Qualcomm Adreno 680 vs ARM Mali-G57 MP6 vs Qualcomm Adreno 619
Qualcomm Adreno 680 ► remove from comparison
The Qualcomm Adreno 680 is an integrated graphics card in the Qualcomm Snapdragon 8cx SoC for Windows laptops. According to Qualcomm it is 2x faster than the previous Adreno 630 in the Snapdragon 850 for Windows PCs with a 60% improved efficiency (thanks to the 7nm process). The performance should be similar to a Intel UHD Graphics 620 (e.g. in a 8th gen Core i5) when running native ARM64 compiled Windows apps and games. Running emulated 32 bit games (64 bit games compiled for AMD/Intel are not supported), the performance is notably slower.
ARM Mali-G57 MP6 ► remove from comparison
The ARM Mali-G57 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the HiSilicon Kirin 820 and uses 6 clusters (hence the MP6 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP6 in our benchmarks (in the Kirin 820 / Huawei P40 Lite) is comparable to the Adreno 620 (e.g. Oppo Find X2) and ARM Mali-G72 MP18 (Note10 Lite).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
Qualcomm Adreno 619 ► remove from comparison
The Qualcomm Adreno 619 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 750G SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
The performance is 60% better compared to the Adreno 612 graphics card and in our benchmarks on par with the 700 series cards.
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
Qualcomm Adreno 680 ARM Mali-G57 MP6 Qualcomm Adreno 619 Adreno 600 Series Shared Memory yes no yes API DirectX 12 DirectX 12.1, OpenGL ES 3.2, Vulkan Power Consumption 7 Watt technology 7 nm 7 nm 8 nm Date of Announcement 06.12.2018 03.07.2020 15.12.2015 Codename Valhall Architecture Bifrost Adreno 600 Pipelines 6 - unified Link to Manufacturer Page developer.arm.com Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
57067 Points (6%)
min: 54788 avg: 55662 median: 55911 (6%) max: 56286 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
5853 Points (25%)
min: 3602 avg: 4041 median: 4118 (18%) max: 4286 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
6327 Points (14%)
min: 3817 avg: 4280 median: 4298 (9%) max: 4573 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 4281 avg: 4563 median: 4563 (23%) max: 4845 Points
min: 2536 avg: 2906 median: 2981.5 (15%) max: 3107 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 4472 avg: 4689 median: 4689 (14%) max: 4906 Points
min: 2412 avg: 2788 median: 2834 (8%) max: 3008 Points
3DMark - 3DMark Wild Life Unlimited
1886 Points (1%)
min: 635 avg: 1108 median: 1194.5 (1%) max: 1227 Points
3DMark - 3DMark Wild Life Extreme Unlimited
609 Points (1%)
min: 189 avg: 327.8 median: 351 (0%) max: 371 Points
3DMark 11 - 3DM11 Performance Score
min: 1650 avg: 1847 median: 1847 (3%) max: 2044 Points
3DMark 11 - 3DM11 Performance GPU
min: 1593 avg: 1936 median: 1935.5 (2%) max: 2278 Points
Cinebench R10 Cinebench R10 Shading (32bit) + Qualcomm Adreno 680 Cinebench R10 - Cinebench R10 Shading (32bit)
353 Points (0%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
4.8 fps (2%)
min: 2.9 avg: 3.5 median: 3.5 (1%) max: 4 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 10 avg: 11 median: 11 (2%) max: 12 fps
min: 3.3 avg: 7.4 median: 7.7 (1%) max: 8.9 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 29 avg: 30 median: 30 (2%) max: 31 fps
min: 17 avg: 20.1 median: 21 (2%) max: 23 fps
GFXBench - GFXBench Car Chase Offscreen
min: 21 avg: 24 median: 24 (3%) max: 27 fps
min: 16 avg: 18.5 median: 19 (2%) max: 20 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 44 avg: 45.5 median: 45.5 (1%) max: 47 fps
min: 26 avg: 32.4 median: 34 (1%) max: 35 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 63 avg: 66 median: 66 (4%) max: 69 fps
min: 33 avg: 45.4 median: 46 (3%) max: 68 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 680 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
140.2 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP6
min: 103 avg: 107.5 median: 107.5 (1%) max: 112 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 619
min: 55 avg: 87.8 median: 91 (1%) max: 96 fps
Antutu v9 - AnTuTu v9 GPU
83516 Points (10%)
min: 65241 avg: 91217 median: 97281.5 (12%) max: 102780 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
34.9 fps (0%)
min: 19.62 avg: 26.6 median: 26.8 (0%) max: 29.71 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 1363 avg: 1377 median: 1377.5 (0%) max: 1391 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 1119 avg: 1168 median: 1160 (0%) max: 1231 Points
ComputeMark v2.1 - ComputeMark v2.1 Result
