NVIDIA GeForce GTX 470M vs NVIDIA GeForce GTX 480M

NVIDIA GeForce GTX 470M

► remove NVIDIA GeForce GTX 470M

The NVIDIA GeForce GTX 470M is a high-end laptop graphics card introduced in 2010. It is based on the GF104 core as part of the Fermi architecture (as opposed to the GF100 core that the faster GTX 480M is based off of). As a result, the GTX 470M supports both DirectX 11 and OpenGL 4.0.

GF104 architecture

The GF104 core of the GTX 470M is related to the GF100 core of the GeFore GTX 480M and offers 384 shaders and a 256 Bit memory bus for GDDR5. The GTX 470M, however, offers only 288 cores of the 384 and a 192 Bit memory bus. The architecture of the GF104 is not comparable to the old GT215 (e.g., GeForce GTS 350M) or G92b (e.g., GeForce GTX 285M) cores.  Unlike the GF100, the smaller GF104, GF106, and GF108 cores were not only reduced in size, but also considerably modified. In contrast to the GF100, which was designed for professional applications, these chips target the consumer market. They feature more shaders (3x16 instead of 2x16), more texture units (8 instead of 4) and SFUs per streaming multi-processor (SM). As there are still only 2 warp schedulers (versus 3 shader groups), Nvidia now uses superscalar execution to use the higher amount of shaders per SM more efficiently. In theory, the shaders can thereby be utilized more efficiently and the performance per core is improved.

However, in worst case scenarios the performance of the GTX 470M can also be worse than of the GF100 and its predecessors. The ECC memory protection, which is important for professional applications, was completely omitted and the FP64 hardware reduced (only 1/3 of the shader are FP64-capable and thereby only 1/12 of the FP32’s performance). Because of these cutbacks, the size of the SM  grew only by 25% despite the higher number of shaders and larger warp schedulers with superscalar dispatch capabilities. Due to the different shader architectures and the higher clock rate of the shader domain, the core count can not be directly compared to AMD cores of the Radeon 5000 series (e.g. HD 5850).

Detailed information on the GF104 architecture (and thereby also the GF106 and GF108) can be found in the desktop GTX 460 article by Anandtech.

Performance

Because the GeForce GTX 470M features a new architecture, the performance is not comparable to older chips with a similar core count. In contrast to the Radeon HD 5850, which could optionally use DDR3 memory, the 192 Bit memory bus of the GTX 470M is combined with GDDR5. Furthermore, the Fermi-based chips offer higher Tessellation performance than DX11 chips of the Radeon HD 5000 series. The performance of the GTX470M should also be a bit above the Mobility Radeon HD 5870 and first tests even show performance scores above a GTX 480M. Therefore, all modern games of 2010 (except Metro 2033 and Crysis) should run in highest detail settings fluently.

Features

A novel feature of the GF104/106/108 chips is the support for Bitstream HD Audio (Blu-Ray) output via HDMI. Similar to the Radeon HD 5850, the GTX 470M can transfer Dolby True HD and DTS-HD bitstream-wise without quality loss to a HiFi receiver.

The GTX 470M offers PureVideo HD technology for video decoding. The included Video Processor 4 (VP4) supports feature set C and therefore the GPU is able to fully decode MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - e.g., DivX or Xvid), VC-1/WMV9, and H.264 (VLD, IDCT, Motion Compensation, and Deblocking).

Furthermore, the GPU is able to decode two 1080p streams simultaneously (e.g., for Blu-Ray Picture-in-Picture).

Through CUDA, OpenCL, and DirectCompute 2.1 support, the GeForce GTX 470M can be of use in general calculations. For example, the stream processor can encode videos considerably faster than can many modern CPUs. Furthermore, physics calculations can be done by the GPU using PhysX if supported (e.g., Mafia 2 or Metro 2033).

According to Nvidia, support for 3D Vision on the GTX graphics cards is also enabled. It enables the laptop to send 3D content (3D games, 3D Web Streaming, 3D photos, 3D Blu-Rays) to a built-in 3D enabled screen or an external 3D TV if supported by the laptop manufacturer.

