NVIDIA GeForce GT 420M vs NVIDIA GeForce GT 445M

NVIDIA GeForce GT 420M

► remove NVIDIA GeForce GT 420M

The NVIDIA GeForce GT 420M is a fast mid-range laptop graphics card presented in 2010. It is based on the GF108 core, which is related to the Fermi architecture. Therefore, it supports DirectX 11 and OpenGL 4.0. In contrast to the GT 415M, the card features the full 96 shader cores. Compared to the GT425M and GT435M, the 420M offers lower clock rates.

GF108 architecture

The GF108 core of the GT 420M is related to the GF100 core of the GeFore GTX 480M and offers 96 shaders and a 128 Bit memory bus for DDR3. Except for the memory controllers the GF108 can basically be considered a halved GF106. Therefore, the architecture is not comparable to the old GT215 (e.g., GeForce GTS 350M) or GT216 (e.g., GeForce GT 330M) cores. Unlike the GF100 the smaller GF104, GF106, and GF108 core were not only shortened, but also considerably modified. In contrast to the GF100, which was designed for professional applications, these chips target the consumer market. They feature more shaders (3x16 instead of 2x16), more texture units (8 instead of 4) and SFUs per streaming multi-processor (SM). As there are still only 2 warp schedulers (versus 3 shader groups), Nvidia now uses superscalar execution to use the higher amount of shaders per SM more efficiently. In theory, the shaders can thereby be utilized more efficiently and the performance per core is improved. However, in worst case scenarios the performance can also be worse than of the GF100 (and its predecessors). The ECC memory protection, which is important for professional applications, was completely omitted and the FP64 hardware shortened (only 1/3 of the shader are FP64-capable and therewith only 1/12 of the FP32’s performance). Because of these cutbacks, the size of the SM  grew only by 25% despite the higher number of shaders and larger warp schedulers with superscalar dispatch capabilities. Due to the different shader architectures and the higher clock rate of the shader domain, the core count can not be directly compared to AMD cores of the Radeon 5000 series (e.g. HD 5650).

Detailed information on the GF104 architecture (and therewith also the GF106 and GF108) can be found in the desktop GTX 460 article by Anandtech.

Performance

Because the GeForce GT 420M features a new architecture, the performance is not comparable to older chips with a similar core count. The DDR3 graphics memory combined with the 128 Bit bus should be the bottleneck of the GT 420M. In our tests with an Acer Aspire 5745PG pre-sample, the GT 420M performed on average between a GeForce GT 330M and GT 335M. Due to the higher shader count of the GT 420M, the performance could improve with future driver releases.

The gaming performance of the GT 420M is sufficient for medium detail settings in modern games like Battlefield Bad Company 2. Less demanding games should run in high detail settings. The best resolution to choose is about 1360x768 due to the limited performance. Benchmarks and comparison charts on the 3D performance can be found below.

Features

A novelty of the GF104/106/108 chips is the support of Bitstream HD Audio (Blu-Ray) output via HDMI. Alike the Radeon HD 5650, the GT 420M can transfer Dolby True HD and DTS-HD bitstream-wise without quality loss to a HiFi receiver.

The GT420M offers the PureVideo HD technology for video decoding. The included Video Processor 4 (VP4) supports feature set C and therefore the GPU is able to fully decode MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - e.g., DivX or Xvid), VC-1/WMV9, and H.264 (VLD, IDCT, Motion Compensation, and Deblocking).

Furthermore, the GPU is able to decode two 1080p streams simultaneously (e.g. for Blu-Ray Picture-in-Picture).

Through CUDA, OpenCL, and DirectCompute 2.1 support, the GeForce GT 420M can be of help in general calculations. For example, the stream processor can considerably faster encode videos than a fast CPU can. Furthermore, physics calculations can be done by the GPU using PhysX (e.g. supported by Mafia 2 or Metro 2033).

According to rumors, the power consumption of the GeForce GT 420M should be about 35 Watt (TDP including the MXM board and memory), and therefore suited for 15” laptops. Our Aspire 5745PG review unit was equipped with Optimus and the GT 420M needed 10.7-12.3 Watt more than the GMA HD alone in idle mode, 15.6-17.5 Watt during 3DMark06 and 23.2 Watt more during Furmark. 

