NVIDIA GeForce 9500M G vs NVIDIA GeForce 9500M GS

NVIDIA GeForce 9500M G

► remove NVIDIA GeForce 9500M G

The Nvidia GeForce 9500M G is the successor of the 8600M GS as it also featuresonly 16 unified shaders (the 9600M series features 32). Compared to the8600M GS, the 9500M G has an improved PureVideo HD engine (VP3), supports Hybrid-SLI and needs less current (because of the 65nm process).

In conjunction with the Nvidia 9100M G integrated graphics, the 9500M G supports Hybrid-SLI (HybridPower and GeForceBoost). HybridPower is a technique to choose between the integrated and dedicated graphics core, if performance or battery runtime is needed. This works only in Windows Vista. Up to now the user has to use a tool to switch between the GPUs. Later Nvidia wants to switch automatically in the drivers. GeForceBoost uses the integrated graphics core of the 9100M G and the dedicated of the 9500M G in SLI mode to achieve better frame rates.

As the 8600M GS, the 9500M G features 16 stream processors that do the work of the former dedicated pixel- and vertex-shaders. The unified shaders of Nvidia are 1-dimensional (AMD has 5-dimensional shaders which leads to the higher number of shaders).

The desktop GeForce 9500 graphics card is not compareable to the mobile 9500M G, because it has 32 stream processors (compareable to the 9600M series).

NVIDIA GeForce 9500M GS

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The GeForce 9500M GS is a middle class graphics card from the GeForce 9000M series and the successor of the  8600M GT GPU. Benchmarks show an average 10% increase of frame rates in all games because of internal optimizations (compared to a 8600M GT with the same GPU and memory clock). According to Nvidia the card should also have a lower current consumption.

The card offers full DirectX 10 hardware acceleration, but is not fast enough to render DirectX 10 effects of demanding games, like Crysis, fluently.

The particularity of this video card are the "Unified Shader". Pixel- and vertex-shaders do not exist any more but 32 of the so called stream processors do the graphic work (which up to now pixel- and vertex shaders did).

NVIDIA GeForce 9500M GNVIDIA GeForce 9500M GS
ManufacturerNVIDIANVIDIA
GeForce 9500M Series
GeForce 9500M GS 32 @ 475 MHz128 Bit @ 700 MHz
GeForce 9500M G 16 @ 500 MHz128 Bit @ 800 MHz
GeForce 9500M GE (compare) 24 64 Bit
GeForce 9500M GS 32 @ 475 MHz128 Bit @ 700 MHz
GeForce 9500M G 16 @ 500 MHz128 Bit @ 800 MHz
GeForce 9500M GE (compare) 24 64 Bit
CodenameNB9PNB9P-GE1
ArchitectureG9xG8x
16 - 32 -
Core500 MHz475 MHz
Shader1250 MHz950 MHz
Memory800 MHz700 MHz
Bus128 Bit128 Bit
MemoryGDDR2, GDDR3GDDR2 / GDDR3
Max. Memory1024 MB512 MB
nono
DirectXDirectX 10, 4.0DirectX 10, 4.0
Transistors314 Million289 Million
Technology65 nm80 nm
FeaturesPCI-E 2.0Shader mit 950 MHz getaktet
Size
Introduced03.06.2008 01.02.2008
Manufacturerhttp://www.nvidia.com/object/geforce_950...http://www.nvidia.com/object/geforce_950...

3DMark Vantage
P Result 1280x1024 + NVIDIA GeForce 9500M GS
P GPU no PhysX 1280x1024 + NVIDIA GeForce 9500M GS
3DMark 2001SE - Standard 1024x768
min: 13820     avg: 13926     median: 13926 (14%)     max: 14032 Points
min: 16781     avg: 21146     median: 20861 (22%)     max: 25834 Points
3DMark 03 - Standard 1024x768
min: 8010     avg: 8033.5     median: 8033.5 (4%)     max: 8057 Points
min: 6580     avg: 10191.8     median: 10763 (6%)     max: 11485 Points
3DMark 05 - Standard 1024x768
min: 5685     avg: 5765.5     median: 5765.5 (12%)     max: 5846 Points
min: 6236     avg: 6669.3     median: 6782 (15%)     max: 7066 Points
3DMark 06 1280x800 + NVIDIA GeForce 9500M G
+ NVIDIA GeForce 9500M GS
Windows Vista Experience Index - GPU Games
min: 5     avg: 5.2     median: 5.3 (78%)     max: 5.3 Points
Windows Vista Experience Index - GPU
min: 4     avg: 4.5     median: 4.8 (71%)     max: 4.8 Points
Cinebench R10 Shading 32Bit + NVIDIA GeForce 9500M G
Shading 32Bit + NVIDIA GeForce 9500M GS

Average Benchmarks NVIDIA GeForce 9500M G → 100%

Average Benchmarks NVIDIA GeForce 9500M GS → 117%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
100%
GeForce 9500M G:
38.6  fps
127%
GeForce 9500M GS:
48.9  fps
med. 1024x768
100%
GeForce 9500M G:
15.7  fps
118%
GeForce 9500M GS:
18.6  fps
high 1024x768
GeForce 9500M GS:
10.3  fps
GeForce 9500M G:
»
GeForce 9500M GS:
»
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
100%
GeForce 9500M G:
38.3  fps
110%
GeForce 9500M GS:
42 42.9 ~ 42 fps
med. 1024x768
100%
GeForce 9500M G:
16.2  fps
112%
GeForce 9500M GS:
18.1  fps
high 1024x768
GeForce 9500M GS:
9.2  fps
GeForce 9500M G:
»
GeForce 9500M GS:
»
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
med. 1024x768
GeForce 9500M GS:
27 30 ~ 29 fps
high 1024x768
GeForce 9500M GS:
14 16 ~ 15 fps
GeForce 9500M GS:
»
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
GeForce 9500M G:
28 308 ~ 168 fps
113%
GeForce 9500M GS:
52 72 239 393 ~ 189 fps
med. 800x600
100%
GeForce 9500M G:
25 81 ~ 53 fps
155%
GeForce 9500M GS:
29 69 107 121 ~ 82 fps
high 1024x768
100%
GeForce 9500M G:
18 21 ~ 20 fps
160%
GeForce 9500M GS:
27 31 34 37 ~ 32 fps
GeForce 9500M G:
»
GeForce 9500M GS:
»
Doom 3

Doom 3

2004
low 640x480
100%
GeForce 9500M G:
88  fps
176%
GeForce 9500M GS:
143 159.9 160.6 ~ 155 fps
med. 640x480
100%
GeForce 9500M G:
87.8  fps
175%
GeForce 9500M GS:
140 159.9 163.5 ~ 154 fps
high 800x600
100%
GeForce 9500M G:
65.2  fps
193%
GeForce 9500M GS:
118 127.9 132.1 ~ 126 fps
ultra 1024x768
100%
GeForce 9500M G:
44.1  fps
188%
GeForce 9500M GS:
78 84.7 87.6 ~ 83 fps
GeForce 9500M G:
»
GeForce 9500M GS:
»
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
GeForce 9500M G:
158.4  fps
302%
GeForce 9500M GS:
454.6 501 ~ 478 fps
GeForce 9500M G:
»
GeForce 9500M GS:
»

Average Gaming NVIDIA GeForce 9500M G → 100%

Average Gaming NVIDIA GeForce 9500M GS → 161%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)