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NVIDIA GeForce GTX 485M vs NVIDIA GeForce GTX 480M SLI vs NVIDIA GeForce GTX 485M SLI

NVIDIA GeForce GTX 485M

► remove from comparison

The Nvidia GeForce GTX 485M is the fastest graphics card for laptops at the time of announcement (Q1 2011). It is based on the GF104 chip and offers all 384 shader cores and the full 256 Bit memory bus. Due to the high clock rate of 575 MHz, it is significantly faster than the old GeForce GTX 480M of which it replaces. It also supports DirectX 11 and OpenGL 4.0.

Other than the GeForce GTX 480M, the 485M is no longer based on a trimmed down GF100 chip, but on the related GF104 instead. The GF104 is designed for the consumer sector and has a total of 384 cores. A number of cores may be disabled, for example the 470M with only 288 active cores.

The technology of the GF104 differs quite a bit from the GF100 chip (which was actually designed for professional use). The GF104 has more shaders (3x16 vs. 2x16), texture units (8 vs. 4) and SFUs (Special-Funciton-Units) per Streaming-Multiprocessors (SM). Nvidia now uses the superscalar architecture as there are still only two warp schedulers supporting three shader blocks. In theory, this helps to utilize the shaders more efficiently and increases the performance per core.

However, in the worst case, the performance can drop below the GF100 architecture (and its predecessors). The ECC memory protection, important in professional applications, was completely omitted and the FP64 was trimmed down (only 1/3 of the shaders are FP64-capable, only 1/12 of the FP32 performance). Because of these reductions in the GF104, the size of a SM increased only by 25% despite the higher number of shaders.

Note that it is not possible to directly compare the number of cores to the AMD Radeon graphics cards (e.g. HD 5870) or even to Nvidia's own predecessors (e.g., G92b), because shader architecture and clock rates are significantly different in the GF104 chip.

Performance

In our extensive test of the GeForce GTX 485M, we found that the GTX485M is significantly faster than the old GeForce GTX 480M (at the same TDP rating). The performance is on a level with two GeForce GTX 460M in SLI mode. Nearly all games are therefore playable in highest details and resolutions. Even demanding games like Mafia 2 or Battlefield Bad Company 2 can run fluently in 1080p with maximus detail settings. Detailed benchmarks can be found at the end of this page.

Features

What's new compared to the GF100 is support for Bitstream transfer of HD Audio (Blu-Ray) via HDMI in the GF104 chips. Similar to the HD 5850, the GTX 485M can transmit Dolby True HD and DTS-HD via Bitstream to compatible receivers without quality loss.

For decoding HD videos, the GTX485M supports PureVideo HD. The built-in Processor 4 (VP4) handles Feature Set C. As a result, MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - z.B. DivX or Xvid), VC-1/WMV9 and H.264 can be fully decoded by the graphics card (VLD, IDCT, Motion Compensation, and Deblocking). Furthermore, two streams can be simultaneously decoded in realtime, e.g. Blu-Ray Picture-in-Picture (2x1080p lt DXVAChecker). In addition, PureVideo HD indicates HDCP encoding for digital interfaces.

The shader cores (also called CUDA cores) can also be used for general computations (e.g. Video Transcoding) by using the interfaces CUDA, DirectCompute 2.1 or OpenCL. Thanks to PhysX, the 485M can also perform physics calculations.

According to Nvidia, the support for 3D Vision includes support for the recent HDMI 1.4a standard as well. If enabled by the laptop manufacturer, content such as 3D games, 3D web streaming videos, 3D pictures and 3D Blu-Ray videos can be displayed on a 3D-capable TV (via discrete 3DTV Play) or on the internal notebook 3D display.

With regards to energy demand, the GTX 485M should be on par with the GeForce GTX 480M. In other words, both graphics cards should draw about 100 Watts each when including their respective memory and MXM boards. Due to the higher performance from the 485M, the performance/power efficiency here has clearly been improved.

Compared to desktop graphics cards, the performance of the 485M should be on par with a GeForce GTX 460 768MB which features less cores but operates on higher clock rates.

NVIDIA GeForce GTX 480M SLI

► remove from comparison NVIDIA GeForce GTX 480M SLI

The NVIDIA GeForce GTX 480M SLI is a high-end graphics solution for laptops based on two GTX 480M graphics cards in SLI mode. Each card usually renders a single frame in an alternating manner. Therefore, it may suffer from micro stuttering in low fps ranges of 30fps. This happens because of different timespans between two frames (e.g. Irregular delays between sequential frames).

