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NVIDIA GeForce 9800M GTS SLI vs NVIDIA GeForce 9800M GT vs NVIDIA GeForce 9800M GS

NVIDIA GeForce 9800M GTS SLI

► remove from comparison NVIDIA GeForce 9800M GTS SLI

The Nvidia GeForce 9800M GTS SLI consists out of two GeForce 9800M GTS in SLI mode. Each 9800M GTS is based on the G94 core with 64 shader processors. The chips are produced in 65nm (512 MB) and later in 55nm (1024 MB versions). Therefore, the boards power consumption stays the same (75 Watt) for both versions.



The SLI version of the 9800M GTS is about 0-40% faster than a single 9800M GTS (depending on the SLI support of the game and the driver version). In some games there may even be a slight decrease of performance. Furthermore, some games may suffer from micro stuttering in the range of 30 fps (because of the different frametimes). This means you may need more fps for a fluent gameplay experience. Still DirectX 10 games should run in medium to high detail settings and resolutions.



As all cards with DirectX 10 capabilities, the GeForce 9800M GTS renders the 3D images using "Unified Shaders". There don't exist any more dedicated pixel- and vertex shaders but 2x64 so called stream processors make the graphic work (which has been done by pixel and vertex shaders in former days). Furthermore, the shader units are higher clocked than the chip (1500 MHz).



An advantage of the GeForce 9000 series is the integrated PureVideo HD video processor. It is able to help with the decoding of H.264-, VC-1-, MPEG2- and WMV9 video material in HD quality and eases the CPU.



In conjunction with the Nvidia 9100M G integrated graphics, the 9800M GTS supports Hybrid-SLI (only HybridPower). HybridPower is a technique to choose between the integrated and dedicated graphics core, if performance or battery runtime is needed. This works only in Windows Vista. Up to now the user has to use a tool to switch between the GPUs. Later Nvidia wants to switch automatically in the drivers. GeForceBoost is not supported with this card, as there would be no performance gain to combine the integrated GPU with the 9800M GTS.

Compared to desktop graphics cards, the 9800M GTS SLI should be a bit slower than the GeForce 8800 GS in SLI mode(which has a higher memory clock rate).

NVIDIA GeForce 9800M GT

► remove from comparison NVIDIA GeForce 9800M GT

The Nvidia GeForce 9800M GT is a graphics adapter for laptops and is based on the  9800M GTX (G92 core), but with only 96 shaders instead of the 112. The 9800M GT is produced in 65 nm and is therefore more similar to the 8800M GTX as both cores have similar shader counts. The chip is intended for relatively large desktop replacement laptops with more powerful cooling. 

Similar to all cards with DirectX 10 capabilities, the GeForce 9800M GT renders 3D images using "Unified Shaders". There no longer exists any dedicated pixel- and vertex shaders. Instead, 96 so-called stream processors handle most of the the graphics work previously done by vertex and pixel shaders. Furthermore, these shader units are clocked higher than the core GPU processor.

The performance of the 9800M GT is similar to the Geforce 8800M GTX (same specs). The GTS 360M with GDDR5 and the 9800M GTS both with higher clock speeds) also perform on the same level as the 9800M GT. Therefore, the performance of the 9800M GT in 2008 and 2009 was sufficient for most games in high details. A detailed performance analysis of the 9800M GT can be found in our 9800M GT review.

An advantage of the GeForce 9000 series is the integrated PureVideo HD video processor. The GPU can assist the CPU in decoding  H.264-, VC-1-, MPEG2- and WMV9 videos.

In conjunction with the Nvidia 9100M G integrated graphics, the 9800M GT supports Hybrid-SLI in the form of HybridPower. HybridPower is a Windows Vista-only technique to switch between the integrated and dedicated graphics core for power-saving purposes. Up to now, the user had to use a tool to switch between the GPUs. Eventually, graphics switching can be done automatically in drivers (now known as Nvidia Optimus). GeForceBoost is not supported with this card as there would be no performance gain from combining the integrated GPU with the 9800M GT.