Without load, the chip is clocked at 50/100/135 MHz (chip/shader/memory) in 2D respectively 200/400/325 in 3D mode to save power. Furthermore, the 400M series supports Optimus to automatically switch between the integrated graphics card from Intel and the Nvidia GPU. However, the laptop manufacturers need to implement it and it cannot be upgraded.

NVIDIA GeForce GT 445M

► remove NVIDIA GeForce GT 445M

The NVIDIA GeForce GT 445M is a fast mid-range laptop graphics card introduced in 2010. It is based on the GF106 core, which is related to the Fermi architecture. Therefore, it supports DirectX 11 and OpenGL 4.0. In contrast to the GTX 460M, the card only features 144 of the 192 shader cores. Depending on the configuration, the GPU is available in 128 bit DDR3 or 192 bit GDDR5 for VRAM. The performance difference between the two versions can differ significantly.

GF106 architecture

The GF106 core of the GTX 445M is related to the GF100 core of the GeFore GTX 480M and offers a maximum of 192 shaders and a 192 Bit memory bus with GDDR5. The GT 445M offers only 144 shaders and, in some variants, also a smaller memory bus with DDR3. Except for the memory controllers, the GF106 can essentially be considered a halved GF104. Therefore, the architecture is not comparable to the old GT215 (e.g., GeForce GTS 350M) or GT216 (e.g., GeForce GT 330M) cores.  

Unlike the GF100, the smaller GF104, GF106 and GF108 cores were not only shortened, but also considerably modified. In contrast to the GF100, which was designed for professional applications, these latter GF10x chips target the consumer market. They feature more shaders (3x16 instead of 2x16), more texture units (8 instead of 4) and more SFUs per streaming multi-processor (SM). 

As there are still only 2 warp schedulers (versus 3 shader groups), Nvidia now uses superscalar execution in order to utilize the higher amount of shaders per SM more efficiently. In other words, the shaders operate more efficiently with higher performance per core. 

However, in worst case scenarios the performance can also be worse than of the GF100 and its predecessors. The ECC memory protection, which is important for professional applications, was completely omitted and the FP64 hardware shortened (only 1/3 of the shaders are FP64-capable and thereby only 1/12 of the FP32’s performance). Because of these cutbacks, the size of the SM  grew only by 25% despite the higher number of shaders and larger warp schedulers with superscalar dispatch capabilities. 

Due to the different shader architectures and the higher clock rates of the shader domain, the Nvidia core count cannot be directly compared to AMD cores of the Radeon 5000 series (e.g. HD 5830).

Detailed information on the GF104 architecture (and also the GF106 and GF108 by extension) can be found in the desktop GTX 460 article by Anandtech.

Performance

Because the GeForce GT 445M features the new Fermi architecture, the performance is not comparable to older chips with a similar core count. General performance heavily depends on the used memory, as DDR3 should be a bottleneck to the performance. The gaming performance is intended to be on a level with the Mobility Radeon HD 5850, assuming that the same type of graphics memory is used. In our tests, a DDR3 GeForce GT 445M was on average 14% faster than a DDR3 Radeon HD 5850 with DDR3. Furthermore, the the Fermi based chips offer a higher Tessellation performance than DX11 chips of the Radeon HD 5000 series. See below for our detailed benchmark values and gaming tests.

Features

A novel feature of the GF104/106/108 chips is the support for Bitstream HD Audio output via HDMI for Blu-ray playback. Similar the Radeon HD 5730, the GT 445M can transfer Dolby True HD and DTS-HD bitstream without quality loss to a HiFi receiver.

The GT445M offers the PureVideo HD technology for video decoding. The included Video Processor 4 (VP4) supports feature set C and is able to fully decode MPEG-1, MPEG-2, MPEG-4 Part 2 (MPEG-4 ASP - e.g., DivX or Xvid), VC-1/WMV9, and H.264 (VLD, IDCT, Motion Compensation, and Deblocking). In our tests, a 1080p H.264 encoded movie was playing fluently at very low CPU utilization (about 1%). A 1080p Youtube Flash video stressed the CPU only at 4%.