The GeForce GTX480M SLI supports the same features as a single GTX 480M card. A single card is based on the Fermi architecture. Therefore, it supports DirectX 11 and is produced in 40nm at TSMC. Featuring 352 cores, the GTX480M is similar to the desktop GTX 465 but features a lower clock rate. The GeForce GTX 480M is combined with 2 GB of fast GDDR5 graphics memory (dedicated) and the overall performance should be superior to the Mobility Radeon HD 5870.

The GF100 aka. Fermi chip was redesigned from scratch and features 3 billion transistors (with all 512 shaders). Compared to the desktop Radeon HD 5870 with 2.13 billion transistors or the Mobility Radeon HD 5870 (RV870) with 1.04 billion transistors, the GTX480M chipset is quite large.

The mobile Fermi chip is stripped down to 352 shader cores (1-dimensional) with 32 ROPs and 44 Texture Units. The memory bus is 256 bit wide, but due to the fast GDDR5 memory, this should not be a bottleneck. The power consumption is specified with 100 Watt TDP including the MXM board and the 2 GB GDDR5. AMD usually specifies the TDP of the chip alone, therefore this value is not directly comparable. Still, the GTX 480M is only suited for very large DTR laptops with a good cooling system. Originally, only Clevo sold 17" (D901F) and 18" (X8100) barebone systems.

The fast performance of the Nvidia GeForce GTX 480M SLI is marginally better than two ATI Mobility Radeon HD 5870 in Crossfire Mode (CF), partly because of the superior driver support from Nvidia.  This means the GTX 480M SLI was the fastest graphics solution for laptops at the time of arrival (2010-06). It allows the user to play all current games in high resolutions and detail settings with Antialiasing activated. Only Metro 2033 and Crysis have to run at lower settings (see below).

Still, in some games the performance gain from SLI may be very small or sometimes a single card may be even a bit faster (due to no SLI support and overhead). You can still disable SLI through the drivers in this case. In our gaming tests, a single 480M was about 16% (Starcraft 2) to 48% (Far Cry 2) slower than the SLI combination. Otherwise, most modern games run about 40% slower on the single card compared to the SLI setup. (see expandable gaming charts below). Due to the fast tessellation unit, upcoming DirectX 11 games may have an advantage over the AMD 5000 series.

Similar to the GeForce 300M series, the GeForce GTX 480M supports PureVideo HD with VideoProcessor 4 (VP4 with Feature Set C). As a result, the GPU is able to fully decode HD videos in H.254, VC-1, MPEG-2, and MPEG-4 ASP. By using Flash 10.1 or later, the graphics card can also accelerate Flash videos, thus taking workload off of the CPU.

The rendering cores of the Nvidia GeForce GTX 480M can be used for general calculations by means of CUDA or DirectCompute. E.g., the encoding for HD videos can be done significantly faster by using the shader cores of the GPUs rather than using most modern CPUs. PhysX is also supported by the mobile Fermi to calculate physics effects in supported games. Furthermore, a single GTX480M can be used to calculate PhysX while the other card renders the game.

Compared to desktop GPUs, the Geforce GTX 480M is comparable to an underclocked Nvidia GeForce GTX 465 SLI combination (607/1200 clock speed).

NVIDIA GeForce GTX 485M SLI

► remove from comparison NVIDIA GeForce GTX 485M SLI

The NVIDIA GeForce GTX 485M SLI is a high-end laptop graphics solution based on two GTX 485M graphics cards. With SLI, each card usually renders a single frame (AFR mode). Therefore, it may suffer from micro stuttering in low fps ranges of 30fps. This happens because of different timespans between two frames (e.g. irregular delays between sequential frames).

The GeForce GTX485M SLI supports the same features as a single GTX 485M card. Therefore, it supports DirectX 11 and is produced in a 40nm fabrication process at TSMC. 

Unlike the GeForce GTX 480M, the 485M is no longer based on a trimmed down GF100 core, but on the GF104 core instead. The latter has been designed for the consumer sector and has 384 cores maximum if completely enabled. More information on the GF104 core can be found on the GTX 485M page.  

The performance of the Nvidia GeForce GTX 485M SLI is clearly better than the GTX 480M SLI and is therefore the fastest graphics solution for laptops as of early 2011. It allows the user to play all current games in high resolutions and detail settings with Antialiasing activated. Only Metro 2033 and Crysis may stutter with high Antialiasing and maximum details. Compared to a single GTX 485M, the performance from the SLI combination should be about 40% higher on average (with high details and Antialiasing). Compared to Crossfire solutions by AMD, the Nvdia SLI drivers have the advantage as of this writing.

As the GeForce 300M series, the GeForce GTX 485M supports PureVideo HD with VideoProcessor 4 (VP4 with Feature Set C). This means that the GPU is able to fully decode HD videos in H.254, VC-1, MPEG-2, and MPEG-4 ASP. Using Flash 10.1, the graphics card can also accelerate Flash videos.