Compared to desktop graphic cards, the 9800M GT is most similar to the GeForce 8800 GS. The latter, however, still features higher memory clock rates and has a slight edge over the 9800M GT.

NVIDIA GeForce 9800M GS

► remove from comparison

The Nvidia GeForce 9800M GS is a graphics adapter for laptops and based on the G94 core with 64 shader processors. The chip is produced in 55nm (as the 1024 MB versions of the 9800M GTS and the GTS 160M). Because of the max. 512 MB GDDR3 the TDP is lower (60 Watt) than the 9800M GTS (512 and 1024 MB version: 75W).

Because of the additional shaders but lower clock speed than the GTS, the 9800M GS is between the 9700M GTS and 9800M GTS. Therefore, DirectX 10 games of 2008 should all be playable in medium to high details.

As all cards with DirectX 10 capabilities, the GeForce 9800M GS renders the 3D images using "Unified Shaders". There don't exist any more dedicated pixel- and vertex shaders but 64 so called stream processors make the graphic work (which has been done by pixel and vertex shaders in former days). Furthermore, the shader units are higher clocked than the chip.

An advantage of the GeForce 9000 series is the integrated PureVideo HD video processor. It is able to help with the decoding of H.264-, VC-1-, MPEG2- and WMV9 video material in HD quality and eases the CPU.

In conjunction with the Nvidia 9100M G integrated graphics, the 9800M GS supports Hybrid-SLI (only HybridPower). HybridPower is a technique to choose between the integrated and dedicated graphics core, if performance or battery runtime is needed. This works only in Windows Vista. Up to now the user has to use a tool to switch between the GPUs. Later Nvidia wants to switch automatically in the drivers. GeForceBoost is not supported with this card, as there would be no performance gain to combine the integrated GPU with the 9800M GS.

Compared to desktop graphics cards, the 9800M GS should be a bit slower than the GeForce 9600M GT.

NVIDIA GeForce 9800M GTS SLINVIDIA GeForce 9800M GTNVIDIA GeForce 9800M GS
GeForce 9800M Series
GeForce 9800M GT SLI 192 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GTS SLI 128 @ 0.6 GHz256 Bit @ 800 MHz
GeForce 9800M GTX 112 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GT 96 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GTS 64 @ 0.6 GHz256 Bit @ 800 MHz
GeForce 9800M GS 64 @ 0.53 GHz256 Bit @ 800 MHz
GeForce 9800M GT SLI 192 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GTS SLI 128 @ 0.6 GHz256 Bit @ 800 MHz
GeForce 9800M GTX 112 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GT 96 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GTS 64 @ 0.6 GHz256 Bit @ 800 MHz
GeForce 9800M GS 64 @ 0.53 GHz256 Bit @ 800 MHz
GeForce 9800M GT SLI 192 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GTS SLI 128 @ 0.6 GHz256 Bit @ 800 MHz
GeForce 9800M GTX 112 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GT 96 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 9800M GTS 64 @ 0.6 GHz256 Bit @ 800 MHz
GeForce 9800M GS 64 @ 0.53 GHz256 Bit @ 800 MHz
CodenameNB9E-GTNB9E-GT2NB9E-GS1
ArchitectureG9xG9xG9x
Pipelines128 - unified96 - unified64 - unified
Core Speed600 MHz500 MHz530 MHz
Shader Speed1500 MHz1250 MHz1325 MHz
Memory Speed800 MHz800 MHz800 MHz
Memory Bus Width256 Bit256 Bit256 Bit
Memory TypeGDDR3GDDR3GDDR3
Max. Amount of Memory512 MB512 MB1024 MB
Shared Memorynonono
APIDirectX 10, Shader 4.0DirectX 10, Shader 4.0DirectX 10, Shader 4.0
Power Consumption150 Watt65 Watt60 Watt
Transistors1.5 Billion754 Million504 Million
technology55 nm65 nm55 nm
FeaturesPureVideo HD, CUDA, PhysX-ready, SLIPureVideo HD, CUDA, PhysX-ready, Hybrid-SLI (HybridPower)
Notebook Sizelargelargelarge
Date of Announcement15.07.2008 15.07.2008 01.11.2008
Information2xMXM 3MXM 3MXM 3
Link to Manufacturer Pagewww.nvidia.comwww.nvidia.com

