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NVIDIA GeForce 9800M GTS SLI vs NVIDIA GeForce 9800M GTX vs NVIDIA GeForce 9800M GT

NVIDIA GeForce 9800M GTS SLI

► remove from comparison NVIDIA GeForce 9800M GTS SLI

The Nvidia GeForce 9800M GTS SLI consists out of two GeForce 9800M GTS in SLI mode. Each 9800M GTS is based on the G94 core with 64 shader processors. The chips are produced in 65nm (512 MB) and later in 55nm (1024 MB versions). Therefore, the boards power consumption stays the same (75 Watt) for both versions.



The SLI version of the 9800M GTS is about 0-40% faster than a single 9800M GTS (depending on the SLI support of the game and the driver version). In some games there may even be a slight decrease of performance. Furthermore, some games may suffer from micro stuttering in the range of 30 fps (because of the different frametimes). This means you may need more fps for a fluent gameplay experience. Still DirectX 10 games should run in medium to high detail settings and resolutions.



As all cards with DirectX 10 capabilities, the GeForce 9800M GTS renders the 3D images using "Unified Shaders". There don't exist any more dedicated pixel- and vertex shaders but 2x64 so called stream processors make the graphic work (which has been done by pixel and vertex shaders in former days). Furthermore, the shader units are higher clocked than the chip (1500 MHz).



An advantage of the GeForce 9000 series is the integrated PureVideo HD video processor. It is able to help with the decoding of H.264-, VC-1-, MPEG2- and WMV9 video material in HD quality and eases the CPU.



In conjunction with the Nvidia 9100M G integrated graphics, the 9800M GTS supports Hybrid-SLI (only HybridPower). HybridPower is a technique to choose between the integrated and dedicated graphics core, if performance or battery runtime is needed. This works only in Windows Vista. Up to now the user has to use a tool to switch between the GPUs. Later Nvidia wants to switch automatically in the drivers. GeForceBoost is not supported with this card, as there would be no performance gain to combine the integrated GPU with the 9800M GTS.

Compared to desktop graphics cards, the 9800M GTS SLI should be a bit slower than the GeForce 8800 GS in SLI mode(which has a higher memory clock rate).

NVIDIA GeForce 9800M GTX

► remove from comparison NVIDIA GeForce 9800M GTX

The Nvidia GeForce 9800M GTX is a graphics adapter for laptops based on the G92 core. In general, the GPU is similar to that of the 8800M GTX but with 112 unified shader cores instead of 96. The chip is manufactured in a 65nm process and because of the high shader count, the power consumption (75 Watt of the MXM board) can be quite high. As a result, the 9800M GTX is only found in larger laptops with relatively powerful cooling solutions.

The performance of the chip is noticeably better than both the 9800M GT and GTS because of the additional shader units (see benchmarks below). Therefore, DirectX 10 games of 2008 should all be playable in high details.

As with all cards with DirectX 10 capabilities, the GeForce 9800M GTX renders 3D images using "Unified Shaders". Dedicated pixel- and vertex shaders have been dropped in favor of stream processors, which have now taken up much of the rendering burden. Furthermore, the shader units are higher clocked than the core chip itself at 1250 MHz.

A feature found in the GeForce 9000 series is the integrated PureVideo HD video processor. The GPU is able to assist the CPU in the decoding of H.264-, VC-1-, MPEG2- and WMV9 video material.

In conjunction with the Nvidia 9100M G integrated graphics, the 9800M GTX supports Hybrid-SLI known as HybridPower. HybridPower is a technique available only in Windows Vista that allows users to choose between the integrated or dedicated graphics core for power-saving purposes. Eventually, graphics switching was seamlessly accomplished through drivers by Nvidia, a technology now known as Optimus. GeForceBoost is not supported with the 9800M GTX as there would be no performance gain when paired the integrated GPU.

Compared to desktop graphics cards, the 9800M GTX should be a bit slower than the GeForce 8800 GT, which has a higher memory clock rate.

The 9800M GTX was eventually succeeded by the GTX 260M. The latter is based off of the G92b core architecture and is produced in a 55nm fabrication process, leading to lower energy demands and heat dissipation.

NVIDIA GeForce 9800M GT

► remove from comparison NVIDIA GeForce 9800M GT

The Nvidia GeForce 9800M GT is a graphics adapter for laptops and is based on the  9800M GTX (G92 core), but with only 96 shaders instead of the 112. The 9800M GT is produced in 65 nm and is therefore more similar to the 8800M GTX as both cores have similar shader counts. The chip is intended for relatively large desktop replacement laptops with more powerful cooling. 

Similar to all cards with DirectX 10 capabilities, the GeForce 9800M GT renders 3D images using "Unified Shaders". There no longer exists any dedicated pixel- and vertex shaders. Instead, 96 so-called stream processors handle most of the the graphics work previously done by vertex and pixel shaders. Furthermore, these shader units are clocked higher than the core GPU processor.

