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NVIDIA GeForce GT 525M vs NVIDIA GeForce GT 555M

NVIDIA GeForce GT 525M

► remove from comparison

The NVIDIA GeForce GT 525M is a relatively fast mid-range laptop graphics card and the successor to the GeForce GT 425M. It is based on the GF108 core as part of the Fermi architecture. Therefore, it supports DirectX 11 and OpenGL 4.0.  Compared to the GT 425M, core clock rates of the GT 525M have been increased by about 7 percent. 

GF108 architecture

The GF108 core of the GT 525M is related to the GF100 core found in the GeFore GTX 480M and offers 96 shaders and a 128 Bit memory bus for DDR3 VRAM. Except for the memory controllers, the GF108 can essentially be considered a halved GF106. Therefore, the architecture is not directly comparable to the old GT215 (e.g., GeForce GTS 350M) or GT216 (e.g., GeForce GT 330M) cores.

Unlike the GF100, the smaller GF104, GF106, and GF108 cores were not only shortened, but also considerably modified. In contrast to the GF100, which was designed for professional applications, these latter chips target the consumer market. They feature more shaders (3x16 instead of 2x16), more texture units (8 instead of 4) and more SFUs per streaming multi-processor (SM). As there are still only 2 warp schedulers (versus 3 shader groups), Nvidia now uses superscalar execution in order to utilize the higher amount of shaders per SM more efficiently. In theory, the performance per core should be greatly improved over previous generations.

In worst case scenarios, the performance of the Fermi architecture can also be worse than expected. The ECC memory protection, which is important for professional applications, was completely omitted and the FP64 hardware was shortened (only 1/3 of the shader are FP64-capable and thereby only 1/12 of the FP32’s performance). Because of these cutbacks, the size of the SM  grew only by 25% despite the higher number of shaders and larger warp schedulers with superscalar dispatch capabilities.

Due to the different shader architectures and the higher clock rate of the shader domain, the core count of Nvidia Fermi cards can not be directly compared to AMD cores of the Radeon 5000 series (e.g. HD 5650).

Detailed information on the GF104 architecture (and by extension the GF106 and GF108) can be found in the desktop GTX 460 article by Anandtech.

Performance

The gaming performance of the GT 525M is similar to the GT 425M as the core clock rate differs only by 7%. Therefore, the gaming performance of the GT 525M is sufficient for medium detail settings in modern games like Battlefield Bad Company 2. Less demanding games should run in high detail settings. The best resolution to choose is 720p or lower due to the limited performance. Benchmarks and comparison charts on the 3D performance can be found below  or on The dedicated GT 425M benchmarks page is a great source as well due to the similarity between both GPUs.

Features

A novelty of the GF104/106/108 chips is the support for Bitstream HD Audio (Blu-Ray) output via HDMI. Similar to the Radeon HD 5730, the GT 525M can transfer Dolby True HD and DTS-HD bitstream without quality loss to a HiFi receiver.

The GT525M offers the PureVideo HD technology for video decoding. The included Video Processor 4 (VP4) supports feature set C and allows the GPU to fully decode MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - e.g., DivX or Xvid), VC-1/WMV9, and H.264 (VLD, IDCT, Motion Compensation, and Deblocking).

Furthermore, the GPU is able to decode two 1080p streams simultaneously (e.g. for Blu-Ray Picture-in-Picture).

Through CUDA, OpenCL and DirectCompute 2.1 support, the GeForce GT 525M can be of help in general calculations. For example, the stream processor can encode videos considerably faster than can a modern CPU. Furthermore, physics calculations can be done by the GPU using PhysX (e.g., supported by Mafia 2 or Metro 2033).

According to Nvidia, the 525M includes support for 3D Vision. This enables the laptop to send 3D content (3D games, 3D Web Streaming, 3D photos, 3D Blu-Rays) to a built-in 3D-enabled screen or an external 3D TV if supported by the laptop manufacturer. However, this feature is automatically disabled if the laptop includes Optimus.

The power consumption of the GeForce GT 525M should be similar to the GT 425M and is therefore suited for 15” laptops. Furthermore, the 500M series supports Optimus to automatically switch between the integrated graphics card from Intel and the Nvidia GPU. The implementation of the Nvidia power-saving feature is completely dependent on the laptop manufacturer.

NVIDIA GeForce GT 555M

► remove from comparison

The NVIDIA GeForce GT 555M is a fast middle class graphics card for laptops. Depending on the version, it is based on the GF108, GF116 or GF106 architecture with different shader counts, clock speeds and memory configurations. It stems from the Fermi generation and supports DirectX 11 and OpenGL 4.0.

Versions (From highest to lowest performance):

  1. 144 cores 709MHz (GF106), 128Bit GDDR5, e.g. MSI GX780
  2. 144 cores 590MHz (GF106), 192Bit DDR3, e.g. Dell XPS 17Alienware M14x
  3. 144 cores 590MHz (GF106), 128Bit DDR3, e.g. Schenker XMG A501 / A701 (Clevo W150HRM / W170HN)
  4. 96 cores 753MHz (GF108), 128Bit GDDR5, e.g. Lenovo Y570p / Y560p
  5. 144 cores 525 MHz (GF116), 128 Bit DDR3, e.g. Medion Akoya P6812

GF106 architecture

The GF106 core of the GTX 555M is related to the GF100 core of the GeFore GTX 480M and offers 192 shaders and a 192 Bit memory bus for GDDR5. The GT 555M offers only 144 shaders and in some variants and a smaller memory bus with DDR3. Except for the memory controllers, the GF106 can basically be considered a halved GF104. Therefore, the architecture is not comparable to the old GT215 (e.g., GeForce GTS 350M) or GT216 (e.g., GeForce GT 330M) cores.

Unlike the GF100, the smaller GF104, GF106, and GF108 cores have been both shortened and considerably modified. In contrast to the GF100, which was designed for professional applications, these latter chips target the consumer market. They feature more shaders (3x16 instead of 2x16) and more texture units (8 instead of 4) and SFUs per streaming multi-processor (SM). Since there are still only 2 warp schedulers (versus 3 shader groups), Nvidia now uses superscalar execution to use the higher amount of shaders per SM more efficiently. In theory, the shaders can be utilized more efficiently and the performance per core can be improved.

However, it's worth noting that the performance of the GF106 can also be worse than the GF100 (and its predecessors) in worst case scenarios. The ECC memory protection, which is important for professional applications, was completely omitted and the FP64 hardware was shortened (only 1/3 of the shader are FP64-capable and thereby only 1/12 of the FP32’s performance). Because of these cutbacks, the size of the SM  grew only by 25% despite the higher number of shaders and larger warp schedulers with superscalar dispatch capabilities. Due to the different shader architectures and the higher clock rate of the shader domain, the core count of the Nvidia chip cannot be directly compared to AMD cores of the Radeon 5000 series (e.g. HD 5830).

Detailed information on the GF104 architecture (and by extension also the GF106 and GF108) can be found in the desktop GTX 460 article by Anandtech.

The GF114 and GF116 chips are slightly reworked chips that were introduced in 2011. Due to a changed transistor design, the clock rates were raised while maintaining more or less the same power consumption levels.

Performance

The performance of the GT 555M is highly dependent on the version of the card (see above). The 3DMark 06 performance, for example, ranges from 8857 points (Lenovo Ideapad Y570) to 13000 points (MSI GX780R). For all intents and purposes, the GT 555M in the Lenovo is therefore essentially a fast GeForce 550M. The average GT 555M (with 144 shaders) is positioned in the lower high end class and enables users to play demanding games in high settings at 1366x768. Only Metro 2033 had to be played in lower settings during our benchmark tests (see below).

Features

A feature of the GF104/106/108 chips is the support for Bitstream HD Audio (Blu-Ray) output via HDMI. Similar to the Radeon HD 5730, the GT 555M can transfer Dolby True HD and DTS-HD bitstream-wise without quality loss to a HiFi receiver.

The GT 555M offers PureVideo HD technology for video decoding. The included Video Processor 4 (VP4) supports feature set C and allows the GPU to fully decode MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - e.g., DivX or Xvid), VC-1/WMV9, and H.264 (VLD, IDCT, Motion Compensation, and Deblocking). 

Furthermore, the GPU is able to decode two 1080p streams simultaneously (e.g., for Blu-Ray Picture-in-Picture).

Through CUDA, OpenCL, and DirectCompute 2.1 support, the GeForce GT 555M can be of help in general calculations. For example, the stream processor can encode videos considerably faster than can a modern CPU. Furthermore, physics calculations can be done by the GPU using PhysX if supported, such as in Mafia 2 or Metro 2033.

According to Nvidia, the GT 555M supports 3D Vision. It enables the laptop to send 3D content (3D games, 3D Web Streaming, 3D photos, 3D Blu-Rays) to a built-in 3D-enabled screen or an external 3D TV if supported by the laptop manufacturer and when not in conjunction with Optimus.

The relatively high power consumption of the GeForce GT 555M suits it for larger laptops from 14-17". To save power, the card supports Optimus for automatic switching between the integrated graphics card from Intel and the Nvidia GPU. Even though the video card natively supports this feature, its implementation is fully dependent on the notebook manufacturer.

NVIDIA GeForce GT 525MNVIDIA GeForce GT 555M
GeForce GT 500M Series
GeForce GT 555M 144 @ 0.53 - 0.75 GHz128, 192 Bit @ 785-900 MHz
GeForce GT 550M compare 96 @ 0.74 GHz128 Bit @ 900 MHz
GeForce GT 540M compare 96 @ 0.67 GHz128 Bit @ 900 MHz
GeForce GT 525M 96 @ 0.6 GHz128 Bit @ 900 MHz
GeForce GT 520MX compare 48 @ 0.9 GHz64 Bit @ 900 MHz
GeForce GT 520M compare 48 @ 0.74 GHz64 / 128 Bit @ 800 / 900 MHz
GeForce GT 555M 144 @ 0.53 - 0.75 GHz128, 192 Bit @ 785-900 MHz
GeForce GT 550M compare 96 @ 0.74 GHz128 Bit @ 900 MHz
GeForce GT 540M compare 96 @ 0.67 GHz128 Bit @ 900 MHz
GeForce GT 525M 96 @ 0.6 GHz128 Bit @ 900 MHz
GeForce GT 520MX compare 48 @ 0.9 GHz64 Bit @ 900 MHz
GeForce GT 520M compare 48 @ 0.74 GHz64 / 128 Bit @ 800 / 900 MHz
CodenameN12P-GEN12E-GE-B
ArchitectureFermiFermi
Pipelines96 - unified144 - unified
Core Speed600 MHz525 - 753 (Boost) MHz
Shader Speed1200 MHz1180-1505 MHz
Memory Speed900 MHz785-900 MHz
Memory Bus Width128 Bit128, 192 Bit
Memory TypeGDDR5, DDR3DDR3,GDDR5
Max. Amount of Memory1536 MB3 GB
Shared Memorynono
APIDirectX 11, Shader 5.0DirectX 11, Shader 5.0
Power Consumption25 Watt
technology40 nm40 nm
Notebook Sizemedium sizedlarge
Date of Announcement06.01.2011 06.01.2011

Benchmarks

3DMark 11 - 3DM11 Performance Score
min: 737     avg: 835     median: 901 (1%)     max: 937 Points
min: 1162     avg: 1322     median: 1299 (2%)     max: 1673 Points
3DMark 11 - 3DM11 Performance GPU
min: 652     avg: 743     median: 799 (1%)     max: 829 Points
min: 1010     avg: 1179     median: 1146 (1%)     max: 1467 Points
3DMark Vantage
3DM Vant. Perf. total + NVIDIA GeForce GT 525M
3DMark Vantage - 3DM Vant. Perf. total
min: 3238     avg: 3750     median: 3839.5 (1%)     max: 4072 Points
3DM Vant. Perf. total + NVIDIA GeForce GT 555M
min: 4752     avg: 5797     median: 5884 (2%)     max: 6462 Points
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GT 525M
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 2373     avg: 2927     median: 3230 (2%)     max: 3258 Points
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce GT 555M
min: 4128     avg: 4847     median: 4997 (3%)     max: 5381 Points
3DMark 2001SE - 3DMark 2001 - Standard
25685 Points (27%)
min: 12299     avg: 14449     median: 14449 (15%)     max: 16599 Points
3DMark 03 - 3DMark 03 - Standard
min: 14843     avg: 17618     median: 19070 (10%)     max: 19146 Points
min: 23096     avg: 26418     median: 26329 (14%)     max: 28937 Points
3DMark 05 - 3DMark 05 - Standard
min: 11799     avg: 13307     median: 13768 (15%)     max: 14509 Points
min: 13882     avg: 18199     median: 18607 (20%)     max: 19357 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GT 525M
3DMark 06
min: 6069     avg: 6902     median: 7058.5 (9%)     max: 7588 Points
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce GT 555M
min: 8836     avg: 10453     median: 10568 (14%)     max: 11525 Points
3DMark 06 - Standard 1280x768 + NVIDIA GeForce GT 525M
3DMark 06
min: 6792     avg: 7675     median: 7675 (10%)     max: 8558 Points
3DMark 06 - Score Unknown Settings + NVIDIA GeForce GT 555M
3DMark 06
min: 8857     avg: 11156     median: 11579 (15%)     max: 13033 Points
Unigine Heaven 2.1 - Heaven 2.1 high
min: 9.9     avg: 11.5     median: 12 (2%)     max: 12.3 fps
min: 16.6     avg: 17.4     median: 17.1 (3%)     max: 18.7 fps
SPECviewperf 11
specvp11 snx-01 + NVIDIA GeForce GT 525M
SPECviewperf 11 - specvp11 snx-01
min: 1.74     avg: 2.3     median: 2.4 (1%)     max: 2.78 fps
specvp11 snx-01 + NVIDIA GeForce GT 555M
min: 1.86     avg: 2.4     median: 2.4 (1%)     max: 3.1 fps
specvp11 tcvis-02 + NVIDIA GeForce GT 525M
SPECviewperf 11 - specvp11 tcvis-02
min: 0.69     avg: 0.7     median: 0.7 (0%)     max: 0.84 fps
specvp11 tcvis-02 + NVIDIA GeForce GT 555M
min: 0.69     avg: 0.8     median: 0.8 (0%)     max: 0.92 fps
specvp11 sw-02 + NVIDIA GeForce GT 525M
SPECviewperf 11 - specvp11 sw-02
min: 4.9     avg: 5.7     median: 5.8 (4%)     max: 6.38 fps
specvp11 sw-02 + NVIDIA GeForce GT 555M
min: 4.92     avg: 7.2     median: 6.8 (5%)     max: 10.19 fps
specvp11 proe-05 + NVIDIA GeForce GT 525M
SPECviewperf 11 - specvp11 proe-05
min: 0.95     avg: 1     median: 1 (1%)     max: 1.02 fps
specvp11 proe-05 + NVIDIA GeForce GT 555M
min: 0.96     avg: 1     median: 1 (1%)     max: 1.1 fps
specvp11 maya-03 + NVIDIA GeForce GT 525M
SPECviewperf 11 - specvp11 maya-03
min: 2.07     avg: 4.1     median: 3 (2%)     max: 7.37 fps
specvp11 maya-03 + NVIDIA GeForce GT 555M
min: 6.85     avg: 8.2     median: 7.6 (6%)     max: 10.53 fps
specvp11 lightwave-01 + NVIDIA GeForce GT 525M
SPECviewperf 11 - specvp11 lightwave-01
min: 9.07     avg: 9.3     median: 9.2 (10%)     max: 9.65 fps
specvp11 lightwave-01 + NVIDIA GeForce GT 555M
min: 8.74     avg: 10.2     median: 10 (11%)     max: 12.27 fps
specvp11 ensight-04 + NVIDIA GeForce GT 525M
SPECviewperf 11 - specvp11 ensight-04
min: 7.18     avg: 8.2     median: 8.5 (4%)     max: 8.99 fps
specvp11 ensight-04 + NVIDIA GeForce GT 555M
min: 11.12     avg: 12     median: 11.8 (6%)     max: 13.52 fps
specvp11 catia-03 + NVIDIA GeForce GT 525M
SPECviewperf 11 - specvp11 catia-03
min: 2.89     avg: 3.5     median: 3.3 (2%)     max: 4.32 fps
specvp11 catia-03 + NVIDIA GeForce GT 555M
min: 3.49     avg: 4.1     median: 4.2 (2%)     max: 4.61 fps
Windows 7 Experience Index - Win7 Gaming graphics
min: 6.5     avg: 6.6     median: 6.6 (84%)     max: 6.6 Points
min: 6.7     avg: 6.8     median: 6.9 (87%)     max: 6.9 Points
Windows 7 Experience Index - Win7 Graphics
min: 4.7     avg: 5.7     median: 5.7 (72%)     max: 6.6 Points
min: 5.3     avg: 6.5     median: 6.9 (87%)     max: 6.9 Points
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA GeForce GT 525M
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 3409     avg: 4441     median: 4531 (3%)     max: 5451 Points
Cinebench R10 Shading (32bit) + NVIDIA GeForce GT 555M
min: 4316     avg: 5321     median: 5436 (4%)     max: 5950 Points
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GT 525M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 17.81     avg: 20.5     median: 22.4 (8%)     max: 22.74 fps
Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GT 555M
min: 26.61     avg: 32.2     median: 33.4 (12%)     max: 35.21 fps

