.4  fps
HD Graphics 5300:
8  fps
HD Graphics 3000:
»
HD Graphics 5300:
»
low 1024x768
100%
HD Graphics 400 (Braswell):
24.8  fps
105%
HD Graphics 3000: