NVIDIA GeForce GTX 1050 (Desktop) vs NVIDIA GeForce GTX 1070 SLI (Laptop)
NVIDIA GeForce GTX 1050 (Desktop)► remove from comparison
The Nvidia GeForce GTX 1050 is an entry level graphics card for desktops based on the Pascal architecture. It uses the same GP107 chip as the GTX 1050 Ti, but with only 640 instead of 768 shaders. The chip is manufactured at Samsung in 14 nm (opposed to the 16 nm TSCM based Pascal chips of the 1060 and up). The performance and specs should be similar to the GTX 1050 laptop version, that will be released later (early 2017). Compared to the faster GTX 1050 Ti, the 1050 offers less shaders (640 instead of 768) and only 2 GB of GDDR5 (instead of the 4 GB of the 1050 Ti).
Gaming benchmarks by Nvidia state that the GTX 1050 is about 30% faster on average than the Radeon RX 460 with 2 GB VRAM. The 4 GB version of the RX 460 should be about 10% slower and the older GTX 950 should reach a similar performance level as the new GTX 1050. Therefore, the GTX 1050 should be ideal for 1080p gaming with high detail settings (but not max settings).
NVIDIA GeForce GTX 1070 SLI (Laptop)► remove from comparison
The Nvidia GeForce GTX 1070 SLI for laptops is a combination of two GTX 1070 graphics cards in SLI mode. Each card renders one frame at a time (AFR mode) but depends for most games on a good profile in the driver. Therefore, the performance can range from no gains over a single GTX 1070 to up to 90% faster performance. In most games with SLI support, the GTX 1070 SLI is therefore faster than a single GTX 1080. However, sometimes the combination also suffers from micro-stuttering.
The technical details of the card are identical to a single GTX 1070 (see for more information) and the power consumption is doubled. Therefore, the 1070 SLI combination is only found in huge clunky laptops.
|NVIDIA GeForce GTX 1050 (Desktop)||NVIDIA GeForce GTX 1070 SLI (Laptop)|
|GeForce GTX 1000 Series|
|Codename||N17P-G1||Pascal GP104 SLI|
|Pipelines||640 - unified||4096 - unified|
|Core Speed||1354 - 1455 (Boost) MHz||1443 - 1645 (Boost) MHz|
|Memory Speed||7008 MHz||8000 MHz|
|Memory Bus Width||128 Bit||256 Bit|
|Max. Amount of Memory||2048 MB||2x 8192 MB|
|API||DirectX 12_1, OpenGL 4.5||DirectX 12_1, OpenGL 4.5|
|technology||14 nm||16 nm|
|Features||Multi-Projection, VR Ready, G-SYNC, Vulkan, Multi Monitor||Multi-Projection, VR Ready, G-SYNC, Vulkan, Multi Monitor, CUDA, 3D Vision, PhysX, GeForce Experience, Surround, GameStream, GPU Boost 2.0, Adaptive Vertical Sync, SLI|
|Date of Announcement||25.10.2016||16.08.2016|