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Intel Graphics Media Accelerator (GMA) 4500M vs Intel Graphics Media Accelerator (GMA) 500 vs Intel Graphics Media Accelerator (GMA) 950

Intel Graphics Media Accelerator (GMA) 4500M

► remove from comparison Intel Graphics Media Accelerator (GMA) 4500M

The Intel Graphics Media Accelerator 4500M (GMA 4500M) (sometimes also called GMA X4500 M) is a DirectX 10 capable integrated shared memory graphic card for laptops. The mGPU is integrated in the Intel GM40 and GL40 chipsets and designed for cheap laptops. The graphics card is also called Mobile Intel(R) 4 Series Express Chipset Family in the Intel drivers.

Compared to the GMA 4500M HD, the 4500M features a slower core clock (400 MHz versus 533MHz) and is thus a bit slower in games.

The chip itself is capable of supporting the CPU to decode HD videos, but because of the slower clock rate, the 4500M has troubles decoding 1080p videos fluently and therefore has no full Blu-Ray logo support.

The gaming performance of the 4500M is not really good. Only less demanding 3D games and very old games may run fluently in low detail settings. Sims 3 and F.E.A.R. for example achieved 30 fps (with stutters) in low deatails and low resolustions (combined with a fast CPU). 2D applications, games and Windows Vista / Windows 7 Aero are supported without any performance problems.

Compared to other modern integrated chipsets like the GeForce 9400M or the Radeon HD 3200, the 4500M is clearly the slowest especially for 3D games. Still the power consumption of the chip is quite competitive, so it may be the right choice for office tasks.

Intel Graphics Media Accelerator (GMA) 500

► remove from comparison Intel Graphics Media Accelerator (GMA) 500

The Intel Graphics Media Accelerator 500 (also called GMA 500) is a graphics card for embedded products (e.g. MIDs), netbooks and other small mobile devices. It is usually paired with an Intel Atom CPU and designed for video playback tasks (even HD content). The integrated video decoder is able to accelerate MPEG-2, VC-1, and AVC HD videos.

The graphics core is based on a licensed PowerVR SGX core (Power VR SGX535 as in the Apple A4) and is clocked with 100 (UL11L) or 200 MHz (US15L, US15W chipset). The GMA 500 is compatible with DirectX 10.1 and features 4 unified shaders. Still the performance wont be sufficient for playing 3D games.

The chipsets that integrate the GMA 500 (UL11L, US15L, and US15W) support

GMA 500 chipset comparison
UL11LUS15LUS15W
Core Speed100200200 MHz
Max RAM512 MB1024 MB1024 MB
max Displays122
PCIe Slots122

Intel Graphics Media Accelerator (GMA) 950

► remove from comparison Intel Graphics Media Accelerator (GMA) 950

The Intel Graphics Media Accelerator 950 (also known as Intel GMA 950) is an integrated (onboard) graphic chip on the Mobile Intel 945Gx chipset for Intel processors. It is a faster clocked version of the GMA 900 and does not support hardware T&L (Transform & Lightning) calculations (which is required for some games). Compared to the GMA 900 it now supports Shader Model 3.0 (instead of 2.0) and can decode 2 HD Streams simultaneously.

It supports DirectX 9.0 with Shader Model 3.0 (Vertex Shader are calculated in Software - by the CPU) and OpenGL 1.4. Furthermore, the chip is able to accelerate the decoding of MPEG2 videos and supports Motion Compensation (2 HD Streams simultaneously). Modern HD videos in MPEG 4 or VC-1 can not be decoded with the graphics card. 

The GMA 950 is integrated in the following chipsets with different rendering clock rates (that affect the 3D performance):

  • 945GU: 133 MHz (Lakeport for Intel A100 and A110)
  • 945GSE: 166 MHz (for Atom)
  • 945GMS: 166 MHz / 250 MHz (1.05V)
  • 940GML 166 MHz / 200 MHz (1.05V) - Celeron M (ULV)
  • 943GML: 200 MHz
  • 945GM: 250 MHz (Calistoga)
  • 945G, 945GC, 945GZ: 400 MHz (Lakeport)

Using the GMABooster tool, slower variants can be clocked to 400 MHz to increase the 3D performance (use at your own risk, not supported by Intel!).

