NVIDIA GeForce 8800M GTS vs NVIDIA GeForce 8800M GTX vs NVIDIA GeForce 8800M GTX SLI

NVIDIA GeForce 8800M GTS

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The Nvidia GeForce 8800M GTS (also known as nVidia GeForce Go 8800M) is based upon the desktop G92 chip and is essentially a reduced (64 versus 96 Unified Shaders) 9800M GTX chip for DirectX 10.

The most important feature of the GeForce 8800M GTS is its use of "Unified Shaders". Dedicated pixel and vertex shaders are replaced by 64 Stream processors, which now do all the graphics workload previously handled by the two former discrete shaders. Furthermore, the Shader units are clocked higher than the core GPU itself (1250 MHz versus 800 MHz).

The performance of the 8800M GTS should be much greater than the 8700M GT because of the 256 bit wide memory bus and the higher amount of Unified Shaders. Most games of 2007 should run fluently on high detail settings, save for intensive titles such as Crysis and World in Conflict.  Models are available in  256 MB and 512 MB GDDR3 versions. Compared to more recent graphics cards, the 8800M GTS performs similarly to the 40nm Nvidia Geforce GTS 250M.

The current consumption and heat output will likely be higher than the 8700M GT, thus making the 8800M GTS suitable for larger notebooks with more powerful cooling solutions.

NVIDIA GeForce 8800M GTX

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The Nvidia GeForce 8800M GTX (also known as Nvidia GeForce Go 8800M GTX) is based upon the desktop G92 chip. It is the top DirectX 10 video chip from Nvidia as of 2007. The GPU was eventually renamed to the Geforce GT 9800M GT.

The most important feature of the GeForce 8800M GTX is the use of "Unified Shaders". There no longer exist any dedicated pixel- and vertex shaders. Instead, 96 so-called stream processors handle most of the graphics work previously done by pixel and vertex shaders. Furthermore, the shader units are clocked higher than the core GPU (1250 MHz versus 800 MHz).

The performance of the 8800M GTX is higher than the performance of the 8700M GT due to the 256 bit wide memory bus and the high amount of Unified Shaders. Up to 512MB GDDR3 VRAM is supported. As of 2007, the 8800M replaces the GeForce 7950 GTX as the top single GPU graphics card. This crown was eventually later taken by the 9800M GTX

Current 2007 games should run fluently with highest resolutions. Additionally, DirectX 10 games from 2008 (with the exception of Crysis) can be played on the highest details for the very first time. Compared to more recent GPUs, the 8800M GTX is on par with a GTS 360M with GDDR5.

Another feature of the GeForce 8000 series is the integrated PureVideo video processor. The GPU is able to assist the CPU in decoding H.264-, VC-1-, MPEG2- and WMV9 videos.

The power consumption and heat output of the 8800M GTX (rumored at 35 Watt TDP) are clearly higher than with the 8700M GT. As a result, the demanding GPU is only suited for larger notebooks with powerful cooling.

Compared with desktop graphics cards, the 8800M GTX should be similar to the slightly faster clocked 8800 GS (600/900 MHz clock, 192 bit memory
interface and 96 Unified Shaders).

NVIDIA GeForce 8800M GTX SLI

► remove NVIDIA GeForce 8800M GTX SLI

Two Nvidia GeForce 8800M GTX cards are combined in SLI. With this setup, users should be able to play DirectX 10 PC games on high detail settings and resolutions. Nonetheless, not every game supports SLI efficiently. As a result, only an increase of 0-40% is obtainable over a single 8800M GTX, depending on the application and driver support. Overall performance should still be similar to a 9800M GT SLI combination.

A particular feature of the GeForce 8800M GTX SLI is Unified Shaders. Dedicated pixel and vertex shaders have been replaced with 2x96 Stream Processors, which have now taken over much of the graphics rendering work. The Shader units are also clocked higher than the core chip itself (1250 MHz versus 800 MHz).

The performance of an 8800M GTX in SLI is much better than an 8700M GT in SLI and even the GeForce 7950 GTX in SLI.

The current consumption (about 2x35 Watt TDP) and created heat of dual 8800M GTX cards are much higher compared to the 8700M GT in SLI. This reserves the 8800M GTX SLI setup for larger laptops with more powerful (and possibly louder) cooling solutions.