What's new in the GF104 chips compared to the GF100 (480M) is the support for Bitstream transfer of HD Audio (Blu-Ray) via HDMI. Similar to the HD 5850, the GTX 485M can transmit Dolby True HD and DTS-HD via Bitstream to compatible receivers without quality loss.

The rendering cores of the Nvidia GeForce GTX 485M can be used for general calculations using CUDA or DirectCompute. In other words, the encoding for HD videos can be done significantly faster by using the shader cores of the GPUs instead of using modern CPUs. PhysX is also supported by the mobile Fermi to calculate physics effects in supported games. Furthermore, a single GTX485M can be used to calculate PhysX while the other card can render frames in the SLI setup.

Compared to desktop GPUs, the Geforce GTX 485M SLI is most similar to two Nvidia GeForce GTX 460 cards running in an SLI configuration.

NVIDIA GeForce GTX 485MNVIDIA GeForce GTX 480M SLINVIDIA GeForce GTX 485M SLI
GeForce GTX 400M Series
GeForce GTX 485M SLI 768 @ 0.58 GHz256 Bit @ 1500 MHz
GeForce GTX 470M SLI 576 @ 0.54 GHz192 Bit @ 1250 MHz
GeForce GTX 480M SLI 704 @ 0.43 GHz256 Bit @ 1200 MHz
GeForce GTX 460M SLI 384 @ 0.68 GHz192 Bit @ 1250 MHz
GeForce GTX 485M 384 @ 0.58 GHz256 Bit @ 1500 MHz
GeForce GTX 470M 288 @ 0.54 GHz192 Bit @ 1250 MHz
GeForce GTX 480M 352 @ 0.43 GHz256 Bit @ 1200 MHz
GeForce GTX 460M 192 @ 0.68 GHz192 Bit @ 1250 MHz
GeForce GTX 485M SLI 768 @ 0.58 GHz256 Bit @ 1500 MHz
GeForce GTX 470M SLI 576 @ 0.54 GHz192 Bit @ 1250 MHz
GeForce GTX 480M SLI 704 @ 0.43 GHz256 Bit @ 1200 MHz
GeForce GTX 460M SLI 384 @ 0.68 GHz192 Bit @ 1250 MHz
GeForce GTX 485M 384 @ 0.58 GHz256 Bit @ 1500 MHz
GeForce GTX 470M 288 @ 0.54 GHz192 Bit @ 1250 MHz
GeForce GTX 480M 352 @ 0.43 GHz256 Bit @ 1200 MHz
GeForce GTX 460M 192 @ 0.68 GHz192 Bit @ 1250 MHz
GeForce GTX 485M SLI 768 @ 0.58 GHz256 Bit @ 1500 MHz
GeForce GTX 470M SLI 576 @ 0.54 GHz192 Bit @ 1250 MHz
GeForce GTX 480M SLI 704 @ 0.43 GHz256 Bit @ 1200 MHz
GeForce GTX 460M SLI 384 @ 0.68 GHz192 Bit @ 1250 MHz
GeForce GTX 485M 384 @ 0.58 GHz256 Bit @ 1500 MHz
GeForce GTX 470M 288 @ 0.54 GHz192 Bit @ 1250 MHz
GeForce GTX 480M 352 @ 0.43 GHz256 Bit @ 1200 MHz
GeForce GTX 460M 192 @ 0.68 GHz192 Bit @ 1250 MHz
CodenameN12E-GTX-A1N11E-GTX-A3N11E-GTX-A1
ArchitectureFermiFermiFermi
Pipelines384 - unified704 - unified768 - unified
Core Speed575 MHz425 MHz575 MHz
Shader Speed1150 MHz850 MHz1150 MHz
Memory Speed1500 MHz1200 MHz1500 MHz
Memory Bus Width256 Bit256 Bit256 Bit
Memory TypeGDDR5GDDR5GDDR5
Shared Memorynonono
APIDirectX 11, Shader 5.0DirectX 11, Shader 5.0DirectX 11, Shader 5.0
Power Consumption100 Watt100 Watt100 Watt
technology40 nm40 nm40 nm
Notebook Sizelargelargelarge
Date of Announcement06.01.2010 25.05.2010 06.01.2011
Max. Amount of Memory4 GB2x2048 MB
Transistors6 Billion
Link to Manufacturer Pagewww.nvidia.comwww.nvidia.com

