We briefly list all mobile graphics cards currently available. The GPUs are sorted by performance and then separated into different classes. To get a better overview on current graphics cards, older cards can be greyed out.
High-End Graphics Cards - These graphics cards are able to play the latest and most demanding games in high resolutions and full detail settings with enabled Anti-Aliasing.
High-End laptop graphics card based on the Ampere GA104 chip. At the time of the launch in early 2021, the 3080 is the fastest laptop graphics card on the market.
High-End professional laptop graphics card based on the Ampere GA104 chip. Based on the consumer GeForce GTX 3080 with certified drivers. Available in different performance variants ranging from 80 - 165 W TGP (max. power consumption).
Professional high-end laptop graphics card based on the TU102 chip with 4,608 shaders and 24 GB GDDR6 VRAM. Compared to the desktop variant, the GPU is clocked lower. Nvidia states that a desktop system with RTX 6000 is about 13% faster in SpecViewPerf. Due to the high power consumption of 200 Watt, the RTX 6000 is only suited for big laptops with very good cooling solutions.
High-End laptop graphics card based on the TU104 chip. At the time of the launch in early 2020, the 2080 Super is the fastest laptop graphics card on the market, but only slightly faster than the old GeForce RTX 2080.
High-End professional laptop graphics card based on the Ampere GA104 chip. Based on the consumer GeForce GTX 3070 with certified drivers. Available in different performance variants ranging from 80 - 140 W TGP (max. power consumption).
High-End laptop graphics card based on the TU104 chip with 2,944 shaders and 8 GB GDDR6 VRAM. Compared to the desktop variant, the GPU is clocked lower.
Two high-end GTX 1080 graphics card combined in an SLI combination. The gaming performance depends on the SLI profile support for the used game and can range from nothing to nearly 90% gains compared to a single GTX 1080.
Two high-end GTX 1070 in SLI combination. The 3D performance depends on the driver support for the game and may range from 0 - 90% faster than a single GTX 1070.
Professional high-end laptop graphics card based on the TU104 chip with 3,072 shaders and 16 GB GDDR6 VRAM. Compared to the desktop variant, the GPU is clocked lower. There are different versions available with 110 Watt (1035 - 1545 MHz) and 150 Watt (1350 - 1770 MHz) in addition to the even lower clocked Max-Q variant.
Mid-range professional laptop graphics card based on the Ampere GA104 chip. Similar to the consumer GeForce GTX 3060 with certified drivers. Available in different performance variants ranging from 60 - 130 W TGP (max. power consumption).
High-End laptop graphics card based on the TU104 chip with 3,072 shaders. Runs at reduced clock speeds compared to a laptop RTX 2080 Super to achieve a much lower power consumption. The TGP is specified between 80 and 90 Watts with different clock speeds.
Professional high-end laptop graphics card based on the TU104 chip with 3,072 shaders and 16 GB GDDR6 VRAM. Compared to the normal mobile variant, the Max-Q variants are clocked lower and work in a more efficient state. Currently, we know of three variants with different clock speeds and power consumptions (80, 85 and 90 W).
High-End laptop graphics card based on the TU104 chip with 2,944 shaders and 8 GB GDDR6 VRAM. Runs at reduced clock speeds compared to a laptop RTX 2080 to achieve a much lower power consumption.
High-End laptop graphics card based on the TU106 chip with 2,304 shaders and 8 GB GDDR6 VRAM. Compared to the desktop variant, the GPU is clocked lower. The refresh version in April 2020 bears the same name, but is slightly higher clocked.
Mid-range mobile graphics card based on a Navi chip (new RDNA2 architecture most likely) and manufactured in the modern 7nm process. Offers 2,304 cores (36 CUs) and using GDDR6 graphics memory.
Pascal based laptop graphics card using GDDR5 graphics memory. Should offer a similar performance to the deskto GTX 1080. However, there is also a more power efficient "Max-Q" version that performs worse than the normal GTX1080 and is used in thin and light laptops.
Professional high-end laptop graphics card based on the TU104 chip with 2,560 shaders and 8 GB GDDR6 VRAM. Compared to the desktop variant, the GPU is clocked lower. Compared to consumer RTX cards, the Quadro RTX 4000 is positioned between the RTX 2070 and 2080.
High-End laptop graphics card based on the TU104 chip with 2,560 shaders. Runs at reduced clock speeds compared to a laptop RTX 2070 Super to achieve a much lower power consumption. The TGP is specified at 80 Watts and therefore significantly lower than the RTX 2070 Super Mobile (115 Watt).
Professional high-end laptop graphics card based on the TU104 chip with 2,560 shaders and 8 GB GDDR6 VRAM. Compared to the desktop variant, the GPU is clocked lower. Compared to the normal mobile variant, the Max-Q variants are clocked lower and work in a more efficient state. Currently we know of three variants with different clock speeds and power consumptions (80, 85 and 90 W).
High-End laptop graphics card based on the TU106 chip with 2,304 shaders and 8 GB GDDR6 VRAM. Offers reduced clock speeds to achieve a much lower power consumption.
High-end workstation graphics card for laptops that is based on the 16 nm GP104 chip (Pascal). Similar to the desktop GTX 1080 but with GDDR5 memory. An efficient but slower Max-Q variant is also available.
High-end professional laptop graphics card based on the consumer GeForce RTX 2070 (TU106 chip) of with 2,304 shaders and 8 GB GDDR6 VRAM. Compared to the desktop variant, the GPU is clocked lower. It offers certified drivers that are optimized for stability and performance.
Mid range to high end laptop graphics card based on the Turing architecture with raytracing features and 1,920 shaders. Compared to the similar named desktop card it offers reduced clock rates.
High-end professional laptop graphics card based on the consumer GeForce RTX 2070 (TU106 chip) of with 2,304 shaders and 8 GB GDDR6 VRAM. Compared to the normal mobile variant, the Max-Q variants are clocked lower and work in a more efficient state. Currently, we know of three variants with different clock speeds and power consumptions (60, 65 and 70 W).
Efficient high end graphics card with 8 GB GDDR5X-VRAM based on the Pascal GP104 chip. Equipped with 2560 shader units and offers about 10-15% lower performance than a regular GTX 1080 due to lower clocks, but the power consumption is much lower in return.
Pascal based high-end mobile graphics card based on a cut down GP104 (like the GTX 1080) and GDDR5 graphics memory. Successor to the GTX 980M with a 10 Watts higher TDP. Similar to the desktop GTX 1070 performance wise, but with more shaders and lower clock speeds.
Mid range to high end laptop graphics card based on the Turing architecture with raytracing features and 1,920 shaders. Offers reduced clock speeds to achieve a much lower power consumption.
Mid-range professional laptop graphics card based on the Ampere GA107 chip with 2,560 CUDA cores. Similar to the consumer GeForce GTX 3050 Ti with certified drivers. Available in different performance variants ranging from 35 - 95 W TGP (max. power consumption).
Mid-range mobile graphics card based on the Navi 10 chip (new RDNA architecture) and manufactured in the modern 7nm process. Offers 2,304 cores (36 CUs) and using GDDR6 graphics memory. The performance should be similar to a RTX 2060 according to AMD.
Mid range dedicated graphics card for laptops based on the desktop GTX 1660 Ti and therefore the Turing architecture without raytracing and Tensor cores. The performance of the Max-P variant should be similar to an older GTX 1070.
Efficient high end graphics card for thin and light laptops based on the same GP104 chip as the normal GTX 1070 for laptops but at slower clock speeds. Offers a approx. 15% lower performance but much lower power consumption.
Mid-range mobile graphics card based on the Navi 10 chip (new RDNA architecture) and manufactured in the modern 7nm process. Offers 2,304 cores (36 CUs) and uses fast HBM2 graphics memory.
The Nvidia Quadro P5000 with Max-Q Design is a mobile high-end workstation graphics card for notebooks. It is the power efficient variant of the normal Quadro P5000 for laptops and offers slightly reduced clock speeds (1101 - 1366 MHz versus 1164 - 1506 MHz) and a greatly reduced power consumption (80 versus 100 Watt TGP).
Mid-range gaming laptop graphics card based on the Ampere GA107 chip. Offers 2048 shaders and is offered in different TGP (power consumption) variants from 35 to 80 Watt with different clock speeds and therefore performance.
Mid range dedicated graphics card for professional laptops based on the desktop GTX 1650 Ti and therefore the Turing architecture without raytracing and Tensor cores.
The mobile GTX 1060 is based on the GP106 chip and offer 1280 shaders. Compared to the identically named desktop version it features a slightly lower clock rate. Games in Full HD and maximum details should run fluently on the card.
Mid range dedicated graphics card for laptops that uses a Turing TU117 chip without raytracing and Tensor cores. Should be slightly faster than a GTX 1650, but is also available in different variants with a TGP ranging from 55 - 80 Watt (and two packages).
Mid-range mobile graphics card based on the Navi 14 chip (new RDNA architecture) and manufactured in the modern 7nm process. Offers 1,408 cores clocked at 1,645 MHz and using GDDR6 graphics memory.
Mid-range mobile graphics card based on the Navi 14 chip (new RDNA architecture) and manufactured in the modern 7nm process. Offers all 24 CUs (=1,536 shaders) of the chip and therefore 2 more CUs than the similar named mobile Radeon RX 5500M and desktop RX 5500. Available with 4 and 8 GB GDDR6 video RAM.
High-end workstation graphics card based on the 16nm GP104 chip (similar to the Quadro P5000) from the Pascal architecture. The Max-Q version is a power efficient variant of the normal Quadro P4000 with lower clock rates (1113 - 1240 versus 1202 - ?) and a much reduced power consumption (80 versus 100 Watt TGP).
High-end workstation graphics card based on the 16nm GP104 chip using the Pascal architecture. The peak performance is simlar to the older P4000, but the memory bus is cut down to 192 Bit (from 256 Bit). he Quadro GPUs offer certified drivers, which are optimized for stability and performance in professional applications (CAD, DCC, medical, prospection, and visualizing applications).
Polaris 20 based high-end graphics card for laptops, manufactured in an improved 14nm process (LPP+). Should be similar to the Radeon RX 580 and perform similar to a RX 480.
Polaris 20 based high-end graphics card for laptops, manufactured in an improved 14nm process (LPP+). Should be similar to the desktop Radeon RX 580 and perform similar to a RX 480.
Mobile mid range graphics card based on the Navi 14 chip (RDNA architecture) that should be slightly faster than a GTX 1650 (if fast GDDR6 VRAM is used).
Mid range dedicated graphics card for laptops based on the desktop GTX 1650 and therefore the Turing architecture (TU117 chip in 12nm FFN) without raytracing and Tensor cores. Available with 896 and 1024 shaders.
Efficient high end graphics card for thin and light laptops based on the same GP106 chip as the normal GTX 1060 for laptops but at slower clock speeds. Offers a approx. 15% lower performance but much lower power consumption.
High-end workstation graphics card based on the 16nm GP106 chip (similar to the consumer GTX 1060 Max-Q) from the Pascal architecture. Compared to the normal P3000 offers a reduced power consumption of 60 Watt TGP versus 75 Watt at a slightly reduced performance.
Mid range dedicated graphics card for laptops that uses a Turing TU117 chip without raytracing and Tensor cores. Runs at reduced clock speeds compared to a laptop GTX 1650 Ti to achieve a much lower power consumption (35 versus 50 - 80 Watt).
Mid range dedicated graphics card for laptops based on the desktop GTX 1660 Ti and therefore the Turing architecture without raytracing and Tensor cores. The performance of the Max-P variant should be similar to an older GTX 1070.
Workstation GPU based on the Polaris architecture with 2304 stream processors (36 CUs) and 8 GB 256 Bit GDDR5 memory. Similar to the consumer and desktop RX 480 / 580 based on Polaris 10/20.
Most likely based on Polaris 10 based mid-ranged graphics card for laptops. Should be similar to the older Radeon RX 470 / 570 with slightly different clock speeds.
Upcoming mobile graphics card based on the Polaris 10 architecture. The GPU is most likely a rebrand of the Radeon RX 470 for laptops with slightly faster clock rates or a higher shader count.
Mid range dedicated graphics card for thin and light laptops based on the GTX 1650 but with reduced clock speeds and power consumption. Uses the Turing architecture (TU117 chip in 12nm FFN) but without Raytracing or Tensor cores.
Mid range dedicated graphics card for professional laptops based on the consumer GTX 1650 Ti. Therefore it uses the Turing architecture without raytracing and Tensor cores.
Mid range dedicated graphics card for professional laptops based on the consumer GTX 1650 but with less shaders. Therefore it uses the Turing architecture without raytracing and Tensor cores.
Mid range dedicated graphics card for professional laptops that offers 768 shaders and therefore less than the GTX 1650. Uses the TU117 chip without raytracing or Tensor cores. The more power-efficient Max-Q variant is using lower clock speeds. Currently two variants with 35 and 40 Watt power consumptions are known.
Mid range dedicated graphics card for professional laptops based on the consumer GTX 1650. Therefore it uses the Turing architecture without raytracing and Tensor cores.
Entry level dedicated graphics card for professional laptops based on the consumer GeForce MX450 with 896 shaders and a 64 bit memory bus. Therefore it uses the Turing architecture without raytracing and Tensor cores. Sometimes also called Quadro T500.
Gimped GeForce GTX 1650 (Turing TU117) based entry level GPU with GDDR5 or GDDR6 graphics memory. Available in 4 different variants, where the LP = low power version with 12 Watt TGP is the slowest.
Integrated graphics card in the slower Kaby Lake-G SoCs. Offers 24 CUs = 1536 shaders at 1063 - 1190 MHz, 4 GB HBM2 graphics memory (on the same package as the GPU and CPU). The TDP is specified at 100 Watt.
High-end workstation graphics card based on the GM204 Maxwell architecture with 1536 shaders and a 256-bit wide memory bus. The GPU is similar to the consumer GTX 980M.
Dedicated graphics card based on the Vega architecture (or a mixture of Polaris and Vega like in the RX Vega M GL). It integrates 20 CUs (1.280 shaders) and 4 GB HBM2 graphics memory.
Mainstream graphics card based on Nvidia's Pascal architecture and successor to the GeForce GTX 965M. Is manufactured in a 14nm process at Samsung and the technical specifications are very similar to the desktop version.
Mid-range workstation graphics card based on the 14nm GP107 chip (similar to the consumer GTX 1050 Ti) from the Pascal architecture. The Quadro GPUs offer certified drivers, which are optimized for stability and performance in professional applications (CAD, DCC, medical, prospection, and visualizing applications).
Mid-range workstation graphics card based on the 14nm GP107 chip (similar to the consumer GTX 1050 Ti) from the Pascal architecture. The Quadro GPUs offer certified drivers, which are optimized for stability and performance in professional applications (CAD, DCC, medical, prospection, and visualizing applications).
High-end workstation graphics card based on the GM204 Maxwell architecture with 1280 shaders and a 256-bit wide memory bus. The GPU is similar to the consumer GTX 970M.
Dedicated graphics card based on the Vega architecture (or a mixture of Polaris and Vega like in the RX Vega M GL). It integrates 16 CUs (1024 shaders) and 4 GB HBM2 graphics memory.
Integrated graphics card in the slower Kaby Lake-G SoCs. Offers 20 CUs = 1280 shaders at 931 - 1011 MHz, 4 GB HBM2 graphics memory (on the same package as the GPU and CPU). The TDP is specified at 65 Watt.
Integrated professional graphics card in the slower Kaby Lake-G SoCs. Offers 20 CUs = 1280 shaders at 931 - 1011 MHz, 4 GB HBM2 graphics memory (on the same package as the GPU and CPU). The TDP is specified at 65 Watt. Technically identical to the Radeon RX Vega M GL but with support for professional drivers.
High-end workstation graphics card based on the GM204 Maxwell architecture with 1024 shaders and a 256-bit wide memory bus. The GPU is similar to the consumer GTX 965M.
Mainstream graphics card based on Nvidia's Pascal architecture and successor to the GeForce GTX 960M. Is manufactured in a 14nm process at Samsung and the technical specifications are very similar to the desktop version.
Efficient mid-range graphics card for thin and light laptops based on the same GP107 chip as the normal GTX 1050 for laptops but at slower clock speeds. Offers a approx. 10 - 15% lower performance than the laptop GTX 1050 but at a much lower power consumption.
