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NVIDIA GeForce 8800M GTS vs NVIDIA GeForce 8800M GTX SLI

NVIDIA GeForce 8800M GTS

► remove from comparison NVIDIA GeForce 8800M GTS

The Nvidia GeForce 8800M GTS (also known as nVidia GeForce Go 8800M) is based upon the desktop G92 chip and is essentially a reduced (64 versus 96 Unified Shaders) 9800M GTX chip for DirectX 10.

The most important feature of the GeForce 8800M GTS is its use of "Unified Shaders". Dedicated pixel and vertex shaders are replaced by 64 Stream processors, which now do all the graphics workload previously handled by the two former discrete shaders. Furthermore, the Shader units are clocked higher than the core GPU itself (1250 MHz versus 800 MHz).

The performance of the 8800M GTS should be much greater than the 8700M GT because of the 256 bit wide memory bus and the higher amount of Unified Shaders. Most games of 2007 should run fluently on high detail settings, save for intensive titles such as Crysis and World in Conflict.  Models are available in  256 MB and 512 MB GDDR3 versions. Compared to more recent graphics cards, the 8800M GTS performs similarly to the 40nm Nvidia Geforce GTS 250M.

The current consumption and heat output will likely be higher than the 8700M GT, thus making the 8800M GTS suitable for larger notebooks with more powerful cooling solutions.

NVIDIA GeForce 8800M GTX SLI

► remove from comparison NVIDIA GeForce 8800M GTX SLI

Two Nvidia GeForce 8800M GTX cards are combined in SLI. With this setup, users should be able to play DirectX 10 PC games on high detail settings and resolutions. Nonetheless, not every game supports SLI efficiently. As a result, only an increase of 0-40% is obtainable over a single 8800M GTX, depending on the application and driver support. Overall performance should still be similar to a 9800M GT SLI combination.

A particular feature of the GeForce 8800M GTX SLI is Unified Shaders. Dedicated pixel and vertex shaders have been replaced with 2x96 Stream Processors, which have now taken over much of the graphics rendering work. The Shader units are also clocked higher than the core chip itself (1250 MHz versus 800 MHz).

The performance of an 8800M GTX in SLI is much better than an 8700M GT in SLI and even the GeForce 7950 GTX in SLI.

The current consumption (about 2x35 Watt TDP) and created heat of dual 8800M GTX cards are much higher compared to the 8700M GT in SLI. This reserves the 8800M GTX SLI setup for larger laptops with more powerful (and possibly louder) cooling solutions.

NVIDIA GeForce 8800M GTSNVIDIA GeForce 8800M GTX SLI
GeForce 8800M Series
GeForce 8800M GTX SLI 192 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 8800M GTX compare 96 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 8800M GTS 64 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 8800M GTX SLI 192 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 8800M GTX compare 96 @ 0.5 GHz256 Bit @ 800 MHz
GeForce 8800M GTS 64 @ 0.5 GHz256 Bit @ 800 MHz
CodenameNB8E-GTNB8E-GTX
ArchitectureG9xG9x
Pipelines64 - unified192 - unified
Core Speed500 MHz500 MHz
Shader Speed1250 MHz1250 MHz
Memory Speed800 MHz800 MHz
Memory Bus Width256 Bit256 Bit
Memory TypeGDDR3GDDR3
Max. Amount of Memory512 MB512 MB
Shared Memorynono
APIDirectX 10, Shader 4.0DirectX 10, Shader 4.0
Power Consumption50 Watt130 Watt
Transistors754 Million1.5 Billion
technology65 nm65 nm
Features1250 MHz Shader clock, probably: PureVideo technology (H.264, VC-1, MPEG2, WMV9 decoder acceleration), HDCP-capable, PowerMizer 7.0 energy management (dynamic switching between performance and energy saving), HDR (high dynamic-range lighting), designed for Windows Vista, Dual-Link DVI-D exits for resolutions from TFT up to 2560x1600, PCI-E 16x, OpenGL 2.1, Gigathread technology1250 MHz Shader frequence, probably: PureVideo Technology (H.264, VC-1, MPEG2, WMV9 Decoder acceleration), HDCP-capable, PowerMizer 7.0 energy  management (dynamic switching between performance and energy saving), HDR (High Dynamic-Range Lighting), designed for Windows Vista, Dual-Link DVI-D exits for resolutions of TFT up to 2560x1600, PCI-E 16x, OpenGL 2.1, Gigathread technology
Notebook Sizelargelarge
Date of Announcement19.11.2007 19.11.2007
InformationMXM Faktor III2 graphic cards combined by SLI
Link to Manufacturer Pagewww.nvidia.comwww.nvidia.com