Average Benchmarks NVIDIA GeForce GT 525M → 100% n=21

Average Benchmarks NVIDIA GeForce GT 555M → 132% n=21

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

low 1024x768
GeForce GT 555M:
43.8  fps
med. 1366x768
GeForce GT 555M:
34.1  fps
high 1366x768
GeForce GT 555M:
21.1  fps
ultra 1920x1080
GeForce GT 555M:
8.1  fps
low 1024x768
GeForce GT 555M:
34.8  fps
med. 1366x768
GeForce GT 555M:
16.2  fps
ultra 1920x1080
GeForce GT 555M:
7.8  fps
low 1024x768
GeForce GT 555M:
45.3  fps
med. 1366x768
GeForce GT 555M:
41.9  fps
high 1366x768
GeForce GT 555M:
12.6  fps
ultra 1920x1080
GeForce GT 555M:
9.9  fps
low 1024x768
GeForce GT 555M:
66.6  fps
med. 1366x768
GeForce GT 555M:
61.4  fps
high 1366x768
GeForce GT 555M:
37.1  fps
ultra 1920x1080
GeForce GT 555M:
12.9  fps
low 1024x768
GeForce GT 555M:
119.4  fps
med. 1366x768
GeForce GT 555M:
61.2  fps
high 1366x768
GeForce GT 555M:
39.1  fps
ultra 1920x1080
GeForce GT 555M:
27.7  fps
low 1024x768
GeForce GT 555M:
41.6  fps
med. 1366x768
GeForce GT 555M:
28.1  fps
high 1366x768
GeForce GT 555M:
22.6  fps
ultra 1920x1080
GeForce GT 555M:
10.6  fps
low 1280x720
GeForce GT 555M:
59  fps
high 1366x768
GeForce GT 555M:
48  fps
ultra 1920x1080
GeForce GT 555M:
27.2  fps
Alan Wake

Alan Wake

2012
low 1024x768
GeForce GT 555M:
36.2  fps
med. 1366x768
GeForce GT 555M:
24.6  fps
ultra 1920x1080
GeForce GT 555M:
10.6  fps
Star Wars: The Old Republic

Star Wars: The Old Republic

2011
low 1024x768
GeForce GT 555M:
71.8  fps
high 1366x768
GeForce GT 555M:
35.2  fps
ultra 1920x1080
GeForce GT 555M:
21.1  fps
Anno 2070

Anno 2070

2011
low 1024x768
GeForce GT 555M:
97.7  fps
med. 1366x768
GeForce GT 555M:
41.5  fps
high 1366x768
GeForce GT 555M:
25.7  fps
ultra 1920x1080
GeForce GT 555M:
12.1  fps
low 1280x720
GeForce GT 555M:
43 46 ~ 45 fps
med. 1366x768
GeForce GT 555M:
34 37 ~ 36 fps
high 1366x768
GeForce GT 555M:
25 26 ~ 26 fps
ultra 1920x1080
GeForce GT 555M:
13.4  fps
low 1024x768
GeForce GT 555M:
171.3  fps
med. 1366x768
GeForce GT 555M:
77.1  fps
high 1366x768
GeForce GT 555M:
46.5  fps
ultra 1920x1080
GeForce GT 555M:
27.1  fps
low 1024x768
GeForce GT 555M:
49.2  fps
med. 1366x768
GeForce GT 555M:
32.3  fps
high 1366x768
GeForce GT 555M:
24.5  fps
ultra 1920x1080
GeForce GT 555M:
9.8  fps
low 1024x768
GeForce GT 555M:
101  fps
med. 1366x768
GeForce GT 555M:
76  fps
high 1366x768
GeForce GT 555M:
33  fps
ultra 1920x1080
GeForce GT 555M:
13  fps
Fifa 12

Fifa 12

2011
low 800x600
GeForce GT 555M:
279.1 350.6 ~ 315 fps
med. 1024x768
GeForce GT 555M:
183.1 223.5 ~ 203 fps
high 1360x768
GeForce GT 555M:
144.5 158.4 ~ 151 fps
ultra 1920x1080
GeForce GT 555M:
96.8  fps
F1 2011

F1 2011

2011
low 800x600
GeForce GT 555M:
108  fps
med. 1024x768
GeForce GT 555M:
85  fps
high 1366x768
GeForce GT 555M:
53  fps
ultra 1920x1080
GeForce GT 555M:
20  fps
low 1024x768
GeForce GT 555M:
129.1  fps
high 1366x768
GeForce GT 555M:
51  fps
ultra 1920x1080
GeForce GT 555M:
19.8  fps
Dirt 3

Dirt 3

2011
low 800x600
100%
GeForce GT 525M:
97  fps
112%
GeForce GT 555M:
109 109 ~ 109 fps
med. 1024x768
100%
GeForce GT 525M:
41  fps
188%
GeForce GT 555M:
75 77 79 ~ 77 fps
high 1360x768
100%
GeForce GT 525M:
25  fps
200%
GeForce GT 555M:
48.3 50 51 ~ 50 fps
ultra 1920x1080
GeForce GT 555M:
12.7 13 13 ~ 13 fps
Crysis 2