High-end workstation graphics card based on the GK104 Kepler architecture with 1536 shaders and a 256-Bit wide memory bus. GPU is similar to the consumer GTX 780M, but with slightly reduced clock rates.
771 MHz, 1536 - unified, DX11 | 3600 MHz, 256 Bit
Class 3
Low-Midrange Graphics Cards - Modern games should be playable with these graphics cards at low settings and resolutions. Casual gamers may be happy with these cards.
Workstation GPU based on the Polaris architecture with 896 stream processors (14 CUs) and 4GB 128 Bit GDDR5 memory. Similar to the consumer and desktop RX 460 / 560 based on Polaris 11.
Lower high-end graphics card based on the Maxwell chip GM204 and GM206 (newer 2016 version with higher clock rates). Part of the GeForce GTX 900M series.
Mid-range workstation graphics card based on the 14nm GP107 chip (similar to the consumer GTX 1050 Ti) from the Pascal architecture. The Quadro GPUs offer certified drivers, which are optimized for stability and performance in professional applications (CAD, DCC, medical, prospection, and visualizing applications).
Mobile mid-range to high-end graphics card from AMD that is most likely based on the old Pitcairn chip with 1024 shaders and used in the mid-range 2015 iMac 5k.
The Intel Iris Xe MAX (DG1) is a dedicated mobile entry level graphics card based on the Gen 12 architecture (similar to the integrated graphics of the Tiger Lake processors). Compared to the Iris Xe iGPU (e.g. in the i7-1185G7), the Xe MAX offers 4 GB LPDDR4x graphics memory and higher boost clock speeds (up to 1.65 GHz versus 1.35 GHz).
Integrated graphics card in Intel Tiger Lake G4 SoCs based on the new Gen. 12 architecture with 96 EUs (Execution Units / Shader Cluster). The clock rate depends on the processor model. The Tiger Lake chips are produced in the modern 10nm+ process at Intel.
Mobile GPU based on Polaris 11 that can be ordered as an option for the more powerful Apple MacBook Pro 15-inch Late 2016. Should be a similar to a Radeon RX 460, but with more shaders at a lower clock speed.
Mainstream workstation graphics card based on the GM107 Maxwell architecture with 640 shaders and a 128-bit wide memory bus. The GPU is similar to the consumer GTX 960M.
Pascal based entry level workstation graphics card with certified drivers for stability and performance in professional applications. Most likely based on the GeForce MX150.
Polaris based entry level dedicated graphics card with 512 shaders (8 CUs) or 640 shaders (10 CUs) and 4 GB GDDR5 graphics memory (64 bit memory bus). Compared to the older RX 550X, the memory bus is halfed.
Entry level workstation graphics card based on the Polaris 12 chip like the consumer counterpart Radeon RX 550. Uses 640 shaders (10 compute units) and a 128 Bit GDDR5 memory system (1000 MHz).
Graphics card for the Apple MacBook Pro 15 2018 based on Polaris 21. The specifications are identical to the previous Radeon Pro 455 / 555 with slightly higher clock speeds and 4 instead of 2 GB GDDR5 graphics memory.
Mobile GPU based on Polaris 11 that is found in the more powerful Apple MacBook Pro 15-inch Late 2016. Probably a slimmed-down version of the Radeon RX 460 (clocks and possibly shader count).
Pascal based entry level workstation graphics card with certified drivers for stability and performance in professional applications. Most likely based on the GeForce MX150.
Successor of the MX150 and still based on the same Pascal GP108 chip (similar to the desktop GT 1030) but with higher clock speeds. Available in two versions, a normal 25 Watt version and a low power version with 10 Watt TDP and reduced performance. The 25 Watt version e.g. offers a 21% higher boost clock than the old MX150 leading to a 5% performance gain.
Pascal GP108 based laptop graphics card and mobile version of the desktop GeForce GT 1030. Offers 384 shader cores and usually 2 GB GDDR5 with a 64 Bit memory bus. Manufactured in 14nm.
Successor of the MX230 and most likely a renamed GeForce MX250/MX150 based on the Pascal GP108 chip with 384 shaders and a 64 Bit memory bus for GDDR5.
Mainstream workstation graphics card based on the GM107 Maxwell architecture with 640 shaders and a 128-bit wide memory bus. The GPU is similar to the consumer GTX 960M/950M.
High-end workstation graphics card based on the GK104 Kepler architecture with 1344 shaders and a 256-Bit wide memory bus (like the consumer GTX 680M, but with a slightly reduced core clock).
Integrated graphics card in Intel Tiger Lake G7 SoCs based on the new Gen. 12 architecture with 80 EUs (Execution Units / Shader Cluster). The clock rate depends on the processor model. The Tiger Lake chips are produced in the modern 10nm+ process at Intel.
Polaris based mid-range graphics card with 512 shaders (8 compute units) and a maximum clock speed of 1,219 MHz (according to AMD). Very similar to the older RX 540 with maybe slightly higher clock speeds.
Entry level workstation graphics card based on the Polaris 12 chip like the consumer counterpart Radeon RX 540X. Uses 512 shaders (8 compute units) and a 128 Bit GDDR5 memory system.
Polaris based mid-range graphics card with 512 shaders (8 compute units) and a maximum clock speed of 1,219 MHz (according to AMD). Uses the new Polaris 12 chip like the faster Radeon RX 550 (not verified but highly likely) with the slightly improved 14nm FinFET process.
Entry level workstation graphics card based on the Polaris 12 chip like the consumer counterpart Radeon RX 540. Uses 512 shaders (8 compute units) and a 64 Bit GDDR5 memory system (96 GB/s).
