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NVIDIA GeForce G 110M vs NVIDIA GeForce G 102M vs NVIDIA GeForce G 103M

NVIDIA GeForce G 110M

► remove from comparison NVIDIA GeForce G 110M

The Nvidia GeForce G110M is a DirectX 10 capable entry-level graphics adapter for small and thin notebooks.

Compared to the G 105M / 9300M GS, the GeForce G 110M features the double amount of shader cores - 16 versus 8. Therefore, the performance is a bit better. It still stays beyond the 9600M GS which features 32 shaders. Furthermore, it integrates the new VP3 video processor (like the 9300M GS) with more video features and better hd-video decoding support.

In conjunction with the Nvidia 9100M G / 9400M integrated graphics, the G 110M supports Hybrid-SLI (HybridPower and GeForceBoost). HybridPower is a technique to choose between the integrated and dedicated graphics core, if performance or battery runtime is needed. This works only in Windows Vista. Up to now the user has to use a tool to switch between the GPUs. Later Nvidia wants to switch automatically in the drivers. GeForceBoost uses the integrated graphics core of the 9100M G and the dedicated of the G 110M in SLI mode to achieve better frame rates. Currently it is not sure if GeForceBoost is supported (could show no performance).

As the 8400M GT, the 110M G features 16 stream processors that do the work of the former dedicated pixel- and vertex-shaders. The unified shaders of Nvidia are 1-dimensional (AMD has 5-dimensional shaders which leads to the higher number of shaders).

Modern DirectX 10 games will run only in low details and resolutions. Older DirectX 9 games, like HalfLife 2 or Far Cry run fluently in medium to high details.

Compared to desktop graphics cards, the 8500 GS should be similar, altought usually the desktop cards are clocked higher than mobile GPUs (because of heat and current consumption issues).

NVIDIA GeForce G 102M

► remove from comparison

The Nvidia GeForce G 102M is an integrated (onboard) graphics card for laptops with dedicated graphics memory. Instead of GDDR memory, cheap DDR2 or DDR3 main memory modules can be used. Therefore, the performance lies beyond  the Geforce G 105M. The core of the G102 M is based on the 9400M G core.

The performance of the G 102M should be slightly above the old 9400M G and compareable to other entry level GPUs like the  GeForce 9300M GS. Therefore, the graphics adapater is able to display older games (like Doom3) in high details fluently and new (not too demanding games) in low details fluently.

The current consumption of the mGPU should be a bit higher than the 9400M because of the used descrete DDR2 or DDR3 memory (9400M has a 12 Watt TDP for the whole chipset.

The chipset supports Hybrid-SLI (HybridPower) in conjunction with some GeForce 9x00M cards like the 9600M GT. HybridPower is a technique to choose between the integrated and dedicated graphics core, if performance or battery runtime is needed. Up to now the user has to use a tool to switch between the GPUs. (in Windows Vista, XP is not supported and MacOs needs a reboot according to Nvidia - at time of announcement). GeForceBoost to boost the performance (using SLI) is not supported in the MacBook Pro.

As the 9500M G, the Geforce G102M features 16 stream processors that do the work of the former dedicated pixel- and vertex-shaders. The unified shaders of Nvidia are 1-dimensional (AMD has 5-dimensional shaders which leads to the higher number of shaders).

The 102M can help the CPU in decoding HD videos. It features the PureVideo HD engine (VP3 video processor). Furthermore, the chip can be programmed using CUDA and can accellerate some operations in Photoshop CS4.

NVIDIA GeForce G 103M

► remove from comparison

The NVidia GeForce G 103M is an entry level graphics card for laptops and should be similar to the GeForce G 105M (see for more information).

NVIDIA GeForce G 110MNVIDIA GeForce G 102MNVIDIA GeForce G 103M
GeForce G 100M Series
GeForce G 110M 16 @ 0.4 GHz64 Bit @ 700 MHz
GeForce G 107M 16
GeForce G 105M 8 @ 0.64 GHz64 Bit @ 700 MHz
GeForce G 103M 8 @ 0.64 GHz64 Bit @ 500 MHz
GeForce G 102M 16 @ 0.45 GHz
GeForce G 110M 16 @ 0.4 GHz64 Bit @ 700 MHz
GeForce G 107M 16
GeForce G 105M 8 @ 0.64 GHz64 Bit @ 700 MHz
GeForce G 103M 8 @ 0.64 GHz64 Bit @ 500 MHz
GeForce G 102M 16 @ 0.45 GHz
GeForce G 110M 16 @ 0.4 GHz64 Bit @ 700 MHz
GeForce G 107M 16
GeForce G 105M 8 @ 0.64 GHz64 Bit @ 700 MHz
GeForce G 103M 8 @ 0.64 GHz64 Bit @ 500 MHz
GeForce G 102M 16 @ 0.45 GHz
CodenameN10M-GS1MCP75G98
ArchitectureG9xG9xG9x
Pipelines16 - unified16 - unified8 - unified
Core Speed400 MHz450 MHz640 MHz
Shader Speed1000 MHz1100 MHz1600 MHz
Memory Speed700 MHz500 MHz
Memory Bus Width64 Bit64 Bit
Memory TypeGDDR2, GDDR3DDR2, DDR3DDR2
Max. Amount of Memory1024 MB512 MB512 MB
Shared Memorynoyesno
APIDirectX 10, Shader 4.0DirectX 10.0, Shader 4.0DirectX 10.0, Shader 4.0
Power Consumption14 Watt
technology55 nm65 nm65 nm
FeaturesOpenGL 2.1, GeForce Boost, kein PhysX Support, Unterstützte Auflösungen (wenn vom NB Hersteller unterstützt): HDMI: 1920x1200, DisplayPort: 2560x1600, VGA/LCD: 2048x1536, PCI-E 2.0, 7.1 Sound over HDMI (wenn vom Hersteller unterstützt), 29x29mm PackagePureVideo HD VP3
Date of Announcement08.01.2009 03.03.2009 01.09.2009
Link to Manufacturer Pagewww.nvidia.com
Transistors282 Million