NVIDIA GeForce 8800M GTSNVIDIA GeForce 8800M GTXNVIDIA GeForce 8800M GTX SLI
ManufacturerNVIDIANVIDIANVIDIA
GeForce 8800M Series
GeForce 8800M GTX SLI 192 @ 500 MHz256 Bit @ 800 MHz
GeForce 8800M GTX 96 @ 500 MHz256 Bit @ 800 MHz
GeForce 8800M GTS 64 @ 500 MHz256 Bit @ 800 MHz
GeForce 8800M GTX SLI 192 @ 500 MHz256 Bit @ 800 MHz
GeForce 8800M GTX 96 @ 500 MHz256 Bit @ 800 MHz
GeForce 8800M GTS 64 @ 500 MHz256 Bit @ 800 MHz
GeForce 8800M GTX SLI 192 @ 500 MHz256 Bit @ 800 MHz
GeForce 8800M GTX 96 @ 500 MHz256 Bit @ 800 MHz
GeForce 8800M GTS 64 @ 500 MHz256 Bit @ 800 MHz
CodenameNB8E-GTNB8E-GTXNB8E-GTX
ArchitectureG9xG9xG9x
64 - 96 - 192 -
Core500 MHz500 MHz500 MHz
Shader1250 MHz1250 MHz1250 MHz
Memory800 MHz800 MHz800 MHz
Bus256 Bit256 Bit256 Bit
MemoryGDDR3GDDR3GDDR3
Max. Memory512 MB512 MB512 MB
nonono
DirectXDirectX 10, 4.0DirectX 10, 4.0DirectX 10, 4.0
Transistors754 Million754 Million1508 Million
Technology65 nm65 nm65 nm
Features1250 MHz Shader clock, probably: PureVideo technology (H.264, VC-1, MPEG2, WMV9 decoder acceleration), HDCP-capable, PowerMizer 7.0 energy management (dynamic switching between performance and energy saving), HDR (high dynamic-range lighting), designed for Windows Vista, Dual-Link DVI-D exits for resolutions from TFT up to 2560x1600, PCI-E 16x, OpenGL 2.1, Gigathread technology1250 MHz Shader clock, PureVideo technologie (H.264, VC-1, MPEG2, WMV9 decoding  acceleration), HDCP-capable, PowerMizer 7.0 energy administration (dynamic switching between performance and current consumption), HDR (High Dynamic-Range Lighting), designed for Windows Vista, Dual-Link DVI-D exits for TFT 
resolutions of up to 2560x1600, PCI-E 16x, OpenGL 2.1, Gigathread technology
1250 MHz Shader frequence, probably: PureVideo Technology (H.264, VC-1, MPEG2, WMV9 Decoder acceleration), HDCP-capable, PowerMizer 7.0 energy  management (dynamic switching between performance and energy saving), HDR (High Dynamic-Range Lighting), designed for Windows Vista, Dual-Link DVI-D exits for resolutions of TFT up to 2560x1600, PCI-E 16x, OpenGL 2.1, Gigathread technology
Size
Introduced19.11.2007 19.11.2007 19.11.2007
MXM Faktor IIIMXM Factor III2 graphic cards combined by SLI
Manufacturerhttp://www.nvidia.com/object/geforce_880...http://www.nvidia.com/object/geforce_880...http://www.nvidia.com/object/geforce_880...

3DMark Vantage
P Result 1280x1024 + NVIDIA GeForce 8800M GTS
P Result 1280x1024 + NVIDIA GeForce 8800M GTX
P Result 1280x1024 + NVIDIA GeForce 8800M GTX SLI
P GPU no PhysX 1280x1024 + NVIDIA GeForce 8800M GTS
P GPU no PhysX 1280x1024 + NVIDIA GeForce 8800M GTX
P GPU no PhysX 1280x1024 + NVIDIA GeForce 8800M GTX SLI
3DMark 2001SE - Standard 1024x768
min: 27035     avg: 28301     median: 28301 (29%)     max: 29567 Points
min: 27368     avg: 34755.1     median: 34985 (36%)     max: 44085 Points
min: 30794     avg: 33318.3     median: 33221 (35%)     max: 35940 Points
3DMark 03 - Standard 1024x768
min: 24000     avg: 24873.8     median: 25104 (13%)     max: 25286 Points
min: 28465     avg: 29983.1     median: 30104 (16%)     max: 31884 Points
min: 45520     avg: 46802     median: 47241 (25%)     max: 47645 Points
3DMark 05 - Standard 1024x768
min: 10000     avg: 11777.3     median: 12452 (24%)     max: 12880 Points
min: 12761     avg: 14951.5     median: 15029 (29%)     max: 17856 Points
min: 15615     avg: 16941.7     median: 16365 (31%)     max: 18845 Points
3DMark 06 + NVIDIA GeForce 8800M GTS
+ NVIDIA GeForce 8800M GTX
+ NVIDIA GeForce 8800M GTX SLI
Windows Vista Experience Index - GPU Games
5.8 Points (97%)
5.8 Points (97%)
Windows Vista Experience Index - GPU
5.9 Points (98%)
5.9 Points (98%)
Cinebench R10 Shading 32Bit + NVIDIA GeForce 8800M GTS
Shading 32Bit + NVIDIA GeForce 8800M GTX
Shading 32Bit + NVIDIA GeForce 8800M GTX SLI