Benchmarks

3DMark 11 - 3DM11 Performance Score
min: 2891     avg: 2942     median: 2942 (4%)     max: 2993 Points
4383 Points (6%)
5468 Points (8%)
3DMark 11 - 3DM11 Performance GPU
min: 2668     avg: 2709     median: 2709 (2%)     max: 2750 Points
4229 Points (4%)
5334 Points (5%)
3DMark Vantage
3DM Vant. Perf. total + NVIDIA GeForce GTX 485M
3DMark Vantage - 3DM Vant. Perf. total
min: 13172     avg: 13450     median: 13536 (4%)     max: 13554 Points
3DM Vant. Perf. total + NVIDIA GeForce GTX 480M SLI
min: 15839     avg: 16500     median: 16499.5 (5%)     max: 17160 Points
3DM Vant. Perf. total + NVIDIA GeForce GTX 485M SLI
min: 24816     avg: 24830     median: 24830 (7%)     max: 24844 Points
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GTX 485M
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 12142     avg: 12199     median: 12191.5 (7%)     max: 12270 Points
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GTX 480M SLI
14890 Points (8%)
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GTX 485M SLI
min: 23082     avg: 23092     median: 23092 (13%)     max: 23102 Points
3DMark 03 - 3DMark 03 - Standard
75704 Points (40%)
87591 Points (46%)
3DMark 05 - 3DMark 05 - Standard
min: 23218     avg: 24984     median: 24983.5 (27%)     max: 26749 Points
28423 Points (31%)
29690 Points (33%)
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GTX 485M
3DMark 06
min: 17852     avg: 19465     median: 19877.5 (26%)     max: 20251 Points
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GTX 480M SLI
20144 Points (27%)
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GTX 485M SLI
min: 23286     avg: 23415     median: 23415 (31%)     max: 23544 Points
3DMark 06 - Standard 1280x768 + NVIDIA GeForce GTX 480M SLI
3DMark 06
21792 Points (29%)
Unigine Heaven 2.1 - Heaven 2.1 high
40.9 fps (8%)
58.8 fps (11%)
78.5 fps (15%)
SPECviewperf 11
specvp11 snx-01 + NVIDIA GeForce GTX 485M
SPECviewperf 11 - specvp11 snx-01
2.1 fps (1%)
specvp11 snx-01 + NVIDIA GeForce GTX 480M SLI
0.9 fps (1%)
specvp11 snx-01 + NVIDIA GeForce GTX 485M SLI
2.2 fps (1%)
specvp11 tcvis-02 + NVIDIA GeForce GTX 485M
SPECviewperf 11 - specvp11 tcvis-02
0.7 fps (0%)
specvp11 tcvis-02 + NVIDIA GeForce GTX 480M SLI
0.6 fps (0%)
specvp11 tcvis-02 + NVIDIA GeForce GTX 485M SLI
0.7 fps (0%)
specvp11 sw-02 + NVIDIA GeForce GTX 485M
SPECviewperf 11 - specvp11 sw-02
6.2 fps (5%)
specvp11 sw-02 + NVIDIA GeForce GTX 480M SLI
5.1 fps (4%)
specvp11 sw-02 + NVIDIA GeForce GTX 485M SLI
6.4 fps (5%)
specvp11 proe-05 + NVIDIA GeForce GTX 485M
SPECviewperf 11 - specvp11 proe-05
1 fps (1%)
specvp11 proe-05 + NVIDIA GeForce GTX 480M SLI
1.1 fps (1%)
specvp11 proe-05 + NVIDIA GeForce GTX 485M SLI
1.4 fps (2%)
specvp11 maya-03 + NVIDIA GeForce GTX 485M
SPECviewperf 11 - specvp11 maya-03
7 fps (5%)
specvp11 maya-03 + NVIDIA GeForce GTX 480M SLI
4.8 fps (4%)
specvp11 maya-03 + NVIDIA GeForce GTX 485M SLI
7.4 fps (6%)
specvp11 lightwave-01 + NVIDIA GeForce GTX 485M
SPECviewperf 11 - specvp11 lightwave-01
8.9 fps (9%)
specvp11 lightwave-01 + NVIDIA GeForce GTX 480M SLI
9.9 fps (11%)
specvp11 lightwave-01 + NVIDIA GeForce GTX 485M SLI
10.2 fps (11%)
specvp11 ensight-04 + NVIDIA GeForce GTX 485M
SPECviewperf 11 - specvp11 ensight-04
22.9 fps (11%)
specvp11 ensight-04 + NVIDIA GeForce GTX 480M SLI
8.7 fps (4%)
specvp11 ensight-04 + NVIDIA GeForce GTX 485M SLI
22.6 fps (11%)
specvp11 catia-03 + NVIDIA GeForce GTX 485M
SPECviewperf 11 - specvp11 catia-03
4.3 fps (2%)
specvp11 catia-03 + NVIDIA GeForce GTX 480M SLI
4 fps (2%)
specvp11 catia-03 + NVIDIA GeForce GTX 485M SLI
5.2 fps (3%)
Windows 7 Experience Index - Win7 Gaming graphics
6.6 Points (84%)
7.8 Points (99%)
7.5 Points (95%)
Windows 7 Experience Index - Win7 Graphics
5.7 Points (72%)
7.8 Points (99%)
7.5 Points (95%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA GeForce GTX 485M
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 5454     avg: 5780     median: 5859.5 (4%)     max: 5947 Points
Cinebench R10 Shading (32bit) + NVIDIA GeForce GTX 480M SLI
5178 Points (4%)
Cinebench R10 Shading (32bit) + NVIDIA GeForce GTX 485M SLI
5658 Points (4%)
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GTX 485M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 40.88     avg: 46.7     median: 48.1 (17%)     max: 49.58 fps
Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GTX 480M SLI
37.7 fps (13%)
Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GTX 485M SLI
44.8 fps (16%)