The GMA 950 can not be described as a graphics card that is sufficient for gamers. Still Intel published a list  of games that will run (not needingly beautiful) on the notebook (list is for the GMA 900). Some old 3D games and especially 2D games should run without problems. The advantage of integrated graphics cards, is that they have a low power consumtion and therefore save battery life. Furthermore, the laptop may stay cooler and more silent than laptops with dedicated graphics cards. For office programs and surfing the performance is more than sufficient.

The newest drivers support Windows Vista with Aero Glass effects and according to some of our readers it should run fluently.

Intel Graphics Media Accelerator (GMA) 4500MIntel Graphics Media Accelerator (GMA) 500Intel Graphics Media Accelerator (GMA) 950
GMA Series
Graphics Media Accelerator (GMA) 4700MHD 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
Graphics Media Accelerator (GMA) 4700MHD 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
Graphics Media Accelerator (GMA) 4700MHD 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
CodenameGL40GMA 500GMA 950
ArchitectureGen. 4.5PowerVR SGX5Gen. 3
Pipelines10 - unified4 - unified4 / 0 Pixel- / Vertexshader
Core Speed400 MHz200 MHz250 MHz
Shared Memoryyesyesno
APIDirectX 10, Shader 4.0DirectX 10.1, Shader 4.1DirectX 9c, Shader 2.0
technology65 nm130 nm130 nm
FeaturesEnhanced Intel Clear Video Technology, HD Video Decoder (VC/VC2/MPEG2), HDMI mit HDCP Support, Display Refresh Rate Switching Technology, Render Standby
OpenGL 2.0, PowerVR SGX Kern, Screen Tiling, Internal True Color Processing, Zero overhead AA, 32 Bit floating-point operations.
No Hardware Transform & Lightning (T&L), Hardware Motion Compensation, Hardware MPEG2 acceleration
Date of Announcement01.10.2008 01.11.2008 01.03.2005
Link to Manufacturer Pagehttp://www.intel.com/products/centrino/c...http://download.intel.com/design/chipset...http://www.intel.com/products/chipsets/g...
Power Consumption7 Watt
InformationWindows Vista Premium Ready

Benchmarks

min: 653     avg: 3857     median: 3009 (3%)     max: 6992 Points
min: 165     avg: 932     median: 751 (0%)     max: 1626 Points
min: 0     avg: 407.3     median: 424 (0%)     max: 664 Points
3DMark 06 3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 4500M
3DMark 06
min: 645     avg: 696     median: 687.5 (1%)     max: 765 Points
3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 500
min: 72     avg: 75.5     median: 75.5 (0%)     max: 79 Points
3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 950
min: 86     avg: 140.1     median: 134 (0%)     max: 223 Points
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 4500M
3DMark 06
min: 515     avg: 594     median: 612.5 (1%)     max: 636 Points
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 500
68 Points (0%)
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 950
min: 107     avg: 121.7     median: 107 (0%)     max: 151 Points
3DMark 06 - Standard 1280x768 + Intel Graphics Media Accelerator (GMA) 4500M
3DMark 06
min: 533     avg: 700     median: 698.5 (1%)     max: 871 Points
3DMark 06 - Standard 1024x768 + Intel Graphics Media Accelerator (GMA) 500
3DMark 06
88 Points (0%)
3DMark 06 - Standard 1024x768 + Intel Graphics Media Accelerator (GMA) 950
min: 73     avg: 132.6     median: 122.5 (0%)     max: 243 Points
3DMark 06 - Standard 1280x800 + Intel Graphics Media Accelerator (GMA) 950
3DMark 06
min: 91     avg: 113     median: 113 (0%)     max: 135 Points
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - 3dsmax
0.8 Points (2%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - EnSight
0.4 Points (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Maya
1.4 Points (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Pro/Engeneer
0.5 Points (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - SolidWorks
0.8 Points (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS Teamcenter
0.1 Points (0%)
Windows 7 Experience Index - Win7 Gaming graphics
3.3 Points (42%)
Windows 7 Experience Index - Win7 Graphics
min: 3.2     avg: 3.4     median: 3.4 (43%)     max: 3.6 Points
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik (Spiele)
3.8 Points (56%)
min: 2.4     avg: 2.7     median: 2.7 (40%)     max: 3 Points
2.6 Points (38%)
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik
4.1 Points (60%)
min: 4.5     avg: 5.2     median: 5.2 (76%)     max: 5.9 Points
3.5 Points (51%)
Cinebench R10 Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 4500M
Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 500
Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 950
min: 30     avg: 274.5     median: 274 (0%)     max: 444 Points
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel Graphics Media Accelerator (GMA) 4500M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
1.1 fps (0%)

