NVIDIA GeForce GTX 470M SLI vs NVIDIA GeForce GTX 480M

NVIDIA GeForce GTX 470M SLI

► remove NVIDIA GeForce GTX 470M SLI

The NVIDIA GeForce GTX 470M SLI is a high-end graphics solution for laptops based on two GeForce GTX 470M graphic cards in SLI mode. Each card usually renders a single frame in an alternating manner. Therefore, it may suffer from micro stuttering in low fps ranges of 30fps. This happens because of different timespans between two frames (e.g. Irregular delays between sequential frames). Each single GTX 470M is based on the GF104 core and therefore supports DirectX1 11 and OpenGL 4.0.

GF104 architecture

The GF104 core of the GTX 470M is related to the GF100 core of the GeFore GTX 480M that offers 384 shaders and a 256 Bit memory bus for GDDR5. The GTX 470M, however, offers only 288 cores of the 384 and a 192 Bit memory bus. The architecture of the GF104 is not comparable to the old GT215 (e.g., GeForce GTS 350M) or G92b (e.g., GeForce GTX 285M) cores.  

Unlike the GF100, the smaller GF104, GF106, and GF108 cores were shortened and considerably modified. In contrast to the GF100, which was designed for professional applications, these chips target the consumer market. They feature more shaders (3x16 instead of 2x16), more texture units (8 instead of 4) and SFUs per streaming multi-processor (SM). As there are still only 2 warp schedulers (versus 3 shader groups), Nvidia now uses superscalar execution to use the higher amount of shaders per SM more efficiently. In theory, the shaders can therefore be utilized more efficiently and the performance per core is improved. 

However, in worst case scenarios the performance can also be worse than that of the GF100 (and its predecessors). The ECC memory protection, which is important for professional applications, was completely omitted and the FP64 hardware was shortened (only 1/3 of the shader are FP64-capable and therefore only 1/12 of the performance of the FP32). Because of these cutbacks, the size of the SM  grew only by 25% despite the higher number of shaders and larger warp schedulers with superscalar dispatch capabilities. Due to the different shader architectures and the higher clock rate of the shader domain, the core count can not be directly compared to AMD cores of the Radeon 5000 series (e.g. HD 5850).

Detailed information on the GF104 architecture (and by extension also the GF106 and GF108) can be found in the desktop GTX 460 article by Anandtech.

Performance

The performance of the GTX 470M SLI combination should be similar to the GTX 480M SLI due to the high-clocked GTX470M cards. Generally, the SLI gain depends on the used application/game and the driver support. Currently, the SLI driver support from Nvidia is better than the Crossfire support from AMD, leading to higher gains. About 30% more performance is gained on average compared to a single GTX 470M (in high resolutions and with Anti-Aliasing). Therefore, all games from 2010 except Metro 2033 should be playable in the highest detail settings. Metro 2033 only ran with 23 fps in our tests with a GTX 480M SLI system and should therefore score similar on the GTX 470M SLI combination.

Features

A novelty of the GF104/106/108 chips is the support of Bitstream HD Audio (Blu-Ray) output via HDMI. Similar to the Radeon HD 5850, the GTX 470M can transfer Dolby True HD and DTS-HD bitstream without quality loss to a HiFi receiver.

The GTX470M offers the PureVideo HD technology for video decoding. The included Video Processor 4 (VP4) supports feature set C and therefore the GPU is able to fully decode MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - e.g., DivX or Xvid), VC-1/WMV9, and H.264 (VLD, IDCT, Motion Compensation, and Deblocking). The X500 tester was able to decode the VC-1 encoded Elephants Dream video with about 3-6% CPU load (according to the task manager). The H.264-encoded Big Buck Bunny video was played back with 1-3% CPU load (both 1080p videos).

Furthermore, the GPU is able to decode two 1080p streams simultaneously (e.g. for Blu-Ray Picture-in-Picture).

Through CUDA, OpenCL and DirectCompute 2.1 support, the GeForce GTX 470M can assist in general calculations. For example, the stream processor can  encode videos considerably faster than certain high-end CPUs. Furthermore, physics calculations can be done by the GPU using PhysX (e.g. supported by Mafia 2 or Metro 2033). SLI systems can also dedicate a single card for PhysX calculations.

According to Nvidia, support for 3D Vision on the GTX graphics cards is also new. It enables the laptop to send 3D contents (3D games, 3D Web Streaming, 3D photos, 3D Blu-Rays) to a built-in 3D enabled screen or an external 3D TV (only if supported by the laptop manufacturer).