Average Benchmarks NVIDIA GeForce GTX 485M → 100% n=19

Average Benchmarks NVIDIA GeForce GTX 480M SLI → 103% n=19

Average Benchmarks NVIDIA GeForce GTX 485M SLI → 132% n=19

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Crysis 2

Crysis 2

2011
low 800x600
100%
GeForce GTX 485M:
166.6  fps
med. 1024x768
100%
GeForce GTX 485M:
117.5  fps
high 1366x768
100%
GeForce GTX 485M:
87.8  fps
ultra 1920x1080
100%
GeForce GTX 485M:
30.3  fps
low 800x600
100%
GeForce GTX 485M:
74.3  fps
225%
GeForce GTX 485M SLI:
167  fps
med. 1024x768
100%
GeForce GTX 485M:
84.2  fps
149%
GeForce GTX 485M SLI:
125.1  fps
high 1360x768
100%
GeForce GTX 485M:
72.7 77.5 ~ 75 fps
171%
GeForce GTX 485M SLI:
128.4  fps
ultra 1920x1080
100%
GeForce GTX 485M:
71.4 74.2 ~ 73 fps
163%
GeForce GTX 485M SLI:
119  fps
Fifa 11

Fifa 11

2010
low 800x600
100%
GeForce GTX 485M:
455  fps
140%
GeForce GTX 485M SLI:
638  fps
med. 1024x768
100%
GeForce GTX 485M:
327  fps
130%
GeForce GTX 485M SLI:
426.6  fps
high 1360x768
100%
GeForce GTX 485M:
271  fps
113%
GeForce GTX 485M SLI:
307.3  fps
ultra 1920x1080
100%
GeForce GTX 485M:
196.9  fps
101%
GeForce GTX 485M SLI:
199.2  fps
Mafia 2