Mobile GPU based on Polaris 11 that is found in the entry-level Apple MacBook Pro 15-inch Late 2016. Probably a slimmed-down version of the Radeon RX 460 (clocks and possibly shader count).
Entry level graphics card with 512 shaders, 4 GB GDDR5 and a 64 Bit memory bus. Could be based on the Polaris architecture (although the RX is missing in the name). Therefore, it could be a rebrand of the RX 540.
Entry level graphics card with 512 shaders, 2 GB GDDR5 and a 64 Bit memory bus. According to AMD, the 540X uses the 4th gen of GCN. Compared to the RX 540X, the memory bus is cut down and the pixel fillrate is greatly reduced.
Pascal based entry level workstation graphics card with certified drivers for stability and performance in professional applications. Most likely based on the GeForce MX150.
Mid-range workstation graphics card based on the 28nm GM107 Maxwell architecture with 512 shaders and a 128-Bit wide memory bus. Similar to the older Quadro M1000M and consumer GeForce GTX 950M (which features more shaders).
Pascal based entry level workstation graphics card with certified drivers for stability and performance in professional applications. Most likely based on the GeForce MX150 with a reduced shader count.
Integrated graphics card in Intel Ice-Lake G7 SoCs based on the new Gen. 11 architecture with 64 EUs (Execution Units / Shader Cluster). The clock rate depends on the processor model ranging from 300 MHz base to 1050 - 1100 MHz boost. The Ice-Lake chips are produced in the modern 10nm process at Intel produced.
Mid-range mobile graphics card that features 640 shader cores (10 compute cores) and a 128 Bit GDDR 5 memory controller (2 GB GDDR5 in the Apple MacBook Pro 15).
Mid-range dedicated graphics card based on the Maxwell GM108 chip. Basically a GeForce 940M with slightly altered clocks and faster GDDR5 graphics memory. The performance is slightly above the 940M but still below a 945M.
Integrated graphics card in Intel Tiger Lake G4 SoCs based on the new Gen. 12 architecture with 48 EUs (Execution Units / Shader Cluster). The clock rate depends on the processor model. The Tiger Lake chips are produced in the modern 10nm+ process at Intel.
Integrated graphics card in Intel Rocket Lake SoCs based on the new Gen. 12 architecture with 32 EUs (Execution Units / Shader Cluster). The clock rate depends on the processor model. The Rocket Lake chips are produced in the old 14nm+++ process at Intel.
Upper mid-range graphics card of the GeForce GT 700M series. Based on the Kepler architecture and manufactured by TSMC in a 28nm process. Compared to the GeForce 750M, the 755M is combined only with GDDR5 graphics memory and clocked slightly higher.
Mid-range laptop graphics card based on the Maxwell architecture. Compared to the older 940M, the MX now also supports GDDR5 graphics memory and maybe slightly faster clock speeds.
Mid-range workstation graphics card based on the 28nm GM108 chip with 384 shaders and a 64 Bit memory bus. Most likely based on the consumer Geforce 940MX with GDDR5 graphics memory.
Integrated graphics card in Intel Ice-Lake G4 SoCs based on the new Gen. 11 architecture with 48 of the 64 EUs (Execution Units / Shader Cluster). The clock rate depends on the processor model ranging from 300 MHz base to 1050 - 1100 MHz boost. The Ice-Lake chips are produced in the modern 10nm+ process at Intel produced.
Integrated graphics card offering 8 cores (depending on the model) designed by Apple and integrated in the Apple M1 SoC. According to Apple faster and more energy efficient as competing products (like the Tiger Lake Xe GPU).
Integrated graphics card offering 7 cores (of the 8 in the chip) designed by Apple and integrated in the Apple M1 SoC. According to Apple faster and more energy efficient as competing products (like the Tiger Lake Xe GPU).
Integrated graphics card offering 8 cores designed by Apple and integrated in the A12Z Bionic SoC. Compared to the A12X Bionic in the iPad Pro 2018 models (7 cores) and A12 Bionic (iPhone XS series) it should offer the same architecture with more cores.
Mainstream workstation graphics card based on the GM107 Maxwell architecture with 384 shaders and a 128-Bit wide memory bus (as opposed to the GM108-based K620M with a 64-Bit memory bus).
Workstation graphics card based on the 28 nm GM108 Maxwell chip with 384 shaders and a 64-bit memory interface. Compared to the faster M600M, the M500M features only DDR3 graphics memory with a 64-bit bus and is therefore similar to the old Quadro K620M (also Maxwell GM108).
Graphics chip for smartphones and tablets that is integrated within the Qualcomm Snapdragon 888 SoC. Qualcomm claims that it is 35% faster than the Adreno 650 in the Snapdragon 865 SoC and offers a 20% better power efficiency.For Android it should be one of the fastest graphics cards in 2021.
Integrated graphics card based on the 2nd generation of the Valhall architecture. Uses all of the 24 possible clusters. The Mali-G78MP24 is one of the fastest mobile GPUs for Android based phones in 2020.
Entry class dedicated graphics card with 320 or 384 shaders (depending on the used chip) and DDR3 or GDDR5 graphics memory (both with a 64 Bit bus). Both chips are used for a few years, e.g. even starting with the Radeon 8590M (28nm GCN).
Integrated graphics card designed by Apple with 20% more performance than the previous generation (A12). Includes 4 cores and uses 40% less power according to Apple.
Graphics chip for smartphones and tablets that is integrated within the Qualcomm Snapdragon 865 SoC. Qualcomm claims that it is 25% faster than the Adreno 640 in the Snapdragon 855 SoC and offers 50% more compute units (ALUs). For Android it should be one of the fastest graphics cards in 2020.