Unofficially, the power consumption of the GeForce GTX 470M should be about 75 Watt (TDP including the MXM board and memory), which is about the level of the Mobility Radeon HD 5870. Therefore, the SLI system needs 2x75 Watt and therefore a lot less than the GTX 480M SLI with 2x100W. Without load, the chip is clocked at 50/100 MHz (chip/shader) in 2D respectively 200/400 in 3D mode to save power.

Compared to desktop graphics cards, the GTX 470M SLI combination is most similar in performance to a GTS 450 SLI combo, as the desktop GTX 470 is significantly faster.

NVIDIA GeForce GTX 480M

► remove NVIDIA GeForce GTX 480M

The NVIDIA GeForce GTX 480M is a high-end graphics card for laptops based on the Fermi architecture. As a result, it supports DirectX 11 and is produced in 40nm at TSMC. Featuring 352 cores, the GTX480M is similar to the desktop GTX 465 but with a lower clock rate. The GeForce GTX 480M is combined with 2 GB of fast dedicated GDDR5 graphics memory and the overall performance should be generally superior to the Mobility Radeon HD 5870.

The GF100 (aka. Fermi) chip was redesigned from scratch and features 3 billion transistors, assuming all 512 shaders are present. Compared to the desktop HD 5870 with 2.13 billion transistors or the Mobility Radeon HD 5870 (RV870) with 1.04 billion transistors, the GTX 480M die is physically quite large.

The mobile Fermi chip is stripped down to 352 shader cores (1-dimensional) with 32 ROPs and 44 Texture Units. The memory bus is 256 bit wide, but due to the fast GDDR5 memory, this should not be a bottleneck. The power consumption has been specified to 100 Watt TDP when taking into account the MXM board and the 2 GB GDDR5. AMD usually specifies the TDP of the chip alone, therefore this value is not directly comparable with competing Radeon cards. Still, the GTX 480M is only suited for very large desktop replacement (DTR) laptops with an excellent cooling solution. Originally, only Clevo was offering the GTX 480M in its 17" (D901F) and 18" (X8100) barebones.

The performance of the Nvidia GeForce GTX 480M is about 10% better on average than the ATI Mobility Radeon HD 5870. In demanding DirectX 11 games and benchmarks (that make use of the Tessellation engine), the GTX 480M is even faster. That means the GTX480M is the fastest single GPU graphics solution for laptops as of  early to mid 2010. Modern DirectX 10 games should run fluently in high resolutions and details with antialiasing. Only very demanding games like Crysis or Metro 2033 may need some reduced settings (see list below). Due to the DirectX 11 hardware support (and the good tessellation implementation), the Fermi based laptop graphics card should be well suited for upcoming DirectX 11 games.

As the GeForce 300M series, the GeForce GTX 480M supports PureVideo HD with VideoProcessor 4 (VP4 with Feature Set C). This means the GPU is able to fully decode HD videos in H.254, VC-1, MPEG-2, and MPEG-4 ASP. The graphics card can also accelerate Flash videos by using Flash 10.1 or greater.

The rendering cores of the Nvidia GeForce GTX 480M can be used for general calculations with CUDA or DirectCompute. For example, the encoding of HD videos can be done significantly faster than most modern CPUs by using the shader cores of the GPU instead. PhysX is also supported by the mobile Fermi chip to calculate physics effects in supported games.

Compared to desktop GPUs, the Geforce GTX 480M is comparable to a nunderclocked Nvidia GeForce GTX 465 (607/1200 clock speed) and is therefore on par with a desktop Radeon HD 5770.