Unofficially, the power consumption of the GeForce GTX 470M should be at about 75 Watt (TDP including the MXM board and memory), which is about the level of the Mobility Radeon HD 5870. Without load, the chip is clocked at 50/100 MHz (chip/shader) and 200/400 MHz in 2D mode and 3D mode, respectively, to save power. Furthermore, the 400M series supports Optimus to automatically switch between the integrated graphics card from Intel and the Nvidia GPU. However, whether or not this feature is included on a notebook will be dependent on the notebook manufacturer. As modern quad cores (2010) don’t house an integrated GPU, we won’t see many Optimus designs with GTX 470M before the launch of Sandy Bridge in 2011.

The similarly named desktop GeForce GTX 470 is based on the GF100 chip and offers 448 shader cores. Therefore, it is significantly faster than a GTX 470M.  Instead, a more comparable desktop GPU to the GTX 470M in terms of overall performance would be the GeForce GTS 450.

NVIDIA GeForce GTX 480M

► remove NVIDIA GeForce GTX 480M

The NVIDIA GeForce GTX 480M is a high-end graphics card for laptops based on the Fermi architecture. As a result, it supports DirectX 11 and is produced in 40nm at TSMC. Featuring 352 cores, the GTX480M is similar to the desktop GTX 465 but with a lower clock rate. The GeForce GTX 480M is combined with 2 GB of fast dedicated GDDR5 graphics memory and the overall performance should be generally superior to the Mobility Radeon HD 5870.

The GF100 (aka. Fermi) chip was redesigned from scratch and features 3 billion transistors, assuming all 512 shaders are present. Compared to the desktop HD 5870 with 2.13 billion transistors or the Mobility Radeon HD 5870 (RV870) with 1.04 billion transistors, the GTX 480M die is physically quite large.

The mobile Fermi chip is stripped down to 352 shader cores (1-dimensional) with 32 ROPs and 44 Texture Units. The memory bus is 256 bit wide, but due to the fast GDDR5 memory, this should not be a bottleneck. The power consumption has been specified to 100 Watt TDP when taking into account the MXM board and the 2 GB GDDR5. AMD usually specifies the TDP of the chip alone, therefore this value is not directly comparable with competing Radeon cards. Still, the GTX 480M is only suited for very large desktop replacement (DTR) laptops with an excellent cooling solution. Originally, only Clevo was offering the GTX 480M in its 17" (D901F) and 18" (X8100) barebones.

The performance of the Nvidia GeForce GTX 480M is about 10% better on average than the ATI Mobility Radeon HD 5870. In demanding DirectX 11 games and benchmarks (that make use of the Tessellation engine), the GTX 480M is even faster. That means the GTX480M is the fastest single GPU graphics solution for laptops as of  early to mid 2010. Modern DirectX 10 games should run fluently in high resolutions and details with antialiasing. Only very demanding games like Crysis or Metro 2033 may need some reduced settings (see list below). Due to the DirectX 11 hardware support (and the good tessellation implementation), the Fermi based laptop graphics card should be well suited for upcoming DirectX 11 games.

As the GeForce 300M series, the GeForce GTX 480M supports PureVideo HD with VideoProcessor 4 (VP4 with Feature Set C). This means the GPU is able to fully decode HD videos in H.254, VC-1, MPEG-2, and MPEG-4 ASP. The graphics card can also accelerate Flash videos by using Flash 10.1 or greater.

The rendering cores of the Nvidia GeForce GTX 480M can be used for general calculations with CUDA or DirectCompute. For example, the encoding of HD videos can be done significantly faster than most modern CPUs by using the shader cores of the GPU instead. PhysX is also supported by the mobile Fermi chip to calculate physics effects in supported games.

Compared to desktop GPUs, the Geforce GTX 480M is comparable to a nunderclocked Nvidia GeForce GTX 465 (607/1200 clock speed) and is therefore on par with a desktop Radeon HD 5770.

NVIDIA GeForce GTX 470MNVIDIA GeForce GTX 480M
ManufacturerNVIDIANVIDIA
GeForce GTX 400M Series
GeForce GTX 485M SLI compare 768 @ 575 MHz256 Bit @ 1500 MHz
GeForce GTX 470M SLI compare 576 @ 535 MHz192 Bit @ 1250 MHz
GeForce GTX 480M SLI compare 704 @ 425 MHz256 Bit @ 1200 MHz
GeForce GTX 460M SLI compare 384 @ 675 MHz192 Bit @ 1250 MHz
GeForce GTX 485M compare 384 @ 575 MHz256 Bit @ 1500 MHz
GeForce GTX 470M 288 @ 535 MHz192 Bit @ 1250 MHz
GeForce GTX 480M 352 @ 425 MHz256 Bit @ 1200 MHz
GeForce GTX 460M compare 192 @ 675 MHz192 Bit @ 1250 MHz
GeForce GTX 485M SLI compare 768 @ 575 MHz256 Bit @ 1500 MHz
GeForce GTX 470M SLI compare 576 @ 535 MHz192 Bit @ 1250 MHz
GeForce GTX 480M SLI compare 704 @ 425 MHz256 Bit @ 1200 MHz
GeForce GTX 460M SLI compare 384 @ 675 MHz192 Bit @ 1250 MHz
GeForce GTX 485M compare 384 @ 575 MHz256 Bit @ 1500 MHz
GeForce GTX 470M 288 @ 535 MHz192 Bit @ 1250 MHz
GeForce GTX 480M 352 @ 425 MHz256 Bit @ 1200 MHz
GeForce GTX 460M compare 192 @ 675 MHz192 Bit @ 1250 MHz
CodenameN11E-GTN11E-GTX-A3
ArchitectureFermiFermi
Cores288 - unified352 - unified
Core535 MHz425 MHz
Shader1070 MHz850 MHz
Memory1250 MHz1200 MHz
Bus192 Bit256 Bit
MemoryGDDR5GDDR5
Shared Memorynono
DirectXDirectX 11, 5.0DirectX 11, 5.0
Technology40 nm40 nm
Size2/32/3
Introduced01.11.2010 25.05.2010
Max. Memory2048 MB
Transistors3000 Million
Manufacturerhttp://www.nvidia.com/object/geforce_gtx...

3DMark 11 - 3DM11 Performance Score
min: 2162     avg: 2206     median: 2205.5 (6%)     max: 2249 Points
min: 2336     avg: 2387     median: 2387 (6%)     max: 2438 Points
3DMark 11 - 3DM11 Performance GPU
min: 1970     avg: 2003     median: 2002.5 (3%)     max: 2035 Points
min: 2177     avg: 2185     median: 2184.5 (4%)     max: 2192 Points
3DMark Vantage
3DM Vant. Perf. total + NVIDIA GeForce GTX 470M
3DM Vant. Perf. total + NVIDIA GeForce GTX 480M
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GTX 470M
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GTX 480M
3DMark 03 - 3DMark 03 - Standard
min: 41399     avg: 41763     median: 41762.5 (22%)     max: 42126 Points
min: 42919     avg: 43733     median: 43552 (23%)     max: 44727 Points
3DMark 05 - 3DMark 05 - Standard
min: 22248     avg: 23057     median: 23057 (43%)     max: 23866 Points
min: 18745     avg: 20818     median: 19867 (37%)     max: 23842 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GTX 470M
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GTX 480M
Unigine Heaven 2.1 - Heaven 2.1 high
min: 29.6     avg: 30.2     median: 30.2 (6%)     max: 30.8 fps
33.7 fps (6%)
SPECviewperf 11
specvp11 snx-01 + NVIDIA GeForce GTX 470M
specvp11 snx-01 + NVIDIA GeForce GTX 480M
specvp11 tcvis-02 + NVIDIA GeForce GTX 470M
specvp11 tcvis-02 + NVIDIA GeForce GTX 480M
specvp11 sw-02 + NVIDIA GeForce GTX 470M
specvp11 sw-02 + NVIDIA GeForce GTX 480M
specvp11 proe-05 + NVIDIA GeForce GTX 470M
specvp11 proe-05 + NVIDIA GeForce GTX 480M
specvp11 maya-03 + NVIDIA GeForce GTX 470M
specvp11 maya-03 + NVIDIA GeForce GTX 480M
specvp11 lightwave-01 + NVIDIA GeForce GTX 470M
specvp11 lightwave-01 + NVIDIA GeForce GTX 480M
specvp11 ensight-04 + NVIDIA GeForce GTX 470M
specvp11 ensight-04 + NVIDIA GeForce GTX 480M
specvp11 catia-03 + NVIDIA GeForce GTX 470M
specvp11 catia-03 + NVIDIA GeForce GTX 480M
Windows 7 Experience Index - Win7 Gaming graphics
min: 7.2     avg: 7.5     median: 7.5 (95%)     max: 7.8 Points
min: 7.2     avg: 7.3     median: 7.3 (92%)     max: 7.3 Points
Windows 7 Experience Index - Win7 Graphics
min: 7.2     avg: 7.5     median: 7.5 (95%)     max: 7.8 Points
min: 7.2     avg: 7.3     median: 7.3 (92%)     max: 7.3 Points
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA GeForce GTX 470M
Cinebench R10 Shading (32bit) + NVIDIA GeForce GTX 480M
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GTX 470M
Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GTX 480M

