Intel Graphics Media Accelerator (GMA) X3100 vs Intel Graphics Media Accelerator (GMA) 500

Intel Graphics Media Accelerator (GMA) X3100

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Intel Graphics Media Accelerator (GMA) X3100 is an integrated (onboard) graphic chip on a Mobile Intel 965GM (with 500 MHz core speed) and 960GM (400 MHz) chipset (for Merom = Core 2 architecture). It is the successor of GMA 950. Most interesting is the integration of a fully programmable pipeline. Due to the integration of DirectX9 and DirectX 10 features (with drivers later than 15.9.0.1472), HDR and Hardware Transform & Lighning (T&L) - predecessor only had Software T&L - should be ready for Windows Vista Premium (support Aero Glass fully). Respective the data, the peformance should be clearly better than GMA 950.

The 13.5 Watt current consumption is relatively low, because it includes all chipset functions (therefore, this value is not compareable to dedicated graphics cards).

Intel Graphics Media Accelerator (GMA) 500

► remove Intel Graphics Media Accelerator (GMA) 500

The Intel Graphics Media Accelerator 500 (also called GMA 500) is a graphics card for embedded products (e.g. MIDs), netbooks and other small mobile devices. It is usually paired with an Intel Atom CPU and designed for video playback tasks (even HD content). The integrated video decoder is able to accelerate MPEG-2, VC-1, and AVC HD videos.

The graphics core is based on a licensed PowerVR SGX core (Power VR SGX535 as in the Apple A4) and is clocked with 100 (UL11L) or 200 MHz (US15L, US15W chipset). The GMA 500 is compatible with DirectX 10.1 and features 4 unified shaders. Still the performance wont be sufficient for playing 3D games.

The chipsets that integrate the GMA 500 (UL11L, US15L, and US15W) support

GMA 500 chipset comparison
UL11LUS15LUS15W
Core Speed100200200 MHz
Max RAM512 MB1024 MB1024 MB
max Displays122
PCIe Slots122

Intel Graphics Media Accelerator (GMA) X3100Intel Graphics Media Accelerator (GMA) 500
ManufacturerIntelIntel
GMA Series
Graphics Media Accelerator (GMA) 4700MHD (compare) 10 @ 640 MHz
Graphics Media Accelerator (GMA) 4500MHD (compare) 10 @ 533 MHz
Graphics Media Accelerator (GMA) 4500M (compare) 10 @ 400 MHz
Graphics Media Accelerator (GMA) X3100 8 @ 500 MHz
Graphics Media Accelerator (GMA) 950 (compare) 4/0 cores @ 250 MHz
Graphics Media Accelerator (GMA) 900 (compare) 4/0 cores @ 400 MHz
Graphics Media Accelerator (GMA) 600 (compare) 4 @ 400 MHz
Graphics Media Accelerator (GMA) 500 4 @ 200 MHz
Graphics Media Accelerator (GMA) 4700MHD (compare) 10 @ 640 MHz
Graphics Media Accelerator (GMA) 4500MHD (compare) 10 @ 533 MHz
Graphics Media Accelerator (GMA) 4500M (compare) 10 @ 400 MHz
Graphics Media Accelerator (GMA) X3100 8 @ 500 MHz
Graphics Media Accelerator (GMA) 950 (compare) 4/0 cores @ 250 MHz
Graphics Media Accelerator (GMA) 900 (compare) 4/0 cores @ 400 MHz
Graphics Media Accelerator (GMA) 600 (compare) 4 @ 400 MHz
Graphics Media Accelerator (GMA) 500 4 @ 200 MHz
CodenameCrestlineGMA 500
8 - 4 -
Core500 MHz200 MHz
Memorymit Hauptspeicher geteilt (shared), max 384 MB
noyes
DirectXDirectX 10, 3.0DirectX 10.1, 4.1
Technology90 nm130 nm
FeaturesTransform and Lighting Hardware Support, 32 Bit Floating Point Precision, 16xAF, Occlusion Query, Hardware Clipping, DX10, DirectX9, OpenGl 2.0, Hardware MPEG2 und WMV9 acceleration, 300 MHz RAMDAC, 2 25-112 MHz LVDS Transmitter, 2 DVO Encoder, TV Encoder
OpenGL 2.0, PowerVR SGX Kern, Screen Tiling, Internal True Color Processing, Zero overhead AA, 32 Bit floating-point operations.
Introduced09.05.2007 01.11.2008
Manufacturerhttp://www.intel.com/cd/products/service...http://download.intel.com/design/chipset...
ArchitecturePowerVR SGX5