NVIDIA GeForce GTX 470M SLINVIDIA GeForce GTX 480M
ManufacturerNVIDIANVIDIA
GeForce GTX 400M Series
GeForce GTX 485M SLI compare 768 @ 0.58 GHz256 Bit @ 1500 MHz
GeForce GTX 470M SLI 576 @ 0.54 GHz192 Bit @ 1250 MHz
GeForce GTX 480M SLI compare 704 @ 0.43 GHz256 Bit @ 1200 MHz
GeForce GTX 460M SLI compare 384 @ 0.68 GHz192 Bit @ 1250 MHz
GeForce GTX 485M compare 384 @ 0.58 GHz256 Bit @ 1500 MHz
GeForce GTX 470M compare 288 @ 0.54 GHz192 Bit @ 1250 MHz
GeForce GTX 480M 352 @ 0.43 GHz256 Bit @ 1200 MHz
GeForce GTX 460M compare 192 @ 0.68 GHz192 Bit @ 1250 MHz
GeForce GTX 485M SLI compare 768 @ 0.58 GHz256 Bit @ 1500 MHz
GeForce GTX 470M SLI 576 @ 0.54 GHz192 Bit @ 1250 MHz
GeForce GTX 480M SLI compare 704 @ 0.43 GHz256 Bit @ 1200 MHz
GeForce GTX 460M SLI compare 384 @ 0.68 GHz192 Bit @ 1250 MHz
GeForce GTX 485M compare 384 @ 0.58 GHz256 Bit @ 1500 MHz
GeForce GTX 470M compare 288 @ 0.54 GHz192 Bit @ 1250 MHz
GeForce GTX 480M 352 @ 0.43 GHz256 Bit @ 1200 MHz
GeForce GTX 460M compare 192 @ 0.68 GHz192 Bit @ 1250 MHz
CodenameN11E-GTN11E-GTX-A3
ArchitectureFermiFermi
Cores576 - unified352 - unified
Core535 MHz425 MHz
Shader1070 MHz850 MHz
Memory1250 MHz1200 MHz
Bus192 Bit256 Bit
MemoryGDDR5GDDR5
Shared Memorynono
DirectXDirectX 11, 5.0DirectX 11, 5.0
Technology40 nm40 nm
Size2/32/3
Introduced01.11.2010 25.05.2010
Max. Memory2048 MB
Transistors3000 Million
Manufacturerhttp://www.nvidia.com/object/geforce_gtx...

3DMark 11 - 3DM11 Performance Score
4076 Points (11%)
min: 2336     avg: 2387     median: 2387 (6%)     max: 2438 Points
3DMark 11 - 3DM11 Performance GPU
4070 Points (7%)
min: 2177     avg: 2185     median: 2184.5 (4%)     max: 2192 Points
3DMark Vantage
3DM Vant. Perf. total + NVIDIA GeForce GTX 470M SLI
3DM Vant. Perf. total + NVIDIA GeForce GTX 480M
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GTX 470M SLI
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GTX 480M
3DMark 2001SE - 3DMark 2001 - Standard
min: 37908     avg: 39907     median: 39907 (41%)     max: 41906 Points
3DMark 03 - 3DMark 03 - Standard
69012 Points (36%)
min: 42919     avg: 43733     median: 43552 (23%)     max: 44727 Points
3DMark 05 - 3DMark 05 - Standard
25241 Points (37%)
min: 18745     avg: 20818     median: 19867 (29%)     max: 23842 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GTX 470M SLI
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GTX 480M
Unigine Heaven 2.1 - Heaven 2.1 high
57.1 fps (11%)
33.7 fps (6%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - 3dsmax
10 (21%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Catia
10.7 (22%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - EnSight
20.9 (44%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Maya
17.9 (10%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Pro/Engeneer
12.4 (24%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - SolidWorks
8.1 (12%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS Teamcenter
1.1 (3%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS NX
0.9 (2%)
SPECviewperf 11
specvp11 snx-01 + NVIDIA GeForce GTX 470M SLI
specvp11 tcvis-02 + NVIDIA GeForce GTX 470M SLI
specvp11 sw-02 + NVIDIA GeForce GTX 470M SLI
specvp11 proe-05 + NVIDIA GeForce GTX 470M SLI
specvp11 maya-03 + NVIDIA GeForce GTX 470M SLI
specvp11 lightwave-01 + NVIDIA GeForce GTX 470M SLI
specvp11 ensight-04 + NVIDIA GeForce GTX 470M SLI
specvp11 catia-03 + NVIDIA GeForce GTX 470M SLI
Windows 7 Experience Index - Win7 Gaming graphics
7.8 Points (99%)
min: 7.2     avg: 7.3     median: 7.3 (92%)     max: 7.3 Points
Windows 7 Experience Index - Win7 Graphics
7.8 Points (99%)
min: 7.2     avg: 7.3     median: 7.3 (92%)     max: 7.3 Points
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA GeForce GTX 470M SLI
Cinebench R10 Shading (32bit) + NVIDIA GeForce GTX 480M
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GTX 470M SLI
Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GTX 480M

Average Benchmarks NVIDIA GeForce GTX 470M SLI → 100% n=12

Average Benchmarks NVIDIA GeForce GTX 480M → 70% n=12

-
-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

low 800x600
100%
GeForce GTX 470M SLI:
83.5 fps  fps
med. 1024x768
100%
GeForce GTX 470M SLI:
77.3 fps  fps
high 1360x768
100%
GeForce GTX 470M SLI:
77.3 fps  fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
61.4 fps  fps
Fifa 11