Furthermore, the GPU is able to decode two 1080p streams simultaneously (e.g., for Blu-Ray Picture-in-Picture).

Through CUDA, OpenCL and DirectCompute 2.1 support, the GeForce GT 445M can be of help in general calculations. For example, the stream processor can encode videos considerably faster than can a modern CPU. Furthermore, physics calculations can be done by the GPU using PhysX. Certain games, such as Mafia 2 or Metro 2033, natively support this feature.

According to Nvidia, support for 3D Vision on the GT 445M is also new. It enables the laptop to send 3D content (3D games, 3D Web Streaming, 3D photos, 3D Blu-Rays) to a built-in 3D-enabled screen or an external 3D TV if supported by the laptop manufacturer.

According to rumors, the power consumption of the GeForce GT 445M should be about 45 Watt TDP if including the MXM board and memory, which is about the level of a Mobility Radeon HD 5830. If idle, the chip is clocked at 50/100 MHz (chip/shader) in 2D mode and 200/400 in 3D mode for power-saving purposes. Furthermore, the 400M series supports Optimus to automatically switch between the integrated graphics card from Intel and the Nvidia GPU. Most notebooks include this feature, but its implementation is completely dependent on the notebook manufacturer.

NVIDIA GeForce GT 420MNVIDIA GeForce GT 445M
ManufacturerNVIDIANVIDIA
GeForce GT 400M Series
GeForce GT 445M 144 @ 590 MHz192 / 128 Bit @ 1250 MHz
GeForce GT 435M (compare) 96 @ 650 MHz128 Bit @ 800 MHz
GeForce GT 425M (compare) 96 @ 560 MHz128 Bit @ 800 MHz
GeForce GT 420M 96 @ 500 MHz128 Bit @ 800 MHz
GeForce GT 415M (compare) 48 @ 500 MHz128 Bit @ 800 MHz
GeForce GT 445M 144 @ 590 MHz192 / 128 Bit @ 1250 MHz
GeForce GT 435M (compare) 96 @ 650 MHz128 Bit @ 800 MHz
GeForce GT 425M (compare) 96 @ 560 MHz128 Bit @ 800 MHz
GeForce GT 420M 96 @ 500 MHz128 Bit @ 800 MHz
GeForce GT 415M (compare) 48 @ 500 MHz128 Bit @ 800 MHz
CodenameN11P-GEN11E-GE
ArchitectureFermiFermi
96 - 144 -
Core500 MHz590 MHz
Shader1000 MHz1180 MHz
Memory800 MHz1250 MHz
Bus128 Bit192 / 128 Bit
Memory(G)DDR3DDR3, GDDR5
nono
DirectXDirectX 11, 5.0DirectX 11, 5.0
Technology40 nm40 nm
Size
Introduced03.09.2010 03.09.2010
Optimus Support, PureVideo HD VP4, Blu-Ray 3D, Bitstream HD Audio, CUDA, DirectCompute, OpenCL, OpenGL 4.0, DirectX 11
Manufacturerhttp://www.nvidia.com/object/product-gef...http://www.nvidia.com/object/product-gef...
FeaturesOptimus Support, PureVideo HD VP4, 3D Vision, Bitstream HD Audio, CUDA, DirectCompute, OpenCL, OpenGL 4.0, DirectX 11