Average Benchmarks NVIDIA GeForce GTX 470M → 100% n=20

Average Benchmarks NVIDIA GeForce GTX 480M → 98% n=20

-
-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

low 800x600
100%
GeForce GTX 470M:
84.6 fps  fps
med. 1024x768
100%
GeForce GTX 470M:
77.6 fps  fps
high 1360x768
100%
GeForce GTX 470M:
77.2 fps  fps
ultra 1920x1080
100%
GeForce GTX 470M:
62.1 64.1 fps ~ 63 fps
Fifa 11

Fifa 11

2010
low 800x600
100%
GeForce GTX 470M:
472.6  fps
med. 1024x768
100%
GeForce GTX 470M:
314.3  fps
high 1360x768
100%
GeForce GTX 470M:
227.7  fps
ultra 1920x1080
100%
GeForce GTX 470M:
150 150.9 ~ 150 fps
Mafia 2

Mafia 2

2010
low 800x600
100%
GeForce GTX 470M:
111.8  fps
med. 1024x768
100%
GeForce GTX 470M:
85  fps
79%
GeForce GTX 480M:
67.1  fps
high 1360x768
100%
GeForce GTX 470M:
73.8  fps
81%
GeForce GTX 480M:
60  fps
ultra 1920x1080
100%
GeForce GTX 470M:
43.9 46.1 54.1 ~ 48 fps
85%
GeForce GTX 480M:
40.9  fps
low 1024x768
100%
GeForce GTX 470M:
254.3 fps  fps
med. 1360x768
100%
GeForce GTX 470M:
92.9 fps  fps
49%
GeForce GTX 480M:
45.2 fps  fps
high 1360x768
100%
GeForce GTX 470M:
75.7 fps  fps
59%
GeForce GTX 480M:
44.5 fps  fps
ultra 1920x1080
100%
GeForce GTX 470M:
40.5 41.1 fps ~ 41 fps
90%
GeForce GTX 480M:
36.8 fps  fps
low 800x600
100%
GeForce GTX 470M:
97.2 fps  fps
130%
GeForce GTX 480M:
126  fps
med. 1360x768
100%
GeForce GTX 470M:
65.7 fps  fps
97%
GeForce GTX 480M:
58.6 fps 69 ~ 64 fps
high 1600x900
100%
GeForce GTX 470M:
34.4 fps  fps
96%
GeForce GTX 480M:
31.3 fps 34 ~ 33 fps
ultra 1920x1080
100%
GeForce GTX 470M:
11.8 12.1 fps ~ 12 fps
100%
GeForce GTX 480M:
11.8 fps 12 ~ 12 fps
low 1024x768
100%
GeForce GTX 470M:
126.3 fps  fps
86%
GeForce GTX 480M:
108  fps
med. 1366x768
100%
GeForce GTX 470M:
97.2 fps  fps
83%
GeForce GTX 480M:
64.8 fps 97 ~ 81 fps
high 1366x768
100%
GeForce GTX 470M:
70.7 fps  fps
91%
GeForce GTX 480M:
58 fps 70 ~ 64 fps
ultra 1920x1080
100%
GeForce GTX 470M:
36.6 37.5 fps ~ 37 fps
103%
GeForce GTX 480M:
37 38 fps ~ 38 fps
low 800x600
100%
GeForce GTX 470M:
213.7 fps  fps
med. 1024x768
100%
GeForce GTX 470M:
108.2 fps  fps
73%
GeForce GTX 480M:
78.6 fps  fps
high 1366x768
100%
GeForce GTX 470M:
87.8 fps  fps
77%
GeForce GTX 480M:
68 68 fps ~ 68 fps
ultra 1920x1080
100%
GeForce GTX 470M:
56.8 58.2 fps ~ 58 fps
84%
GeForce GTX 480M:
47.9 fps 51 ~ 49 fps
Risen