Benchmarks

3DMark Vantage
3DM Vant. Perf. total + NVIDIA GeForce 8800M GTS
3DMark Vantage - 3DM Vant. Perf. total
2552 Points (1%)
3DM Vant. Perf. total + NVIDIA GeForce 8800M GTX SLI
6326 Points (2%)
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce 8800M GTS
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
2220 Points (1%)
3DM Vant. Perf. GPU no PhysX + NVIDIA GeForce 8800M GTX SLI
5995 Points (3%)
3DMark 2001SE - 3DMark 2001 - Standard
min: 27035     avg: 28301     median: 28301 (29%)     max: 29567 Points
min: 30794     avg: 33318     median: 33221 (35%)     max: 35940 Points
3DMark 03 - 3DMark 03 - Standard
min: 24000     avg: 24874     median: 25104.5 (13%)     max: 25286 Points
min: 45520     avg: 46802     median: 47241 (25%)     max: 47645 Points
3DMark 05 - 3DMark 05 - Standard
min: 10000     avg: 11777     median: 12452 (14%)     max: 12880 Points
min: 15615     avg: 16942     median: 16365 (18%)     max: 18845 Points
3DMark 06 3DMark 06 - Score Unknown Settings + NVIDIA GeForce 8800M GTS
3DMark 06
min: 7000     avg: 7212     median: 7110 (9%)     max: 7525 Points
3DMark 06 - Score Unknown Settings + NVIDIA GeForce 8800M GTX SLI
13500 Points (18%)
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce 8800M GTS
3DMark 06
min: 7583     avg: 8289     median: 8385 (11%)     max: 8899 Points
3DMark 06 - Standard 1280x1024 + NVIDIA GeForce 8800M GTX SLI
min: 10824     avg: 11745     median: 11565 (15%)     max: 12847 Points
3DMark 06 - Standard 1280x800 + NVIDIA GeForce 8800M GTS
3DMark 06
min: 8211     avg: 8616     median: 8616 (11%)     max: 9021 Points
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik (Spiele)
5.8 Points (85%)
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik
5.9 Points (87%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA GeForce 8800M GTS
Cinebench R10 - Cinebench R10 Shading (32bit)
3164 Points (2%)
Cinebench R10 Shading (32bit) + NVIDIA GeForce 8800M GTX SLI
min: 4653     avg: 4925     median: 4925 (3%)     max: 5197 Points

Average Benchmarks NVIDIA GeForce 8800M GTS → 100% n=8

Average Benchmarks NVIDIA GeForce 8800M GTX SLI → 180% n=8

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
low 1024x768
100%
GeForce 8800M GTS:
74.3  fps
140%
GeForce 8800M GTX SLI:
95.6 113.2 ~ 104 fps
med. 1024x768
100%
GeForce 8800M GTS:
37.9  fps
169%
GeForce 8800M GTX SLI:
58.7 68.7 ~ 64 fps
high 1024x768
100%
GeForce 8800M GTS:
23.7  fps
194%
GeForce 8800M GTX SLI:
36.5 46.9 55.1 ~ 46 fps
Crysis - CPU Benchmark

Crysis - CPU Benchmark

2007
low 1024x768
100%
GeForce 8800M GTS:
88.9  fps
141%
GeForce 8800M GTX SLI:
114.7 134.7 ~ 125 fps
med. 1024x768
100%
GeForce 8800M GTS:
37.7  fps
143%
GeForce 8800M GTX SLI:
49 58.1 ~ 54 fps
high 1024x768
100%
GeForce 8800M GTS:
22.3  fps
175%
GeForce 8800M GTX SLI:
34.8 37.7 45.5 ~ 39 fps
World in Conflict - Benchmark

World in Conflict - Benchmark

2007
med. 1024x768
100%
GeForce 8800M GTS:
42  fps
152%
GeForce 8800M GTX SLI:
56 72 ~ 64 fps
high 1024x768
100%
GeForce 8800M GTS:
27  fps
144%
GeForce 8800M GTX SLI:
33 44 ~ 39 fps
Call of Juarez Benchmark

Call of Juarez Benchmark

2006
high 1024x768
GeForce 8800M GTX SLI:
40  fps
The Elder Scrolls IV - Oblivion

The Elder Scrolls IV - Oblivion

2006
high 1280x800
GeForce 8800M GTX SLI:
60  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
GeForce 8800M GTS:
31  fps
1135%
GeForce 8800M GTX SLI:
117 586 ~ 352 fps
med. 800x600
100%
GeForce 8800M GTS:
27  fps
770%
GeForce 8800M GTX SLI:
84 332 ~ 208 fps
high 1024x768
100%
GeForce 8800M GTS:
26  fps
535%
GeForce 8800M GTX SLI:
76 201 ~ 139 fps
Doom 3

Doom 3

2004
low 640x480
100%
GeForce 8800M GTS:
150.1  fps
95%
GeForce 8800M GTX SLI:
125.2 141 160.6 ~ 142 fps
med. 640x480
100%
GeForce 8800M GTS:
149.2  fps
95%
GeForce 8800M GTX SLI:
125.1 139.3 161.8 ~ 142 fps
high 800x600
100%
GeForce 8800M GTS:
156.9  fps
89%
GeForce 8800M GTX SLI:
121.5 137.8 160.1 ~ 140 fps
ultra 1024x768
100%
GeForce 8800M GTS:
150.6  fps
92%
GeForce 8800M GTX SLI:
116.3 136.9 161.1 ~ 138 fps

Average Gaming NVIDIA GeForce 8800M GTS → 100%

Average Gaming 30-70 fps → 100%

Average Gaming NVIDIA GeForce 8800M GTX SLI → 271%

Average Gaming 30-70 fps → 163%

NVIDIA GeForce 8800M GTSlowmed.highultraQHD4K
Crysis - GPU Benchmark74.337.923.7
Crysis - CPU Benchmark88.937.722.3
World in Conflict - Benchmark4227
F.E.A.R.312726
Doom 3150.1149.2156.9150.6
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

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NVIDIA GeForce 8800M GTX SLIlowmed.highultraQHD4K
Crysis - GPU Benchmark1046446
Crysis - CPU Benchmark1255439
World in Conflict - Benchmark6439
Call of Juarez Benchmark40
The Elder Scrolls IV - Oblivion60
F.E.A.R.352208139
Doom 3142142140138
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


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Redaktion, 2017-09- 8 (Update: 2023-07- 1)