Crysis 2

2011
low 800x600
100%
GeForce GT 525M:
51  fps
149%
GeForce GT 555M:
71.9 81 ~ 76 fps
med. 1024x768
100%
GeForce GT 525M:
34.5  fps
145%
GeForce GT 555M:
47.3 47.4 55.4 ~ 50 fps
high 1366x768
100%
GeForce GT 525M:
25.4  fps
150%
GeForce GT 555M:
34.7 35 40.8 41.6 ~ 38 fps
ultra 1920x1080
100%
GeForce GT 525M:
8.5  fps
153%
GeForce GT 555M:
11.7 12.3 12.9 13.3 ~ 13 fps
low 800x600
100%
GeForce GT 525M:
53 77.7 ~ 65 fps
135%
GeForce GT 555M:
72.7 81 111.7 ~ 88 fps
med. 1024x768
100%
GeForce GT 525M:
36 48 54.6 56.4 ~ 49 fps
145%
GeForce GT 555M:
64.7 66 83.5 ~ 71 fps
high 1360x768
100%
GeForce GT 525M:
32 40.8 44.9 45.9 ~ 41 fps
151%
GeForce GT 555M:
54.7 56 67.6 69.8 ~ 62 fps
ultra 1920x1080
100%
GeForce GT 525M:
20.5 26.4 ~ 23 fps
183%
GeForce GT 555M:
35.6 42.9 43.2 47 ~ 42 fps
Fifa 11

Fifa 11

2010
low 800x600
100%
GeForce GT 525M:
303.9 327.1 367.8 413.8 ~ 353 fps
115%
GeForce GT 555M:
323.2 406 434.8 459.3 ~ 406 fps
med. 1024x768
100%
GeForce GT 525M:
126.8 155.9 173.7 182.8 ~ 160 fps
137%
GeForce GT 555M:
199.1 210.2 219 247.1 ~ 219 fps
high 1360x768
100%
GeForce GT 525M:
83.7 105.3 111.7 114.7 ~ 104 fps
124%
GeForce GT 555M:
59 129 133.5 151.5 171 ~ 129 fps
ultra 1920x1080
100%
GeForce GT 525M:
62.8 63 ~ 63 fps
152%
GeForce GT 555M:
90.8 96 101.8 ~ 96 fps
Mafia 2

Mafia 2

2010
low 800x600
100%
GeForce GT 525M:
59.8  fps
122%
GeForce GT 555M:
67 71.1 73 80.4 ~ 73 fps
med. 1024x768
100%
GeForce GT 525M:
36.5 39.8 40.1 ~ 39 fps
144%
GeForce GT 555M:
55 55 56 56.9 ~ 56 fps
high 1360x768
100%
GeForce GT 525M:
28.8 31 31.4 ~ 30 fps
150%
GeForce GT 555M:
43.4 45 45 45.9 ~ 45 fps
ultra 1920x1080
100%
GeForce GT 525M:
18.6 18.8 ~ 19 fps
142%
GeForce GT 555M:
26.1 27 27.1 28 ~ 27 fps
low 1024x768
100%
GeForce GT 525M:
161 175.3 190.9 200.3 ~ 182 fps
114%
GeForce GT 555M:
190 198.4 234.2 ~ 208 fps
med. 1360x768
100%
GeForce GT 525M:
31 33.9 41.6 42 47.9 59.2 ~ 43 fps
135%
GeForce GT 555M:
55.8 57 57.5 62.6 ~ 58 fps
high 1360x768
100%
GeForce GT 525M:
25 26 29.7 30.7 34.5 41.4 ~ 31 fps
135%
GeForce GT 555M:
38 38.6 42.4 46.2 46.4 ~ 42 fps
ultra 1920x1080
100%
GeForce GT 525M:
16 17.5 ~ 17 fps
135%
GeForce GT 555M:
22.3 22.6 23.9 24 ~ 23 fps
low 800x600
100%
GeForce GT 525M:
41.1  fps
178%
GeForce GT 555M:
34 62.5 66.7 94.6 107.7 ~ 73 fps
med. 1360x768
100%
GeForce GT 525M:
24.6  fps
167%
GeForce GT 555M:
23 34.7 39.2 47.6 58.6 ~ 41 fps
high 1600x900
100%
GeForce GT 525M:
13.1  fps
145%
GeForce GT 555M:
17.9 20.4 ~ 19 fps
ultra 1920x1080
100%
GeForce GT 525M:
4.7  fps
149%
GeForce GT 555M:
6.3 7.5 ~ 7 fps
low 1024x768
100%
GeForce GT 525M:
42 43 50.5 ~ 45 fps
162%
GeForce GT 555M:
70.2 74 75.2 ~ 73 fps
med. 1366x768
100%
GeForce GT 525M:
27 32.2 37.7 40 40.1 ~ 35 fps
151%
GeForce GT 555M:
48 52.7 57.2 ~ 53 fps
high 1366x768
100%
GeForce GT 525M:
19 23.4 27.4 29 29.4 ~ 26 fps
154%
GeForce GT 555M:
38.5 40 41 41.3 ~ 40 fps
ultra 1920x1080
100%
GeForce GT 525M:
13.9 14.6 ~ 14 fps
150%
GeForce GT 555M:
19.6 20 22.2 22.4 ~ 21 fps
low 800x600
100%
GeForce GT 525M:
111.7  fps
132%
GeForce GT 555M:
137.6 157.9 ~ 148 fps
med. 1024x768
100%
GeForce GT 525M:
42.6  fps
143%
GeForce GT 555M:
55.6 65.8 ~ 61 fps
high 1366x768
100%
GeForce GT 525M:
36.7  fps
136%
GeForce GT 555M:
45.2 54.1 ~ 50 fps
ultra 1920x1080
100%
GeForce GT 525M:
22.8  fps
140%
GeForce GT 555M:
29.7 34.6 ~ 32 fps
Risen