The performance of the 9800M GT is similar to the Geforce 8800M GTX (same specs). The GTS 360M with GDDR5 and the 9800M GTS both with higher clock speeds) also perform on the same level as the 9800M GT. Therefore, the performance of the 9800M GT in 2008 and 2009 was sufficient for most games in high details. A detailed performance analysis of the 9800M GT can be found in our 9800M GT review.

An advantage of the GeForce 9000 series is the integrated PureVideo HD video processor. The GPU can assist the CPU in decoding  H.264-, VC-1-, MPEG2- and WMV9 videos.

In conjunction with the Nvidia 9100M G integrated graphics, the 9800M GT supports Hybrid-SLI in the form of HybridPower. HybridPower is a Windows Vista-only technique to switch between the integrated and dedicated graphics core for power-saving purposes. Up to now, the user had to use a tool to switch between the GPUs. Eventually, graphics switching can be done automatically in drivers (now known as Nvidia Optimus). GeForceBoost is not supported with this card as there would be no performance gain from combining the integrated GPU with the 9800M GT.

Compared to desktop graphic cards, the 9800M GT is most similar to the GeForce 8800 GS. The latter, however, still features higher memory clock rates and has a slight edge over the 9800M GT.

NVIDIA GeForce 9800M GTS SLINVIDIA GeForce 9800M GTXNVIDIA GeForce 9800M GT
GeForce 9800M Series
GeForce 9800M GT SLI 192 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GTS SLI 128 @ 0.6 GHz256 Bit @ 800 MHz
GeForce 9800M GTX 112 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GT 96 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GTS 64 @ 0.6 GHz256 Bit @ 800 MHz
GeForce 9800M GS 64 @ 0.53 GHz256 Bit @ 800 MHz
GeForce 9800M GT SLI 192 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GTS SLI 128 @ 0.6 GHz256 Bit @ 800 MHz
GeForce 9800M GTX 112 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GT 96 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GTS 64 @ 0.6 GHz256 Bit @ 800 MHz
GeForce 9800M GS 64 @ 0.53 GHz256 Bit @ 800 MHz
GeForce 9800M GT SLI 192 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GTS SLI 128 @ 0.6 GHz256 Bit @ 800 MHz
GeForce 9800M GTX 112 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GT 96 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GTS 64 @ 0.6 GHz256 Bit @ 800 MHz
GeForce 9800M GS 64 @ 0.53 GHz256 Bit @ 800 MHz
CodenameNB9E-GTNB9E-GTXNB9E-GT2
ArchitectureG9xG9xG9x
Pipelines128 - unified112 - unified96 - unified
Core Speed600 MHz500 MHz500 MHz
Shader Speed1500 MHz1250 MHz1250 MHz
Memory Speed800 MHz800 MHz800 MHz
Memory Bus Width256 Bit256 Bit256 Bit
Memory TypeGDDR3GDDR3GDDR3
Max. Amount of Memory512 MB1024 MB512 MB
Shared Memorynonono
APIDirectX 10, Shader 4.0DirectX 10, Shader 4.0DirectX 10, Shader 4.0
Power Consumption150 Watt75 Watt65 Watt
Transistors1.5 Billion754 Million754 Million
technology55 nm65 nm65 nm
FeaturesPureVideo HD, CUDA, PhysX-ready, SLIHybridPower, PureVideo HD, CUDA, PhysX readyPureVideo HD, CUDA, PhysX-ready, Hybrid-SLI (HybridPower)
Notebook Sizelargelargelarge
Date of Announcement15.07.2008 15.07.2008 15.07.2008
Information2xMXM 3MXM 3MXM 3
Link to Manufacturer Pagewww.nvidia.comwww.nvidia.comwww.nvidia.com

Benchmarks

3DMark Vantage
3DM Vant. Perf. total + NVIDIA GeForce 9800M GTS SLI
3DMark Vantage - 3DM Vant. Perf. total
5663 Points (2%)
3DM Vant. Perf. total + NVIDIA GeForce 9800M GTX
min: 4545     avg: 4743     median: 4825 (1%)     max: 4860 Points
3DM Vant. Perf. total + NVIDIA GeForce 9800M GT
4011 Points (1%)
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce 9800M GTS SLI
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
6327 Points (4%)
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce 9800M GTX
min: 4110     avg: 4123     median: 4123 (2%)     max: 4136 Points
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce 9800M GT
3725 Points (2%)
3DMark 2001SE - 3DMark 2001 - Standard
min: 32624     avg: 37419     median: 35460 (37%)     max: 44174 Points
min: 34871     avg: 35285     median: 35284.5 (37%)     max: 35698 Points
3DMark 03 - 3DMark 03 - Standard
min: 30864     avg: 31959     median: 31601 (17%)     max: 33411 Points
min: 30129     avg: 30224     median: 30223.5 (16%)     max: 30318 Points
3DMark 05 - 3DMark 05 - Standard
19100 Points (21%)
min: 13912     avg: 16638     median: 16720.5 (18%)     max: 19197 Points
min: 14713     avg: 14869     median: 14869 (16%)     max: 15025 Points
3DMark 06 3DMark 06 - Score Unknown Settings + NVIDIA GeForce 9800M GTS SLI
3DMark 06
15250 Points (20%)
3DMark 06 - Standard 1280x800 + NVIDIA GeForce 9800M GTS SLI
3DMark 06
12900 Points (17%)
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce 9800M GTX
3DMark 06
min: 9952     avg: 10292     median: 10138 (13%)     max: 10833 Points
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce 9800M GT
min: 9228     avg: 9416     median: 9258 (12%)     max: 9762 Points
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA GeForce 9800M GTX
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 3527     avg: 4657     median: 4491 (3%)     max: 5954 Points
Cinebench R10 Shading (32bit) + NVIDIA GeForce 9800M GT
min: 4460     avg: 4527     median: 4526.5 (3%)     max: 4593 Points

