Intel Graphics Media Accelerator (GMA) 500 vs Intel Graphics Media Accelerator (GMA) 600

Intel Graphics Media Accelerator (GMA) 500

► remove Intel Graphics Media Accelerator (GMA) 500

The Intel Graphics Media Accelerator 500 (also called GMA 500) is a graphics card for embedded products (e.g. MIDs), netbooks and other small mobile devices. It is usually paired with an Intel Atom CPU and designed for video playback tasks (even HD content). The integrated video decoder is able to accelerate MPEG-2, VC-1, and AVC HD videos.

The graphics core is based on a licensed PowerVR SGX core (Power VR SGX535 as in the Apple A4) and is clocked with 100 (UL11L) or 200 MHz (US15L, US15W chipset). The GMA 500 is compatible with DirectX 10.1 and features 4 unified shaders. Still the performance wont be sufficient for playing 3D games.

The chipsets that integrate the GMA 500 (UL11L, US15L, and US15W) support

GMA 500 chipset comparison
UL11LUS15LUS15W
Core Speed100200200 MHz
Max RAM512 MB1024 MB1024 MB
max Displays122
PCIe Slots122

Intel Graphics Media Accelerator (GMA) 600

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The Intel Graphics Media Accelerator 600 (also called GMA 600) is a graphics cards for embedded products (e.g. MIDs), netbooks and other small mobile devices. It is integrated in the Atom Z600 series CPUs and compared to the GMA 500 it features a twice as high clock speed of max. 400 MHz. The integrated video decoder is able to accelerate MPEG-2, VC-1, and AVC HD videos.

The graphics core is based on a licensed PowerVR SGX core and is clocked with max 400 MHz. The GMA 600 should be theoretically compatible with DirectX 10.1 and features 4 unified shaders. Because of the missing Windows BIOS support, the Lincroft SOC is currently not able to run Windows (only CE) and therefore supports OpenGL ES 2.0, Open VG 1.0, DirectX 9.L. Another restriction is the max. resolution support of 1366x768 with LVDS and 1024x600 with MIPI.

The performance wont be sufficient for playing demanding 3D games.

Intel Graphics Media Accelerator (GMA) 500Intel Graphics Media Accelerator (GMA) 600
ManufacturerIntelIntel
GMA Series
Graphics Media Accelerator (GMA) 4700MHD compare 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD compare 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M compare 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 compare 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 compare 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 compare 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
Graphics Media Accelerator (GMA) 4700MHD compare 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD compare 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M compare 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 compare 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 compare 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 compare 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
CodenameGMA 500GMA 600
ArchitecturePowerVR SGX5PowerVR SGX5
Cores4 - unified4 - unified
Core200 MHz400 MHz
Shared Memoryyesyes
DirectXDirectX 10.1, 4.1DirectX 9.0c, 3.0
Technology130 nm45 nm
Features
OpenGL 2.0, PowerVR SGX Kern, Screen Tiling, Internal True Color Processing, Zero overhead AA, 32 Bit floating-point operations.
OpenGL, PowerVR SGX Kern, Screen Tiling, Internal True Color Processing, Zero overhead AA, 32 Bit floating-point operations.
Introduced01.11.2008 01.05.2010
Manufacturerhttp://download.intel.com/design/chipset...

3DMark 2001SE - 3DMark 2001 - Standard
min: 679     avg: 997     median: 1016 (1%)     max: 1335 Points
min: 1549     avg: 1562     median: 1562 (2%)     max: 1575 Points
3DMark 03 - 3DMark 03 - Standard
min: 142     avg: 665     median: 395 (0%)     max: 4113 Points
min: 249     avg: 564     median: 697 (0%)     max: 747 Points
3DMark 05 - 3DMark 05 - Standard
min: 120     avg: 133     median: 129 (0%)     max: 150 Points
min: 253     avg: 259     median: 260 (0%)     max: 265 Points
3DMark 06 3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 500
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 500
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 600
3DMark 06 - Standard 1024x768 + Intel Graphics Media Accelerator (GMA) 500
Windows 7 Experience Index - Win7 Gaming graphics
min: 2.3     avg: 2.4     median: 2.4 (30%)     max: 2.4 Points
min: 3     avg: 3.4     median: 3.6 (46%)     max: 3.6 Points
Windows 7 Experience Index - Win7 Graphics
min: 2.9     avg: 4.2     median: 4.5 (57%)     max: 4.5 Points
min: 2.9     avg: 3.5     median: 2.9 (37%)     max: 4.8 Points
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik (Spiele)
min: 2.4     avg: 2.7     median: 2.7 (40%)     max: 3 Points
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik
min: 4.5     avg: 5.2     median: 5.2 (76%)     max: 5.9 Points
Cinebench R10 Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 500
Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 600

Average Benchmarks Intel Graphics Media Accelerator (GMA) 500 → 100% n=7

Average Benchmarks Intel Graphics Media Accelerator (GMA) 600 → 184% n=7

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Fifa 12

Fifa 12

2011
low 800x600
Graphics Media Accelerator (GMA) 600:
-1 (!)  fps
Resident Evil 5

Resident Evil 5

2009
low 800x600
Graphics Media Accelerator (GMA) 600:
-1 (!)  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
Graphics Media Accelerator (GMA) 600:
-1 (!)  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
Graphics Media Accelerator (GMA) 500:
16  fps
med. 800x600
100%
Graphics Media Accelerator (GMA) 500:
2  fps
high 1024x768
100%
Graphics Media Accelerator (GMA) 500:
1  fps
World of Warcraft

World of Warcraft

2005
low 800x600
Graphics Media Accelerator (GMA) 600:
2 (!)  fps
Counter-Strike Source

Counter-Strike Source

2004
low 640x480
Graphics Media Accelerator (GMA) 600:
-1 (!)  fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
Graphics Media Accelerator (GMA) 600:
24  fps

Average Gaming Intel Graphics Media Accelerator (GMA) 500 → 100%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)