Average Benchmarks Intel Graphics Media Accelerator (GMA) 4500M → 100% n=8

Average Benchmarks Intel Graphics Media Accelerator (GMA) 500 → 36% n=8

Average Benchmarks Intel Graphics Media Accelerator (GMA) 950 → 49% n=8

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Sims 3

Sims 3

2009
low 800x600
100%
Graphics Media Accelerator (GMA) 4500M:
34  fps
med. 1024x768
100%
Graphics Media Accelerator (GMA) 4500M:
11.4  fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
Graphics Media Accelerator (GMA) 950:
2  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
high 1024x768
100%
Graphics Media Accelerator (GMA) 4500M:
3.5  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
Graphics Media Accelerator (GMA) 950:
2  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
Graphics Media Accelerator (GMA) 4500M:
28 40 ~ 34 fps
47%
Graphics Media Accelerator (GMA) 500:
16  fps
112%
Graphics Media Accelerator (GMA) 950:
19 25 70 ~ 38 fps
med. 800x600
100%
Graphics Media Accelerator (GMA) 4500M:
12 15 ~ 14 fps
14%
Graphics Media Accelerator (GMA) 500:
2  fps
21%
Graphics Media Accelerator (GMA) 950:
2 3 5 ~ 3 fps
high 1024x768
100%
Graphics Media Accelerator (GMA) 4500M:
5 5 ~ 5 fps
20%
Graphics Media Accelerator (GMA) 500:
1  fps
20%
Graphics Media Accelerator (GMA) 950:
1 1 2 ~ 1 fps
World of Warcraft

World of Warcraft

2005
low 800x600
100%
Graphics Media Accelerator (GMA) 4500M:
15 29.4 30 ~ 25 fps
60%
Graphics Media Accelerator (GMA) 950:
14 16.3 ~ 15 fps
med. 1024x768
100%
Graphics Media Accelerator (GMA) 4500M:
6 9.9 21 ~ 12 fps
high 1280x1024
100%
Graphics Media Accelerator (GMA) 4500M:
1 4 ~ 3 fps
Counter-Strike Source

Counter-Strike Source

2004
high 1024x768
100%
Graphics Media Accelerator (GMA) 4500M:
23.6  fps
Doom 3

Doom 3

2004
low 640x480
Graphics Media Accelerator (GMA) 950:
2.9 5.5 ~ 4 fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
Graphics Media Accelerator (GMA) 4500M:
59.9 84.5 ~ 72 fps
122%
Graphics Media Accelerator (GMA) 950:
6.1 24.1 57.2 58.2 59 59.8 60.1 72.6 89.1 99.5 108.1 115.5 117.7 118.3 119.6 120.1 123.5 128 130.1 ~ 88 fps

Average Gaming Intel Graphics Media Accelerator (GMA) 4500M → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Intel Graphics Media Accelerator (GMA) 500 → 27%

Average Gaming Intel Graphics Media Accelerator (GMA) 950 → 67%

Average Gaming 30-70 fps → 112%

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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#171 linkCache_getLink no uid found +0s ... 0.396s

#172 linkCache_getLink no uid found +0s ... 0.396s

#173 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#174 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#175 linkCache_getLink no uid found +0s ... 0.397s

#176 linkCache_getLink no uid found +0s ... 0.397s

#177 linkCache_getLink no uid found +0s ... 0.397s

#178 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#179 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#180 linkCache_getLink no uid found +0s ... 0.397s

#181 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#182 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#183 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#184 linkCache_getLink no uid found +0s ... 0.397s

#185 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#186 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#187 linkCache_getLink no uid found +0s ... 0.397s

#188 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#189 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#190 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#191 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#192 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#193 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#194 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#195 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#196 linkCache_getLink no uid found +0s ... 0.397s