Fifa 11

2010
low 800x600
100%
GeForce GTX 470M SLI:
539.4  fps
med. 1024x768
100%
GeForce GTX 470M SLI:
336  fps
high 1360x768
100%
GeForce GTX 470M SLI:
242  fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
151.2  fps
Mafia 2

Mafia 2

2010
low 800x600
100%
GeForce GTX 470M SLI:
124.4  fps
med. 1024x768
100%
GeForce GTX 470M SLI:
114  fps
59%
GeForce GTX 480M:
67.1  fps
high 1360x768
100%
GeForce GTX 470M SLI:
103.9  fps
58%
GeForce GTX 480M:
60  fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
76.6  fps
53%
GeForce GTX 480M:
40.9  fps
low 1024x768
100%
GeForce GTX 470M SLI:
280 fps  fps
med. 1360x768
100%
GeForce GTX 470M SLI:
83.3 fps  fps
54%
GeForce GTX 480M:
45.2 fps  fps
high 1360x768
100%
GeForce GTX 470M SLI:
73.9 fps  fps
60%
GeForce GTX 480M:
44.5 fps  fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
50.3 fps  fps
73%
GeForce GTX 480M:
36.8 fps  fps
low 800x600
100%
GeForce GTX 470M SLI:
136 fps  fps
93%
GeForce GTX 480M:
126  fps
med. 1360x768
100%
GeForce GTX 470M SLI:
108.1 fps  fps
59%
GeForce GTX 480M:
58.6 fps 69 ~ 64 fps
high 1600x900
100%
GeForce GTX 470M SLI:
65.5 fps  fps
50%
GeForce GTX 480M:
31.3 fps 34 ~ 33 fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
23 fps  fps
52%
GeForce GTX 480M:
11.8 fps 12 ~ 12 fps
low 1024x768
100%
GeForce GTX 470M SLI:
152.5 fps  fps
71%
GeForce GTX 480M:
108  fps
med. 1366x768
100%
GeForce GTX 470M SLI:
134.5 fps  fps
60%
GeForce GTX 480M:
64.8 fps 97 ~ 81 fps
high 1366x768
100%
GeForce GTX 470M SLI:
114.9 fps  fps
56%
GeForce GTX 480M:
58 fps 70 ~ 64 fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
69.2 fps  fps
55%
GeForce GTX 480M:
37 38 fps ~ 38 fps
low 800x600
100%
GeForce GTX 470M SLI:
276.5 fps  fps
med. 1024x768
100%
GeForce GTX 470M SLI:
163.9 fps  fps
48%
GeForce GTX 480M:
78.6 fps  fps
high 1366x768
100%
GeForce GTX 470M SLI:
150.2 fps  fps
45%
GeForce GTX 480M:
68 68 fps ~ 68 fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
104.4 fps  fps
47%
GeForce GTX 480M:
47.9 fps 51 ~ 49 fps
Risen

Risen

2009
low 800x600
100%
GeForce GTX 470M SLI:
154 fps  fps
med. 1024x768
100%
GeForce GTX 470M SLI:
127.9 fps  fps
53%
GeForce GTX 480M:
68.4 fps  fps
high 1366x768
100%
GeForce GTX 470M SLI:
114.7 fps  fps
42%
GeForce GTX 480M:
48.7 fps  fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
81.8 fps  fps
44%
GeForce GTX 480M:
33.7 fps 38 ~ 36 fps
Resident Evil 5

Resident Evil 5

2009
low 800x600
100%
GeForce GTX 470M SLI:
155.3  fps
97%
GeForce GTX 480M:
150.5  fps
high 1360x768
100%
GeForce GTX 470M SLI:
113.8  fps
85%
GeForce GTX 480M:
96.3  fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
104.8  fps
57%
GeForce GTX 480M:
59.7  fps
Need for Speed Shift

Need for Speed Shift

2009
med. 1024x768
100%
GeForce GTX 470M SLI:
114.2 fps  fps
65%
GeForce GTX 480M:
74 fps  fps
high 1366x768
100%
GeForce GTX 470M SLI:
111.1 fps  fps
69%
GeForce GTX 480M:
70.7 fps 84 ~ 77 fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
102.7 fps  fps
51%
GeForce GTX 480M:
51 52.6 fps ~ 52 fps
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
low 800x600
100%
GeForce GTX 470M SLI:
176.4  fps
100%
GeForce GTX 480M:
176.5  fps
med. 1024x768
100%
GeForce GTX 470M SLI:
164.5  fps
68%
GeForce GTX 480M:
94.1 130.5 ~ 112 fps
high 1360x768
100%
GeForce GTX 470M SLI:
148.9  fps
56%
GeForce GTX 480M:
81.6 84.4 ~ 83 fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
93  fps
51%
GeForce GTX 480M:
46.8 46.9 ~ 47 fps
Anno 1404