Risen

2009
low 800x600
100%
GeForce GTX 470M:
129.4 fps  fps
med. 1024x768
100%
GeForce GTX 470M:
83.6 fps  fps
82%
GeForce GTX 480M:
68.4 fps  fps
high 1366x768
100%
GeForce GTX 470M:
54.9 fps  fps
89%
GeForce GTX 480M:
48.7 fps  fps
ultra 1920x1080
100%
GeForce GTX 470M:
38 38.2 fps ~ 38 fps
95%
GeForce GTX 480M:
33.7 fps 38 ~ 36 fps
Resident Evil 5

Resident Evil 5

2009
low 800x600
100%
GeForce GTX 470M:
155.8  fps
97%
GeForce GTX 480M:
150.5  fps
high 1360x768
100%
GeForce GTX 470M:
98.9  fps
97%
GeForce GTX 480M:
96.3  fps
ultra 1920x1080
100%
GeForce GTX 470M:
60.6  fps
99%
GeForce GTX 480M:
59.7  fps
Need for Speed Shift

Need for Speed Shift

2009
med. 1024x768
100%
GeForce GTX 470M:
109.6 fps  fps
68%
GeForce GTX 480M:
74 fps  fps
high 1366x768
100%
GeForce GTX 470M:
88.7 fps  fps
87%
GeForce GTX 480M:
70.7 fps 84 ~ 77 fps
ultra 1920x1080
100%
GeForce GTX 470M:
55.4 55.7 fps ~ 56 fps
93%
GeForce GTX 480M:
51 52.6 fps ~ 52 fps
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
low 800x600
100%
GeForce GTX 470M:
167.1  fps
106%
GeForce GTX 480M:
176.5  fps
med. 1024x768
100%
GeForce GTX 470M:
143.9  fps
78%
GeForce GTX 480M:
94.1 130.5 ~ 112 fps
high 1360x768
100%
GeForce GTX 470M:
96.5  fps
86%
GeForce GTX 480M:
81.6 84.4 ~ 83 fps
ultra 1920x1080
100%
GeForce GTX 470M:
53.4 53.9 ~ 54 fps
87%
GeForce GTX 480M:
46.8 46.9 ~ 47 fps
Anno 1404

Anno 1404

2009
low 1024x768
100%
GeForce GTX 470M:
175.2  fps
97%
GeForce GTX 480M:
170  fps
ultra 1280x1024
100%
GeForce GTX 470M:
66.3  fps
80%
GeForce GTX 480M:
53  fps
Sims 3