Mafia 2

2010
low 800x600
100%
GeForce GTX 485M:
97.9  fps
127%
GeForce GTX 480M SLI:
124.7  fps
148%
GeForce GTX 485M SLI:
145.3  fps
med. 1024x768
100%
GeForce GTX 485M:
90.8  fps
125%
GeForce GTX 480M SLI:
113.2  fps
154%
GeForce GTX 485M SLI:
139.5  fps
high 1360x768
100%
GeForce GTX 485M:
85.1 87.3 ~ 86 fps
123%
GeForce GTX 480M SLI:
105.8  fps
154%
GeForce GTX 485M SLI:
132.4  fps
ultra 1920x1080
100%
GeForce GTX 485M:
58.3 59.2 ~ 59 fps
128%
GeForce GTX 480M SLI:
75.8  fps
173%
GeForce GTX 485M SLI:
102.2  fps
low 1024x768
100%
GeForce GTX 485M:
220.9  fps
127%
GeForce GTX 480M SLI:
279.6  fps
147%
GeForce GTX 485M SLI:
323.8  fps
med. 1360x768
100%
GeForce GTX 485M:
85.9  fps
87%
GeForce GTX 480M SLI:
74.9  fps
123%
GeForce GTX 485M SLI:
105.3  fps
high 1360x768
100%
GeForce GTX 485M:
85.2  fps
76%
GeForce GTX 480M SLI:
64.6  fps
111%
GeForce GTX 485M SLI:
94.8  fps
ultra 1920x1080
100%
GeForce GTX 485M:
56.5  fps
75%
GeForce GTX 480M SLI:
42.5  fps
117%
GeForce GTX 485M SLI:
65.9  fps
low 800x600
100%
GeForce GTX 485M:
116.2  fps
116%
GeForce GTX 480M SLI:
134.4  fps
129%
GeForce GTX 485M SLI:
149.6  fps
med. 1360x768
100%
GeForce GTX 485M:
80.8  fps
132%
GeForce GTX 480M SLI:
106.8  fps
175%
GeForce GTX 485M SLI:
141  fps
high 1600x900
100%
GeForce GTX 485M:
48.1  fps
127%
GeForce GTX 480M SLI:
61.1  fps
186%
GeForce GTX 485M SLI:
89.4  fps
ultra 1920x1080
100%
GeForce GTX 485M:
16.1  fps
143%
GeForce GTX 480M SLI:
23.1  fps
195%
GeForce GTX 485M SLI:
31.4  fps
low 1024x768
GeForce GTX 480M SLI:
151.6  fps
GeForce GTX 485M SLI:
198.2  fps
med. 1366x768
100%
GeForce GTX 485M:
134.5  fps
100%
GeForce GTX 480M SLI:
134.4  fps
143%
GeForce GTX 485M SLI:
192.4  fps
high 1366x768
100%
GeForce GTX 485M:
100.4 101.5 ~ 101 fps
110%
GeForce GTX 480M SLI:
110.6  fps
167%
GeForce GTX 485M SLI:
168.6  fps
ultra 1920x1080
100%
GeForce GTX 485M:
49.5 53.5 ~ 52 fps
124%
GeForce GTX 480M SLI:
64.7  fps
186%
GeForce GTX 485M SLI:
96.8  fps
low 800x600
100%
GeForce GTX 485M:
223.7  fps
124%
GeForce GTX 480M SLI:
277.5  fps
162%
GeForce GTX 485M SLI:
361.4  fps
med. 1024x768
100%
GeForce GTX 485M:
130.9  fps
113%
GeForce GTX 480M SLI:
148  fps
162%
GeForce GTX 485M SLI:
212.5  fps
high 1366x768
100%
GeForce GTX 485M:
118.4  fps
109%
GeForce GTX 480M SLI:
129.1  fps
161%
GeForce GTX 485M SLI:
190.1  fps
ultra 1920x1080
100%
GeForce GTX 485M:
76.3  fps
118%
GeForce GTX 480M SLI:
90.3  fps
186%
GeForce GTX 485M SLI:
142  fps
Risen

Risen

2009
low 800x600
100%
GeForce GTX 485M:
160.3  fps
93%
GeForce GTX 480M SLI:
148.9  fps
118%
GeForce GTX 485M SLI:
189.2  fps
med. 1024x768
100%
GeForce GTX 485M:
99.9  fps
126%
GeForce GTX 480M SLI:
125.7  fps
158%
GeForce GTX 485M SLI:
157.5  fps
high 1366x768
100%
GeForce GTX 485M:
72.6  fps
144%
GeForce GTX 480M SLI:
104.6  fps
197%
GeForce GTX 485M SLI:
142.7  fps
ultra 1920x1080
100%
GeForce GTX 485M:
52.7  fps
135%
GeForce GTX 480M SLI:
70.9  fps
207%
GeForce GTX 485M SLI:
109.1  fps
Resident Evil 5

Resident Evil 5

2009
low 800x600
100%
GeForce GTX 485M:
140  fps
113%
GeForce GTX 480M SLI:
157.8  fps
145%
GeForce GTX 485M SLI:
202.6  fps
high 1360x768
100%
GeForce GTX 485M:
96.9  fps
102%
GeForce GTX 480M SLI:
98.7  fps
148%
GeForce GTX 485M SLI:
143.7  fps
ultra 1920x1080
GeForce GTX 480M SLI:
97.5  fps
Need for Speed Shift

Need for Speed Shift

2009
low 800x600
100%
GeForce GTX 485M:
141.9  fps
med. 1024x768
100%
GeForce GTX 485M:
106.9  fps
106%
GeForce GTX 480M SLI:
113.8  fps
130%
GeForce GTX 485M SLI:
138.6  fps
high 1366x768
100%
GeForce GTX 485M:
100.1  fps
116%
GeForce GTX 480M SLI:
115.9  fps
139%
GeForce GTX 485M SLI:
139  fps
ultra 1920x1080
100%
GeForce GTX 485M:
70.7  fps
132%
GeForce GTX 480M SLI:
93  fps
178%
GeForce GTX 485M SLI:
126  fps
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
low 800x600
100%
GeForce GTX 485M:
159.9  fps
118%
GeForce GTX 480M SLI:
188.2  fps
147%
GeForce GTX 485M SLI:
234.9  fps
med. 1024x768
100%
GeForce GTX 485M:
138.8  fps
113%
GeForce GTX 480M SLI:
157.5  fps
142%
GeForce GTX 485M SLI:
197.6  fps
high 1360x768
100%
GeForce GTX 485M:
124.1 124.8 ~ 124 fps
105%
GeForce GTX 480M SLI:
130.7  fps
143%
GeForce GTX 485M SLI:
177.2  fps
ultra 1920x1080
100%
GeForce GTX 485M:
69.7 70.3 ~ 70 fps
116%
GeForce GTX 480M SLI:
81.3  fps
163%
GeForce GTX 485M SLI:
114.3  fps
Anno 1404