Risen

2009
low 800x600
100%
GeForce GT 525M:
68 70 82.4 ~ 73 fps
136%
GeForce GT 555M:
79.8 92.9 100.7 109.9 112 ~ 99 fps
med. 1024x768
100%
GeForce GT 525M:
26.7 29.4 36.4 37.7 ~ 33 fps
139%
GeForce GT 555M:
37 45.3 48 48.2 52 ~ 46 fps
high 1366x768
100%
GeForce GT 525M:
16.9 20 24.1 25.6 ~ 22 fps
145%
GeForce GT 555M:
24.5 28.9 33.5 34.4 38 ~ 32 fps
ultra 1920x1080
100%
GeForce GT 525M:
15.3 16.5 ~ 16 fps
138%
GeForce GT 555M:
21.9 22.7 ~ 22 fps
Resident Evil 5

Resident Evil 5

2009
low 800x600
100%
GeForce GT 525M:
101.5  fps
117%
GeForce GT 555M:
93.3 144.9 ~ 119 fps
high 1360x768
100%
GeForce GT 525M:
45.8  fps
135%
GeForce GT 555M:
56.8 67.3 ~ 62 fps
ultra 1920x1080
GeForce GT 555M:
33.4  fps
Need for Speed Shift

Need for Speed Shift

2009
low 800x600
GeForce GT 555M:
58.8 65.1 ~ 62 fps
med. 1024x768
100%
GeForce GT 525M:
33.3 37.6 48.5 ~ 40 fps
150%
GeForce GT 555M:
37.2 44.1 45 80.3 91 ~ 60 fps
high 1366x768
100%
GeForce GT 525M:
25.2 27 36 ~ 29 fps
159%
GeForce GT 555M:
30.1 34.7 49.2 55.3 59 ~ 46 fps
ultra 1920x1080
100%
GeForce GT 525M:
21.5  fps
149%
GeForce GT 555M:
30.2 33.2 ~ 32 fps
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
low 800x600
100%
GeForce GT 525M:
52.1 67.6 93.4 ~ 71 fps
149%
GeForce GT 555M:
82.8 92.7 102.5 125 126.3 ~ 106 fps
med. 1024x768
100%
GeForce GT 525M:
44.9 58 68.4 ~ 57 fps
151%
GeForce GT 555M:
69.6 77 89.1 90.5 102 ~ 86 fps
high 1360x768
100%
GeForce GT 525M:
28.6 34.8 35 ~ 33 fps
148%
GeForce GT 555M:
40.8 41.4 51 54.5 58.1 ~ 49 fps
ultra 1920x1080
100%
GeForce GT 525M:
14.7  fps
177%
GeForce GT 555M:
20 31.8 ~ 26 fps
Anno 1404

Anno 1404

2009
low 1024x768
100%
GeForce GT 525M:
126.2  fps
113%
GeForce GT 555M:
119.4 164 ~ 142 fps
ultra 1280x1024
100%
GeForce GT 525M:
23.9  fps
151%
GeForce GT 555M:
34.8 36.7 ~ 36 fps
F.E.A.R. 2

F.E.A.R. 2

2009
low 800x600
100%
GeForce GT 525M:
154.2  fps
111%
GeForce GT 555M:
162 180.4 ~ 171 fps
med. 1024x768
100%
GeForce GT 525M:
66.5  fps
152%
GeForce GT 555M:
97.5 104.2 ~ 101 fps
high 1280x1024
100%
GeForce GT 525M:
44.5  fps
151%
GeForce GT 555M:
63.1 69.9 ~ 67 fps
ultra 1920x1080
100%
GeForce GT 525M:
21.9  fps
151%
GeForce GT 555M:
31.6 34.8 ~ 33 fps
Racedriver: GRID