Average Benchmarks NVIDIA GeForce 9800M GTS SLI → 100% n=3

Average Benchmarks NVIDIA GeForce 9800M GTX → 79% n=3

Average Benchmarks NVIDIA GeForce 9800M GT → 69% n=3

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Crysis Warhead

Crysis Warhead

2008
low 800x600
GeForce 9800M GTX:
77  fps
ultra 1024x768
GeForce 9800M GTX:
15  fps
Supreme Commander - FA Bench

Supreme Commander - FA Bench

2007
high 1024x768
GeForce 9800M GTX:
36  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
GeForce 9800M GTX:
85.6 91 114.5 143 ~ 109 fps
GeForce 9800M GT:
67.3 98.4 ~ 83 fps
med. 1024x768
GeForce 9800M GTX:
55 58.2 64.2 92 ~ 67 fps
GeForce 9800M GT:
49.8 55.6 ~ 53 fps
high 1024x768
100%
GeForce 9800M GTS SLI:
44  fps
93%
GeForce 9800M GTX:
35.9 38.1 40.2 49.6 ~ 41 fps
77%
GeForce 9800M GT:
33.1 35.5 ~ 34 fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
GeForce 9800M GTX:
111.5 119 125.6 ~ 119 fps
GeForce 9800M GT:
75.3 115.9 ~ 96 fps
med. 1024x768
GeForce 9800M GTX:
56.6 58.4 62.8 ~ 59 fps
GeForce 9800M GT:
46.1 52.2 ~ 49 fps
high 1024x768
100%
GeForce 9800M GTS SLI:
46  fps
80%
GeForce 9800M GTX:
35.8 37.4 37.6 ~ 37 fps
70%
GeForce 9800M GT:
30.9 33.1 ~ 32 fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
med. 1024x768
GeForce 9800M GT:
66  fps
high 1024x768
GeForce 9800M GT:
37  fps
Call of Juarez Benchmark

Call of Juarez Benchmark

2006
high 1024x768
GeForce 9800M GTX:
24 28 ~ 26 fps
The Elder Scrolls IV - Oblivion

The Elder Scrolls IV - Oblivion

2006
high 1280x800
GeForce 9800M GTX:
77  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
GeForce 9800M GTX:
210  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
GeForce 9800M GT:
551 558 ~ 555 fps
med. 800x600
GeForce 9800M GT:
273 274 ~ 274 fps
high 1024x768
GeForce 9800M GT:
117 118 ~ 118 fps
Doom 3

Doom 3

2004
low 640x480
GeForce 9800M GTX:
244.1  fps
GeForce 9800M GT:
150.9  fps
med. 640x480
GeForce 9800M GTX:
240.6  fps
GeForce 9800M GT:
146.2  fps
high 800x600
GeForce 9800M GTX:
249.4  fps
GeForce 9800M GT:
144.9  fps
ultra 1024x768
GeForce 9800M GTX:
224.2  fps
GeForce 9800M GT:
141.1  fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
GeForce 9800M GT:
624  fps

Average Gaming NVIDIA GeForce 9800M GTS SLI → 100%

Average Gaming 30-70 fps → 100%

Average Gaming NVIDIA GeForce 9800M GTX → 87%

Average Gaming 30-70 fps → 87%

Average Gaming NVIDIA GeForce 9800M GT → 73%

Average Gaming 30-70 fps → 73%

NVIDIA GeForce 9800M GTXlowmed.highultraQHD4K
Crysis Warhead7715
Supreme Commander - FA Bench36
Crysis - GPU Benchmark1096741
Crysis - CPU Benchmark1195937
Call of Juarez Benchmark26
The Elder Scrolls IV - Oblivion77
Half Life 2 - Lost Coast Benchmark210
Doom 3244.1240.6249.4224.2
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


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NVIDIA GeForce 9800M GTlowmed.highultraQHD4K
Crysis - GPU Benchmark835334
Crysis - CPU Benchmark964932
World in Conflict - Benchmark6637
F.E.A.R.555274118
Doom 3150.9146.2144.9141.1
Quake 3 Arena - Timedemo624
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


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NVIDIA GeForce 9800M GTS SLIlowmed.highultraQHD4K
Crysis - GPU Benchmark44
Crysis - CPU Benchmark46
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps







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For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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