Anno 1404

2009
low 1024x768
100%
GeForce GTX 485M:
214.2  fps
81%
GeForce GTX 480M SLI:
173  fps
107%
GeForce GTX 485M SLI:
228.2  fps
ultra 1280x1024
100%
GeForce GTX 485M:
83.3  fps
125%
GeForce GTX 480M SLI:
103.9  fps
167%
GeForce GTX 485M SLI:
138.9  fps
F.E.A.R. 2

F.E.A.R. 2

2009
low 800x600
100%
GeForce GTX 485M:
271.6  fps
88%
GeForce GTX 480M SLI:
238.3  fps
104%
GeForce GTX 485M SLI:
283.8  fps
med. 1024x768
100%
GeForce GTX 485M:
182.7  fps
88%
GeForce GTX 480M SLI:
160.2  fps
111%
GeForce GTX 485M SLI:
202.4  fps
high 1280x1024
100%
GeForce GTX 485M:
153.5  fps
101%
GeForce GTX 480M SLI:
154.7  fps
128%
GeForce GTX 485M SLI:
195.9  fps
ultra 1920x1080
100%
GeForce GTX 485M:
88.5  fps
123%
GeForce GTX 480M SLI:
108.7  fps
174%
GeForce GTX 485M SLI:
154.3  fps
GTA IV - Grand Theft Auto

GTA IV - Grand Theft Auto

2008
low 800x600
100%
GeForce GTX 485M:
65.5  fps
med. 1024x768
100%
GeForce GTX 485M:
63.9  fps
high 1280x1024
100%
GeForce GTX 485M:
62  fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
100%
GeForce GTX 485M:
184.3  fps
133%
GeForce GTX 480M SLI:
244.2  fps
high 1024x768
100%
GeForce GTX 485M:
121.6  fps
157%
GeForce GTX 480M SLI:
191.1  fps
Far Cry 2

Far Cry 2

2008
low 640x480
100%
GeForce GTX 485M:
192.8  fps
104%
GeForce GTX 480M SLI:
199.7  fps
high 1024x768
100%
GeForce GTX 485M:
141.4  fps
95%
GeForce GTX 480M SLI:
134  fps
ultra 1920x1080
100%
GeForce GTX 485M:
68.3  fps
129%
GeForce GTX 480M SLI:
88.1  fps
Call of Duty 4 - Modern Warfare

Call of Duty 4 - Modern Warfare

2007
low 800x600
GeForce GTX 480M SLI:
357.4  fps
med. 1024x768
GeForce GTX 480M SLI:
244  fps
high 1280x1024
GeForce GTX 480M SLI:
172.1  fps
Supreme Commander - FA Bench

Supreme Commander - FA Bench

2007
med. 1024x768
100%
GeForce GTX 485M:
81.7  fps
high 1024x768
100%
GeForce GTX 485M:
78.9  fps
ultra 1920x1080
100%
GeForce GTX 485M:
59.9  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
100%
GeForce GTX 485M:
135.6  fps
97%
GeForce GTX 480M SLI:
132.1  fps
117%
GeForce GTX 485M SLI:
158.2  fps
med. 1024x768
100%
GeForce GTX 485M:
88.1  fps
95%
GeForce GTX 480M SLI:
83.4  fps
105%
GeForce GTX 485M SLI:
92.8  fps
high 1024x768
100%
GeForce GTX 485M:
74.2  fps
93%
GeForce GTX 480M SLI:
68.8  fps
103%
GeForce GTX 485M SLI:
76.7  fps
ultra 1920x1080
100%
GeForce GTX 485M:
22.6  fps
137%
GeForce GTX 480M SLI:
30.9  fps
192%
GeForce GTX 485M SLI:
43.3  fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
GeForce GTX 480M SLI:
170.3  fps
GeForce GTX 485M SLI:
209.5  fps
med. 1024x768
GeForce GTX 480M SLI:
89.5  fps
GeForce GTX 485M SLI:
96.7  fps
high 1024x768
GeForce GTX 480M SLI:
72.8  fps
GeForce GTX 485M SLI:
78.6  fps
ultra 1920x1080
GeForce GTX 480M SLI:
30.1  fps
GeForce GTX 485M SLI:
41.4  fps
Call of Juarez Benchmark

Call of Juarez Benchmark

2006
high 1024x768
GeForce GTX 480M SLI:
152.2  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
GeForce GTX 480M SLI:
244.9  fps