Racedriver: GRID

2008
low 800x600
100%
GeForce GT 525M:
99.8  fps
med. 1024x768
100%
GeForce GT 525M:
48.1  fps
Call of Duty 4 - Modern Warfare

Call of Duty 4 - Modern Warfare

2007
low 800x600
100%
GeForce GT 525M:
200 223.1 ~ 212 fps
104%
GeForce GT 555M:
207.2 233.3 ~ 220 fps
med. 1024x768
100%
GeForce GT 525M:
80.6 95.6 ~ 88 fps
135%
GeForce GT 555M:
94 144.1 ~ 119 fps
high 1280x1024
100%
GeForce GT 525M:
55.9  fps
Call of Juarez Benchmark

Call of Juarez Benchmark

2006
high 1024x768
100%
GeForce GT 525M:
25.5 31.2 ~ 28 fps
154%
GeForce GT 555M:
41.3 44.8 ~ 43 fps

Average Gaming NVIDIA GeForce GT 525M → 100%

Average Gaming 30-70 fps → 100%

Average Gaming NVIDIA GeForce GT 555M → 145%

Average Gaming 30-70 fps → 151%

NVIDIA GeForce GT 555Mlowmed.highultraQHD4K
The Secret World43.834.121.18.1
Ghost Recon: Future Soldier34.816.27.8
Max Payne 345.341.912.69.9
Dirt Showdown66.661.437.112.9
Diablo III119.461.239.127.7
Risen 2: Dark Waters41.628.122.610.6
Mass Effect 3594827.2
Alan Wake36.224.610.6
Star Wars: The Old Republic71.835.221.1
Anno 207097.741.525.712.1
The Elder Scrolls V: Skyrim45362613.4
CoD: Modern Warfare 3171.377.146.527.1
Battlefield 349.232.324.59.8
Batman: Arkham City101763313
Fifa 1231520315196.8
F1 2011108855320
Deus Ex Human Revolution129.15119.8
Dirt 3109775013
Crysis 276503813
Call of Duty: Black Ops88716242
Fifa 1140621912996
Mafia 273564527
StarCraft 2208584223
Metro 20337341197
Battlefield: Bad Company 273534021
CoD Modern Warfare 2148615032
Risen99463222
Resident Evil 51196233.4
Need for Speed Shift62604632
Colin McRae: DIRT 2106864926
Anno 140414236
F.E.A.R. 21711016733
Call of Duty 4 - Modern Warfare220119
Call of Juarez Benchmark43
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

8
16
9
3
11
12
2
7
18
3
2
24
6
2






NVIDIA GeForce GT 525Mlowmed.highultraQHD4K
Dirt 3974125
Crysis 25134.525.48.5
Call of Duty: Black Ops65494123
Fifa 1135316010463
Mafia 259.8393019
StarCraft 2182433117
Metro 203341.124.613.14.7
Battlefield: Bad Company 245352614
CoD Modern Warfare 2111.742.636.722.8
Risen73332216
Resident Evil 5101.545.8
Need for Speed Shift402921.5
Colin McRae: DIRT 271573314.7
Anno 1404126.223.9
F.E.A.R. 2154.266.544.521.9
Racedriver: GRID99.848.1
Call of Duty 4 - Modern Warfare2128855.9
Call of Juarez Benchmark28
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

4
7
5
1
11
2
1
7
8
1
12

1






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show all (including archived), 2024, 2023
v1.26
log 29. 09:32:44

#0 checking url part for id 2063 +0s ... 0s

#1 checking url part for id 2055 +0s ... 0s

#2 not redirecting to Ajax server +0s ... 0s

#3 did not recreate cache, as it is less than 5 days old! Created at Thu, 28 Mar 2024 05:37:00 +0100 +0.001s ... 0.001s

#4 composed specs +0.137s ... 0.137s

#5 did output specs +0s ... 0.138s

#6 start showIntegratedCPUs +0s ... 0.138s

#7 getting avg benchmarks for device 2063 +0.024s ... 0.161s

#8 got single benchmarks 2063 +0.034s ... 0.195s

#9 getting avg benchmarks for device 2055 +0.002s ... 0.197s

#10 got single benchmarks 2055 +0.054s ... 0.251s

#11 got avg benchmarks for devices +0s ... 0.251s

#12 min, max, avg, median took s +0.254s ... 0.505s

#13 before gaming benchmark output +0s ... 0.505s

#14 Got 396 rows for game benchmarks. +0.027s ... 0.531s

#15 composed SQL query for gamebenchmarks +0s ... 0.531s

#16 got data and put it in $dataArray +0.022s ... 0.554s

#17 benchmarks composed for output. +0.075s ... 0.629s

#18 calculated avg scores. +0s ... 0.629s

#19 return log +0.042s ... 0.67s

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)