Benchmarks

3DMark Vantage
3DM Vant. Perf. total + NVIDIA GeForce 9800M GTS SLI
3DMark Vantage - 3DM Vant. Perf. total
5663 Points (2%)
3DM Vant. Perf. total + NVIDIA GeForce 9800M GT
4011 Points (1%)
3DM Vant. Perf. total + NVIDIA GeForce 9800M GS
3245 Points (1%)
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce 9800M GTS SLI
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
6327 Points (4%)
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce 9800M GT
3725 Points (2%)
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce 9800M GS
2955 Points (2%)
3DMark 2001SE - 3DMark 2001 - Standard
min: 34871     avg: 35285     median: 35284.5 (37%)     max: 35698 Points
min: 27477     avg: 28741     median: 28740.5 (30%)     max: 30004 Points
3DMark 03 - 3DMark 03 - Standard
min: 30129     avg: 30224     median: 30223.5 (16%)     max: 30318 Points
min: 25967     avg: 26271     median: 26270.5 (14%)     max: 26574 Points
3DMark 05 - 3DMark 05 - Standard
19100 Points (21%)
min: 14713     avg: 14869     median: 14869 (16%)     max: 15025 Points
min: 13245     avg: 13587     median: 13586.5 (15%)     max: 13928 Points
3DMark 06 3DMark 06 - Score Unknown Settings + NVIDIA GeForce 9800M GTS SLI
3DMark 06
15250 Points (20%)
3DMark 06 - Score Unknown Settings + NVIDIA GeForce 9800M GS
8400 Points (11%)
3DMark 06 - Standard 1280x800 + NVIDIA GeForce 9800M GTS SLI
3DMark 06
12900 Points (17%)
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce 9800M GT
3DMark 06
min: 9228     avg: 9416     median: 9258 (12%)     max: 9762 Points
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce 9800M GS
min: 8000     avg: 8467     median: 8449.5 (11%)     max: 8970 Points
3DMark 06 - Standard 1280x720 + NVIDIA GeForce 9800M GS
3DMark 06
8773 Points (12%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA GeForce 9800M GT
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 4460     avg: 4527     median: 4526.5 (3%)     max: 4593 Points
Cinebench R10 Shading (32bit) + NVIDIA GeForce 9800M GS
min: 3684     avg: 3692     median: 3684 (3%)     max: 3707 Points

Average Benchmarks NVIDIA GeForce 9800M GTS SLI → 100% n=3

Average Benchmarks NVIDIA GeForce 9800M GT → 69% n=3

Average Benchmarks NVIDIA GeForce 9800M GS → 58% n=3

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

GTA IV - Grand Theft Auto

GTA IV - Grand Theft Auto

2008
low 800x600
GeForce 9800M GS:
41.4 50 ~ 46 fps
Far Cry 2

Far Cry 2

2008
high 1024x768
GeForce 9800M GS:
49  fps
Call of Duty 4 - Modern Warfare

Call of Duty 4 - Modern Warfare

2007
low 800x600
GeForce 9800M GS:
187.5 215.2 ~ 201 fps
med. 1024x768
GeForce 9800M GS:
83.9 84.9 ~ 84 fps
high 1280x1024
GeForce 9800M GS:
46 47.7 ~ 47 fps
Supreme Commander - FA Bench