Average Gaming NVIDIA GeForce GTX 485M → 100%

Average Gaming 30-70 fps → 100%

Average Gaming NVIDIA GeForce GTX 480M SLI → 114%

Average Gaming 30-70 fps → 105%

Average Gaming NVIDIA GeForce GTX 485M SLI → 150%

Average Gaming 30-70 fps → 168%

NVIDIA GeForce GTX 485Mlowmed.highultraQHD4K
Crysis 2166.6117.587.830.3
Call of Duty: Black Ops74.384.27573
Fifa 11455327271196.9
Mafia 297.990.88659
StarCraft 2220.985.985.256.5
Metro 2033116.280.848.1216.1
Battlefield: Bad Company 2134.510152
CoD Modern Warfare 2223.7130.9118.476.3
Risen160.399.972.652.7
Resident Evil 514096.9
Need for Speed Shift141.9106.9100.170.7
Colin McRae: DIRT 2159.9138.812470
Anno 1404214.283.3
F.E.A.R. 2271.6182.7153.588.5
GTA IV - Grand Theft Auto65.563.962
Left 4 Dead184.3121.6
Far Cry 2192.8141.468.3
Supreme Commander - FA Bench81.778.959.9
Crysis - GPU Benchmark135.688.174.222.56
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


4
13


10
5

1
12
5
2
6
7
1






NVIDIA GeForce GTX 485M SLIlowmed.highultraQHD4K
Call of Duty: Black Ops167125.1128.4119
Fifa 11638426.6307.3199.2
Mafia 2145.3139.5132.4102.2
StarCraft 2323.8105.394.865.9
Metro 2033149.614189.431.4
Battlefield: Bad Company 2198.2192.4168.696.8
CoD Modern Warfare 2361.4212.5190.1142
Risen189.2157.5142.7109.1
Resident Evil 5202.6143.7
Need for Speed Shift138.6139126
Colin McRae: DIRT 2234.9197.6177.2114.3
Anno 1404228.2138.9
F.E.A.R. 2283.8202.4195.9154.3
Crysis - GPU Benchmark158.292.876.743.3
Crysis - CPU Benchmark209.596.778.641.4
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps



14


3
10


4
10

3
6
5






NVIDIA GeForce GTX 480M SLIlowmed.highultraQHD4K
Mafia 2124.7113.2105.875.8
StarCraft 2279.674.964.642.5
Metro 2033134.4106.861.123.1
Battlefield: Bad Company 2151.6134.4110.664.7
CoD Modern Warfare 2277.5148129.190.3
Risen148.9125.7104.670.9
Resident Evil 5157.898.797.5
Need for Speed Shift113.8115.993
Colin McRae: DIRT 2188.2157.5130.781.3
Anno 1404173103.9
F.E.A.R. 2238.3160.2154.7108.7
Left 4 Dead244.2191.1
Far Cry 2199.713488.1
Call of Duty 4 - Modern Warfare357.4244172.1
Crysis - GPU Benchmark132.183.468.830.9
Crysis - CPU Benchmark170.389.572.830.1
Call of Juarez Benchmark152.2
Half Life 2 - Lost Coast Benchmark244.9
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps



15


6
6


9
8
1
3
10






For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.26
log 28. 17:53:43

#0 checking url part for id 2059 +0s ... 0s

#1 checking url part for id 1857 +0s ... 0s

#2 checking url part for id 2528 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 28 Mar 2024 05:37:00 +0100 +0.001s ... 0.001s

#5 composed specs +0.119s ... 0.12s

#6 did output specs +0s ... 0.12s

#7 start showIntegratedCPUs +0s ... 0.12s

#8 getting avg benchmarks for device 2059 +0.034s ... 0.154s

#9 got single benchmarks 2059 +0.019s ... 0.173s

#10 getting avg benchmarks for device 1857 +0.002s ... 0.175s

#11 got single benchmarks 1857 +0.009s ... 0.184s

#12 getting avg benchmarks for device 2528 +0.001s ... 0.185s

#13 got single benchmarks 2528 +0.006s ... 0.191s

#14 got avg benchmarks for devices +0s ... 0.191s

#15 min, max, avg, median took s +0.287s ... 0.478s

#16 before gaming benchmark output +0s ... 0.478s

#17 Got 187 rows for game benchmarks. +0.011s ... 0.489s

#18 composed SQL query for gamebenchmarks +0s ... 0.489s

#19 got data and put it in $dataArray +0.014s ... 0.504s

#20 benchmarks composed for output. +0.056s ... 0.56s

#21 calculated avg scores. +0s ... 0.56s

#22 return log +0.002s ... 0.562s

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)