3DMark 11 - Performance 1280x720
775 points (2%)
1291 points (4%)
3DMark 11 - Performance GPU 1280x720
685 points (1%)
1148 points (2%)
3DMark Vantage
P Result 1280x1024 + NVIDIA GeForce GT 420M
P Result 1280x1024 + NVIDIA GeForce GT 445M
P GPU no PhysX 1280x1024 + NVIDIA GeForce GT 420M
P GPU no PhysX 1280x1024 + NVIDIA GeForce GT 445M
3DMark 2001SE - Standard 1024x768
min: 16559     avg: 18904     median: 18904 (20%)     max: 21249 Points
3DMark 03 - Standard 1024x768
min: 14473     avg: 15343.5     median: 15464.5 (8%)     max: 15972 Points
27599 Points (14%)
3DMark 05 - Standard 1024x768
min: 10788     avg: 11124.5     median: 11124.5 (24%)     max: 11461 Points
3DMark 06 Standard 1280x1024 + NVIDIA GeForce GT 420M
Standard 1280x1024 + NVIDIA GeForce GT 445M
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
min: 9.9     avg: 10.1     median: 10.1 (5%)     max: 10.3 fps
16.2 fps (7%)
SPECviewperf 11
Siemens NX 1920x1080 + NVIDIA GeForce GT 420M
Siemens NX 1920x1080 + NVIDIA GeForce GT 445M
Tcvis 1920x1080 + NVIDIA GeForce GT 420M
Tcvis 1920x1080 + NVIDIA GeForce GT 445M
SolidWorks 1920x1080 + NVIDIA GeForce GT 420M
SolidWorks 1920x1080 + NVIDIA GeForce GT 445M
Pro/ENGINEER 1920x1080 + NVIDIA GeForce GT 420M
Pro/ENGINEER 1920x1080 + NVIDIA GeForce GT 445M
Maya 1920x1080 + NVIDIA GeForce GT 420M
Maya 1920x1080 + NVIDIA GeForce GT 445M
Lightwave 1920x1080 + NVIDIA GeForce GT 420M
Lightwave 1920x1080 + NVIDIA GeForce GT 445M
Ensight 1920x1080 + NVIDIA GeForce GT 420M
Ensight 1920x1080 + NVIDIA GeForce GT 445M
Catia 1920x1080 + NVIDIA GeForce GT 420M
Catia 1920x1080 + NVIDIA GeForce GT 445M
Windows 7 Experience Index - Gaming graphics
6.5 points (82%)
6.8 points (86%)
Windows 7 Experience Index - Graphics
min: 4.5     avg: 5.2     median: 5.2 (65%)     max: 5.8 points
6.8 points (86%)
Cinebench R10 Shading 32Bit + NVIDIA GeForce GT 420M
Shading 32Bit + NVIDIA GeForce GT 445M
Cinebench R11.5 OpenGL 64Bit + NVIDIA GeForce GT 420M
OpenGL 64Bit + NVIDIA GeForce GT 445M

Average Benchmarks NVIDIA GeForce GT 420M → 100%

Average Benchmarks NVIDIA GeForce GT 445M → 144%

-
-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

low 800x600
100%
GeForce GT 420M:
63.6 fps  fps
med. 1024x768
100%
GeForce GT 420M:
42.7 fps  fps
145%
GeForce GT 445M:
61.8 fps  fps
high 1360x768
100%
GeForce GT 420M:
34.3 fps  fps
165%
GeForce GT 445M:
56.5 fps  fps
ultra 1920x1080
100%
GeForce GT 420M:
20.9 fps  fps
178%
GeForce GT 445M:
37.1 fps  fps
GeForce GT 420M:
»
GeForce GT 445M:
»
Fifa 11

Fifa 11

2010
low 800x600
100%
GeForce GT 420M:
184.1 307.5 fps ~ 246 fps
med. 1024x768
100%
GeForce GT 420M:
102.6 148.8 fps ~ 126 fps
187%
GeForce GT 445M:
235.5 fps  fps
high 1360x768
100%
GeForce GT 420M:
74.1 94.6 fps ~ 84 fps
194%
GeForce GT 445M:
163.3 fps  fps
ultra 1920x1080
100%
GeForce GT 420M:
52.3 fps  fps
189%
GeForce GT 445M:
98.9 fps  fps
GeForce GT 420M:
»
GeForce GT 445M:
»
Mafia 2