Integrated graphics card based on the 2nd generation of the Valhall architecture. Uses 14 of the 24 possible clusters. The Mali-G78MP14 is a fast mobile GPUs for Android based phones in 2020.
The Apple A10X Fusion / PowerVR graphics card is integrated in the Apple A10X Fusion SoC (benchmarks and specs) that can be found in the Apple iPad Pro from 2017. Most likely based on PowerVR technology. According to Apple it integrates 12 cores (compared to the 6 cores of the A10 GPU) and is therefore significantly faster.
Rebranded GeForce GT 645M/640M with minimal improvements to power consumption. Can also be based on the slower GK208 chip (only 64 bit memory interface).
Integrated graphics card in the Carrizo APUs from AMD. Based on the 3rd generation GCN architecture with 512 shader cores. The performance depends on the configured TDP of the chip (ranging from 12 to 35 Watt).
Dual graphics combination of a integrated Radeon R5 (Bristol Ridge) and a dedicated Radeon R7 M440. Suffers from micro stuttering and in some games even slower than the R7 M440 alone.
Entry level graphics card with 320 shaders (5 compute units) or 384 shaders (6 compute units), 4 GB DDR3 or GDDR5 and a 64 Bit memory bus. Therefore, comparable to an old Radeon R7 M445 / M440 / M340 / M255 (28nm GCN).
Entry level dedicated graphics card based on a 28nm GCN (2.0 / 1.2?) chip. According to our sources may be slower than an R5 M330 and M335 (slower clock speed and same amount of compute cores).
Entry level graphics card with 320 shaders (5 compute units), 2 GB GDDR5 and a 64 Bit memory bus. Uses the same chip as the old Radeon R7 M230, M340, M440 and e.g. Radeon R7 M445 (28nm GCN).
Integrated graphics card in Intel Ice-Lake G1 SoCs based on the new Gen. 11 architecture with 32 of the 64 EUs (Execution Units / Shader Cluster). The clock rate depends on the processor model ranging from 300 MHz base to 1050 - 1100 MHz boost. The Ice-Lake chips are produced in the modern 10nm process at Intel produced.
Integrated graphics card in Intel Lakefield G7 SoCs based on the new Gen. 11 architecture with 64 EUs (Execution Units / Shader Cluster). Similar to the Iris Plus G7 in Ice Lake CPUs but with a much lower clock speed of only 200 - 500 MHz and therefore only performing on a level with the Intel UHD Graphics 620. The Lakefield chips are produced in the modern 10nm process at Intel produced.
Integrated graphics card in the Tegra X1 SoC without dedicated memory. The X1 GPU is based on the Maxwell architecture with two SMMs (256 shader cores). It supports DirectX 11.2, OpenGL ES 3.1 and OpenGL 4.5 (same features as the desktop and laptop Maxwell based graphics cards).
Integrated graphics card in the Bristol Ridge APUs and based on the third generation GCN architecture with 384 shader cores. Clock speeds and performance depend on the clock speed (720 to 800 MHz) configurable TDP limit (15 to 35 Watt versions) and main memory.
Integrated GPU (GT2, 24 EUs) found on some Kaby-Lake-Refresh CPU models (15 W ULV series). Technically identical to the previous Kaby-Lake GPU called HD Graphics 620.
Integrated graphics card in the Carrizo APUs from AMD. Based on the 3rd generation GCN architecture with 384 of the 512 shader cores. The performance depends on the configured TDP of the chip (ranging from 12 to 35 Watt).
Integrated graphics card in the Microsoft SQ1 ARM SoC. Similar to the Adreno 680 in the Qualcomm Snapdragon 8cx SoC for Windows laptops but higher clocked and therefore with a higher theoretical performance (2 versus 1.8 TFlops).
Integrated graphics card in the Qualcomm Snapdragon 8cx SoC for Windows laptops. According to Qualcomm 2x faster than the previous Adreno 630 in the Snapdragon 850 for Windows PCs with a 60% improved efficiency (thanks to the 7nm process).
Asymmetric crossfire combination of an integrated Radeon R5 (in a Kaveri APU) and a dedicated Radeon R5 M230, M230X or M255. Depending on the driver support may not be faster than the dedicated GPU alone and suffer from micro stuttering.
Integrated graphics card in Intel Lakefield G4 SoCs based on the new Gen. 11 architecture with 48 EUs (Execution Units / Shader Cluster). Similar to the Iris Plus G4 in Ice Lake CPUs but with a much lower clock speed of only 200 - 500 MHz and therefore only performing below a Intel UHD Graphics 620. The Lakefield chips are produced in the modern 10nm process at Intel produced.
Integrated graphics adapter of some AMD-A dual-core APUs ("Stoney Ridge"). Based on the GCN architecture, implements 192 shader units and runs at up to 800 MHz. The performance can vary heavily depending on the TDP (15-25 Watts for the whole chip)
Multicore graphics card included in the Apple A10 Fusion SoC that can be found in the Apple iPhone 7 and 7 Plus smartphones. Most likely based on PowerVR technology and according to apple 40% faster than the A9 while using only 2/3 of the power.
Integrated graphics card based on the Valhall architecture. Uses 11 of the 16 possible clusters and according to ARM offers 30% better performance at 30% better efficiency compared to a Mali-G76.
Integrated graphics card based on the Valhall architecture. Uses 9 of the 16 possible clusters and according to ARM offers 30% better performance at 30% better efficiency compared to a Mali-G76.