#197 linkCache_getLink no uid found +0s ... 0.397s

#198 linkCache_getLink no uid found +0s ... 0.397s

#199 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#200 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#201 linkCache_getLink no uid found +0s ... 0.397s

#202 linkCache_getLink no uid found +0s ... 0.397s

#203 linkCache_getLink no uid found +0s ... 0.397s

#204 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.397s

#205 linkCache_getLink no uid found +0s ... 0.397s

#206 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.398s

#207 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.398s

#208 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.398s

#209 linkCache_getLink no uid found +0s ... 0.398s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.398s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.398s

#212 linkCache_getLink no uid found +0s ... 0.398s

#213 linkCache_getLink no uid found +0s ... 0.398s

#214 linkCache_getLink no uid found +0.001s ... 0.399s

#215 linkCache_getLink no uid found +0s ... 0.399s

#216 linkCache_getLink no uid found +0s ... 0.399s

#217 linkCache_getLink no uid found +0s ... 0.399s

#218 linkCache_getLink no uid found +0s ... 0.399s

#219 linkCache_getLink no uid found +0s ... 0.399s

#220 linkCache_getLink no uid found +0s ... 0.399s

#221 linkCache_getLink no uid found +0s ... 0.399s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.399s

#223 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.399s

#224 linkCache_getLink no uid found +0s ... 0.399s

#225 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.399s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.399s

#227 linkCache_getLink no uid found +0s ... 0.399s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.399s

#229 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.399s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.399s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.399s

#232 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.399s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.399s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.399s

#235 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.399s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.4s

#237 linkCache_getLink no uid found +0s ... 0.4s

#238 linkCache_getLink no uid found +0s ... 0.4s

#239 linkCache_getLink no uid found +0s ... 0.4s

#240 linkCache_getLink no uid found +0s ... 0.4s

#241 linkCache_getLink no uid found +0s ... 0.4s

#242 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.4s

#243 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.4s

#244 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.4s

#245 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.4s

#246 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.4s

#247 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.4s

#248 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.4s

#249 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.401s

#250 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.401s

#251 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.401s

#252 linkCache_getLink no uid found +0s ... 0.401s

#253 linkCache_getLink no uid found +0s ... 0.401s

#254 linkCache_getLink no uid found +0s ... 0.401s

#255 linkCache_getLink no uid found +0s ... 0.401s

#256 linkCache_getLink no uid found +0s ... 0.402s

#257 linkCache_getLink no uid found +0s ... 0.402s

#258 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.402s

#259 linkCache_getLink no uid found +0s ... 0.402s

#260 linkCache_getLink no uid found +0s ... 0.402s

#261 linkCache_getLink no uid found +0s ... 0.402s

#262 linkCache_getLink no uid found +0s ... 0.402s

#263 linkCache_getLink no uid found +0s ... 0.402s

#264 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.402s

#265 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.402s

#266 linkCache_getLink no uid found +0s ... 0.402s

#267 linkCache_getLink no uid found +0s ... 0.402s

#268 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.402s

#269 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.402s

#270 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.403s

#271 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.404s

#272 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.404s

#273 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.405s

#274 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.405s

#275 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.406s

#276 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.406s

#277 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.406s

#278 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.406s

#279 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.406s

#280 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.406s

#281 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.406s

#282 linkCache_getLink no uid found +0s ... 0.406s

#283 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.407s

#284 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.407s

#285 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.407s

#286 linkCache_getLink no uid found +0s ... 0.407s

#287 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.407s

#288 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.407s

#289 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.407s

#290 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.408s

#291 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.408s

#292 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.408s

#293 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.408s

#294 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.409s

#295 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.409s

#296 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.409s

#297 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.409s

#298 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#299 linkCache_getLink no uid found +0s ... 0.41s

#300 linkCache_getLink no uid found +0s ... 0.41s

#301 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#302 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#303 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#304 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#305 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#306 linkCache_getLink no uid found +0s ... 0.41s

#307 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#308 linkCache_getLink no uid found +0s ... 0.41s

#309 linkCache_getLink no uid found +0s ... 0.41s

#310 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#311 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#312 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#313 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#314 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#315 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#316 linkCache_getLink no uid found +0s ... 0.41s