Anno 1404

2009
low 1024x768
100%
GeForce GTX 470M SLI:
181.3  fps
94%
GeForce GTX 480M:
170  fps
ultra 1280x1024
100%
GeForce GTX 470M SLI:
109  fps
49%
GeForce GTX 480M:
53  fps
Sims 3

Sims 3

2009
high 1280x1024
GeForce GTX 480M:
105  fps
F.E.A.R. 2

F.E.A.R. 2

2009
low 800x600
100%
GeForce GTX 470M SLI:
224.9  fps
med. 1024x768
100%
GeForce GTX 470M SLI:
149  fps
high 1280x1024
100%
GeForce GTX 470M SLI:
145.4  fps
82%
GeForce GTX 480M:
119  fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
110.8  fps
55%
GeForce GTX 480M:
61  fps
GTA IV - Grand Theft Auto

GTA IV - Grand Theft Auto

2008
high 1280x1024
GeForce GTX 480M:
53.9  fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
100%
GeForce GTX 470M SLI:
234.4  fps
high 1024x768
100%
GeForce GTX 470M SLI:
195.9  fps
72%
GeForce GTX 480M:
142  fps
Far Cry 2

Far Cry 2

2008
low 640x480
100%
GeForce GTX 470M SLI:
193.5  fps
90%
GeForce GTX 480M:
174  fps
high 1024x768
100%
GeForce GTX 470M SLI:
133.6  fps
79%
GeForce GTX 480M:
106  fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
94.7  fps
48%
GeForce GTX 480M:
45.4  fps
Crysis Warhead

Crysis Warhead

2008
low 800x600
GeForce GTX 480M:
98  fps
ultra 1024x768
GeForce GTX 480M:
34  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
ultra 1920x1080
GeForce GTX 480M:
52.8  fps
Call of Duty 4 - Modern Warfare

Call of Duty 4 - Modern Warfare

2007
low 800x600
100%
GeForce GTX 470M SLI:
350.9  fps
med. 1024x768
100%
GeForce GTX 470M SLI:
237  fps
high 1280x1024
100%
GeForce GTX 470M SLI:
193.4  fps
48%
GeForce GTX 480M:
93  fps
Supreme Commander - FA Bench

Supreme Commander - FA Bench

2007
high 1024x768
GeForce GTX 480M:
52.4  fps
ultra 1920x1080
GeForce GTX 480M:
45.1  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
100%
GeForce GTX 470M SLI:
138.2  fps
med. 1024x768
100%
GeForce GTX 470M SLI:
87.8  fps
high 1024x768
100%
GeForce GTX 470M SLI:
73.5  fps
85%
GeForce GTX 480M:
62.3  fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
31.7  fps
51%
GeForce GTX 480M:
16.1  fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
100%
GeForce GTX 470M SLI:
182.1  fps
med. 1024x768
100%
GeForce GTX 470M SLI:
92.4  fps
high 1024x768
100%
GeForce GTX 470M SLI:
76.8  fps
76%
GeForce GTX 480M:
58.3  fps
ultra 1920x1080
100%
GeForce GTX 470M SLI:
30.4  fps
51%
GeForce GTX 480M:
15.5  fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
high 1024x768
GeForce GTX 480M:
84  fps
ultra 1920x1080
GeForce GTX 480M:
35 fps  fps
Call of Juarez Benchmark

Call of Juarez Benchmark

2006
high 1024x768
100%
GeForce GTX 470M SLI:
154.8  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
100%
GeForce GTX 470M SLI:
244.1  fps
96%
GeForce GTX 480M:
234  fps
Quake 4

Quake 4

2005
ultra 1024x768
GeForce GTX 480M:
62  fps
Counter-Strike Source

Counter-Strike Source

2004
high 1024x768
GeForce GTX 480M:
191  fps
Doom 3

Doom 3

2004
low 640x480
GeForce GTX 480M:
310  fps
ultra 1024x768
GeForce GTX 480M:
290  fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
GeForce GTX 480M:
720  fps

Average Gaming NVIDIA GeForce GTX 470M SLI → 100%

Average Gaming 30-70 fps → 100%

Average Gaming NVIDIA GeForce GTX 480M → 64%

Average Gaming 30-70 fps → 56%

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