Supreme Commander - FA Bench

2007
high 1024x768
GeForce 9800M GS:
36.1  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
GeForce 9800M GT:
67.3 98.4 ~ 83 fps
GeForce 9800M GS:
48.7 88.2 103.5 ~ 80 fps
med. 1024x768
GeForce 9800M GT:
49.8 55.6 ~ 53 fps
GeForce 9800M GS:
32.4 47.5 50 50 ~ 45 fps
high 1024x768
100%
GeForce 9800M GTS SLI:
44  fps
77%
GeForce 9800M GT:
33.1 35.5 ~ 34 fps
64%
GeForce 9800M GS:
22.6 30 30.1 ~ 28 fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
GeForce 9800M GT:
75.3 115.9 ~ 96 fps
GeForce 9800M GS:
50.8 101.8 107.7 ~ 87 fps
med. 1024x768
GeForce 9800M GT:
46.1 52.2 ~ 49 fps
GeForce 9800M GS:
29.8 44.2 50 50.3 ~ 44 fps
high 1024x768
100%
GeForce 9800M GTS SLI:
46  fps
70%
GeForce 9800M GT:
30.9 33.1 ~ 32 fps
57%
GeForce 9800M GS:
20.8 28.7 28.8 ~ 26 fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
med. 1024x768
GeForce 9800M GT:
66  fps
GeForce 9800M GS:
56 57 66 ~ 60 fps
high 1024x768
GeForce 9800M GT:
37  fps
GeForce 9800M GS:
32 34 37 ~ 34 fps
The Elder Scrolls IV - Oblivion

The Elder Scrolls IV - Oblivion

2006
high 1280x800
GeForce 9800M GS:
60  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
GeForce 9800M GT:
551 558 ~ 555 fps
GeForce 9800M GS:
102  fps
med. 800x600
GeForce 9800M GT:
273 274 ~ 274 fps
GeForce 9800M GS:
55  fps
high 1024x768
GeForce 9800M GT:
117 118 ~ 118 fps
GeForce 9800M GS:
48  fps
Doom 3

Doom 3

2004
low 640x480
GeForce 9800M GT:
150.9  fps
GeForce 9800M GS:
120 138.2 ~ 129 fps
med. 640x480
GeForce 9800M GT:
146.2  fps
GeForce 9800M GS:
117.7 140.9 ~ 129 fps
high 800x600
GeForce 9800M GT:
144.9  fps
GeForce 9800M GS:
120.8 135.8 ~ 128 fps
ultra 1024x768
GeForce 9800M GT:
141.1  fps
GeForce 9800M GS:
117.8 134 ~ 126 fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
GeForce 9800M GT:
624  fps
GeForce 9800M GS:
1122  fps

Average Gaming NVIDIA GeForce 9800M GTS SLI → 100%

Average Gaming 30-70 fps → 100%

Average Gaming NVIDIA GeForce 9800M GT → 73%

Average Gaming 30-70 fps → 73%

Average Gaming NVIDIA GeForce 9800M GS → 60%

NVIDIA GeForce 9800M GSlowmed.highultraQHD4K
GTA IV - Grand Theft Auto46
Far Cry 249
Call of Duty 4 - Modern Warfare2018447
Supreme Commander - FA Bench36.06
Crysis - GPU Benchmark804528
Crysis - CPU Benchmark874426
World in Conflict - Benchmark6034
The Elder Scrolls IV - Oblivion60
F.E.A.R.1025548
Doom 3129129128126
Quake 3 Arena - Timedemo1122
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

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NVIDIA GeForce 9800M GTlowmed.highultraQHD4K
Crysis - GPU Benchmark835334
Crysis - CPU Benchmark964932
World in Conflict - Benchmark6637
F.E.A.R.555274118
Doom 3150.9146.2144.9141.1
Quake 3 Arena - Timedemo624
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


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NVIDIA GeForce 9800M GTS SLIlowmed.highultraQHD4K
Crysis - GPU Benchmark44
Crysis - CPU Benchmark46
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps







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For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)