Integrated graphics card based on the second generation of the Bifrost architecture. Uses 16 of the 20 possible clusters and according to ARM offers twice the performance per cluster than the old Mali-G72. It is used in the Kirin 990 5G and according to Huawei should be about 6% faster and 20% more efficient than a Adreno 640 in a Snapdragon 855.
Graphics chip for smartphones and tablets that is intergrated within the Qualcomm Snapdragon 855 SoC. Qualcomm claims that it is 20% faster than the Adreno 630 in the Snapdragon 845 SoC and offers 50% more compute units (ALUs).
Integrated graphics card in the Qualcomm Snapdragon 845 SoC. According to Qualcomm 30% faster than the old Adreno 540 in the Snapdragon 835 with 30% less power consumption.
Integrated graphics card based on the second generation of the Bifrost architecture. Uses 12 of the 20 possible clusters and according to ARM offers twice the performance per cluster than the old Mali-G72.
Integrated graphics card based on the second generation of the Bifrost architecture. Uses 10 of the 20 possible clusters and according to ARM offers twice the performance per cluster than the old Mali-G72.
Integrated graphics card in the Qualcomm Snapdragon 835 SoC. Slighly optimized architecture compared to the Adreno 530 but with higher clock speed due to the new 10 nm process. In the beginning of 2017 one of the fastest graphics cards for Android based smartphones.
Integrated graphics card with 18 cores (from 32) clocked at up to 850 MHz (according to ARM). The G72MP18 uses the second generation of Bifrost architecture and supports modern APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
Integrated graphics card in Intel Jasper Lake Pentium Silver models based on the Gen. 11 architecture. Offers all 32 EUs (Execution Units / Shader Cluster). The clock rate depends on the processor model ranging from 350 MHz base to 900 MHz boost. The Jasper Lake chips are produced in the 10nm process at Intel produced (similar to Ice Lake).
Integrated graphics card in some Amber Lake Y-series processors (7 Watt TDP) with 24 EUs (GT2) and no dedicated graphics memory. Clocks with up to 1050 MHz depending on the CPU Model.
Integrated graphics card in some Amber Lake Y-series processors (5 Watt TDP) with 24 EUs (GT2) and no dedicated graphics memory. Clocks with up to 1000 MHz depending on the CPU Model.
Integrated graphics card in Intel Jasper Lake Celeron mid range models based on the Gen. 11 architecture. Offers 24 of the 32 EUs (Execution Units / Shader Cluster). The clock rate depends on the processor model ranging from 350 MHz base to 900 MHz boost. The Jasper Lake chips are produced in the 10nm process at Intel produced (similar to Ice Lake).
Integrated graphics card in some Kaby Lake Y-series processors (4.5 Watt TDP) with 24 EUs (GT2) and no dedicated graphics memory. Clocks with Update to 1050 MHz depending on the CPU Model.
Integrated GPU designed for Carrizo APUs and based on the third generation GCN architecture with 256 shader cores. Clock speeds and performance depend on the configurable TDP limit and main memory. The clock speed of the A6-8500P, for example, is 800 MHz.
Middle class graphics card for smartphones which is integrated in ARM SoCs. Supports OpenGL ES 3.2, Vulkan 1.1, OpenCL 1.2 and Android NN HAL. The performance should be slightly better than a Adreno 430.
Integrated graphics card in the Qualcomm Snapdragon 820 that is clocked at up to 624 MHz. Early 2016 it is a high end graphics card for Android based smartphones and tablets that should be able to coop with very demanding games.
In Tegra K1 SoC integrated graphics card based on the Kepler architecture. Features a single SMX with 192 cores and full OpenGL 4.4 support (e.g. with Tessellation).
Integrated GPU consisting of 6 clusters with 192 ALU (FP32) and support for Metal/OpenGL ES 3.x. The GT7600 is the fastest smartphone GPU at the time of announcement on September 2015.
Integrated graphics card based on the second generation of the Bifrost architecture. Uses 4 of the 20 possible clusters and according to ARM offers twice the performance per cluster than the old Mali-G72.
Integrated GPU (GT1) with 12 EUs found on some low-end Pentium Gold CPUs (e.g. Whisky-Lake based 15 W ULV series). Same performance as the old HD Graphics 610 and 510.
Integrated low-end graphics adapter with DirectX 12 support, which can be found in some ULV SoCs from the Gemini Lake series. Compared to the HD Graphics 505, the 605 offers improved display outputs.
Integrated graphics card in Intel Jasper Lake Celeron entry level models based on the Gen. 11 architecture. Offers 16 of the 32 EUs (Execution Units / Shader Cluster). The clock rate depends on the processor model ranging from 350 MHz base to 800 MHz boost. The Jasper Lake chips are produced in the 10nm process at Intel produced (similar to Ice Lake).
Processor graphics card in the high end Ivy Bridge models. Offers a different clock speed in the different CPU models (ULV to desktop quad core) and therefore a different performance.
Integrated GPU that can be found e.g. in the Mediatek Helio P23 SoC with 700 or 770 MHz clock speed. Supports OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 11 FL11_1 and RenderScript.
Integrated graphics adapter of some AMD-A dual-core APUs ("Stoney Ridge"). Based on the GCN architecture, implements 192 shader units and runs at up to 600 MHz depending on the model. The performance can vary heavily depending on the TDP (10-15 Watts for the whole chip).
Integrated smartphone and tablet GPU that supports OpenGL ES 3.1 and DirectX 11.2 (FL 11_1). The graphics card has 192 unified shaders clocked at up to 650 MHz.
Integrated graphics adapter of some AMD-E2 APUs ("Stoney Ridge"). Based on the GCN architecture, implements 128 shader units and runs at up to 600 MHz depending on the model. The performance can vary heavily depending on the TDP (10-15 Watts for the whole chip).