Benchmarks

3DMark Vantage
3DM Vant. Perf. total + NVIDIA GeForce G 103M
3DMark Vantage - 3DM Vant. Perf. total
366 Points (0%)
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce G 103M
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
281 Points (0%)
3DMark 2001SE - 3DMark 2001 - Standard
min: 10697     avg: 10723     median: 10723 (11%)     max: 10749 Points
13833 Points (14%)
3DMark 03 - 3DMark 03 - Standard
min: 4345     avg: 4353     median: 4352.5 (2%)     max: 4360 Points
6260 Points (3%)
3DMark 05 - 3DMark 05 - Standard
min: 2719     avg: 2723     median: 2723 (3%)     max: 2727 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA GeForce G 110M
3DMark 06
min: 2250     avg: 2450     median: 2450 (3%)     max: 2650 Points
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce G 102M
1409 Points (2%)
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce G 103M
1885 Points (2%)
3DMark 06 - Standard 1280x720 + NVIDIA GeForce G 102M
3DMark 06
min: 1357     avg: 1470     median: 1469.5 (2%)     max: 1582 Points
3DMark 06 - Standard 1280x768 + NVIDIA GeForce G 103M
3DMark 06
2186 Points (3%)
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik (Spiele)
4.7 Points (69%)
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik
4.8 Points (71%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA GeForce G 102M
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 2354     avg: 2582     median: 2581.5 (2%)     max: 2809 Points
Cinebench R10 Shading (32bit) + NVIDIA GeForce G 103M
2131 Points (2%)

Average Benchmarks NVIDIA GeForce G 110M → 100% n=1

Average Benchmarks NVIDIA GeForce G 102M → 58% n=1

Average Benchmarks NVIDIA GeForce G 103M → 77% n=1

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Anno 1404

Anno 1404

2009
low 1024x768
GeForce G 102M:
48  fps
ultra 1280x1024
GeForce G 102M:
5  fps
F.E.A.R. 2

F.E.A.R. 2

2009
low 800x600
GeForce G 102M:
37  fps
med. 1024x768
GeForce G 102M:
13  fps
high 1280x1024
GeForce G 102M:
7  fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
GeForce G 102M:
68  fps
high 1024x768
GeForce G 102M:
21  fps
Racedriver: GRID

Racedriver: GRID

2008
low 800x600
GeForce G 102M:
44  fps
med. 1024x768
GeForce G 102M:
14  fps
high 1280x1024
GeForce G 102M:
7  fps
Call of Duty 4 - Modern Warfare

Call of Duty 4 - Modern Warfare

2007
low 800x600
GeForce G 102M:
80  fps
med. 1024x768
GeForce G 102M:
27  fps
high 1280x1024
GeForce G 102M:
10  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
GeForce G 102M:
20.3 28 ~ 24 fps
med. 1024x768
GeForce G 102M:
10.4 12 ~ 11 fps
high 1024x768
GeForce G 102M:
5.8 6 ~ 6 fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
GeForce G 102M:
19.2 25 ~ 22 fps
med. 1024x768
GeForce G 102M:
9.8 11 ~ 10 fps
high 1024x768
GeForce G 102M:
5 5.2 ~ 5 fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
med. 1024x768
GeForce G 102M:
8  fps
high 1024x768
GeForce G 102M:
5  fps
Call of Juarez Benchmark

Call of Juarez Benchmark

2006
high 1024x768
GeForce G 102M:
4  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
GeForce G 102M:
61  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
GeForce G 102M:
189  fps
med. 800x600
GeForce G 102M:
49  fps
high 1024x768
GeForce G 102M:
10  fps
Counter-Strike Source

Counter-Strike Source

2004
high 1024x768
GeForce G 102M:
79  fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
GeForce G 102M:
171  fps
NVIDIA GeForce G 102Mlowmed.highultraQHD4K
Anno 1404485
F.E.A.R. 237137
Left 4 Dead6821
Racedriver: GRID44147
Call of Duty 4 - Modern Warfare802710
Crysis - GPU Benchmark24116
Crysis - CPU Benchmark22105
World in Conflict - Benchmark85
Call of Juarez Benchmark4
Half Life 2 - Lost Coast Benchmark61
F.E.A.R.1894910
Counter-Strike Source79
Quake 3 Arena - Timedemo171
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
2
3
2
1
6
1

9

2
1
1








For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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#22 return log +0.003s ... 0.53s

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)