3DMark 2001SE - Standard 1024x768
min: 2012     avg: 4319.1     median: 4117 (4%)     max: 6839 Points
min: 679     avg: 996.8     median: 1016 (1%)     max: 1335 Points
3DMark 03 - Standard 1024x768
min: 751     avg: 1520     median: 1600 (1%)     max: 2916 Points
min: 142     avg: 664.7     median: 395 (0%)     max: 4113 Points
3DMark 05 - Standard 1024x768
min: 446     avg: 805.5     median: 848 (2%)     max: 997 Points
min: 120     avg: 133.4     median: 129 (0%)     max: 150 Points
3DMark 06 + Intel Graphics Media Accelerator (GMA) X3100
+ Intel Graphics Media Accelerator (GMA) 500
Windows 7 Experience Index - Gaming graphics
min: 2.3     avg: 2.4     median: 2.4 (30%)     max: 2.4 points
Windows 7 Experience Index - Graphics
min: 2.9     avg: 4.2     median: 4.5 (57%)     max: 4.5 points
Windows Vista Experience Index - GPU Games
min: 3.3     avg: 3.4     median: 3.5 (51%)     max: 3.5 Points
min: 2.4     avg: 2.7     median: 2.7 (40%)     max: 3 Points
Windows Vista Experience Index - GPU
min: 3.1     avg: 3.3     median: 3.5 (51%)     max: 3.5 Points
min: 4.5     avg: 5.2     median: 5.2 (76%)     max: 5.9 Points
Cinebench R10 Shading 32Bit + Intel Graphics Media Accelerator (GMA) X3100
Shading 32Bit + Intel Graphics Media Accelerator (GMA) 500

Average Benchmarks Intel Graphics Media Accelerator (GMA) X3100 → 100%

Average Benchmarks Intel Graphics Media Accelerator (GMA) 500 → 57%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Fifa 11

Fifa 11

2010
low 800x600
100%
Graphics Media Accelerator (GMA) X3100:
-1  fps
Graphics Media Accelerator (GMA) X3100:
»
Left 4 Dead

Left 4 Dead

2008
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
6  fps
Graphics Media Accelerator (GMA) X3100:
»
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
48.6  fps
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
2  fps
Graphics Media Accelerator (GMA) X3100:
»
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
1.6  fps
Graphics Media Accelerator (GMA) X3100:
»
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
43 44 47 47 48 50 50 51 56 56 70 75 ~ 53 fps
30%
Graphics Media Accelerator (GMA) 500:
16  fps
med. 800x600
100%
Graphics Media Accelerator (GMA) X3100:
8 8 8 8 10 10 10 11 11 13 14 14 ~ 10 fps
20%
Graphics Media Accelerator (GMA) 500:
2  fps
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
3 3 3 3 3 3 3 3 3 4 4 5 ~ 3 fps
33%
Graphics Media Accelerator (GMA) 500:
1  fps
Graphics Media Accelerator (GMA) X3100:
»
Graphics Media Accelerator (GMA) 500:
»
Quake 4

Quake 4

2005
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
14  fps
med. 800x600
100%
Graphics Media Accelerator (GMA) X3100:
12  fps
Graphics Media Accelerator (GMA) X3100:
»
World of Warcraft

World of Warcraft

2005
low 800x600
100%
Graphics Media Accelerator (GMA) X3100:
19  fps
Graphics Media Accelerator (GMA) X3100:
»
Counter-Strike Source

Counter-Strike Source

2004
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
30  fps
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
4  fps
Graphics Media Accelerator (GMA) X3100:
»
Doom 3

Doom 3

2004
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
5.2 8 8 8.4 8.7 9.6 9.7 12.6 12.6 13.4 15 ~ 10 fps
med. 640x480
100%
Graphics Media Accelerator (GMA) X3100:
8.5 9.9 13.3 ~ 11 fps
high 800x600
100%
Graphics Media Accelerator (GMA) X3100:
8.4 9.8 12.2 ~ 10 fps
ultra 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
7 8.2 9.5 ~ 8 fps
Graphics Media Accelerator (GMA) X3100:
»
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
43.6 52 53.9 58 62.6 65.3 67.1 68.5 70 73 77.7 81 82.1 82.6 83.4 101.7 120.9 ~ 73 fps
Graphics Media Accelerator (GMA) X3100:
»

Average Gaming Intel Graphics Media Accelerator (GMA) X3100 → 100%

Average Gaming Intel Graphics Media Accelerator (GMA) 500 → 28%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)