Average Benchmarks NVIDIA GeForce 8800M GTS → 100%

Average Benchmarks NVIDIA GeForce 8800M GTX → 122%

Average Benchmarks NVIDIA GeForce 8800M GTX SLI → 164%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
100%
GeForce 8800M GTS:
74.3  fps
121%
GeForce 8800M GTX:
89.4 89.4 89.9 91.3 ~ 90 fps
140%
GeForce 8800M GTX SLI:
95.6 113.2 ~ 104 fps
med. 1024x768
100%
GeForce 8800M GTS:
37.9  fps
140%
GeForce 8800M GTX:
44.9 55.1 55.1 56.2 ~ 53 fps
169%
GeForce 8800M GTX SLI:
58.7 68.7 ~ 64 fps
high 1024x768
100%
GeForce 8800M GTS:
23.7  fps
148%
GeForce 8800M GTX:
27.9 35.7 37.2 37.2 ~ 35 fps
194%
GeForce 8800M GTX SLI:
36.5 46.9 55.1 ~ 46 fps
GeForce 8800M GTS:
»
GeForce 8800M GTX:
»
GeForce 8800M GTX SLI:
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Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
100%
GeForce 8800M GTS:
88.9  fps
115%
GeForce 8800M GTX:
101.2 102 102 104 ~ 102 fps
141%
GeForce 8800M GTX SLI:
114.7 134.7 ~ 125 fps
med. 1024x768
100%
GeForce 8800M GTS:
37.7  fps
130%
GeForce 8800M GTX:
44.7 50.6 50.6 52 ~ 49 fps
143%
GeForce 8800M GTX SLI:
49 58.1 ~ 54 fps
high 1024x768
100%
GeForce 8800M GTS:
22.3  fps
139%
GeForce 8800M GTX:
26.1 31.4 32.6 32.6 ~ 31 fps
175%
GeForce 8800M GTX SLI:
34.8 37.7 45.5 ~ 39 fps
GeForce 8800M GTS:
»
GeForce 8800M GTX:
»
GeForce 8800M GTX SLI:
»
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
med. 1024x768
100%
GeForce 8800M GTS:
42  fps
143%
GeForce 8800M GTX:
56 58 65 ~ 60 fps
152%
GeForce 8800M GTX SLI:
56 72 ~ 64 fps
high 1024x768
100%
GeForce 8800M GTS:
27  fps
126%
GeForce 8800M GTX:
31 35 36 ~ 34 fps
144%
GeForce 8800M GTX SLI:
33 44 ~ 39 fps
GeForce 8800M GTS:
»
GeForce 8800M GTX:
»
GeForce 8800M GTX SLI:
»
Call of Juarez Benchmark

Call of Juarez Benchmark

2006
high 1024x768
GeForce 8800M GTX SLI:
40  fps
GeForce 8800M GTX SLI:
»
The Elder Scrolls IV - Oblivion

The Elder Scrolls IV - Oblivion

2006
high 1280x800
GeForce 8800M GTX SLI:
60  fps
GeForce 8800M GTX SLI:
»
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
GeForce 8800M GTS:
31  fps
971%
GeForce 8800M GTX:
35 266 276 300 330 370 531 ~ 301 fps
1135%
GeForce 8800M GTX SLI:
117 586 ~ 352 fps
med. 800x600
100%
GeForce 8800M GTS:
27  fps
696%
GeForce 8800M GTX:
31 155 172 222 232 243 263 ~ 188 fps
770%
GeForce 8800M GTX SLI:
84 332 ~ 208 fps
high 1024x768
100%
GeForce 8800M GTS:
26  fps
396%
GeForce 8800M GTX:
31 114 114 115 115 115 116 ~ 103 fps
535%
GeForce 8800M GTX SLI:
76 201 ~ 139 fps
GeForce 8800M GTS:
»
GeForce 8800M GTX:
»
GeForce 8800M GTX SLI:
»
Doom 3

Doom 3

2004
low 640x480
100%
GeForce 8800M GTS:
150.1  fps
92%
GeForce 8800M GTX:
111.9 125 134.6 142.3 142.5 148.7 161 ~ 138 fps
95%
GeForce 8800M GTX SLI:
125.2 141 160.6 ~ 142 fps
med. 640x480
100%
GeForce 8800M GTS:
149.2  fps
92%
GeForce 8800M GTX:
112.7 125.4 135.9 142.4 142.9 146.3 152.3 ~ 137 fps
95%
GeForce 8800M GTX SLI:
125.1 139.3 161.8 ~ 142 fps
high 800x600
100%
GeForce 8800M GTS:
156.9  fps
87%
GeForce 8800M GTX:
111.2 124 135.1 140.4 141.5 147.8 149.8 ~ 136 fps
89%
GeForce 8800M GTX SLI:
121.5 137.8 160.1 ~ 140 fps
ultra 1024x768
100%
GeForce 8800M GTS:
150.6  fps
89%
GeForce 8800M GTX:
110.3 123.4 132.7 138.8 138.8 143.5 151.2 ~ 134 fps
92%
GeForce 8800M GTX SLI:
116.3 136.9 161.1 ~ 138 fps
GeForce 8800M GTS:
»
GeForce 8800M GTX:
»
GeForce 8800M GTX SLI:
»

Average Gaming NVIDIA GeForce 8800M GTS → 100%

Average Gaming NVIDIA GeForce 8800M GTX → 232%

Average Gaming NVIDIA GeForce 8800M GTX SLI → 271%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)