#317 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#318 linkCache_getLink no uid found +0s ... 0.41s

#319 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#320 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#321 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#322 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.41s

#323 linkCache_getLink no uid found +0s ... 0.41s

#324 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#325 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#326 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#327 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#328 linkCache_getLink no uid found +0s ... 0.411s

#329 linkCache_getLink no uid found +0s ... 0.411s

#330 linkCache_getLink no uid found +0s ... 0.411s

#331 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#332 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#333 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#334 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#335 linkCache_getLink no uid found +0s ... 0.411s

#336 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#337 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#338 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#339 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#340 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#341 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#342 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#343 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#344 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#345 linkCache_getLink no uid found +0s ... 0.411s

#346 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#347 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#348 linkCache_getLink no uid found +0s ... 0.411s

#349 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#350 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#351 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#352 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#353 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#354 linkCache_getLink no uid found +0s ... 0.411s

#355 linkCache_getLink no uid found +0s ... 0.411s

#356 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#357 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#358 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#359 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.411s

#360 linkCache_getLink no uid found +0.001s ... 0.411s

#361 min, max, avg, median took s +0s ... 0.412s

#362 before gaming benchmark output +0s ... 0.412s

#363 Got 57 rows for game benchmarks. +0.027s ... 0.439s

#364 composed SQL query for gamebenchmarks +0s ... 0.439s

#365 got data and put it in $dataArray +0.002s ... 0.44s

#366 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.441s

#367 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.441s

#368 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.443s

#369 linkCache_getLink no uid found +0.001s ... 0.443s

#370 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.444s

#371 linkCache_getLink no uid found +0.001s ... 0.445s

#372 linkCache_getLink no uid found +0s ... 0.445s

#373 linkCache_getLink no uid found +0s ... 0.445s

#374 linkCache_getLink no uid found +0s ... 0.445s

#375 linkCache_getLink no uid found +0s ... 0.445s

#376 linkCache_getLink no uid found +0s ... 0.445s

#377 linkCache_getLink no uid found +0s ... 0.445s

#378 linkCache_getLink no uid found +0s ... 0.445s

#379 linkCache_getLink no uid found +0s ... 0.445s

#380 linkCache_getLink no uid found +0s ... 0.445s

#381 linkCache_getLink no uid found +0s ... 0.445s

#382 linkCache_getLink no uid found +0s ... 0.445s

#383 linkCache_getLink no uid found +0s ... 0.446s

#384 linkCache_getLink no uid found +0s ... 0.446s

#385 linkCache_getLink no uid found +0s ... 0.446s

#386 linkCache_getLink no uid found +0s ... 0.446s

#387 linkCache_getLink no uid found +0s ... 0.446s

#388 linkCache_getLink no uid found +0s ... 0.446s

#389 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.446s

#390 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.446s

#391 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.446s

#392 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.446s

#393 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.446s

#394 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.446s

#395 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.446s

#396 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.446s

#397 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.446s

#398 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.446s

#399 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.447s

#400 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.449s

#401 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.449s

#402 linkCache_getLink no uid found +0.001s ... 0.449s

#403 linkCache_getLink no uid found +0s ... 0.449s

#404 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.449s

#405 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.449s

#406 linkCache_getLink no uid found +0s ... 0.449s

#407 linkCache_getLink no uid found +0s ... 0.449s

#408 linkCache_getLink no uid found +0s ... 0.449s

#409 linkCache_getLink no uid found +0s ... 0.449s

#410 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.449s

#411 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.449s

#412 linkCache_getLink no uid found +0s ... 0.449s

#413 linkCache_getLink no uid found +0s ... 0.449s

#414 linkCache_getLink no uid found +0s ... 0.449s

#415 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.449s

#416 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.449s

#417 linkCache_getLink no uid found +0s ... 0.449s

#418 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.449s

#419 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.449s

#420 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.449s

#421 linkCache_getLink no uid found +0s ... 0.449s

#422 linkCache_getLink no uid found +0s ... 0.449s

#423 benchmarks composed for output. +0s ... 0.449s

#424 calculated avg scores. +0s ... 0.449s

#425 return log +0.001s ... 0.45s

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)