Mafia 2

2010
low 800x600
100%
GeForce GT 420M:
47.3  fps
med. 1024x768
100%
GeForce GT 420M:
31.6  fps
164%
GeForce GT 445M:
51.8  fps
high 1360x768
100%
GeForce GT 420M:
25.1  fps
167%
GeForce GT 445M:
41.8  fps
ultra 1920x1080
100%
GeForce GT 420M:
14.9  fps
168%
GeForce GT 445M:
25.1  fps
GeForce GT 420M:
»
GeForce GT 445M:
»
low 1024x768
100%
GeForce GT 420M:
112 fps  fps
med. 1360x768
100%
GeForce GT 420M:
34 fps  fps
171%
GeForce GT 445M:
58.1 fps  fps
high 1360x768
100%
GeForce GT 420M:
25 fps  fps
174%
GeForce GT 445M:
43.5 fps  fps
ultra 1920x1080
100%
GeForce GT 420M:
14 fps  fps
166%
GeForce GT 445M:
23.2 fps  fps
GeForce GT 420M:
»
GeForce GT 445M:
»
low 800x600
100%
GeForce GT 420M:
36 40 ~ 38 fps
med. 1360x768
100%
GeForce GT 420M:
23 24.1 ~ 24 fps
157%
GeForce GT 445M:
37.7 fps  fps
high 1600x900
100%
GeForce GT 420M:
12  fps
162%
GeForce GT 445M:
19.4 fps  fps
ultra 1920x1080
100%
GeForce GT 420M:
4  fps
170%
GeForce GT 445M:
6.8 fps  fps
GeForce GT 420M:
»
GeForce GT 445M:
»
low 1024x768
100%
GeForce GT 420M:
41 fps  fps
med. 1366x768
100%
GeForce GT 420M:
31 fps  fps
170%
GeForce GT 445M:
52.7 fps  fps
high 1366x768
100%
GeForce GT 420M:
23 fps  fps
171%
GeForce GT 445M:
39.3 fps  fps
ultra 1920x1080
100%
GeForce GT 420M:
11 fps  fps
192%
GeForce GT 445M:
21.1 fps  fps
GeForce GT 420M:
»
GeForce GT 445M:
»
med. 1024x768
100%
GeForce GT 420M:
33 fps  fps
191%
GeForce GT 445M:
63 fps  fps
high 1366x768
100%
GeForce GT 420M:
29 fps  fps
179%
GeForce GT 445M:
52 fps  fps
ultra 1920x1080
100%
GeForce GT 420M:
18 fps  fps
188%
GeForce GT 445M:
33.8 fps  fps
GeForce GT 420M:
»
GeForce GT 445M:
»
Risen

Risen

2009
low 800x600
100%
GeForce GT 420M:
58 67.5 ~ 63 fps
med. 1024x768
100%
GeForce GT 420M:
27 28.2 ~ 28 fps
174%
GeForce GT 445M:
48.6 fps  fps
high 1366x768
100%
GeForce GT 420M:
20 21 ~ 21 fps
155%
GeForce GT 445M:
32.6 fps  fps
ultra 1920x1080
100%
GeForce GT 420M:
11  fps
197%
GeForce GT 445M:
21.7 fps  fps
GeForce GT 420M:
»
GeForce GT 445M:
»
Resident Evil 5

Resident Evil 5

2009
low 800x600
100%
GeForce GT 420M:
81.7  fps
134%
GeForce GT 445M:
109.8  fps
high 1360x768
100%
GeForce GT 420M:
34.8  fps
176%
GeForce GT 445M:
61.2  fps
ultra 1920x1080
100%
GeForce GT 420M:
19.5  fps
178%
GeForce GT 445M:
34.7  fps
GeForce GT 420M:
»
GeForce GT 445M:
»
Need for Speed Shift

Need for Speed Shift

2009
low 800x600
100%
GeForce GT 420M:
43  fps
med. 1024x768
100%
GeForce GT 420M:
28 34.2 ~ 31 fps
242%
GeForce GT 445M:
75.1 fps  fps
high 1366x768
100%
GeForce GT 420M:
28 29.6 ~ 29 fps
185%
GeForce GT 445M:
53.6 fps  fps
ultra 1920x1080
100%
GeForce GT 420M:
16  fps
198%
GeForce GT 445M:
31.7 fps  fps
GeForce GT 420M:
»
GeForce GT 445M:
»
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
low 800x600
100%
GeForce GT 420M:
63.6 64.7 ~ 64 fps
med. 1024x768
100%
GeForce GT 420M:
32.7 51.1 ~ 42 fps
213%
GeForce GT 445M:
89.3  fps
high 1360x768
100%
GeForce GT 420M:
24.1 25 ~ 25 fps
226%
GeForce GT 445M:
56.5  fps
ultra 1920x1080
100%
GeForce GT 420M:
12.8  fps
245%
GeForce GT 445M:
31.4  fps
GeForce GT 420M:
»
GeForce GT 445M:
»
Anno 1404