Integrated mid range graphics card with 6 clusters. ARM states that the G52 series is 30% faster and 15% more efficient compared to the G51 series on the same process node.
Integrated mid range graphics card with 2 clusters. ARM states that the G52 series is 30% faster and 15% more efficient compared to the G51 series on the same process node.
Integrated mid range graphics card with 1 clusters. ARM states that the G52 series is 30% faster and 15% more efficient compared to the G51 series on the same process node. The MC1 / MP1 variant is the smallest version.
Integrated low-end graphics adapter with DirectX 12 support, which can be found in some ULV SoCs from the Gemini Lake series. Compared to the HD Graphics 500, the 600 offers improved display outputs. Compared to the faster UHD Graphics 605, the 600 offers less shaders at lower clock speeds.
Mobile graphics solution for tablets and smartphones, which can be found in ARM SoCs (for mostly Android based devices). The Mali-T880 can be built with 1 to 16 clusters, where the MP2 version features 2 clusters/cores.
Integrated graphics card in the Intel Braswell series (2016 Pentium) processors. Based on the Broadwell architecture (Intel Gen8) supporting DirectX 11.2. Depending on the processor offers 16 shader cores (EU) and different clock speed.
Integrated graphics card in the Intel Braswell series (Celeron and Pentium) processors. Based on the Broadwell architecture (Intel Gen8) supporting DirectX 11.2. Depending on the processor offers 12 or 16 shader cores (EU) and different clock speed.
Integrated graphics card in the Intel Braswell series (2016 Celeron) processors. Based on the Broadwell architecture (Intel Gen8) supporting DirectX 11.2. Depending on the processor offers 12 shader cores (EU) and different clock speeds.
Integrated (in the Snapdragon 765 and 765G) graphics card based on the Adreno 600 architecture. Supports DirectX11_1, Vulkan 1.0, OpenCL 2.0, OpenGL ES 3.2. The 765G variant is 10% faster than the one integrated in the 765 and 20% faster than the Adreno 618 predecessor.
In the mobile Haswell Celeron and Pentium integrated processor graphics card. The HD Graphics is the slower, GT1 called, part with less execution units (EUs).
Integrated graphics card that supports OpenGL ES 3.1 and DirectX 11 Feature Level 11_1 (with hardware tessellation). Compared to the Adreno 420, the performance of the 418 is about 20 percent slower (at 600 MHz).
Integrated (in the Snapdragon 710) graphics card based on the Adreno 600 architecture. According to Qualcomm up to 30% faster than the previous generation (Adreno 512 in the Snapdragon 660). Supports DirectX11_1, Vulkan 1.0, OpenCL 2.0, OpenGL ES 3.2.
Integrated graphics card in the Cherry-Trail SoCs. Based on a Broadwell GPU (Intel Gen8) and supports DirectX 11.2. Depending on the SoC offers 12 or 16 EUs.
In the mobile Ivy Bridge Celeron and Pentium CPUs integrated processor graphics card. The HD Graphics is the slower, GT1 called, part with less execution units (EUs) and only one texture sampler - compared to the GT2 HD Graphics 4000.
Integrated (in the Snapdragon 675) graphics card based on the Adreno 600 architecture. Our first benchmarks show a performance comparable to the old Adreno 512 and therefore in the lower mid-range. Supports DirectX11_1, Vulkan 1.0, OpenCL 2.0, OpenGL ES 3.2.
Integrated (in the Snapdragon 665) graphics card based on the Adreno 600 architecture. The performance of the GPU is between the Adreno 510 and 512/612 and therefore in the lower mid range. Supports DirectX11_1, Vulkan 1.0, OpenCL 2.0, OpenGL ES 3.2.
Integrated graphics card based on the Adreno 500 architecture, like the Adreno 520 in the Snapdragon 820. According to Qualcomm up to 30% faster than the previous generation (Adreno 510?). Supports DirectX12, OpenCL 2.0, OpenGL ES 3.1 + AE.
Integrated graphics card based on the Adreno 500 architecture, like the Adreno 520 in the Snapdragon 820. Performance should be on average similar to the old Adreno 330 in the Snapdragon 801. Supports DirectX12, OpenCL 2.0, OpenGL ES 3.1 + AE.
Integrated graphics card in the Snapdragon 636 SoC based on the Adreno 500 architecture. Most likely featuring a slightly higher core clock compared to the Adreno 508.
Integrated graphics card in the Snapdragon 630 SoC based on the Adreno 500 architecture. According to Qualcomm "up to 30% faster graphics rendering than previous designs".
Integrated graphics card in the Snapdragon 625 SoC and based on the new 500-series architecture with support for Vulkan, OpenGL ES 3.1 + AE (3.2) and UBWC.
Mid range graphics card integrated in the Snapdragon 430 and 435 SoCs. Based on the 500 generation and supports modern standards like Vulkan 1.0, OpenGL ES 3.1 + AE, OpenCL 2.0 and DirectX 12.
Lower mid-range graphics card that is integrated in the Snapdragon 429 SoC. Based on the Adreno 500 architecture with OpenGL ES 3.1 + AE and Vulkan 1.0 support.
Dual-Core version of the Mali-T860 graphics card from ARM for mostly Android based smartphones and tablets. E.g. in the Mediatek Helio P10 clocked at 700 MHz and produced in 28nm.
Integrated graphics card for entry level ARM SoCs. Smallest variant of the Series8XE series of GPUs (GE8xx0) with a peak fillrate of only one pixel/clock.