1890 Points (2%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 12491 avg: 22356 median: 22356 (22%) max: 32221 Points
min: 8763 avg: 23246 median: 25388 (25%) max: 30058 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 4354 avg: 6862 median: 6861.5 (12%) max: 9369 Points
min: 3274 avg: 19611 median: 22384 (39%) max: 28746 Points
Power Consumption - Furmark Stress Test Power Consumption - external Monitor *
12.6 Watt (2%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
4.6 Watt (2%)
min: 2.69 avg: 3.6 median: 3.4 (1%) max: 7.31 Watt
Average Benchmarks Qualcomm Adreno 680 → 100% n=1 Average Benchmarks ARM Mali-G57 MP6 → 77% n=1 Average Benchmarks Qualcomm Adreno 619 → 65% n=1
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Adreno 619:
30 30 30 [X] Nokia G42 2.0.2
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
29 fps, max:
31 fps
30 30 ~ 30 fps
Adreno 619:
30 30 [X] Nokia G42 2.0.2
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
26 fps, max:
32 fps
30 30 ~ 30 fps
Adreno 619:
30 [X] Honor Magic4 Lite 3.2.0.5531
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
28 fps, max:
30 fps
fps
Adreno 619:
60 [X] Sony Xperia 10 V 4.3.0.6993
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
56 fps, max:
61 fps
fps
Adreno 619:
20 [X] Motorola Moto G34 4.5.0_21307647_21321795
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
max:
28 fps
45 [X] Nokia XR21 3.7.0_14806628_14807925
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
25 fps, max:
60 fps
54 ~ 40 fps
Adreno 619:
36 [X] Nokia XR21 3.7.0_14806628_14807925
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
29 fps, max:
47 fps
fps
Adreno 619:
20 [X] Motorola Moto G34 4.5.0_21307647_21321795
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
max:
20 fps
28 [X] Nokia XR21 3.7.0_14806628_14807925
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
18 fps, max:
41 fps
30 ~ 26 fps
Adreno 619:
30 30 30 30 [X] Motorola Moto G51 1.61.6
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
28 fps, max:
31 fps
30 30 [X] Nokia G42 1.61.6
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
28 fps, max:
31 fps
59 60 60 [X] Nokia X20 1.59.7
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
55 fps, max:
60 fps
60 [X] Nokia X10 1.60.13
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
51 fps, max:
60 fps
60 [X] Nokia XR20 1.60.13
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
58 fps, max:
60 fps
60 [X] Realme 9 Pro 1.61.6
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
59 fps, max:
60 fps
60 60 60 [X] Nokia X30 1.61.6
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
55 fps, max:
61 fps
60 77 86 89 90 95 98 ~ 60 fps
Mali-G57 MP6:
20 20 ~ 20 fps
Mali-G57 MP6:
20 30 ~ 25 fps
Adreno 619:
30 30 [X] Nokia X20 2.8.4a
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
22 fps, max:
31 fps
30 [X] Motorola Moto G51 3.3.5a
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
25 fps, max:
31 fps
~ 30 fps
Adreno 619:
30 30 30 [X] Nokia X20 2.8.4a
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
19 fps, max:
31 fps
30 [X] Motorola Moto G51 3.3.5a
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
24 fps, max:
31 fps
30 ~ 30 fps
ARM Mali-G57 MP6 low med. high ultra QHD 4K PUBG Mobile 20 25 World of Tanks Blitz 60 60 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 1 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 25. 16:22:01
#0 checking url part for id 9846 +0s ... 0s
#1 checking url part for id 10451 +0s ... 0s
#2 checking url part for id 10584 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 25 Apr 2024 05:40:10 +0200 +0.001s ... 0.001s
#5 composed specs +0.176s ... 0.177s
#6 did output specs +0s ... 0.177s
#7 start showIntegratedCPUs +0s ... 0.177s
#8 getting avg benchmarks for device 9846 +0.042s ... 0.219s
#9 got single benchmarks 9846 +0.013s ... 0.232s
#10 getting avg benchmarks for device 10451 +0.002s ... 0.234s
#11 got single benchmarks 10451 +0.011s ... 0.245s
#12 getting avg benchmarks for device 10584 +0.002s ... 0.246s
#13 got single benchmarks 10584 +0.119s ... 0.365s
#14 got avg benchmarks for devices +0s ... 0.365s
#15 min, max, avg, median took s +0.136s ... 0.502s
#16 before gaming benchmark output +0s ... 0.502s
#17 Got 121 rows for game benchmarks. +0.032s ... 0.534s
#18 composed SQL query for gamebenchmarks +0s ... 0.534s
#19 got data and put it in $dataArray +0.005s ... 0.539s
#20 benchmarks composed for output. +0.023s ... 0.562s
#21 calculated avg scores. +0s ... 0.562s
#22 return log +0.002s ... 0.564s
Please share our article, every link counts!
Redaktion, 2017-09- 8 (Update: 2023-07- 1)