Anno 1404

2009
low 1024x768
100%
GeForce GT 420M:
57.6 70 ~ 64 fps
ultra 1280x1024
100%
GeForce GT 420M:
12  fps
GeForce GT 420M:
»
Sims 3

Sims 3

2009
high 1280x1024
100%
GeForce GT 420M:
32  fps
GeForce GT 420M:
»
F.E.A.R. 2

F.E.A.R. 2

2009
high 1280x1024
100%
GeForce GT 420M:
39  fps
ultra 1920x1080
100%
GeForce GT 420M:
19  fps
GeForce GT 420M:
»
Left 4 Dead

Left 4 Dead

2008
high 1024x768
100%
GeForce GT 420M:
74  fps
GeForce GT 420M:
»
Far Cry 2

Far Cry 2

2008
low 640x480
100%
GeForce GT 420M:
79  fps
high 1024x768
100%
GeForce GT 420M:
37.4  fps
ultra 1920x1080
100%
GeForce GT 420M:
19  fps
GeForce GT 420M:
»
Crysis Warhead

Crysis Warhead

2008
low 800x600
100%
GeForce GT 420M:
47  fps
ultra 1024x768
100%
GeForce GT 420M:
11  fps
GeForce GT 420M:
»
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
100%
GeForce GT 420M:
201  fps
high 1024x768
100%
GeForce GT 420M:
53.3  fps
ultra 1920x1080
100%
GeForce GT 420M:
28.7  fps
GeForce GT 420M:
»
Call of Duty 4 - Modern Warfare

Call of Duty 4 - Modern Warfare

2007
high 1280x1024
100%
GeForce GT 420M:
30 59.8 ~ 45 fps
GeForce GT 420M:
»
Supreme Commander - FA Bench

Supreme Commander - FA Bench

2007
low 1024x768
100%
GeForce GT 420M:
48.2  fps
med. 1024x768
100%
GeForce GT 420M:
32.9  fps
high 1024x768
100%
GeForce GT 420M:
27.1  fps
ultra 1920x1080
100%
GeForce GT 420M:
14.9  fps
GeForce GT 420M:
»
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
100%
GeForce GT 420M:
65.7  fps
med. 1024x768
100%
GeForce GT 420M:
37.7  fps
high 1024x768
100%
GeForce GT 420M:
22.7  fps
ultra 1920x1080
100%
GeForce GT 420M:
5.3  fps
GeForce GT 420M:
»
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
med. 1024x768
100%
GeForce GT 420M:
37.3  fps
high 1024x768
100%
GeForce GT 420M:
20.6  fps
ultra 1920x1080
100%
GeForce GT 420M:
5  fps
GeForce GT 420M:
»
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
low 800x600
100%
GeForce GT 420M:
113  fps
med. 1024x768
100%
GeForce GT 420M:
53  fps
high 1024x768
100%
GeForce GT 420M:
29  fps
ultra 1920x1080
100%
GeForce GT 420M:
12  fps
GeForce GT 420M:
»
Call of Juarez Benchmark

Call of Juarez Benchmark

2006
high 1024x768
100%
GeForce GT 420M:
51.3  fps
GeForce GT 420M:
»
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
100%
GeForce GT 420M:
115  fps
GeForce GT 420M:
»
Quake 4

Quake 4

2005
ultra 1024x768
100%
GeForce GT 420M:
62  fps
GeForce GT 420M:
»
World of Warcraft

World of Warcraft

2005
high 1280x1024
100%
GeForce GT 420M:
38  fps
GeForce GT 420M:
»
Doom 3

Doom 3

2004
low 640x480
100%
GeForce GT 420M:
187  fps
ultra 1024x768
100%
GeForce GT 420M:
133  fps
GeForce GT 420M:
»
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
GeForce GT 420M:
436  fps
GeForce GT 420M:
»

Average Gaming NVIDIA GeForce GT 420M → 100%

Average Gaming NVIDIA GeForce GT 445M → 181%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)