Sims 3

2009
high 1280x1024
GeForce GTX 480M:
105  fps
F.E.A.R. 2

F.E.A.R. 2

2009
low 800x600
100%
GeForce GTX 470M:
192.2  fps
med. 1024x768
100%
GeForce GTX 470M:
131.7  fps
high 1280x1024
100%
GeForce GTX 470M:
109.8  fps
108%
GeForce GTX 480M:
119  fps
ultra 1920x1080
100%
GeForce GTX 470M:
58.2 58.2 ~ 58 fps
105%
GeForce GTX 480M:
61  fps
GTA IV - Grand Theft Auto

GTA IV - Grand Theft Auto

2008
high 1280x1024
GeForce GTX 480M:
53.9  fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
100%
GeForce GTX 470M:
218.5  fps
high 1024x768
100%
GeForce GTX 470M:
164.6  fps
86%
GeForce GTX 480M:
142  fps
Far Cry 2

Far Cry 2

2008
low 640x480
100%
GeForce GTX 470M:
168  fps
104%
GeForce GTX 480M:
174  fps
high 1024x768
100%
GeForce GTX 470M:
113.6  fps
93%
GeForce GTX 480M:
106  fps
ultra 1920x1080
100%
GeForce GTX 470M:
50.6 50.6 ~ 51 fps
89%
GeForce GTX 480M:
45.4  fps
Crysis Warhead

Crysis Warhead

2008
low 800x600
GeForce GTX 480M:
98  fps
ultra 1024x768
GeForce GTX 480M:
34  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
ultra 1920x1080
GeForce GTX 480M:
52.8  fps
Call of Duty 4 - Modern Warfare

Call of Duty 4 - Modern Warfare

2007
low 800x600
100%
GeForce GTX 470M:
275  fps
med. 1024x768
100%
GeForce GTX 470M:
158.5  fps
high 1280x1024
100%
GeForce GTX 470M:
105.7  fps
88%
GeForce GTX 480M:
93  fps
Supreme Commander - FA Bench

Supreme Commander - FA Bench

2007
high 1024x768
GeForce GTX 480M:
52.4  fps
ultra 1920x1080
GeForce GTX 480M:
45.1  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
100%
GeForce GTX 470M:
119.4  fps
med. 1024x768
100%
GeForce GTX 470M:
78.7  fps
high 1024x768
100%
GeForce GTX 470M:
63.8  fps
98%
GeForce GTX 480M:
62.3  fps
ultra 1920x1080
100%
GeForce GTX 470M:
16.3 16.6 ~ 16 fps
101%
GeForce GTX 480M:
16.1  fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
100%
GeForce GTX 470M:
141.1  fps
med. 1024x768
100%
GeForce GTX 470M:
81.3  fps
high 1024x768
100%
GeForce GTX 470M:
61.4  fps
95%
GeForce GTX 480M:
58.3  fps
ultra 1920x1080
100%
GeForce GTX 470M:
15.5 15.8 ~ 16 fps
97%
GeForce GTX 480M:
15.5  fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
high 1024x768
GeForce GTX 480M:
84  fps
ultra 1920x1080
GeForce GTX 480M:
35 fps  fps
Call of Juarez Benchmark

Call of Juarez Benchmark

2006
high 1024x768
100%
GeForce GTX 470M:
78  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
100%
GeForce GTX 470M:
235  fps
100%
GeForce GTX 480M:
234  fps
Quake 4

Quake 4

2005
ultra 1024x768
GeForce GTX 480M:
62  fps
Counter-Strike Source

Counter-Strike Source

2004
high 1024x768
GeForce GTX 480M:
191  fps
Doom 3

Doom 3

2004
low 640x480
GeForce GTX 480M:
310  fps
ultra 1024x768
GeForce GTX 480M:
290  fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
GeForce GTX 480M:
720  fps

Average Gaming NVIDIA GeForce GTX 470M → 100%

Average Gaming 30-70 fps → 100%

Average Gaming NVIDIA GeForce GTX 480M → 90%

Average Gaming 30-70 fps → 87%

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